コード例 #1
0
void
ThebesLayerComposite::RenderLayer(const nsIntRect& aClipRect)
{
  if (!mBuffer || !mBuffer->IsAttached()) {
    return;
  }
  PROFILER_LABEL("ThebesLayerComposite", "RenderLayer",
    js::ProfileEntry::Category::GRAPHICS);

  MOZ_ASSERT(mBuffer->GetCompositor() == mCompositeManager->GetCompositor() &&
             mBuffer->GetLayer() == this,
             "buffer is corrupted");

  gfx::Rect clipRect(aClipRect.x, aClipRect.y, aClipRect.width, aClipRect.height);

#ifdef MOZ_DUMP_PAINTING
  if (gfxUtils::sDumpPainting) {
    RefPtr<gfx::DataSourceSurface> surf = mBuffer->GetAsSurface();
    if (surf) {
      WriteSnapshotToDumpFile(this, surf);
    }
  }
#endif

  EffectChain effectChain(this);
  LayerManagerComposite::AutoAddMaskEffect autoMaskEffect(mMaskLayer, effectChain);
  AddBlendModeEffect(effectChain);

  const nsIntRegion& visibleRegion = GetEffectiveVisibleRegion();

  TiledLayerProperties tiledLayerProps;
  if (mRequiresTiledProperties) {
    tiledLayerProps.mVisibleRegion = visibleRegion;
    tiledLayerProps.mEffectiveResolution = GetEffectiveResolution();
    tiledLayerProps.mValidRegion = mValidRegion;
  }

  mBuffer->SetPaintWillResample(MayResample());

  mBuffer->Composite(effectChain,
                     GetEffectiveOpacity(),
                     GetEffectiveTransform(),
                     gfx::Filter::LINEAR,
                     clipRect,
                     &visibleRegion,
                     mRequiresTiledProperties ? &tiledLayerProps
                                              : nullptr);
  mBuffer->BumpFlashCounter();

  if (mRequiresTiledProperties) {
    mValidRegion = tiledLayerProps.mValidRegion;
  }

  mCompositeManager->GetCompositor()->MakeCurrent();
}
コード例 #2
0
void
LayerManagerComposite::PopGroupForLayerEffects(RefPtr<CompositingRenderTarget> aPreviousTarget,
                                               IntRect aClipRect,
                                               bool aGrayscaleEffect,
                                               bool aInvertEffect,
                                               float aContrastEffect)
{
  MOZ_ASSERT(mTwoPassTmpTarget);

  // This is currently true, so just making sure that any new use of this
  // method is flagged for investigation
  MOZ_ASSERT(aInvertEffect || aGrayscaleEffect || aContrastEffect != 0.0);

  mCompositor->SetRenderTarget(aPreviousTarget);

  EffectChain effectChain(RootLayer());
  Matrix5x4 effectMatrix;
  if (aGrayscaleEffect) {
    // R' = G' = B' = luminance
    // R' = 0.2126*R + 0.7152*G + 0.0722*B
    // G' = 0.2126*R + 0.7152*G + 0.0722*B
    // B' = 0.2126*R + 0.7152*G + 0.0722*B
    Matrix5x4 grayscaleMatrix(0.2126f, 0.2126f, 0.2126f, 0,
                              0.7152f, 0.7152f, 0.7152f, 0,
                              0.0722f, 0.0722f, 0.0722f, 0,
                              0,       0,       0,       1,
                              0,       0,       0,       0);
    effectMatrix = grayscaleMatrix;
  }

  if (aInvertEffect) {
    // R' = 1 - R
    // G' = 1 - G
    // B' = 1 - B
    Matrix5x4 colorInvertMatrix(-1,  0,  0, 0,
                                 0, -1,  0, 0,
                                 0,  0, -1, 0,
                                 0,  0,  0, 1,
                                 1,  1,  1, 0);
    effectMatrix = effectMatrix * colorInvertMatrix;
  }

  if (aContrastEffect != 0.0) {
    // Multiplying with:
    // R' = (1 + c) * (R - 0.5) + 0.5
    // G' = (1 + c) * (G - 0.5) + 0.5
    // B' = (1 + c) * (B - 0.5) + 0.5
    float cP1 = aContrastEffect + 1;
    float hc = 0.5*aContrastEffect;
    Matrix5x4 contrastMatrix( cP1,   0,   0, 0,
                                0, cP1,   0, 0,
                                0,   0, cP1, 0,
                                0,   0,   0, 1,
                              -hc, -hc, -hc, 0);
    effectMatrix = effectMatrix * contrastMatrix;
  }

  effectChain.mPrimaryEffect = new EffectRenderTarget(mTwoPassTmpTarget);
  effectChain.mSecondaryEffects[EffectTypes::COLOR_MATRIX] = new EffectColorMatrix(effectMatrix);

  gfx::Rect clipRectF(aClipRect.x, aClipRect.y, aClipRect.width, aClipRect.height);
  mCompositor->DrawQuad(Rect(Point(0, 0), Size(mTwoPassTmpTarget->GetSize())), clipRectF, effectChain, 1.,
                        Matrix4x4());
}