コード例 #1
0
ファイル: e3d-gcode.c プロジェクト: AeroEng43/E3D
  void plot_loops (polygon_t * p, poly_dim_t speed, double flowrate, int dir)
  {
    if (!p)
      return;
    poly_contour_t *c;
    for (c = p->contours; c; c = c->next)
      if (c->vertices && (!dir || dir == c->dir))
	{
	  poly_vertex_t *v = c->vertices;
	  poly_dim_t d = sqrtl ((px - v->x) * (px - v->x) + (py - v->y) * (py - v->y));
	  if (pe && d > layer * 5)
	    {			// hop and pull back extruder while moving
	      move (px, py, z + hop, back);
	      move (v->x, v->y, z + hop, back);
	    }
	  if (d)
	    move (v->x, v->y, z, 0);
	  double flow = (c->vertices->flag ? fillflow : 1);
	  for (v = c->vertices->next; v; v = v->next)
	    {
	      extrude (v->x, v->y, z, speed, flowrate * flow);
	      flow = (v->flag ? fillflow : 1);
	    }
	  if (c->dir)
	    {
	      v = c->vertices;
	      extrude (v->x, v->y, z, speed, flowrate * flow);
	    }
	}
  }
コード例 #2
0
ファイル: qtlogo.cpp プロジェクト: elProxy/qtbase
RectTorus::RectTorus(Geometry *g, qreal iRad, qreal oRad, qreal depth, int k)
{
    QVector<QVector3D> inside;
    QVector<QVector3D> outside;
    for (int i = 0; i < k; ++i) {
        qreal angle = (i * 2 * M_PI) / k;
        inside << QVector3D(iRad * qSin(angle), iRad * qCos(angle), depth / 2.0);
        outside << QVector3D(oRad * qSin(angle), oRad * qCos(angle), depth / 2.0);
    }
    inside << QVector3D(0.0, iRad, 0.0);
    outside << QVector3D(0.0, oRad, 0.0);
    QVector<QVector3D> in_back = extrude(inside, depth);
    QVector<QVector3D> out_back = extrude(outside, depth);

    // Create front, back and sides as separate patches so that smooth normals
    // are generated for the curving sides, but a faceted edge is created between
    // sides and front/back
    Patch *front = new Patch(g);
    for (int i = 0; i < k; ++i)
        front->addQuad(outside[i], inside[i],
                       inside[(i + 1) % k], outside[(i + 1) % k]);
    Patch *back = new Patch(g);
    for (int i = 0; i < k; ++i)
        back->addQuad(in_back[i], out_back[i],
                      out_back[(i + 1) % k], in_back[(i + 1) % k]);
    Patch *is = new Patch(g);
    for (int i = 0; i < k; ++i)
        is->addQuad(in_back[i], in_back[(i + 1) % k],
                    inside[(i + 1) % k], inside[i]);
    Patch *os = new Patch(g);
    for (int i = 0; i < k; ++i)
        os->addQuad(out_back[(i + 1) % k], out_back[i],
                    outside[i], outside[(i + 1) % k]);
    parts << front << back << is << os;
}
コード例 #3
0
ファイル: glwidget.cpp プロジェクト: pkestene/ramsesGPU
GLuint GLWidget::makeObject()
{
    GLuint list = glGenLists(1);
    glNewList(list, GL_COMPILE);

    glBegin(GL_QUADS);

    GLdouble x1 = +0.06;
    GLdouble y1 = -0.14;
    GLdouble x2 = +0.14;
    GLdouble y2 = -0.06;
    GLdouble x3 = +0.08;
    GLdouble y3 = +0.00;
    GLdouble x4 = +0.30;
    GLdouble y4 = +0.22;

    quad(x1, y1, x2, y2, y2, x2, y1, x1);
    quad(x3, y3, x4, y4, y4, x4, y3, x3);

    extrude(x1, y1, x2, y2);
    extrude(x2, y2, y2, x2);
    extrude(y2, x2, y1, x1);
    extrude(y1, x1, x1, y1);
    extrude(x3, y3, x4, y4);
    extrude(x4, y4, y4, x4);
    extrude(y4, x4, y3, x3);

    const double Pi = 3.14159265358979323846;
    const int NumSectors = 200;

    for (int i = 0; i < NumSectors; ++i) {
        double angle1 = (i * 2 * Pi) / NumSectors;
        GLdouble x5 = 0.30 * sin(angle1);
        GLdouble y5 = 0.30 * cos(angle1);
        GLdouble x6 = 0.20 * sin(angle1);
        GLdouble y6 = 0.20 * cos(angle1);

        double angle2 = ((i + 1) * 2 * Pi) / NumSectors;
        GLdouble x7 = 0.20 * sin(angle2);
        GLdouble y7 = 0.20 * cos(angle2);
        GLdouble x8 = 0.30 * sin(angle2);
        GLdouble y8 = 0.30 * cos(angle2);

        quad(x5, y5, x6, y6, x7, y7, x8, y8);

        extrude(x6, y6, x7, y7);
        extrude(x8, y8, x5, y5);
    }

    glEnd();

    glEndList();
    return list;
}
コード例 #4
0
ファイル: TD_GL_2.c プロジェクト: BallaMatt03/dev
void  Make_CallListes(){

// Objet par extrusion : segment
glNewList(OBJET_1,GL_COMPILE);
glPushMatrix();
glScalef(0.5f,0.8f,0.5f);
glTranslatef(-2.0f,0.0f,-1.0f);
extrude(9, segment_2d, extrusion_vector);
glPopMatrix();
glEndList();

// Objet par extrusion : pince
glNewList(OBJET_2,GL_COMPILE);
glPushMatrix();
glScalef(0.2f,0.3f,0.2f);
glTranslatef(0.0f,0.0f,-1.0f);
extrude(15, pince_2d, extrusion_vector);
glPopMatrix();
glEndList();


// Objet par revoltion : base
glNewList(OBJET_3,GL_COMPILE);
glPushMatrix();
glScalef(0.25f,0.25f,0.25f);
revolution(6, base_2d, 360, 16);
glPopMatrix();
glEndList();


// Objet par revoltion : pied de table
glNewList(OBJET_4,GL_COMPILE);
glPushMatrix();
glScalef(0.3f,0.4f,0.3f);
revolution(7, pied_2d, 360, 16);
glPopMatrix();
glEndList();


// Objet chargé : articulation (sphère)
glNewList(OBJET_5,GL_COMPILE);
DessinModele();
glEndList();




}
コード例 #5
0
ファイル: extrude.cpp プロジェクト: amutu/SFCGAL
Solid * extrude( const Polygon & g, const Kernel::Vector_3 & v )
{
	BOOST_ASSERT( ! g.isEmpty() );

	bool reverseOrientation = ( v * normal3D< Kernel >( g ) ) > 0 ;

	//resulting shell
	PolyhedralSurface polyhedralSurface ;

	// "bottom"
	Polygon bottom(g);
	force3D( bottom ) ;
	if ( reverseOrientation ){
		bottom.reverse();
	}
	polyhedralSurface.addPolygon( bottom );

	// "top"
	Polygon top( bottom );
	top.reverse() ;
	translate(top,v);
	polyhedralSurface.addPolygon( top );

	// exterior ring and interior rings extruded
	for ( size_t i = 0; i < bottom.numRings(); i++ ){
		std::auto_ptr< PolyhedralSurface > boundaryExtruded( extrude( bottom.ringN(i), v ) );
		for ( size_t j = 0; j < boundaryExtruded->numPolygons(); j++ ){
			boundaryExtruded->polygonN(j).reverse() ;
			polyhedralSurface.addPolygon( boundaryExtruded->polygonN(j) ) ;
		}
	}

	return new Solid( polyhedralSurface );
}
コード例 #6
0
ファイル: extrude.cpp プロジェクト: hjanetzek/SFCGAL
Solid*    extrude( const TriangulatedSurface& g, const Kernel::Vector_3& v )
{
    std::auto_ptr< Solid > result( new Solid() );

    //bottom and top
    for ( size_t i = 0; i < g.numGeometries(); i++ ) {
        Triangle bottomPart( g.geometryN( i ) );
        force3D( bottomPart );
        bottomPart.reverse() ;
        result->exteriorShell().addPolygon( bottomPart );

        Triangle topPart( g.geometryN( i ) );
        force3D( topPart );
        translate( topPart, v );
        result->exteriorShell().addPolygon( topPart );
    }

    //boundary
    std::auto_ptr< Geometry > boundary( g.boundary() ) ;
    BOOST_ASSERT( boundary.get() != NULL );

    // closed surface extruded
    if ( ! boundary->isEmpty() ) {
        std::auto_ptr< Geometry > extrudedBoundary( extrude( *boundary, v ) ) ;
        BOOST_ASSERT( extrudedBoundary->is< PolyhedralSurface >() );
        result->exteriorShell().addPolygons( extrudedBoundary->as< PolyhedralSurface >() );
    }


    return result.release() ;
}
コード例 #7
0
ファイル: qtlogo.cpp プロジェクト: elProxy/qtbase
RectPrism::RectPrism(Geometry *g, qreal width, qreal height, qreal depth)
{
    enum { bl, br, tr, tl };
    Patch *fb = new Patch(g);
    fb->setSmoothing(Patch::Faceted);

    // front face
    QVector<QVector3D> r(4);
    r[br].setX(width);
    r[tr].setX(width);
    r[tr].setY(height);
    r[tl].setY(height);
    QVector3D adjToCenter(-width / 2.0, -height / 2.0, depth / 2.0);
    for (int i = 0; i < 4; ++i)
        r[i] += adjToCenter;
    fb->addQuad(r[bl], r[br], r[tr], r[tl]);

    // back face
    QVector<QVector3D> s = extrude(r, depth);
    fb->addQuad(s[tl], s[tr], s[br], s[bl]);

    // side faces
    Patch *sides = new Patch(g);
    sides->setSmoothing(Patch::Faceted);
    sides->addQuad(s[bl], s[br], r[br], r[bl]);
    sides->addQuad(s[br], s[tr], r[tr], r[br]);
    sides->addQuad(s[tr], s[tl], r[tl], r[tr]);
    sides->addQuad(s[tl], s[bl], r[bl], r[tl]);

    parts << fb << sides;
}
コード例 #8
0
ファイル: extrude.cpp プロジェクト: hjanetzek/SFCGAL
SFCGAL_API std::auto_ptr< Geometry > extrude( const Geometry& g, const double& dx, const double& dy, const double& dz )
{
    if ( !std::isfinite( dx ) || !std::isfinite( dy ) || !std::isfinite( dz ) ) {
        BOOST_THROW_EXCEPTION( NonFiniteValueException( "trying to extrude with non finite value in direction" ) );
    }

    return extrude( g, Kernel::FT( dx ), Kernel::FT( dy ), Kernel::FT( dz ) );
}
コード例 #9
0
ファイル: extrude.cpp プロジェクト: amutu/SFCGAL
MultiSolid *          extrude( const MultiPolygon & g, const Kernel::Vector_3 & v )
{
	std::auto_ptr< MultiSolid > result( new MultiSolid() );
	for ( size_t i = 0; i < g.numGeometries(); i++ ){
		result->addGeometry( extrude( g.polygonN(i), v ) );
	}
	return result.release() ;
}
コード例 #10
0
ファイル: extrude.cpp プロジェクト: amutu/SFCGAL
MultiLineString *     extrude( const MultiPoint & g, const Kernel::Vector_3 & v )
{
	std::auto_ptr< MultiLineString > result( new MultiLineString() );
	for ( size_t i = 0; i < g.numGeometries(); i++ ){
		result->addGeometry( extrude( g.pointN(i), v ) );
	}
	return result.release() ;
}
コード例 #11
0
ファイル: extrude.cpp プロジェクト: amutu/SFCGAL
GeometryCollection*   extrude( const GeometryCollection & g, const Kernel::Vector_3 & v )
{
	std::auto_ptr< GeometryCollection > result( new GeometryCollection() ) ;
	for ( size_t i = 0; i < g.numGeometries(); i++ ){
		result->addGeometry( extrude( g.geometryN(i), v ).release() );
	}
	return result.release() ;
}
コード例 #12
0
ファイル: glwidget.cpp プロジェクト: Drakey83/steamlink-sdk
void Renderer::createGeometry()
{
    vertices.clear();
    normals.clear();

    qreal x1 = +0.06f;
    qreal y1 = -0.14f;
    qreal x2 = +0.14f;
    qreal y2 = -0.06f;
    qreal x3 = +0.08f;
    qreal y3 = +0.00f;
    qreal x4 = +0.30f;
    qreal y4 = +0.22f;

    quad(x1, y1, x2, y2, y2, x2, y1, x1);
    quad(x3, y3, x4, y4, y4, x4, y3, x3);

    extrude(x1, y1, x2, y2);
    extrude(x2, y2, y2, x2);
    extrude(y2, x2, y1, x1);
    extrude(y1, x1, x1, y1);
    extrude(x3, y3, x4, y4);
    extrude(x4, y4, y4, x4);
    extrude(y4, x4, y3, x3);

    const qreal Pi = 3.14159f;
    const int NumSectors = 100;

    for (int i = 0; i < NumSectors; ++i) {
        qreal angle1 = (i * 2 * Pi) / NumSectors;
        qreal x5 = 0.30 * sin(angle1);
        qreal y5 = 0.30 * cos(angle1);
        qreal x6 = 0.20 * sin(angle1);
        qreal y6 = 0.20 * cos(angle1);

        qreal angle2 = ((i + 1) * 2 * Pi) / NumSectors;
        qreal x7 = 0.20 * sin(angle2);
        qreal y7 = 0.20 * cos(angle2);
        qreal x8 = 0.30 * sin(angle2);
        qreal y8 = 0.30 * cos(angle2);

        quad(x5, y5, x6, y6, x7, y7, x8, y8);

        extrude(x6, y6, x7, y7);
        extrude(x8, y8, x5, y5);
    }

    for (int i = 0;i < vertices.size();i++)
        vertices[i] *= 2.0f;
}
コード例 #13
0
Logo::Logo()
    : m_count(0)
{
    m_data.resize(2500 * 6);

    const GLfloat x1 = +0.06f;
    const GLfloat y1 = -0.14f;
    const GLfloat x2 = +0.14f;
    const GLfloat y2 = -0.06f;
    const GLfloat x3 = +0.08f;
    const GLfloat y3 = +0.00f;
    const GLfloat x4 = +0.30f;
    const GLfloat y4 = +0.22f;

    quad(x1, y1, x2, y2, y2, x2, y1, x1);
    quad(x3, y3, x4, y4, y4, x4, y3, x3);

    extrude(x1, y1, x2, y2);
    extrude(x2, y2, y2, x2);
    extrude(y2, x2, y1, x1);
    extrude(y1, x1, x1, y1);
    extrude(x3, y3, x4, y4);
    extrude(x4, y4, y4, x4);
    extrude(y4, x4, y3, x3);

    const int NumSectors = 100;

    for (int i = 0; i < NumSectors; ++i) {
        GLfloat angle = (i * 2 * M_PI) / NumSectors;
        GLfloat angleSin = qSin(angle);
        GLfloat angleCos = qCos(angle);
        const GLfloat x5 = 0.30f * angleSin;
        const GLfloat y5 = 0.30f * angleCos;
        const GLfloat x6 = 0.20f * angleSin;
        const GLfloat y6 = 0.20f * angleCos;

        angle = ((i + 1) * 2 * M_PI) / NumSectors;
        angleSin = qSin(angle);
        angleCos = qCos(angle);
        const GLfloat x7 = 0.20f * angleSin;
        const GLfloat y7 = 0.20f * angleCos;
        const GLfloat x8 = 0.30f * angleSin;
        const GLfloat y8 = 0.30f * angleCos;

        quad(x5, y5, x6, y6, x7, y7, x8, y8);

        extrude(x6, y6, x7, y7);
        extrude(x8, y8, x5, y5);
    }
}
コード例 #14
0
HECube::HECube(vec3 Scale, vec3 Rotate, float RotAngle, vec3 Translate) : HEExtrusion(Scale, Rotate, RotAngle, Translate)
{
	VertLine base;
	base.addVertex(vec4(-0.5, 0, -0.5, 0));
	base.addVertex(vec4(-0.5, 0, 0.5, 0));
	base.addVertex(vec4(0.5, 0, 0.5, 0));
	base.addVertex(vec4(0.5, 0, -0.5, 0));

	extrude(base);
}
コード例 #15
0
ファイル: extrude.cpp プロジェクト: giohappy/SFCGAL
Solid*    extrude( const PolyhedralSurface& g, const Kernel::Vector_3& v )
{
    if ( g.isEmpty() ) {
        return new Solid();
    }

    TriangulatedSurface triangulatedSurface ;
    triangulate::triangulatePolygon3D( g, triangulatedSurface );
    return extrude( triangulatedSurface, v ) ;
}
コード例 #16
0
ファイル: extrude.cpp プロジェクト: giohappy/SFCGAL
std::auto_ptr< Geometry > extrude( const Geometry& g, const Kernel::Vector_3& v )
{
    switch ( g.geometryTypeId() ) {
    case TYPE_POINT:
        return std::auto_ptr< Geometry >( extrude( g.as< Point >(), v ) );

    case TYPE_LINESTRING:
        return std::auto_ptr< Geometry >( extrude( g.as< LineString >(), v ) );

    case TYPE_POLYGON:
        return std::auto_ptr< Geometry >( extrude( g.as< Polygon >(), v ) );

    case TYPE_TRIANGLE:
        return std::auto_ptr< Geometry >( extrude( g.as< Triangle >(), v ) );

    case TYPE_GEOMETRYCOLLECTION:
        return std::auto_ptr< Geometry >( extrude( g.as< GeometryCollection >(), v ) );

    case TYPE_MULTIPOINT:
        return std::auto_ptr< Geometry >( extrude( g.as< MultiPoint >(), v ) );

    case TYPE_MULTILINESTRING:
        return std::auto_ptr< Geometry >( extrude( g.as< MultiLineString >(), v ) );

    case TYPE_MULTIPOLYGON:
        return std::auto_ptr< Geometry >( extrude( g.as< MultiPolygon >(), v ) );

    case TYPE_TRIANGULATEDSURFACE:
        return std::auto_ptr< Geometry >( extrude( g.as< TriangulatedSurface >(), v ) );

    case TYPE_POLYHEDRALSURFACE:
        return std::auto_ptr< Geometry >( extrude( g.as< PolyhedralSurface >(), v ) );

    case TYPE_SOLID:
    case TYPE_MULTISOLID:
        //extrusion not available
        break;
    }

    BOOST_THROW_EXCEPTION( InappropriateGeometryException(
                               ( boost::format( "unexpected GeometryType in extrude ('%1%')" ) % g.geometryType() ).str()
                           ) );
}
コード例 #17
0
ファイル: extrude.cpp プロジェクト: amutu/SFCGAL
PolyhedralSurface *   extrude( const MultiLineString & g, const Kernel::Vector_3 & v )
{
	std::auto_ptr< PolyhedralSurface > result( new PolyhedralSurface() );
	for ( size_t i = 0; i < g.numGeometries(); i++ ){
		std::auto_ptr< PolyhedralSurface > extruded( extrude( g.lineStringN(i), v ) );
		for ( size_t j = 0; j < extruded->numPolygons(); j++ ){
			result->addPolygon( extruded->polygonN(j) );
		}
	}
	return result.release() ;
}
コード例 #18
0
ファイル: MapExtruder.cpp プロジェクト: HEShuang/3DCityLoD
osg::ref_ptr<osg::Group> MapExtruder::osg_assemble()
{
  	osg::ref_ptr<osg::Group> osg = new osg::Group;
	osg::ref_ptr<osg::Node> surface = osgDB::readNodeFile(_map2dFile);

	ExtrudeVisitor extrude(_height);
	surface->accept(extrude);
	osg->addChild(surface);

	int n = _sides ->getNumGeometries();
	osg::ref_ptr<osg::Geode> geode = new osg::Geode;			


	for(int i=0;i<n;i++)
	{
		osg::ref_ptr<osg::Geometry> geom = new osg::Geometry;
		osg::ref_ptr<osg::Vec3Array> verts = new osg::Vec3Array;

		std::vector<OGRPoint> points;
		OGRLinearRing *ring = ((OGRPolygon*)_sides->getGeometryRef(i))->getExteriorRing();
		int m = ring->getNumPoints();
		for(int j=0;j<m;j++)
		{
			OGRPoint pt;
			ring->getPoint(j,&pt);
			verts->push_back(osg::Vec3(pt.getX(),pt.getY(),pt.getZ()));
		}

		geom->setVertexArray(verts);
	
		osg::Vec4Array* colors = new osg::Vec4Array;
		colors->push_back(YELLOW);
		geom->setColorArray(colors);
		geom->setColorBinding(osg::Geometry::BIND_OVERALL);
    

		geom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::POLYGON,0,m));
		geode->addDrawable(geom);
	}
	
	osg->addChild(geode);

	return osg;
}
コード例 #19
0
ファイル: extrude.cpp プロジェクト: DarkOfTheMoon/Carve
int main(int argc, char **argv) {
  typedef std::vector<carve::geom2d::P2> loop_t;

  std::ifstream in(argv[1]);
  unsigned file_num = 0;
  while (in.good()) {
    std::string s;
    std::getline(in, s);
    if (in.eof()) break;
    std::vector<std::vector<carve::geom2d::P2> > paths;
    parsePath(s, paths);

    std::cerr << "paths.size()=" << paths.size() << std::endl;

    if (paths.size() > 1) {
      std::vector<std::vector<std::pair<size_t, size_t> > > result;
      std::vector<std::vector<carve::geom2d::P2> > merged;

      result = carve::triangulate::mergePolygonsAndHoles(paths);

      merged.resize(result.size());
      for (size_t i = 0; i < result.size(); ++i) {
        std::vector<std::pair<size_t, size_t> > &p = result[i];
        merged[i].reserve(p.size());
        for (size_t j = 0; j < p.size(); ++j) {
          merged[i].push_back(paths[p[j].first][p[j].second]);
        }
      }

      paths.swap(merged);
    }

    carve::poly::Polyhedron *p = extrude(paths, carve::geom::VECTOR(0,0,100));
    p->transform(carve::math::Matrix::TRANS(-p->aabb.pos));
    std::ostringstream outf;
    outf << "file_" << file_num++ << ".ply";
    std::ofstream out(outf.str().c_str());
    writePLY(out, p, false);
    delete p;
  }
  return 0;
}
コード例 #20
0
int HullLibrary::calchullgen(btVector3 *verts,int verts_count, int vlimit)
{
	if(verts_count <4) return 0;
	if(vlimit==0) vlimit=1000000000;
	int j;
	btVector3 bmin(*verts),bmax(*verts);
	btAlignedObjectArray<int> isextreme;
	isextreme.reserve(verts_count);
	btAlignedObjectArray<int> allow;
	allow.reserve(verts_count);

	for(j=0;j<verts_count;j++) 
	{
		allow.push_back(1);
		isextreme.push_back(0);
		bmin.setMin (verts[j]);
		bmax.setMax (verts[j]);
	}
	btScalar epsilon = (bmax-bmin).length() * btScalar(0.001);
	btAssert (epsilon != 0.0);


	int4 p = FindSimplex(verts,verts_count,allow);
	if(p.x==-1) return 0; // simplex failed



	btVector3 center = (verts[p[0]]+verts[p[1]]+verts[p[2]]+verts[p[3]]) / btScalar(4.0);  // a valid interior point
	btHullTriangle *t0 = allocateTriangle(p[2],p[3],p[1]); t0->n=int3(2,3,1);
	btHullTriangle *t1 = allocateTriangle(p[3],p[2],p[0]); t1->n=int3(3,2,0);
	btHullTriangle *t2 = allocateTriangle(p[0],p[1],p[3]); t2->n=int3(0,1,3);
	btHullTriangle *t3 = allocateTriangle(p[1],p[0],p[2]); t3->n=int3(1,0,2);
	isextreme[p[0]]=isextreme[p[1]]=isextreme[p[2]]=isextreme[p[3]]=1;
	checkit(t0);checkit(t1);checkit(t2);checkit(t3);

	for(j=0;j<m_tris.size();j++)
	{
		btHullTriangle *t=m_tris[j];
		btAssert(t);
		btAssert(t->vmax<0);
		btVector3 n=TriNormal(verts[(*t)[0]],verts[(*t)[1]],verts[(*t)[2]]);
		t->vmax = maxdirsterid(verts,verts_count,n,allow);
		t->rise = dot(n,verts[t->vmax]-verts[(*t)[0]]);
	}
	btHullTriangle *te;
	vlimit-=4;
	while(vlimit >0 && ((te=extrudable(epsilon)) != 0))
	{
		int3 ti=*te;
		int v=te->vmax;
		btAssert(v != -1);
		btAssert(!isextreme[v]);  // wtf we've already done this vertex
		isextreme[v]=1;
		//if(v==p0 || v==p1 || v==p2 || v==p3) continue; // done these already
		j=m_tris.size();
		while(j--) {
			if(!m_tris[j]) continue;
			int3 t=*m_tris[j];
			if(above(verts,t,verts[v],btScalar(0.01)*epsilon)) 
			{
				extrude(m_tris[j],v);
			}
		}
		// now check for those degenerate cases where we have a flipped triangle or a really skinny triangle
		j=m_tris.size();
		while(j--)
		{
			if(!m_tris[j]) continue;
			if(!hasvert(*m_tris[j],v)) break;
			int3 nt=*m_tris[j];
			if(above(verts,nt,center,btScalar(0.01)*epsilon)  || cross(verts[nt[1]]-verts[nt[0]],verts[nt[2]]-verts[nt[1]]).length()< epsilon*epsilon*btScalar(0.1) )
			{
				btHullTriangle *nb = m_tris[m_tris[j]->n[0]];
				btAssert(nb);btAssert(!hasvert(*nb,v));btAssert(nb->id<j);
				extrude(nb,v);
				j=m_tris.size(); 
			}
		} 
		j=m_tris.size();
		while(j--)
		{
			btHullTriangle *t=m_tris[j];
			if(!t) continue;
			if(t->vmax>=0) break;
			btVector3 n=TriNormal(verts[(*t)[0]],verts[(*t)[1]],verts[(*t)[2]]);
			t->vmax = maxdirsterid(verts,verts_count,n,allow);
			if(isextreme[t->vmax]) 
			{
				t->vmax=-1; // already done that vertex - algorithm needs to be able to terminate.
			}
			else
			{
				t->rise = dot(n,verts[t->vmax]-verts[(*t)[0]]);
			}
		}
		vlimit --;
	}
	return 1;
}
コード例 #21
0
ファイル: extrude.cpp プロジェクト: hjanetzek/SFCGAL
Solid*   extrude( const Triangle& g, const Kernel::Vector_3& v )
{
    BOOST_ASSERT( ! g.isEmpty() );
    return extrude( g.toPolygon(), v );
}
コード例 #22
0
ファイル: main.c プロジェクト: rashadkm/grass_cmake
int main(int argc, char *argv[])
{
    struct GModule *module;
    struct {
        struct Option *input, *output, *zshift, *height, *elevation, *hcolumn,
            *type, *field, *cats, *where, *interp, *scale, *null;
    } opt;
    struct {
        struct Flag *trace;
    } flag;
    
    struct Map_info In, Out;
    struct line_pnts *Points;
    struct line_cats *Cats;
    struct bound_box map_box;

    struct cat_list *cat_list;
    
    struct Cell_head window;
    
    int field;
    int only_type, cat;
    int fdrast, interp_method, trace;
    double objheight, objheight_default, voffset;
    double scale, null_val;
    
    struct field_info *Fi;
    dbDriver *driver = NULL;
    
    char *comment;
    
    module = G_define_module();
    G_add_keyword(_("vector"));
    G_add_keyword(_("geometry"));
    G_add_keyword(_("sampling"));
    G_add_keyword(_("3D"));
    module->label =
	_("Extrudes flat vector features to 3D vector features with defined height.");
    module->description = 
        _("Optionally the height can be derived from sampling of elevation raster map.");
    
    flag.trace = G_define_flag();
    flag.trace->key = 't';
    flag.trace->description = _("Trace elevation");
    flag.trace->guisection = _("Elevation");

    opt.input = G_define_standard_option(G_OPT_V_INPUT);

    opt.field = G_define_standard_option(G_OPT_V_FIELD_ALL);
    opt.field->guisection = _("Selection");

    opt.cats = G_define_standard_option(G_OPT_V_CATS);
    opt.cats->guisection = _("Selection");
    
    opt.where = G_define_standard_option(G_OPT_DB_WHERE);
    opt.where->guisection = _("Selection");

    opt.type = G_define_standard_option(G_OPT_V_TYPE);
    opt.type->answer = "point,line,area";
    opt.type->options = "point,line,area";
    opt.type->guisection = _("Selection");

    opt.output = G_define_standard_option(G_OPT_V_OUTPUT);

    opt.zshift = G_define_option();
    opt.zshift->key = "zshift";
    opt.zshift->description = _("Shifting value for z coordinates");
    opt.zshift->type = TYPE_DOUBLE;
    opt.zshift->required = NO;
    opt.zshift->answer = "0";
    opt.zshift->guisection = _("Height");

    opt.height = G_define_option();
    opt.height->key = "height";
    opt.height->type = TYPE_DOUBLE;
    opt.height->required = NO;
    opt.height->multiple = NO;
    opt.height->description = _("Fixed height for 3D vector features");
    opt.height->guisection = _("Height");

    opt.hcolumn = G_define_standard_option(G_OPT_DB_COLUMN);
    opt.hcolumn->key = "height_column";
    opt.hcolumn->multiple = NO;
    opt.hcolumn->description = _("Name of attribute column with feature height");
    opt.hcolumn->guisection = _("Height");
 
    /* raster sampling */
    opt.elevation = G_define_standard_option(G_OPT_R_ELEV);
    opt.elevation->required = NO;
    opt.elevation->description = _("Elevation raster map for height extraction");
    opt.elevation->guisection = _("Elevation");

    opt.interp = G_define_standard_option(G_OPT_R_INTERP_TYPE);
    opt.interp->answer = "nearest";
    opt.interp->guisection = _("Elevation");

    opt.scale = G_define_option();
    opt.scale->key = "scale";
    opt.scale->type = TYPE_DOUBLE;
    opt.scale->description = _("Scale factor sampled raster values");
    opt.scale->answer = "1.0";
    opt.scale->guisection = _("Elevation");

    opt.null = G_define_option();
    opt.null->key = "null_value";
    opt.null->type = TYPE_DOUBLE;
    opt.null->description =
	_("Height for sampled raster NULL values");
    opt.null->guisection = _("Elevation");

    G_gisinit(argv[0]);

    if (G_parser(argc, argv))
	exit(EXIT_FAILURE);

    if (!opt.height->answer && !opt.hcolumn->answer) {
	G_fatal_error(_("One of '%s' or '%s' parameters must be set"),
		      opt.height->key, opt.hcolumn->key);
    }

    sscanf(opt.zshift->answer, "%lf", &voffset);
    G_debug(1, "voffset = %f", voffset);
    
    if (opt.height->answer)
	sscanf(opt.height->answer, "%lf", &objheight);
    else
	objheight = 0.;
    G_debug(1, "objheight = %f", objheight);
    objheight_default = objheight;

    only_type = Vect_option_to_types(opt.type);

    /* sampling method */
    interp_method = Rast_option_to_interp_type(opt.interp);

    /* used to scale sampled raster values */
    scale = atof(opt.scale->answer);

    /* is null value defined */
    if (opt.null->answer)
	null_val = atof(opt.null->answer);

    /* trace elevation */
    trace = flag.trace->answer ? TRUE : FALSE;
    
    /* set input vector map name and mapset */
    Vect_check_input_output_name(opt.input->answer, opt.output->answer, G_FATAL_EXIT);

    Points = Vect_new_line_struct();
    Cats = Vect_new_cats_struct();

    Vect_set_open_level(2); /* topology required for input */

    /* opening input vector map */
    if (Vect_open_old2(&In, opt.input->answer, "", opt.field->answer) < 0)
	G_fatal_error(_("Unable to open vector map <%s>"), opt.input->answer);

    Vect_set_error_handler_io(&In, &Out);

    /* creating output vector map */
    if (Vect_open_new(&Out, opt.output->answer, WITH_Z) < 0)
	G_fatal_error(_("Unable to create vector map <%s>"),
			opt.output->answer);

    field = Vect_get_field_number(&In, opt.field->answer);

    if ((opt.hcolumn->answer || opt.cats->answer || opt.where->answer) && field == -1) {
        G_warning(_("Invalid layer number (%d). "
                    "Parameter '%s', '%s' or '%s' specified, assuming layer '1'."),
                  field, opt.hcolumn->key, opt.cats->key, opt.where->key);
        field = 1;
    }

    /* set constraint for cats or where */
    cat_list = NULL;
    if (field > 0)
	cat_list = Vect_cats_set_constraint(&In, field, opt.where->answer,
                                            opt.cats->answer);
    
    
    Vect_hist_copy(&In, &Out);
    Vect_hist_command(&Out);

    /* opening database connection, if required */
    if (opt.hcolumn->answer) {
        int ctype;
        dbColumn *column;
        
	if ((Fi = Vect_get_field(&In, field)) == NULL)
	    G_fatal_error(_("Database connection not defined for layer %d"),
			  field);

	if ((driver =
	     db_start_driver_open_database(Fi->driver, Fi->database)) == NULL)
	    G_fatal_error(_("Unable to open database <%s> by driver <%s>"),
			  Fi->database, Fi->driver);
        db_set_error_handler_driver(driver);
        
	if (db_get_column(driver, Fi->table, opt.hcolumn->answer, &column) != DB_OK)
	    G_fatal_error(_("Column <%s> does not exist"),
			  opt.hcolumn->answer);
	else
	    db_free_column(column);

	ctype = db_column_Ctype(driver, Fi->table, opt.hcolumn->answer);

	if (ctype != DB_C_TYPE_INT && ctype != DB_C_TYPE_STRING &&
	    ctype != DB_C_TYPE_DOUBLE) {
	    G_fatal_error(_("Column <%s>: invalid data type"),
			  opt.hcolumn->answer);
	}
    }

    /* do we work with elevation raster? */
    fdrast = -1;
    if (opt.elevation->answer) {
	/* raster setup */
	G_get_window(&window);

	/* open the elev raster, and check for error condition */
	fdrast = Rast_open_old(opt.elevation->answer, "");
    }

    /* if area */
    if (only_type & GV_AREA) {
        int area, nareas, centroid;
        
        nareas = Vect_get_num_areas(&In);
	G_debug(2, "n_areas = %d", nareas);
	if (nareas > 0)
	    G_message(_("Extruding areas..."));
	for (area = 1; area <= nareas; area++) {
	    G_debug(3, "area = %d", area);
	    G_percent(area, nareas, 2);
            
	    if (!Vect_area_alive(&In, area))
		continue;
            
	    centroid = Vect_get_area_centroid(&In, area);
	    if (!centroid) {
		G_warning(_("Skipping area %d without centroid"), area);
		continue;
	    }

	    Vect_read_line(&In, NULL, Cats, centroid);
	    if (field > 0 && !Vect_cats_in_constraint(Cats, field, cat_list))
		continue;
            
	    /* height attribute */
	    if (opt.hcolumn->answer) {
		cat = Vect_get_area_cat(&In, area, field);
                if (cat == -1) {
                    G_warning(_("No category defined for area %d. Using default fixed height %f."),
                              area, objheight_default);
                    objheight = objheight_default;
                }
                if (get_height(Fi, opt.hcolumn->answer,
                               driver, cat, &objheight) != 0) {
                    G_warning(_("Unable to fetch height from DB for area %d. Using default fixed height %f."),
                              area, objheight_default);
                    objheight = objheight_default;
                }
	    } /* if opt.hcolumn->answer */

	    Vect_get_area_points(&In, area, Points);

	    G_debug(3, "area: %d height: %f", area, objheight);

	    extrude(&In, &Out, Cats, Points,
		    fdrast, trace, interp_method, scale,
                    opt.null->answer ? TRUE : FALSE, null_val,
                    objheight, voffset, &window, GV_AREA,
		    centroid);
	} /* foreach area */

    }

    if (only_type > 0) {
        int line, nlines;
        int type;
        
	G_debug(1, "other than areas");
	/* loop through each line in the dataset */
        nlines = Vect_get_num_lines(&In);
	G_message(_("Extruding features..."));
	for (line = 1; line <= nlines; line++) {
	    /* progress feedback */
	    G_percent(line, nlines, 2);

	    if (!Vect_line_alive(&In, line))
		continue;

	    /* read line */
	    type = Vect_read_line(&In, Points, Cats, line);

	    if (!(type & only_type))
		continue;

	    if (field > 0 && !Vect_cats_in_constraint(Cats, field, cat_list))
		continue;

	    /* height attribute */
	    if (opt.hcolumn->answer) {
		cat = Vect_get_line_cat(&In, line, field);
                if (cat == -1) {
                    G_warning(_("No category defined for feature %d. Using default fixed height %f."),
                              line, objheight_default);
                    objheight = objheight_default;
                }
                if (get_height(Fi, opt.hcolumn->answer,
                               driver, cat, &objheight) != 0) {
                    G_warning(_("Unable to fetch height from DB for line %d. Using default fixed height %f."),
                              line, objheight_default);
                    objheight = objheight_default;
                }
	    } /* if opt.hcolumn->answer */
            
	    extrude(&In, &Out, Cats, Points,
		    fdrast, trace, interp_method, scale,
                    opt.null->answer ? TRUE : FALSE, null_val,
                    objheight, voffset, &window, type, -1);
	} /* for each line */
    }	  /* else if area */

    if (driver) {
	db_close_database(driver);
	db_shutdown_driver(driver);
    }

    G_important_message(_("Copying attribute table..."));
    if (field < 0)
        Vect_copy_tables(&In, &Out, 0);
    else 
        Vect_copy_table_by_cat_list(&In, &Out, field, field, NULL,
                                    GV_1TABLE, cat_list);
    
    Vect_build(&Out);

    /* header */
    G_asprintf(&comment, "Generated by %s from vector map <%s>",
	       G_program_name(), Vect_get_full_name(&In));
    Vect_set_comment(&Out, comment);
    G_free(comment);

    Vect_get_map_box(&Out, &map_box);

    Vect_close(&In);
    Vect_close(&Out);

    Vect_destroy_line_struct(Points);
    Vect_destroy_cats_struct(Cats);

    G_done_msg("T: %f B: %f.", map_box.T, map_box.B);
    
    exit(EXIT_SUCCESS);
}
コード例 #23
0
ファイル: extrude.cpp プロジェクト: hjanetzek/SFCGAL
std::auto_ptr< Geometry > extrude( const Geometry& g, Kernel::FT dx, Kernel::FT dy, Kernel::FT dz )
{
    SFCGAL_ASSERT_GEOMETRY_VALIDITY( g );
    return extrude( g, dx, dy, dz, NoValidityCheck() );
}
コード例 #24
0
ファイル: extrude.cpp プロジェクト: hjanetzek/SFCGAL
Solid*    extrude( const PolyhedralSurface& g, const Kernel::Vector_3& v )
{
    TriangulatedSurface triangulatedSurface ;
    triangulate::triangulatePolygon3D( g, triangulatedSurface );
    return extrude( triangulatedSurface, v ) ;
}
コード例 #25
0
ファイル: extrude.cpp プロジェクト: giohappy/SFCGAL
Solid*   extrude( const Triangle& g, const Kernel::Vector_3& v )
{
    return extrude( g.toPolygon(), v );
}
コード例 #26
0
ファイル: extrude.cpp プロジェクト: hjanetzek/SFCGAL
std::auto_ptr< Geometry > extrude( const Geometry& g, Kernel::FT dx, Kernel::FT dy, Kernel::FT dz, NoValidityCheck )
{
    return extrude( g, Kernel::Vector_3( dx,dy,dz ) ) ;
}
コード例 #27
0
ファイル: main.cpp プロジェクト: xzrunner/easyeditor
int main(int argc, char *argv[])
{
	if (argc < 2) {
		std::cerr << "Need Resource Dir !" << std::endl;
		return 1;
	}

// 	if (argc < 3) {
// 		std::cerr << "Need Resource Dir & Extrude size !" << std::endl;
// 		return 1;
// 	}

	std::string dirpath = argv[1];
	wxArrayString files;
	DirTraverser traverser(files);

	wxDir dir(dirpath);
	dir.Traverse(traverser);

	std::map<std::string, ee::Rect> map_name2rect;

	double size = 1;
//	wxString(argv[2]).ToDouble(&size);
	try {
		for (size_t i = 0, n = files.size(); i < n; ++i)
		{
			wxFileName filename(files[i]);
			filename.Normalize();
			wxString filepath = filename.GetFullPath();
			
			if (ee::FileNameParser::isType(filepath, ee::FileNameParser::e_image))
			{
				coceditor::ExtrudeImg extrude(filepath.ToStdString());
				extrude.Trigger((int)size);
				map_name2rect.insert(std::make_pair(extrude.GetFileName(), extrude.GetRectTrimed()));
			}
		}

		for (size_t i = 0, n= files.size(); i < n; ++i)
		{
			wxFileName filename(files[i]);
			filename.Normalize();
			wxString filepath = filename.GetFullPath();

			if (ee::FileNameParser::isType(filepath, ee::FileNameParser::e_complex))
			{
				Json::Value value;
				Json::Reader reader;
				std::locale::global(std::locale(""));
				std::ifstream fin(filepath.fn_str());
				std::locale::global(std::locale("C"));
				reader.parse(fin, value);
				fin.close();

				bool dirty = false;

				int i = 0;
				Json::Value spriteValue = value["sprite"][i++];
				while (!spriteValue.isNull()) {

					std::string path = spriteValue["filepath"].asString();
					path = ee::FilenameTools::getFilenameWithExtension(path);
					std::map<std::string, ee::Rect>::iterator itr = map_name2rect.find(path);
					if (itr != map_name2rect.end()) {
						dirty = true;

						const float x = spriteValue["position"]["x"].asDouble(),
							y = spriteValue["position"]["y"].asDouble();
						value["sprite"][i-1]["position"]["x"] = x + itr->second.xCenter() * spriteValue["x scale"].asDouble();
						value["sprite"][i-1]["position"]["y"] = y + itr->second.yCenter() * spriteValue["y scale"].asDouble();
					}
					spriteValue = value["sprite"][i++];
				}

				if (dirty)
				{
					Json::StyledStreamWriter writer;
					std::locale::global(std::locale(""));
					std::ofstream fout(filepath.fn_str());
					std::locale::global(std::locale("C"));					
					writer.write(fout, value);
					fout.close();
				}
			}
		}
	} catch (ee::Exception& e) {
		std::cerr << e.what() << std::endl;
	}

	return 0;
}