コード例 #1
0
/**
 * Helper function to normalizing an array index
 *
 * This function clamps the given index to the [0, length] range.
 * If the index is negative, it is used as the offset from the end of the array,
 * to compute normalized index.
 * If the index is greater than the length of the array, the normalized index will be the length of the array.
 *
 * See also:
 *          ECMA-262 v5, 15.4.4.10 steps 5-6, 7 (part 2) and 8
 *          ECMA-262 v5, 15.4.4.12 steps 5-6
 *          ECMA-262 v5, 15.4.4.14 steps 5
 *          ECMA-262 v5, 15.5.4.13 steps 4, 5 (part 2) and 6-7
 *
 * Used by:
 *         - The Array.prototype.slice routine.
 *         - The Array.prototype.splice routine.
 *         - The Array.prototype.indexOf routine.
 *         - The String.prototype.slice routine.
 *
 * @return uint32_t - the normalized value of the index
 */
uint32_t
ecma_builtin_helper_array_index_normalize (ecma_number_t index, /**< index */
                                           uint32_t length) /**< array's length */
{
  uint32_t norm_index;

  if (!ecma_number_is_nan (index))
  {

    if (ecma_number_is_zero (index))
    {
      norm_index = 0;
    }
    else if (ecma_number_is_infinity (index))
    {
      norm_index = ecma_number_is_negative (index) ? 0 : length;
    }
    else
    {
      if (ecma_number_is_negative (index))
      {
        ecma_number_t index_neg = ecma_number_negate (index);

        if (index_neg > length)
        {
          norm_index = 0;
        }
        else
        {
          norm_index = length - ecma_number_to_uint32 (index_neg);
        }
      }
      else
      {
        if (index > length)
        {
          norm_index = length;
        }
        else
        {
          norm_index = ecma_number_to_uint32 (index);
        }
      }
    }
  }
  else
  {
    norm_index = 0;
  }

  return norm_index;
} /* ecma_builtin_helper_array_index_normalize */
コード例 #2
0
/**
 * The Math object's 'round' routine
 *
 * See also:
 *          ECMA-262 v5, 15.8.2.15
 *
 * @return ecma value
 *         Returned value must be freed with ecma_free_value.
 */
static ecma_value_t
ecma_builtin_math_object_round (ecma_value_t this_arg __attr_unused___, /**< 'this' argument */
                                ecma_value_t arg) /**< routine's argument */
{
  ecma_value_t ret_value = ecma_make_simple_value (ECMA_SIMPLE_VALUE_EMPTY);

  ECMA_OP_TO_NUMBER_TRY_CATCH (arg_num, arg, ret_value);

  ecma_number_t *num_p = ecma_alloc_number ();

  if (ecma_number_is_nan (arg_num)
      || ecma_number_is_zero (arg_num)
      || ecma_number_is_infinity (arg_num))
  {
    *num_p = arg_num;
  }
  else if (ecma_number_is_negative (arg_num)
           && arg_num >= -0.5f)
  {
    *num_p = ecma_number_negate (0.0f);
  }
  else
  {
    const ecma_number_t up_half = arg_num + 0.5f;
    const ecma_number_t down_half = arg_num - 0.5f;
    const ecma_number_t up_rounded = up_half - ecma_op_number_remainder (up_half, 1);
    const ecma_number_t down_rounded = down_half - ecma_op_number_remainder (down_half, 1);

    if (up_rounded - arg_num <= arg_num - down_rounded)
    {
      *num_p = up_rounded;
    }
    else
    {
      *num_p = down_rounded;
    }
  }

  ret_value = ecma_make_number_value (num_p);

  ECMA_OP_TO_NUMBER_FINALIZE (arg_num);

  return ret_value;
} /* ecma_builtin_math_object_round */