コード例 #1
0
EAPI void
e_backlight_level_set(E_Zone *zone, double val, double tim)
{
   double bl_now;
   // zone == NULL == everything
   // set backlight associated with zone to val over period of tim
   // if tim == 0.0 - then do it instantnly, if time == -1 use some default
   // transition time
   if (val < 0.0) val = 0.0;
   else if (val > 1.0)
     val = 1.0;
   if ((fabs(val - e_bl_val) < DBL_EPSILON) && (!bl_anim)) return;
   if (!zone) zone = e_util_zone_current_get(e_manager_current_get());
   ecore_event_add(E_EVENT_BACKLIGHT_CHANGE, NULL, NULL, NULL);
   bl_now = e_bl_val;
   e_bl_val = val;
   if (fabs(tim) < DBL_EPSILON)
     {
        _e_backlight_set(zone, val);
        return;
     }
//   if (e_config->backlight.mode != E_BACKLIGHT_MODE_NORMAL) return;
   if (e_config->backlight.mode == E_BACKLIGHT_MODE_NORMAL)
     tim = 0.5;
   else
   if (tim < 0.0)
     tim = e_config->backlight.transition;

   E_FREE_FUNC(bl_anim, ecore_animator_del);
   bl_anim = ecore_animator_timeline_add(tim, _bl_anim, zone);
   bl_animval = bl_now;
}
コード例 #2
0
ファイル: about_view.c プロジェクト: TizenTeam/vlc-tizen
static void
cone_clicked_cb(void *data, Evas_Object *obj, void *event_info)
{
    view_sys *p_sys = data;
    cone_animation *anim = p_sys->p_anim;
    int y, h;
    evas_object_geometry_get(anim->obj, NULL, &y, NULL, &h);

    if (anim->initial_y < 0)
        anim->initial_y = y;

    evas_object_geometry_get(anim->container, NULL, NULL, NULL, &anim->container_height);


    anim->anim_begin_y = y;
    anim->anim_end_y = anim->container_height + h;

    ecore_animator_timeline_add(2, cone_do_drop, p_sys);
}
コード例 #3
0
ファイル: about_view.c プロジェクト: TizenTeam/vlc-tizen
static Eina_Bool
cone_do_drop(void *data, double pos)
{
   view_sys *p_sys = data;
   cone_animation *anim = p_sys->p_anim;

   int x,y,w,h;
   double frame = pos;
   frame = ecore_animator_pos_map(pos, ECORE_POS_MAP_BOUNCE, 2, 4);

   evas_object_geometry_get(anim->obj, &x, &y, &w, &h);
   double posy = frame * (anim->anim_end_y - anim->anim_begin_y);
   evas_object_move(anim->obj, x, anim->anim_begin_y + posy);

   if (y > anim->container_height)
   {
       anim->anim_begin_y = -h;
       anim->anim_end_y = anim->initial_y;
       ecore_animator_timeline_add(1, cone_do_drop, p_sys);
       return EINA_FALSE;
   }

   return EINA_TRUE;
}