/** * Removes all clients and downlinks (+clients) of any server * QUITs are generated and sent to local users. * @param cptr server that must have all dependents removed * @param sptr source who thought that this was a good idea * @param comment comment sent as sign off message to local clients */ static void exit_downlinks(struct Client *cptr, struct Client *sptr, char *comment) { struct Client *acptr; struct DLink *next; struct DLink *lp; struct Client **acptrp; int i; /* Run over all its downlinks */ for (lp = cli_serv(cptr)->down; lp; lp = next) { next = lp->next; acptr = lp->value.cptr; /* Remove the downlinks and client of the downlink */ exit_downlinks(acptr, sptr, comment); /* Remove the downlink itself */ exit_one_client(acptr, cli_name(&me)); } /* Remove all clients of this server */ acptrp = cli_serv(cptr)->client_list; for (i = 0; i <= cli_serv(cptr)->nn_mask; ++acptrp, ++i) { if (*acptrp) exit_one_client(*acptrp, comment); } }
/* * added sanity test code.... source_p->serv might be NULL... */ static void recurse_remove_clients(struct Client* source_p, const char* comment) { struct Client *target_p; if (IsMe(source_p)) return; if (source_p->serv == NULL) /* oooops. uh this is actually a major bug */ return; while ((target_p = source_p->serv->users)) { target_p->flags |= FLAGS_KILLED; exit_one_client(NULL, target_p, &me, comment); } while ((target_p = source_p->serv->servers)) { recurse_remove_clients(target_p, comment); /* ** a server marked as "KILLED" won't send a SQUIT ** in exit_one_client() -orabidoo */ target_p->flags |= FLAGS_KILLED; exit_one_client(NULL, target_p, &me, me.name); } }
/* ** exit_server(): Removes all dependent servers and clients, and ** sends the right messages to the right client/servers. ** ** We will send all SQUITs to &servers, and QUITs to local users. ** We only send 1 SQUIT to a 2.11 servers. ** We send all SQUITs to a 2.10 servers that can see it, or QUITs otherwise. ** ** Argument: ** cptr: The real server to SQUIT. ** acptr: One of the depended servers to SQUIT. ** from: Originator of SQUIT. ** comment: The original comment for the SQUIT. (Only for cptr itself.) ** comment2: The comment for (S)QUIT reasons for the rest. */ static void exit_server(aClient *cptr, aClient *acptr, aClient *from, const char *comment, const char *comment2) { aClient *acptr2; int flags; /* Remove all the servers recursively. */ while (acptr->serv->down) { exit_server(cptr, acptr->serv->down, from, comment, comment2); } /* Here we should send "Received SQUIT" for last server, ** but exit_client() is doing (well, almost) this --Beeth */ /* This server doesn't have any depedent servers anymore, only ** users/services left. */ flags = FLAGS_SPLIT; /* ** We'll mark all servers that can't see that server as hidden. ** If we found any, we'll also mark all users on that server hidden. ** If a user is marked hidden, and we try to send it to a currently ** marked server, the server can't see that user's server. ** Note that a 2.11 can see it, so we don't have to send the QUITs ** to it. */ if (mark_blind_servers(cptr, acptr)) { flags |= FLAGS_HIDDEN; } /* Quit all users and services. */ while (GotDependantClient(acptr)) { acptr2 = acptr->prev; acptr2->flags |= flags; exit_one_client(cptr->from, acptr2, from, comment2); } /* Make sure we only send the last SQUIT to a 2.11 server. */ if (acptr == cptr) { acptr->flags |= FLAGS_SQUIT; } if (!IsMasked(acptr)) { sendto_flag(SCH_SERVER, "Received SQUIT %s from %s (%s)", acptr->name, from->name, acptr == cptr ? comment : comment2); } exit_one_client(cptr->from, acptr, from, acptr == cptr ? comment : comment2); return; }
/* * exit_client * This is old "m_bye". Name changed, because this is not a * protocol function, but a general server utility function. * * This function exits a client of *any* type (user, server, etc) * from this server. Also, this generates all necessary prototol * messages that this exit may cause. * * 1) If the client is a local client, then this implicitly exits * all other clients depending on this connection (e.g. remote * clients having 'from'-field that points to this. * * 2) If the client is a remote client, then only this is exited. * * For convenience, this function returns a suitable value for * m_function return value: * * FLUSH_BUFFER if (cptr == sptr) * 0 if (cptr != sptr) */ int exit_client(aClient *cptr, aClient *sptr, aClient *from, char *comment) { #ifdef FNAME_USERLOG time_t on_for; #endif if (MyConnect(sptr)) { call_hooks(CHOOK_SIGNOFF, sptr); if (IsUnknown(sptr)) Count.unknown--; if (IsAnOper(sptr)) remove_from_list(&oper_list, sptr, NULL); if (sptr->flags & FLAGS_HAVERECVQ) { /* mark invalid, will be deleted in do_recvqs() */ DLink *lp = find_dlink(recvq_clients, sptr); if (lp) lp->flags = -1; } if (IsClient(sptr)) Count.local--; if (IsNegoServer(sptr)) sendto_realops("Lost server %s during negotiation: %s", sptr->name, comment); if (IsServer(sptr)) { Count.myserver--; if (IsULine(sptr)) Count.myulined--; remove_from_list(&server_list, sptr, NULL); if (server_list == NULL) server_was_split = YES; } sptr->flags |= FLAGS_CLOSING; if (IsPerson(sptr)) { Link *lp, *next; LOpts *lopt = sptr->user->lopt; /* poof goes their watchlist! */ hash_del_watch_list(sptr); /* if they have listopts, axe those, too */ if(lopt != NULL) { remove_from_list(&listing_clients, sptr, NULL); for (lp = lopt->yeslist; lp; lp = next) { next = lp->next; MyFree(lp->value.cp); free_link(lp); } for (lp = lopt->nolist; lp; lp = next) { next = lp->next; MyFree(lp->value.cp); free_link(lp); } MyFree(sptr->user->lopt); sptr->user->lopt = NULL; } sendto_realops_lev(CCONN_LEV, "Client exiting: %s (%s@%s) [%s] [%s]", sptr->name, sptr->user->username, sptr->user->host, (sptr->flags & FLAGS_NORMALEX) ? "Client Quit" : comment, sptr->hostip); } #ifdef FNAME_USERLOG on_for = timeofday - sptr->firsttime; #endif #if defined(USE_SYSLOG) && defined(SYSLOG_USERS) if (IsPerson(sptr)) syslog(LOG_NOTICE, "%s (%3d:%02d:%02d): %s!%s@%s %d/%d\n", myctime(sptr->firsttime), on_for / 3600, (on_for % 3600) / 60, on_for % 60, sptr->name, sptr->user->username, sptr->user->host, sptr->sendK, sptr->receiveK); #endif #if defined(FNAME_USERLOG) { char linebuf[300]; static int logfile = -1; static long lasttime; /* * This conditional makes the logfile active only after it's * been created - thus logging can be turned off by removing * the file. * * stop NFS hangs...most systems should be able to open a file in * 3 seconds. -avalon (curtesy of wumpus) * * Keep the logfile open, syncing it every 10 seconds -Taner */ if (IsPerson(sptr)) { if (logfile == -1) { alarm(3); logfile = open(FNAME_USERLOG, O_WRONLY | O_APPEND); alarm(0); } ircsprintf(linebuf, "%s (%3d:%02d:%02d): %s!%s@%s %d/%d\n", myctime(sptr->firsttime), on_for / 3600, (on_for % 3600) / 60, on_for % 60, sptr->name, sptr->user->username, sptr->user->host, sptr->sendK, sptr->receiveK); alarm(3); write(logfile, linebuf, strlen(linebuf)); alarm(0); /* Resync the file evey 10 seconds*/ if (timeofday - lasttime > 10) { alarm(3); close(logfile); alarm(0); logfile = -1; lasttime = timeofday; } } } #endif if (sptr->fd >= 0) { if (cptr != NULL && sptr != cptr) sendto_one(&me, sptr, "ERROR :Closing Link: %s %s (%s)", IsPerson(sptr) ? sptr->sockhost : "0.0.0.0", sptr->name, comment); else sendto_one(&me, sptr, "ERROR :Closing Link: %s (%s)", IsPerson(sptr) ? sptr->sockhost : "0.0.0.0", comment); } /* * * Currently only server connections can have * depending * remote clients here, but it does no * harm to check for all * local clients. In * future some other clients than servers * might * have remotes too... * * * Close the Client connection first and mark it * so that no * messages are attempted to send to it. *, The following *must* * make MyConnect(sptr) == FALSE!). * It also makes sptr->from == * NULL, thus it's unnecessary * to test whether "sptr != acptr" * in the following loops. */ if (IsServer(sptr)) { sendto_ops("%s was connected for %lu seconds. %lu/%lu " "sendK/recvK.", sptr->name, (long)(timeofday - sptr->firsttime), sptr->sendK, sptr->receiveK); #ifdef USE_SYSLOG syslog(LOG_NOTICE, "%s was connected for %lu seconds. %lu/%lu " "sendK/recvK.", sptr->name, (u_long) timeofday - sptr->firsttime, sptr->sendK, sptr->receiveK); #endif close_connection(sptr); sptr->sockerr = 0; sptr->flags |= FLAGS_DEADSOCKET; } else { close_connection(sptr); sptr->sockerr = 0; sptr->flags |= FLAGS_DEADSOCKET; } } exit_one_client(cptr, sptr, from, comment); return cptr == sptr ? FLUSH_BUFFER : 0; }
/* ** exit_client ** This is old "m_bye". Name changed, because this is not a ** protocol function, but a general server utility function. ** ** This function exits a client of *any* type (user, server, etc) ** from this server. Also, this generates all necessary prototol ** messages that this exit may cause. ** ** 1) If the client is a local client, then this implicitly ** exits all other clients depending on this connection (e.g. ** remote clients having 'from'-field that points to this. ** ** 2) If the client is a remote client, then only this is exited. ** ** For convenience, this function returns a suitable value for ** m_funtion return value: ** ** FLUSH_BUFFER if (cptr == sptr) ** 0 if (cptr != sptr) ** ** Parameters: ** ** aClient *cptr ** The local client originating the exit or NULL, if this ** exit is generated by this server for internal reasons. ** This will not get any of the generated messages. ** aClient *sptr ** Client exiting ** aClient *from ** Client firing off this Exit, never NULL! ** char *comment ** Reason for the exit */ int exit_client(aClient *cptr, aClient *sptr, aClient *from, const char *comment) { char comment1[HOSTLEN + HOSTLEN + 2]; if (MyConnect(sptr)) { if (sptr->flags & FLAGS_KILLED) { sendto_flag(SCH_NOTICE, "Killed: %s.", get_client_name(sptr, TRUE)); sptr->exitc = EXITC_KILL; } sptr->flags |= FLAGS_CLOSING; #if (defined(FNAME_USERLOG) || defined(FNAME_CONNLOG) \ || defined(USE_SERVICES)) \ || (defined(USE_SYSLOG) && (defined(SYSLOG_USERS) || defined(SYSLOG_CONN))) if (IsPerson(sptr)) { # if defined(FNAME_USERLOG) || defined(USE_SERVICES) || \ (defined(USE_SYSLOG) && defined(SYSLOG_USERS)) sendto_flog(sptr, EXITC_REG, sptr->user->username, sptr->user->host); # endif # if defined(CLIENTS_CHANNEL) && (CLIENTS_CHANNEL_LEVEL & CCL_QUIT) sendto_flag(SCH_CLIENT, "%s %s %s %s QUIT %c" # if (CLIENTS_CHANNEL_LEVEL & CCL_QUITINFO) " :%s" # endif , sptr->user->uid, sptr->name, sptr->user->username, sptr->user->host, sptr->exitc # if (CLIENTS_CHANNEL_LEVEL & CCL_QUITINFO) , comment # endif ); # endif } else if (!IsService(sptr)) { # if defined(FNAME_CONNLOG) || defined(USE_SERVICES) || \ (defined(USE_SYSLOG) && defined(SYSLOG_CONN)) if (sptr->exitc == '\0' || sptr->exitc == EXITC_REG) { sptr->exitc = EXITC_UNDEF; } sendto_flog(sptr, sptr->exitc, sptr->user && sptr->user->username ? sptr->user->username : "", #ifdef UNIXPORT (IsUnixSocket(sptr)) ? me.sockhost : #endif ((sptr->hostp) ? sptr->hostp->h_name : sptr->sockhost)); # endif } #endif if (MyConnect(sptr)) { if (IsPerson(sptr)) { istat.is_myclnt--; } else if (IsServer(sptr)) { istat.is_myserv--; } else if (IsService(sptr)) { istat.is_myservice--; } else { istat.is_unknown--; } if (istat.is_myclnt % CLCHNO == 0 && istat.is_myclnt != istat.is_l_myclnt) { sendto_flag(SCH_NOTICE, "Local %screase from %d to %d clients " "in %d seconds", istat.is_myclnt>istat.is_l_myclnt?"in":"de", istat.is_l_myclnt, istat.is_myclnt, timeofday - istat.is_l_myclnt_t); istat.is_l_myclnt_t = timeofday; istat.is_l_myclnt = istat.is_myclnt; } /* Send SQUIT message to 2.11 servers to tell them * the squit reason for rebroadcast on the other side * - jv */ if (IsServer(sptr)) { sendto_one(sptr, ":%s SQUIT %s :%s", me.serv->sid, sptr->serv->sid, comment); } if (cptr != NULL && sptr != cptr) { sendto_one(sptr, "ERROR :Closing Link: " "%s %s (%s)", get_client_name(sptr,FALSE), cptr->name, comment); } else { sendto_one(sptr, "ERROR :Closing Link: %s (%s)", get_client_name(sptr,FALSE), comment); } if (sptr->auth != sptr->username) { istat.is_authmem -= strlen(sptr->auth) + 1; istat.is_auth -= 1; MyFree(sptr->auth); sptr->auth = sptr->username; } } /* ** Currently only server connections can have ** depending remote clients here, but it does no ** harm to check for all local clients. In ** future some other clients than servers might ** have remotes too... ** now, I think it harms big client servers... - krys ** ** Close the Client connection first and mark it ** so that no messages are attempted to send to it. ** (The following *must* make MyConnect(sptr) == FALSE!). ** It also makes sptr->from == NULL, thus it's unnecessary ** to test whether "sptr != acptr" in the following loops. */ close_connection(sptr); } /* if (MyConnect(sptr) */ if (IsServer(sptr)) { /* Remove all dependent servers and clients. */ if (!IsMasked(sptr)) { sprintf(comment1, "%s %s", sptr->serv->up->name, sptr->name); } else { /* It was a masked server, the squit reason should ** give the right quit reason for clients. */ strncpyzt(comment1, comment, sizeof(comment1)); } /* cptr != sptr means non-local server */ if (cptr != sptr && nextconnect == 0 && find_conf_name(sptr->name, (CONF_CONNECT_SERVER|CONF_ZCONNECT_SERVER))) { /* try AC */ nextconnect = timeofday + HANGONRETRYDELAY; } exit_server(sptr, sptr, from, comment, comment1); check_split(); if ((cptr == sptr)) { /* It serves no purpose. --B. sendto_flag(SCH_SERVER, "Sending SQUIT %s (%s)", cptr->name, comment); */ return FLUSH_BUFFER; } return 0; } /* ** Try to guess from comment if the client is exiting ** normally (KILL or issued QUIT), or if it is splitting ** It requires comment for splitting users to be ** "server.some.where splitting.some.where" */ comment1[0] = '\0'; if ((sptr->flags & FLAGS_KILLED) == 0) { if (comment[0] == '"') { /* definitely user quit, see m_quit */ sptr->flags |= FLAGS_QUIT; } else { const char *c = comment; int i = 0; while (*c && *c != ' ') if (*c++ == '.') i++; if (*c++ && i) { i = 0; while (*c && *c != ' ') if (*c++ == '.') i++; if (!i || *c) sptr->flags |= FLAGS_QUIT; } else { sptr->flags |= FLAGS_QUIT; } } if (sptr == cptr && !(sptr->flags & FLAGS_QUIT)) { /* ** This will avoid nick delay to be abused by ** letting local users put a comment looking ** like a server split. */ strncpyzt(comment1, comment, HOSTLEN + HOSTLEN); strcat(comment1, " "); sptr->flags |= FLAGS_QUIT; } } exit_one_client(cptr, sptr, from, (*comment1) ? comment1 : comment); /* XXX: we probably should not call it every client exit */ /* checking every server quit should suffice --B. */ /* check_split(); */ return cptr == sptr ? FLUSH_BUFFER : 0; }
/** * Exits a client of *any* type (user, server, etc) * from this server. Also, this generates all necessary prototol * messages that this exit may cause. * * This function implicitly exits all other clients depending on * this connection. * * For convenience, this function returns a suitable value for * m_function return value: * * CPTR_KILLED if (cptr == bcptr) * 0 if (cptr != bcptr) * * This function can be called in two ways: * 1) From before or in parse(), exiting the 'cptr', in which case it was * invoked as exit_client(cptr, cptr, &me,...), causing it to always * return CPTR_KILLED. * 2) Via parse from a m_function call, in which case it was invoked as * exit_client(cptr, acptr, sptr, ...). Here 'sptr' is known; the client * that generated the message in a way that we can assume he already * did remove acptr from memory himself (or in other cases we don't mind * because he will be delinked.) Or invoked as: * exit_client(cptr, acptr/sptr, &me, ...) when WE decide this one should * be removed. * In general: No generated SQUIT or QUIT should be sent to source link * sptr->from. And CPTR_KILLED should be returned if cptr got removed (too). * * --Run * @param cptr Connection currently being handled by read_message. * @param victim Client being killed. * @param killer Client that made the decision to remove \a victim. * @param comment Reason for the exit. * @return CPTR_KILLED if cptr == bcptr, else 0. */ int exit_client(struct Client *cptr, struct Client* victim, struct Client* killer, const char* comment) { struct Client* acptr = 0; struct DLink *dlp; time_t on_for; char comment1[HOSTLEN + HOSTLEN + 2]; assert(killer); if (MyConnect(victim)) { SetFlag(victim, FLAG_CLOSING); if (feature_bool(FEAT_CONNEXIT_NOTICES) && IsUser(victim)) sendto_opmask_butone(0, SNO_CONNEXIT, "Client exiting: %s (%s@%s) [%s] [%s] <%s%s>", cli_name(victim), cli_user(victim)->username, cli_user(victim)->host, comment, ircd_ntoa(&cli_ip(victim)), NumNick(victim) /* two %s's */); update_load(); on_for = CurrentTime - cli_firsttime(victim); if (IsUser(victim) || IsUserPort(victim)) auth_send_exit(victim); if (IsUser(victim)) log_write(LS_USER, L_TRACE, 0, "%Tu %i %s@%s %s %s %s%s %s :%s", cli_firsttime(victim), on_for, cli_user(victim)->username, cli_sockhost(victim), ircd_ntoa(&cli_ip(victim)), IsAccount(victim) ? cli_username(victim) : "0", NumNick(victim), /* two %s's */ cli_name(victim), cli_info(victim)); if (victim != cli_from(killer) /* The source knows already */ && IsClient(victim)) /* Not a Ping struct or Log file */ { if (IsServer(victim) || IsHandshake(victim)) sendcmdto_one(killer, CMD_SQUIT, victim, "%s 0 :%s", cli_name(&me), comment); else if (!IsConnecting(victim)) { if (!IsDead(victim)) { if (IsServer(victim)) sendcmdto_one(killer, CMD_ERROR, victim, ":Closing Link: %s by %s (%s)", cli_name(victim), cli_name(killer), comment); else sendrawto_one(victim, MSG_ERROR " :Closing Link: %s by %s (%s)", cli_name(victim), cli_name(IsServer(killer) ? &his : killer), comment); } } if ((IsServer(victim) || IsHandshake(victim) || IsConnecting(victim)) && (killer == &me || (IsServer(killer) && (strncmp(comment, "Leaf-only link", 14) || strncmp(comment, "Non-Hub link", 12))))) { /* * Note: check user == user needed to make sure we have the same * client */ if (cli_serv(victim)->user && *(cli_serv(victim))->by && (acptr = findNUser(cli_serv(victim)->by))) { if (cli_user(acptr) == cli_serv(victim)->user) { sendcmdto_one(&me, CMD_NOTICE, acptr, "%C :Link with %s canceled: %s", acptr, cli_name(victim), comment); } else { /* * not right client, set by to empty string */ acptr = 0; *(cli_serv(victim))->by = '\0'; } } if (killer == &me) sendto_opmask_butone(acptr, SNO_OLDSNO, "Link with %s canceled: %s", cli_name(victim), comment); } } /* * Close the Client connection first. */ close_connection(victim); } if (IsServer(victim)) { if (feature_bool(FEAT_HIS_NETSPLIT)) strcpy(comment1, "*.net *.split"); else { strcpy(comment1, cli_name(cli_serv(victim)->up)); strcat(comment1, " "); strcat(comment1, cli_name(victim)); } if (IsUser(killer)) sendto_opmask_butone(killer, SNO_OLDSNO, "%s SQUIT by %s [%s]:", (cli_user(killer)->server == victim || cli_user(killer)->server == cli_serv(victim)->up) ? "Local" : "Remote", get_client_name(killer, HIDE_IP), cli_name(cli_user(killer)->server)); else if (killer != &me && cli_serv(victim)->up != killer) sendto_opmask_butone(0, SNO_OLDSNO, "Received SQUIT %s from %s :", cli_name(victim), IsServer(killer) ? cli_name(killer) : get_client_name(killer, HIDE_IP)); sendto_opmask_butone(0, SNO_NETWORK, "Net break: %C %C (%s)", cli_serv(victim)->up, victim, comment); } /* * First generate the needed protocol for the other server links * except the source: */ for (dlp = cli_serv(&me)->down; dlp; dlp = dlp->next) { if (dlp->value.cptr != cli_from(killer) && dlp->value.cptr != victim) { if (IsServer(victim)) sendcmdto_one(killer, CMD_SQUIT, dlp->value.cptr, "%s %Tu :%s", cli_name(victim), cli_serv(victim)->timestamp, comment); else if (IsUser(victim) && !HasFlag(victim, FLAG_KILLED)) sendcmdto_one(victim, CMD_QUIT, dlp->value.cptr, ":%s", comment); } } /* Then remove the client structures */ if (IsServer(victim)) exit_downlinks(victim, killer, comment1); exit_one_client(victim, comment); /* * cptr can only have been killed if it was cptr itself that got killed here, * because cptr can never have been a dependent of victim --Run */ return (cptr == victim) ? CPTR_KILLED : 0; }
/* ** exit_client - This is old "m_bye". Name changed, because this is not a ** protocol function, but a general server utility function. ** ** This function exits a client of *any* type (user, server, etc) ** from this server. Also, this generates all necessary prototol ** messages that this exit may cause. ** ** 1) If the client is a local client, then this implicitly ** exits all other clients depending on this connection (e.g. ** remote clients having 'from'-field that points to this. ** ** 2) If the client is a remote client, then only this is exited. ** ** For convenience, this function returns a suitable value for ** m_function return value: ** ** CLIENT_EXITED if (client_p == source_p) ** 0 if (client_p != source_p) */ int exit_client( struct Client* client_p, /* The local client originating the * exit or NULL, if this exit is * generated by this server for * internal reasons. * This will not get any of the * generated messages. */ struct Client* source_p, /* Client exiting */ struct Client* from, /* Client firing off this Exit, * never NULL! */ const char* comment /* Reason for the exit */ ) { char comment1[HOSTLEN + HOSTLEN + 2]; dlink_node *m; fprintf(stderr, "Exiting client: %s\n", comment); if (MyConnect(source_p)) { /* DO NOT REMOVE. exit_client can be called twice after a failed * read/write. */ if(IsClosing(source_p)) return 0; SetClosing(source_p); if (source_p->flags & FLAGS_IPHASH) remove_one_ip(&source_p->localClient->ip); delete_adns_queries(source_p->localClient->dns_query); delete_identd_queries(source_p); client_flush_input(source_p); /* This source_p could have status of one of STAT_UNKNOWN, STAT_CONNECTING * STAT_HANDSHAKE or STAT_UNKNOWN * all of which are lumped together into unknown_list * * In all above cases IsRegistered() will not be true. */ if (!IsRegistered(source_p)) { m = dlinkFind(&unknown_list,source_p); if(m != NULL) { dlinkDelete(m, &unknown_list); free_dlink_node(m); } } if (IsOper(source_p)) { m = dlinkFind(&oper_list,source_p); if(m != NULL) { dlinkDelete(m, &oper_list); free_dlink_node(m); } } if (IsClient(source_p)) { Count.local--; if(IsPerson(source_p)) /* a little extra paranoia */ { m = dlinkFind(&lclient_list,source_p); if(m != NULL) { dlinkDelete(m,&lclient_list); free_dlink_node(m); } } } /* As soon as a client is known to be a server of some sort * it has to be put on the serv_list, or SJOIN's to this new server * from the connect burst will not be seen. */ if (IsServer(source_p) || IsConnecting(source_p) || IsHandshake(source_p)) { m = dlinkFind(&serv_list,source_p); if(m != NULL) { dlinkDelete(m,&serv_list); free_dlink_node(m); unset_chcap_usage_counts(source_p); } } if (IsServer(source_p)) { Count.myserver--; if(ServerInfo.hub) remove_lazylink_flags(source_p->localClient->serverMask); else uplink = NULL; } if (IsPerson(source_p)) sendto_realops_flags(FLAGS_CCONN, L_ALL, "Client exiting: %s (%s@%s) [%s] [%s]", source_p->name, source_p->username, source_p->host, comment, source_p->localClient->sockhost); log_user_exit(source_p); if (source_p->localClient->fd >= 0) { if (client_p != NULL && source_p != client_p) sendto_one(source_p, "ERROR :Closing Link: %s %s (%s)", source_p->host, source_p->name, comment); else sendto_one(source_p, "ERROR :Closing Link: %s (%s)", source_p->host, comment); } /* ** Currently only server connections can have ** depending remote clients here, but it does no ** harm to check for all local clients. In ** future some other clients than servers might ** have remotes too... ** ** Close the Client connection first and mark it ** so that no messages are attempted to send to it. ** (The following *must* make MyConnect(source_p) == FALSE!). ** It also makes source_p->from == NULL, thus it's unnecessary ** to test whether "source_p != target_p" in the following loops. */ close_connection(source_p); } if(IsServer(source_p)) { if(ConfigServerHide.hide_servers) { /* set netsplit message to "me.name *.split" to still show * that its a split, but hide the servers splitting */ ircsprintf(comment1,"%s *.split", me.name); } else { if((source_p->serv) && (source_p->serv->up)) strcpy(comment1, source_p->serv->up); else strcpy(comment1, "<Unknown>"); strcat(comment1," "); strcat(comment1, source_p->name); } remove_dependents(client_p, source_p, from, comment, comment1); if (source_p->servptr == &me) { sendto_realops_flags(FLAGS_ALL, L_ALL, "%s was connected for %d seconds. %d/%d sendK/recvK.", source_p->name, (int)(CurrentTime - source_p->firsttime), source_p->localClient->sendK, source_p->localClient->receiveK); ilog(L_NOTICE, "%s was connected for %d seconds. %d/%d sendK/recvK.", source_p->name, CurrentTime - source_p->firsttime, source_p->localClient->sendK, source_p->localClient->receiveK); } } exit_one_client(client_p, source_p, from, comment); return client_p == source_p ? CLIENT_EXITED : 0; }