enum plugin_status plugin_start(const void* parameter) { int action, i; struct jackpot game; (void)parameter; atexit(jackpot_exit); rb->srand(*rb->current_tick); #ifdef HAVE_LCD_CHARCELLS patterns_init(rb->screens[SCREEN_MAIN]); #endif /* HAVE_LCD_CHARCELLS */ jackpot_init(&game); FOR_NB_SCREENS(i){ rb->screens[i]->clear_display(); jackpot_display_slot_machine(&game, rb->screens[i]); } /*Empty the event queue*/ rb->button_clear_queue(); while (true) { action = pluginlib_getaction(TIMEOUT_BLOCK, plugin_contexts, ARRAYLEN(plugin_contexts)); switch ( action ) { case PLA_CANCEL: return PLUGIN_OK; case PLA_SELECT: jackpot_play_turn(&game); break; default: exit_on_usb(action); break; } } return PLUGIN_OK; }
static int plugin_main(void) { int button, avg_peak, t_disp=0; int font_h, font_w; bool pulse __attribute__ ((unused)) = true; /* 'unused' resolves warnings */ rb->lcd_getstringsize("A", &font_w, &font_h); starfield_init(&starfield); starfield_add_stars(&starfield, INIT_STARS); #if LCD_DEPTH > 1 rb->lcd_set_backdrop(NULL); #endif #ifdef HAVE_LCD_COLOR rb->lcd_set_background(LCD_BLACK); rb->lcd_set_foreground(LCD_WHITE); #endif while (true) { rb->sleep(1); rb->lcd_clear_display(); #if ((CONFIG_CODEC == SWCODEC) || !defined(SIMULATOR) && \ ((CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F))) /* This will make the stars pulse to the music */ if(pulse){ /* Get the peaks. ( Borrowed from vu_meter ) */ #if (CONFIG_CODEC == SWCODEC) int left_peak, right_peak; rb->mixer_channel_calculate_peaks(PCM_MIXER_CHAN_PLAYBACK, &left_peak, &right_peak); #else int left_peak = rb->mas_codec_readreg(0xC); int right_peak = rb->mas_codec_readreg(0xD); #endif /* Devide peak data by 4098 to bring the max value down from ~32k to 8 */ left_peak = left_peak/0x1000; right_peak = right_peak/0x1000; /* Make sure they dont stop */ if(left_peak<0x1) left_peak = 0x1; if(right_peak<0x1) right_peak = 0x1; /* And make sure they dont go over 8 */ if(left_peak>0x8) left_peak = 0x8; if(right_peak>0x8) right_peak = 0x8; /* We need the average of both chanels */ avg_peak = ( left_peak + right_peak )/2; /* Set the speed to the peak meter */ starfield.z_move = avg_peak; } /* if pulse */ #else (void) avg_peak; #endif starfield_move_and_draw(&starfield); #ifdef HAVE_LCD_COLOR rb->lcd_set_foreground(LCD_WHITE); #endif /* if a parameter is updated (by the user), we must print it */ if (t_disp > 0) { --t_disp; #ifdef HAVE_LCD_COLOR rb->lcd_set_foreground(LCD_WHITE); #endif rb->lcd_putsxyf(0, LCD_HEIGHT-font_h, "star:%d speed:%d", starfield.nb_stars, starfield.z_move); } rb->lcd_update(); button = rb->button_get(false); switch(button) { case (STARFIELD_INCREASE_ZMOVE): case (STARFIELD_INCREASE_ZMOVE | BUTTON_REPEAT): ++(starfield.z_move); pulse=false; t_disp=MSG_DISP_TIME; break; case (STARFIELD_DECREASE_ZMOVE): case (STARFIELD_DECREASE_ZMOVE | BUTTON_REPEAT): --(starfield.z_move); pulse=false; t_disp=MSG_DISP_TIME; break; case(STARFIELD_INCREASE_NB_STARS): case(STARFIELD_INCREASE_NB_STARS | BUTTON_REPEAT): starfield_add_stars(&starfield, STARFIELD_INCREASE_STEP); t_disp=MSG_DISP_TIME; break; case(STARFIELD_DECREASE_NB_STARS): case(STARFIELD_DECREASE_NB_STARS | BUTTON_REPEAT): starfield_del_stars(&starfield, STARFIELD_INCREASE_STEP); t_disp=MSG_DISP_TIME; break; #ifdef HAVE_LCD_COLOR case(STARFIELD_TOGGLE_COLOR): starfield.color=!starfield.color; break; #endif #ifdef STARFIELD_RC_QUIT case STARFIELD_RC_QUIT: #endif case(STARFIELD_QUIT): return PLUGIN_OK; break; default: exit_on_usb(button); break; } } }
static void time_greyscale(void) { char str[32]; /* text buffer */ long time_start; /* start tickcount */ long time_end; /* end tickcount */ long time_1, time_2; int frames_1, frames_2; int fps, load; size_t gbuf_size; unsigned char *gbuf = (unsigned char *) rb->plugin_get_buffer(&gbuf_size); #if NUM_CORES > 1 int i; for (i = 0; i < NUM_CORES; i++) { rb->snprintf(str, sizeof(str), "Greyscale (%s)", (i > 0) ? "COP" : "CPU"); log_text(str); #else const int i = 0; log_text("Greyscale library"); { #endif if (!grey_init(gbuf, gbuf_size, (i > 0) ? GREY_ON_COP : 0, LCD_WIDTH, LCD_HEIGHT, NULL)) { log_text("greylib: out of memory."); return; } make_grey_rect(LCD_WIDTH, LCD_HEIGHT); /* Test 1 - greyscale overlay not yet enabled */ frames_1 = 0; rb->sleep(0); /* sync to tick */ time_start = *rb->current_tick; while((time_end = *rb->current_tick) - time_start < DURATION) { grey_ub_gray_bitmap(greydata[0], 0, 0, LCD_WIDTH, LCD_HEIGHT); frames_1++; } time_1 = time_end - time_start; /* Test 2 - greyscale overlay enabled */ grey_show(true); frames_2 = 0; rb->sleep(0); /* sync to tick */ time_start = *rb->current_tick; while((time_end = *rb->current_tick) - time_start < DURATION) { grey_ub_gray_bitmap(greydata[0], 0, 0, LCD_WIDTH, LCD_HEIGHT); frames_2++; } time_2 = time_end - time_start; grey_release(); fps = calc_tenth_fps(frames_2, time_2); load = 100 - (100 * frames_2 * time_1) / (frames_1 * time_2); rb->snprintf(str, sizeof(str), "1/1: %d.%d fps", fps / 10, fps % 10); log_text(str); if (load > 0 && load < 100) { rb->snprintf(str, sizeof(str), "CPU load: %d%%", load); log_text(str); } else log_text("CPU load err (boost?)"); } } #endif void plugin_quit(void) { #ifdef HAVE_TOUCHSCREEN static struct touchbutton button[] = {{ .action = ACTION_STD_OK, .title = "OK", /* .vp runtime initialized, rest false/NULL */ }}; struct viewport *vp = &button[0].vp; struct screen *lcd = rb->screens[SCREEN_MAIN]; rb->viewport_set_defaults(vp, SCREEN_MAIN); const int border = 10; const int height = 50; lcd->set_viewport(vp); /* button matches the bottom center in the grid */ vp->x = lcd->lcdwidth/3; vp->width = lcd->lcdwidth/3; vp->height = height; vp->y = lcd->lcdheight - height - border; touchbutton_draw(button, ARRAYLEN(button)); lcd->update_viewport(); if (rb->touchscreen_get_mode() == TOUCHSCREEN_POINT) { while(touchbutton_get(button, ARRAYLEN(button)) != ACTION_STD_OK); } else #endif while (1) { int btn = pluginlib_getaction(TIMEOUT_BLOCK, plugin_contexts, ARRAYLEN(plugin_contexts)); exit_on_usb(btn); if ((btn == FPS_QUIT) || (btn == FPS_QUIT2)) break; } }
enum plugin_status plugin_start(const void* parameter) { long lastbutton = BUTTON_NONE; int redraw = REDRAW_FULL; struct fractal_ops *ops = &mandelbrot_ops; (void)parameter; #ifdef USEGSLIB /* get the remainder of the plugin buffer */ gbuf = (unsigned char *)rb->plugin_get_buffer(&gbuf_size); /* initialize the greyscale buffer.*/ if (!grey_init(gbuf, gbuf_size, GREY_ON_COP, LCD_WIDTH, LCD_HEIGHT, NULL)) { rb->splash(HZ, "Couldn't init greyscale display"); return PLUGIN_ERROR; } grey_show(true); /* switch on greyscale overlay */ #endif /* release greylib on exit */ atexit(cleanup); #if LCD_DEPTH > 1 rb->lcd_set_backdrop(NULL); #endif ops->init(); /* main loop */ while (true) { long button = BUTTON_NONE; if (redraw != REDRAW_NONE) { #ifdef HAVE_ADJUSTABLE_CPU_FREQ rb->cpu_boost(true); #endif switch (redraw) { case REDRAW_FULL: mylcd_ub_clear_display(); mylcd_ub_update(); /* fall-through */ case REDRAW_FULL_OVERLAY: rects_queue_init(); break; default: break; } /* paint all rects */ rects_calc_all(ops->calc, button_yield, (void *)&button); #ifdef HAVE_ADJUSTABLE_CPU_FREQ rb->cpu_boost(false); #endif /* not interrupted by button press - screen is fully drawn */ redraw = (button == BUTTON_NONE) ? REDRAW_NONE : REDRAW_PARTIAL; } if (button == BUTTON_NONE) button = rb->button_get(true); switch (button) { #ifdef FRACTAL_RC_QUIT case FRACTAL_RC_QUIT: #endif case FRACTAL_QUIT: return PLUGIN_OK; case FRACTAL_ZOOM_OUT: #ifdef FRACTAL_ZOOM_OUT_PRE if (lastbutton != FRACTAL_ZOOM_OUT_PRE) break; #endif if (!ops->zoom(-1)) redraw = REDRAW_FULL; break; case FRACTAL_ZOOM_IN: #ifdef FRACTAL_ZOOM_IN_PRE if (lastbutton != FRACTAL_ZOOM_IN_PRE) break; #endif #ifdef FRACTAL_ZOOM_IN2 case FRACTAL_ZOOM_IN2: #endif if (!ops->zoom(1)) redraw = REDRAW_FULL; break; case FRACTAL_UP: ops->move(0, +1); mylcd_ub_scroll_down(LCD_SHIFT_Y); mylcd_ub_update(); if (redraw != REDRAW_FULL) redraw = rects_move_down() ? REDRAW_FULL : REDRAW_PARTIAL; break; case FRACTAL_DOWN: ops->move(0, -1); mylcd_ub_scroll_up(LCD_SHIFT_Y); mylcd_ub_update(); if (redraw != REDRAW_FULL) redraw = rects_move_up() ? REDRAW_FULL : REDRAW_PARTIAL; break; case FRACTAL_LEFT: ops->move(-1, 0); mylcd_ub_scroll_right(LCD_SHIFT_X); mylcd_ub_update(); if (redraw != REDRAW_FULL) redraw = rects_move_right() ? REDRAW_FULL : REDRAW_PARTIAL; break; case FRACTAL_RIGHT: ops->move(+1, 0); mylcd_ub_scroll_left(LCD_SHIFT_X); mylcd_ub_update(); if (redraw != REDRAW_FULL) redraw = rects_move_left() ? REDRAW_FULL : REDRAW_PARTIAL; break; case FRACTAL_PRECISION_DEC: #ifdef FRACTAL_PRECISION_DEC_PRE if (lastbutton != FRACTAL_PRECISION_DEC_PRE) break; #endif if (ops->precision(-1)) redraw = REDRAW_FULL_OVERLAY; break; case FRACTAL_PRECISION_INC: #ifdef FRACTAL_PRECISION_INC_PRE if (lastbutton != FRACTAL_PRECISION_INC_PRE) break; #endif if (ops->precision(+1)) redraw = REDRAW_FULL_OVERLAY; break; case FRACTAL_RESET: ops->init(); redraw = REDRAW_FULL; break; default: exit_on_usb(button); break; } if (button != BUTTON_NONE) lastbutton = button; } return PLUGIN_OK; }
enum plugin_status plugin_start(const void* file) { int button; int lastbutton = BUTTON_NONE; bool autoscroll = false; long old_tick; bool done = false; bool display_update = true; size_t size; unsigned char *plugin_buf; old_tick = *rb->current_tick; if (!file) return PLUGIN_ERROR; /* get the plugin buffer */ plugin_buf = rb->plugin_get_buffer(&size); if (!tv_init_action(&plugin_buf, &size)) { rb->splash(HZ, "Error initialize"); return PLUGIN_ERROR; } if (!tv_load_file(file)) { rb->splash(HZ, "Error opening file"); return PLUGIN_ERROR; } atexit(tv_exit); while (!done) { #ifdef HAVE_LCD_BITMAP if (preferences->statusbar) rb->send_event(GUI_EVENT_ACTIONUPDATE, NULL); #endif if (display_update) tv_draw(); display_update = true; button = rb->button_get_w_tmo(HZ/10); switch (button) { case TV_MENU: #ifdef TV_MENU2 case TV_MENU2: #endif { unsigned res = tv_menu(); if (res != TV_MENU_RESULT_EXIT_MENU) { if (res == TV_MENU_RESULT_ATTACHED_USB) return PLUGIN_USB_CONNECTED; else if (res == TV_MENU_RESULT_ERROR) return PLUGIN_ERROR; else done = true; } } break; case TV_AUTOSCROLL: #ifdef TV_AUTOSCROLL_PRE if (lastbutton != TV_AUTOSCROLL_PRE) break; #endif autoscroll = !autoscroll; break; case TV_SCROLL_UP: case TV_SCROLL_UP | BUTTON_REPEAT: #ifdef TV_SCROLL_UP2 case TV_SCROLL_UP2: case TV_SCROLL_UP2 | BUTTON_REPEAT: #endif tv_scroll_up(TV_VERTICAL_SCROLL_PREFS); old_tick = *rb->current_tick; break; case TV_SCROLL_DOWN: case TV_SCROLL_DOWN | BUTTON_REPEAT: #ifdef TV_PAGE_DOWN2 case TV_SCROLL_DOWN2: case TV_SCROLL_DOWN2 | BUTTON_REPEAT: #endif tv_scroll_down(TV_VERTICAL_SCROLL_PREFS); old_tick = *rb->current_tick; break; case TV_SCREEN_LEFT: case TV_SCREEN_LEFT | BUTTON_REPEAT: if (preferences->windows > 1) { /* Screen left */ tv_scroll_left(TV_HORIZONTAL_SCROLL_PREFS); } else { /* prefs->windows == 1 */ if (preferences->narrow_mode == NM_PAGE) { /* scroll to previous page */ tv_scroll_up(TV_VERTICAL_SCROLL_PAGE); } else { /* Top of file */ tv_top(); } } break; case TV_SCREEN_RIGHT: case TV_SCREEN_RIGHT | BUTTON_REPEAT: if (preferences->windows > 1) { /* Screen right */ tv_scroll_right(TV_HORIZONTAL_SCROLL_PREFS); } else { /* prefs->windows == 1 */ if (preferences->narrow_mode == NM_PAGE) { /* scroll to next page */ tv_scroll_down(TV_VERTICAL_SCROLL_PAGE); } else { /* Bottom of file */ tv_bottom(); } } break; #ifdef TV_LINE_UP case TV_LINE_UP: case TV_LINE_UP | BUTTON_REPEAT: /* Scroll up one line */ tv_scroll_up(TV_VERTICAL_SCROLL_LINE); old_tick = *rb->current_tick; break; case TV_LINE_DOWN: case TV_LINE_DOWN | BUTTON_REPEAT: /* Scroll down one line */ tv_scroll_down(TV_VERTICAL_SCROLL_LINE); old_tick = *rb->current_tick; break; #endif #ifdef TV_COLUMN_LEFT case TV_COLUMN_LEFT: case TV_COLUMN_LEFT | BUTTON_REPEAT: /* Scroll left one column */ tv_scroll_left(TV_HORIZONTAL_SCROLL_COLUMN); break; case TV_COLUMN_RIGHT: case TV_COLUMN_RIGHT | BUTTON_REPEAT: /* Scroll right one column */ tv_scroll_right(TV_HORIZONTAL_SCROLL_COLUMN); break; #endif #ifdef TV_RC_QUIT case TV_RC_QUIT: #endif case TV_QUIT: #ifdef TV_QUIT2 case TV_QUIT2: #endif done = true; break; case TV_BOOKMARK: tv_add_or_remove_bookmark(); break; default: exit_on_usb(button); display_update = false; break; } if (button != BUTTON_NONE) { lastbutton = button; rb->yield(); } if (autoscroll) { if(old_tick <= *rb->current_tick - (110 - preferences->autoscroll_speed * 10)) { tv_scroll_down(TV_VERTICAL_SCROLL_PREFS); old_tick = *rb->current_tick; display_update = true; } } } return PLUGIN_OK; }
/********************************************************************** * Plugin starts here **********************************************************************/ enum plugin_status plugin_start(const void* parameter){ int button; int last_second = -1; bool redraw=true; struct time time; struct counter counter; bool exit_clock = false; (void)parameter; atexit(cleanup); #if LCD_DEPTH > 1 rb->lcd_set_backdrop(NULL); #endif load_settings(); /* init xlcd functions */ counter_init(&counter); clock_draw_set_colors(); while(!exit_clock){ clock_update_time(&time); if(!clock_settings.general.idle_poweroff) rb->reset_poweroff_timer(); /************************* * Scan for button presses ************************/ button = pluginlib_getaction(HZ/10, plugin_contexts, PLA_ARRAY_COUNT); redraw=true;/* we'll set it to false afterwards if there was no action */ switch (button){ case ACTION_COUNTER_TOGGLE: /* start/stop counter */ if(clock_settings.general.show_counter) counter_toggle(&counter); break; case ACTION_COUNTER_RESET: /* reset counter */ if(clock_settings.general.show_counter) counter_reset(&counter); break; case ACTION_MODE_NEXT_REPEAT: case ACTION_MODE_NEXT: clock_settings.mode++; if(clock_settings.mode >= NB_CLOCK_MODES) clock_settings.mode = 0; break; case ACTION_MODE_PREV_REPEAT: case ACTION_MODE_PREV: clock_settings.mode--; if(clock_settings.mode < 0) clock_settings.mode = NB_CLOCK_MODES-1; break; case ACTION_SKIN_PREV_REPEAT: case ACTION_SKIN_PREV: clock_settings_skin_next(&clock_settings); break; case ACTION_SKIN_NEXT_REPEAT: case ACTION_SKIN_NEXT: clock_settings_skin_previous(&clock_settings); break; case ACTION_MENU: clock_draw_restore_colors(); exit_clock=main_menu(); break; default: exit_on_usb(button); if(time.second != last_second){ last_second=time.second; redraw=true; }else redraw=false; break; } if(redraw){ clock_draw_set_colors(); FOR_NB_SCREENS(i) clock_draw(rb->screens[i], &time, &counter); redraw=false; } } return PLUGIN_OK; }
int main(void) { plasma_frequency = 1; int action, x, y; unsigned char p1,p2,p3,p4,t1,t2,t3,t4, z,z0; #ifdef HAVE_ADJUSTABLE_CPU_FREQ long last_tick = *rb->current_tick; int delay; int cumulated_lag = 0; #endif #ifdef HAVE_LCD_COLOR #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) unsigned char *ptr; #else fb_data *ptr; #endif int time=0; #else unsigned char *ptr; #endif /*Generate the neccesary pre calced stuff*/ wave_table_generate(); #ifndef HAVE_LCD_COLOR shades_generate(); /* statically */ /* get the remainder of the plugin buffer */ gbuf = (unsigned char *) rb->plugin_get_buffer(&gbuf_size); if (!grey_init(gbuf, gbuf_size, GREY_ON_COP, LCD_WIDTH, LCD_HEIGHT, NULL)) { rb->splash(HZ, "Couldn't init greyscale display"); return PLUGIN_ERROR; } /* switch on greyscale overlay */ grey_show(true); #endif atexit(cleanup); sp1 = 4; sp2 = 2; sp3 = 4; sp4 = 2; p1=p2=p3=p4=0; while (true) { #ifdef HAVE_LCD_COLOR shades_generate(time++); /* dynamically */ #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) ptr = (unsigned char*)rb->lcd_framebuffer; #else ptr = rb->lcd_framebuffer; #endif #else ptr = greybuffer; #endif t1=p1; t2=p2; for(y = 0; y < LCD_HEIGHT; ++y) { t3=p3; t4=p4; z0 = wave_array[t1] + wave_array[t2]; for(x = 0; x < LCD_WIDTH; ++x) { z = z0 + wave_array[t3] + wave_array[t4]; #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) *ptr++ = z; #else *ptr++ = colours[z]; #endif t3+=1; t4+=2; } t1+=2; t2+=1; rb->yield(); } p1+=sp1; p2-=sp2; p3+=sp3; p4-=sp4; #ifdef HAVE_LCD_COLOR #if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256) rb->lcd_blit_pal256( (unsigned char*)rb->lcd_framebuffer, 0,0,0,0,LCD_WIDTH,LCD_HEIGHT); #else rb->lcd_update(); #endif #else grey_ub_gray_bitmap(greybuffer, 0, 0, LCD_WIDTH, LCD_HEIGHT); #endif #ifdef HAVE_ADJUSTABLE_CPU_FREQ delay = last_tick - *rb->current_tick + HZ/33; if (!boosted && delay < 0) { cumulated_lag -= delay; /* proportional increase */ if (cumulated_lag >= HZ) rb->cpu_boost(boosted = true); } else if (boosted && delay > 1) /* account for jitter */ { if (--cumulated_lag <= 0) /* slow decrease */ rb->cpu_boost(boosted = false); } last_tick = *rb->current_tick; #endif action = pluginlib_getaction(0, plugin_contexts, ARRAYLEN(plugin_contexts)); switch(action) { case PLA_EXIT: case PLA_CANCEL: return PLUGIN_OK; break; #ifdef HAVE_SCROLLWHEEL case PLA_SCROLL_FWD: case PLA_SCROLL_FWD_REPEAT: #endif case PLA_UP: case PLA_UP_REPEAT: ++plasma_frequency; wave_table_generate(); break; #ifdef HAVE_SCROLLWHEEL case PLA_SCROLL_BACK: case PLA_SCROLL_BACK_REPEAT: #endif case PLA_DOWN: case PLA_DOWN_REPEAT: if(plasma_frequency>1) { --plasma_frequency; wave_table_generate(); } break; #ifdef HAVE_LCD_COLOR case PLA_SELECT: redfactor=rb->rand()%4; greenfactor=rb->rand()%4; bluefactor=rb->rand()%4; redphase=rb->rand()%256; greenphase=rb->rand()%256; bluephase=rb->rand()%256; break; #endif default: exit_on_usb(action); break; } } }
/* this is the plugin entry point */ enum plugin_status plugin_start(const void* parameter) { int y,z,button; int x,v,min; bool ok; bool go; atexit(nim_exit); /* if you don't use the parameter, you can do like this to avoid the compiler warning about it */ (void)parameter; /*Get the pattern handle*/ h1=rb->lcd_get_locked_pattern(); h2=rb->lcd_get_locked_pattern(); hcry=rb->lcd_get_locked_pattern(); hsmile=rb->lcd_get_locked_pattern(); rb->splash(HZ, "NIM V1.2"); rb->lcd_clear_display(); /* Main loop */ while (1) { /* Init */ x=21; v=1; y=1; end=false; min=0; /*Empty the event queue*/ rb->button_clear_queue(); /* Game loop */ while(end!=true) { do { ok=1; y=1; display_first_line(x); rb->lcd_putsf(0,1,"[%d..%d]?=%d",min,v,y); rb->lcd_update(); go=false; while (!go) { button = rb->button_get(true); switch ( button ) { case BUTTON_STOP|BUTTON_REL: go = true; return PLUGIN_OK; break; case BUTTON_PLAY|BUTTON_REL: go=true; break; case BUTTON_LEFT|BUTTON_REL: go=false; if (y>min) y--; break; case BUTTON_RIGHT|BUTTON_REL: go=false; if (y<v) y++; break; default: exit_on_usb(button); break; } display_first_line(x); rb->lcd_putsf(0,1,"[%d..%d]?=%d",min,v,y); rb->lcd_update(); } if ( (y==0) && (x<21)) { impossible(); ok=false; } else { if (y!=0) /*If y=0 and x=21 jump to CPU code */ { if ((y>v) || (y>x)) { impossible(); ok=false; } if (y-x==0) win(); else { v=y*2; x-=y; } } } } while (ok==false); display_first_line(x); /*CPU*/ if (x==1) lose(); else if (x==2) win(); y=0; if (end==false) { for (z=v;z>=1;z--) { if (x-z==1) y=z; } if (y<=0) { for(z=v;z>=1;z--) { if(x-(z*3)==2) y=z; } if ((y==0) && (x>14)) y=v; if (y==0) y=1; } v=y*2; x-=y; rb->lcd_putsf(0,1,"I take=%d",y); rb->lcd_update(); rb->sleep(HZ); } if ((x==1)&&(!end)) win(); min=1; } } return PLUGIN_OK; }
/* this is only a demo of what the framework can do */ int main(void) { int time; int x, y, i; int button, scroll_amount; bool black_border = false; static const unsigned char rockbox[] = { /* ........................................... * .####...###...###..#...#.####...###..#...#. * .#...#.#...#.#...#.#..#..#...#.#...#..#.#.. * .####..#...#.#.....###...####..#...#...#... * .#..#..#...#.#...#.#..#..#...#.#...#..#.#.. * .#...#..###...###..#...#.####...###..#...#. * ........................................... * 43 x 7 pixel, 1 bpp */ 0x00, 0x3E, 0x0A, 0x0A, 0x1A, 0x24, 0x00, 0x1C, 0x22, 0x22, 0x22, 0x1C, 0x00, 0x1C, 0x22, 0x22, 0x22, 0x14, 0x00, 0x3E, 0x08, 0x08, 0x14, 0x22, 0x00, 0x3E, 0x2A, 0x2A, 0x2A, 0x14, 0x00, 0x1C, 0x22, 0x22, 0x22, 0x1C, 0x00, 0x22, 0x14, 0x08, 0x14, 0x22, 0x00 }; static const unsigned char showing[] = { /* ....................................... * ..####.#...#..###..#...#.#.#...#..####. * .#.....#...#.#...#.#...#.#.##..#.#..... * ..###..#####.#...#.#.#.#.#.#.#.#.#..##. * .....#.#...#.#...#.#.#.#.#.#..##.#...#. * .####..#...#..###...#.#..#.#...#..####. * ....................................... * 39 x 7 pixel, 1 bpp */ 0x00, 0x24, 0x2A, 0x2A, 0x2A, 0x12, 0x00, 0x3E, 0x08, 0x08, 0x08, 0x3E, 0x00, 0x1C, 0x22, 0x22, 0x22, 0x1C, 0x00, 0x1E, 0x20, 0x18, 0x20, 0x1E, 0x00, 0x3E, 0x00, 0x3E, 0x04, 0x08, 0x10, 0x3E, 0x00, 0x1C, 0x22, 0x22, 0x2A, 0x3A, 0x00 }; static const unsigned char grayscale_grey[] = { /* ....................................................... * ..####.####...###..#...#..####..###...###..#.....#####. * .#.....#...#.#...#.#...#.#.....#...#.#...#.#.....#..... * .#..##.####..#####..#.#...###..#.....#####.#.....####.. * .#...#.#..#..#...#...#.......#.#...#.#...#.#.....#..... * ..####.#...#.#...#...#...####...###..#...#.#####.#####. * ....................................................... * 55 x 7 pixel, 8 bpp */ 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, 110,110,110,110,110,110,110, 120,120, 20, 20, 20, 20,120,222,222,222,222,120,120,120, 24, 24, 24,120,120,226,120,120,120,226,120,120, 28, 28, 28, 28,120,120, 230,230,230,120,120,120, 32, 32, 32,120,120,234,120,120,120,120, 120, 36, 36, 36, 36, 36,120, 130, 20,130,130,130,130,130,222,130,130,130,222,130, 24,130,130, 130, 24,130,226,130,130,130,226,130, 28,130,130,130,130,130,230, 130,130,130,230,130, 32,130,130,130, 32,130,234,130,130,130,130, 130, 36,130,130,130,130,130, 140, 20,140,140, 20, 20,140,222,222,222,222,140,140, 24, 24, 24, 24, 24,140,140,226,140,226,140,140,140, 28, 28, 28,140,140,230, 140,140,140,140,140, 32, 32, 32, 32, 32,140,234,140,140,140,140, 140, 36, 36, 36, 36,140,140, 130, 20,130,130,130, 20,130,222,130,130,222,130,130, 24,130,130, 130, 24,130,130,130,226,130,130,130,130,130,130,130, 28,130,230, 130,130,130,230,130, 32,130,130,130, 32,130,234,130,130,130,130, 130, 36,130,130,130,130,130, 120,120, 20, 20, 20, 20,120,222,120,120,120,222,120, 24,120,120, 120, 24,120,120,120,226,120,120,120, 28, 28, 28, 28,120,120,120, 230,230,230,120,120, 32,120,120,120, 32,120,234,234,234,234,234, 120, 36, 36, 36, 36, 36,120, 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, 110,110,110,110,110,110,110,110,110,110,110,110,110,110,110,110, 110,110,110,110,110,110,110 }; /* Turn off backlight timeout */ backlight_ignore_timeout(); rb->lcd_setfont(FONT_SYSFIXED); /* select default font */ /* get the remainder of the plugin buffer */ gbuf = (unsigned char *) rb->plugin_get_buffer(&gbuf_size); /* initialize the greyscale buffer: Archos: 112 pixels wide, 7 rows (56 pixels) high. H1x0: 160 pixels wide, 30 rows (120 pixels) high. */ if (!grey_init(gbuf, gbuf_size, GREY_BUFFERED|GREY_ON_COP, LCD_WIDTH, GFX_HEIGHT, NULL)) { rb->splash(HZ, "Not enough memory."); return PLUGIN_ERROR; } /* place greyscale overlay 1 row down */ grey_set_position(0, 8); rb->lcd_puts(0, 0, "Shades: 129"); rb->lcd_update(); #ifdef HAVE_ADJUSTABLE_CPU_FREQ rb->cpu_boost(true); #endif grey_show(true); /* switch on greyscale overlay */ time = *rb->current_tick; /* start time measurement */ grey_set_background(150); grey_clear_display(); /* fill everything with grey 150 */ /* draw a dark grey line star background */ grey_set_foreground(80); for (y = 0; y < GFX_HEIGHT; y += 8) /* horizontal part */ { grey_drawline(0, y, (LCD_WIDTH-1), (GFX_HEIGHT-1) - y); /*grey lines */ } for (x = 10; x <= LCD_WIDTH; x += 10) /* vertical part */ { grey_drawline(x, 0, (LCD_WIDTH-1) - x, (GFX_HEIGHT-1)); /*grey lines */ } grey_set_foreground(0); grey_drawrect(0, 0, LCD_WIDTH, GFX_HEIGHT); /* black border */ /* draw grey tones */ for (i = 0; i < GFX_GREYTONE_WIDTH; i++) { x = ((LCD_WIDTH-GFX_GREYTONE_WIDTH)/2) + i; grey_set_foreground(GFX_GREYTONE_STEP * i); /* vertical lines */ grey_vline(x, (GFX_HEIGHT/8), (GFX_HEIGHT-GFX_HEIGHT/8-1)); } grey_set_drawmode(DRMODE_COMPLEMENT); /* invert rectangle (lower half) */ grey_fillrect((LCD_WIDTH-GFX_GREYTONE_WIDTH)/2, (GFX_HEIGHT/2+1), GFX_GREYTONE_WIDTH, (GFX_HEIGHT/2-GFX_HEIGHT/8-1)); /* invert a line */ grey_hline((LCD_WIDTH-GFX_GREYTONE_WIDTH)/2, (LCD_WIDTH+GFX_GREYTONE_WIDTH)/2, (GFX_HEIGHT/2-1)); /* show bitmaps (1 bit and 8 bit) */ /* opaque */ grey_set_drawinfo(DRMODE_SOLID, 255, 100); grey_mono_bitmap(rockbox, MAX((LCD_WIDTH/2-47), ((LCD_WIDTH-GFX_GREYTONE_WIDTH)/2)), (5*GFX_HEIGHT/16-4), 43, 7); /* transparent */ grey_set_drawinfo(DRMODE_FG, 0, 100); grey_mono_bitmap(showing, (LCD_WIDTH/2+4) , (5*GFX_HEIGHT/16-4), 39, 7); /* greyscale */ grey_gray_bitmap(grayscale_grey, ((LCD_WIDTH-55)/2), (11*GFX_HEIGHT/16-4), 55, 7); grey_update(); time = *rb->current_tick - time; /* end time measurement */ rb->lcd_putsf(0, 0, "Shades: 129, %d.%02ds", time / 100, time % 100); grey_deferred_lcd_update(); /* schedule an lcd_update() */ #ifdef HAVE_ADJUSTABLE_CPU_FREQ rb->cpu_boost(false); #endif /* drawing is now finished, play around with scrolling * until you press OFF or connect USB */ grey_set_background(255); while (true) { scroll_amount = 1; button = rb->button_get(true); exit_on_usb(button); if (button & GREYSCALE_SHIFT) { if (!black_border) { grey_set_background(0); black_border = true; } } else { if (black_border) { grey_set_background(255); black_border = false; } } if (button & BUTTON_REPEAT) scroll_amount = 4; switch (button & ~(GREYSCALE_SHIFT | BUTTON_REPEAT)) { case GREYSCALE_LEFT: grey_scroll_left(scroll_amount); /* scroll left */ grey_update(); break; case GREYSCALE_RIGHT: grey_scroll_right(scroll_amount); /* scroll right */ grey_update(); break; case GREYSCALE_UP: grey_scroll_up(scroll_amount); /* scroll up */ grey_update(); break; case GREYSCALE_DOWN: grey_scroll_down(scroll_amount); /* scroll down */ grey_update(); break; #ifdef GREYSCALE_RC_OFF case GREYSCALE_RC_OFF: #endif case GREYSCALE_OFF: return PLUGIN_OK; } } }