/* * Merging works as follows: * - fields present only in source are copied over to dest * - multi-fields (email, groups) are checked for dupes ad merged * */ void item_merge(list_item dest, list_item src) { int i, found = 0; abook_list *dfield, *sfield, *ed, *es; for(i = 0; i < fields_count; i++) if (src[i]) { if (!dest[i]) dest[i] = xstrdup(src[i]); else if((i == field_id(EMAIL)) || (i == field_id(GROUPS))) { dfield = csv_to_abook_list(dest[i]); sfield = csv_to_abook_list(src[i]); for(es = sfield; es; es = es->next) { for(found=0, ed = dfield; (!found) && ed; ed = ed->next) found = (0 == strcmp(es->data,ed->data)); if (!found) abook_list_append(&dfield, es->data); } xfree(dest[i]); dest[i] = abook_list_to_csv(dfield); abook_list_free(&dfield); abook_list_free(&sfield); } } item_empty(src); }
int parse_database(FILE *in) { char *line = NULL; char *tmp; int sec=0, field; list_item item; item = item_create(); for(;;) { line = getaline(in); if(feof(in)) { if(item[field_id(NAME)] && sec) { add_item2database(item); } else { item_empty(item); } break; } if(!*line || *line == '\n' || *line == '#') { goto next; } else if(*line == '[') { if(item[field_id(NAME)] && sec ) { add_item2database(item); } else { item_empty(item); } sec = 1; memset(item, 0, ITEM_SIZE); if(!(tmp = strchr(line, ']'))) sec = 0; /*incorrect section lines are skipped*/ } else if((tmp = strchr(line, '=') ) && sec) { *tmp++ = '\0'; find_field_number(line, &field); if(field != -1) { item[field] = xstrdup(tmp); goto next; } else if(!strcasecmp(opt_get_str(STR_PRESERVE_FIELDS), "all")){ declare_unknown_field(line); item = xrealloc(item, ITEM_SIZE); item[fields_count - 1] = xstrdup(tmp); goto next; } } next: xfree(line); } xfree(line); item_free(&item); return 0; }
char * item_fget(list_item item, int i) { int id = field_id(i); if(id != -1) return item[id]; else return NULL; }
int item_fput(list_item item, int i, char *val) { int id = field_id(i); if(id != -1) { item[id] = val; return 1; } return 0; }
int add_item2database(list_item item) { /* 'name' field is mandatory */ if((item[field_id(NAME)] == NULL) || ! *item[field_id(NAME)]) { item_empty(item); return 1; } if(++items > list_capacity) adjust_list_capacity(); validate_item(item); selected[LAST_ITEM] = 0; database[LAST_ITEM] = item_create(); item_copy(database[LAST_ITEM], item); return 0; }
char * real_db_field_get(int item, int i, int std) { int id; assert(database[item]); id = std ? field_id(i) : i; if(id != -1) return database[item][id]; else return NULL; }
int real_db_field_put(int item, int i, int std, char *val) { int id; assert(database[item]); id = std ? field_id(i) : i; if(id != -1) { database[item][id] = val; return 1; } return 0; }
static int surnamecmp(const void *i1, const void *i2) { int ret, idx = field_id(NAME); char *n1, *n2, *s1, *s2; n1 = (*(list_item *)i1)[idx]; n2 = (*(list_item *)i2)[idx]; s1 = get_surname(n1); s2 = get_surname(n2); if( !(ret = safe_strcoll(s1, s2)) ) ret = safe_strcoll(n1, n2); free(s1); free(s2); return ret; }
bool cProject::load_infoFile() { QFile infoFile(m_infoFile); if(!infoFile.open(QIODevice::ReadOnly)) return false; QFileInfo finfo(infoFile); m_rootDir = finfo.absoluteDir(); QString raw_data(infoFile.readAll()); QStringList data_lines(raw_data.split("\n")); if(data_lines.count() < 3) return false; QStringList field_id(data_lines[0].split(":")); QStringList field_name(data_lines[1].split(":")); QStringList field_maintainer(data_lines[2].split(":")); if((field_id.count() != 2) || (field_name.count()!= 2) || (field_maintainer.count() != 2) ) return false; if(field_id[0]!="PROJECT-ID") return false; m_id = field_id[1]; m_name = field_name[1]; m_maintainer = field_maintainer[1]; return true; }
/* TODO implement a search based on more sophisticated patterns */ int find_item(char *str, int start, int search_fields[]) { int i, id; char *findstr = NULL; char *tmp = NULL; int ret = -1; /* not found */ struct db_enumerator e = init_db_enumerator(ENUM_ALL); if(list_is_empty() || !is_valid_item(start)) return -2; /* error */ findstr = xstrdup(str); findstr = strlower(findstr); e.item = start - 1; /* must be "real start" - 1 */ db_enumerate_items(e) { for(i = 0; search_fields[i] >= 0; i++) { if((id = field_id(search_fields[i])) == -1) continue; if(database[e.item][id] == NULL) continue; tmp = xstrdup(database[e.item][id]); if( tmp && strstr(strlower(tmp), findstr) ) { ret = e.item; goto out; } xfree(tmp); } } out: free(findstr); free(tmp); return ret; }
// We're reading in way too many entities here to mess around with creating sub-objects and // seeking around in them, so we're using the json streaming API. submap *mapbuffer::unserialize_submaps( const tripoint &p ) { // Map the tripoint to the submap quad that stores it. const tripoint om_addr = overmapbuffer::sm_to_omt_copy( p ); const tripoint segment_addr = overmapbuffer::omt_to_seg_copy( om_addr ); std::stringstream quad_path; quad_path << world_generator->active_world->world_path << "/maps/" << segment_addr.x << "." << segment_addr.y << "." << segment_addr.z << "/" << om_addr.x << "." << om_addr.y << "." << om_addr.z << ".map"; std::ifstream fin( quad_path.str().c_str() ); if( !fin.is_open() ) { // If it doesn't exist, trigger generating it. return NULL; } JsonIn jsin( fin ); jsin.start_array(); while( !jsin.end_array() ) { std::unique_ptr<submap> sm(new submap()); tripoint submap_coordinates; jsin.start_object(); while( !jsin.end_object() ) { std::string submap_member_name = jsin.get_member_name(); if( submap_member_name == "version" ) { // We aren't using the version number for anything at the moment. jsin.skip_value(); } else if( submap_member_name == "coordinates" ) { jsin.start_array(); int locx = jsin.get_int(); int locy = jsin.get_int(); int locz = jsin.get_int(); jsin.end_array(); submap_coordinates = tripoint( locx, locy, locz ); } else if( submap_member_name == "turn_last_touched" ) { sm->turn_last_touched = jsin.get_int(); } else if( submap_member_name == "temperature" ) { sm->temperature = jsin.get_int(); } else if( submap_member_name == "terrain" ) { // TODO: try block around this to error out if we come up short? jsin.start_array(); for( int j = 0; j < SEEY; j++ ) { for( int i = 0; i < SEEX; i++ ) { sm->ter[i][j] = termap[ jsin.get_string() ].loadid; } } jsin.end_array(); } else if( submap_member_name == "radiation" ) { int rad_cell = 0; jsin.start_array(); while( !jsin.end_array() ) { int rad_strength = jsin.get_int(); int rad_num = jsin.get_int(); for( int i = 0; i < rad_num; ++i ) { // A little array trick here, assign to it as a 1D array. // If it's not in bounds we're kinda hosed anyway. sm->set_radiation(0, rad_cell, rad_strength); rad_cell++; } } } else if( submap_member_name == "furniture" ) { jsin.start_array(); while( !jsin.end_array() ) { jsin.start_array(); int i = jsin.get_int(); int j = jsin.get_int(); sm->frn[i][j] = furnmap[ jsin.get_string() ].loadid; jsin.end_array(); } } else if( submap_member_name == "items" ) { jsin.start_array(); while( !jsin.end_array() ) { int i = jsin.get_int(); int j = jsin.get_int(); jsin.start_array(); while( !jsin.end_array() ) { item tmp; jsin.read( tmp ); sm->itm[i][j].push_back( tmp ); } } } else if( submap_member_name == "traps" ) { jsin.start_array(); while( !jsin.end_array() ) { jsin.start_array(); int i = jsin.get_int(); int j = jsin.get_int(); sm->trp[i][j] = trapmap[ jsin.get_string() ]; jsin.end_array(); } } else if( submap_member_name == "fields" ) { jsin.start_array(); while( !jsin.end_array() ) { // Coordinates loop int i = jsin.get_int(); int j = jsin.get_int(); jsin.start_array(); while( !jsin.end_array() ) { int type = jsin.get_int(); int density = jsin.get_int(); int age = jsin.get_int(); if (sm->fld[i][j].findField(field_id(type)) == NULL) { sm->field_count++; } sm->fld[i][j].addField(field_id(type), density, age); } } } else if( submap_member_name == "griffiti" ) { jsin.start_array(); while( !jsin.end_array() ) { jsin.start_array(); int i = jsin.get_int(); int j = jsin.get_int(); sm->set_graffiti(i, j, graffiti( jsin.get_string() )); jsin.end_array(); } } else if(submap_member_name == "cosmetics") { jsin.start_array(); while (!jsin.end_array()) { jsin.start_array(); int i = jsin.get_int(); int j = jsin.get_int(); jsin.read(sm->cosmetics[i][j]); jsin.end_array(); } } else if( submap_member_name == "spawns" ) { jsin.start_array(); while( !jsin.end_array() ) { jsin.start_array(); std::string type = jsin.get_string(); int count = jsin.get_int(); int i = jsin.get_int(); int j = jsin.get_int(); int faction_id = jsin.get_int(); int mission_id = jsin.get_int(); bool friendly = jsin.get_bool(); std::string name = jsin.get_string(); jsin.end_array(); spawn_point tmp( type, count, i, j, faction_id, mission_id, friendly, name ); sm->spawns.push_back( tmp ); } } else if( submap_member_name == "vehicles" ) { jsin.start_array(); while( !jsin.end_array() ) { vehicle *tmp = new vehicle(); jsin.read( *tmp ); sm->vehicles.push_back( tmp ); } } else if( submap_member_name == "computers" ) { std::string computer_data = jsin.get_string(); sm->comp.load_data( computer_data ); } else if( submap_member_name == "camp" ) { std::string camp_data = jsin.get_string(); sm->camp.load_data( camp_data ); } else { jsin.skip_value(); } } if( !add_submap( submap_coordinates, sm ) ) { debugmsg( "submap %d,%d,%d was alread loaded", submap_coordinates.x, submap_coordinates.y, submap_coordinates.z ); } } if( submaps.count( p ) == 0 ) { debugmsg("file %s did not contain the expected submap %d,%d,%d", quad_path.str().c_str(), p.x, p.y, p.z); return NULL; } return submaps[ p ]; }
// We're reading in way too many entities here to mess around with creating sub-objects and // seeking around in them, so we're using the json streaming API. submap *mapbuffer::unserialize_submaps( const tripoint &p ) { // Map the tripoint to the submap quad that stores it. const tripoint om_addr = overmapbuffer::sm_to_omt_copy( p ); const tripoint segment_addr = overmapbuffer::omt_to_seg_copy( om_addr ); std::stringstream quad_path; quad_path << world_generator->active_world->world_path << "/maps/" << segment_addr.x << "." << segment_addr.y << "." << segment_addr.z << "/" << om_addr.x << "." << om_addr.y << "." << om_addr.z << ".map"; std::ifstream fin( quad_path.str().c_str() ); if( !fin.is_open() ) { // If it doesn't exist, trigger generating it. return NULL; } JsonIn jsin( fin ); jsin.start_array(); while( !jsin.end_array() ) { std::unique_ptr<submap> sm(new submap()); tripoint submap_coordinates; jsin.start_object(); bool rubpow_update = false; while( !jsin.end_object() ) { std::string submap_member_name = jsin.get_member_name(); if( submap_member_name == "version" ) { if (jsin.get_int() < 22) { rubpow_update = true; } } else if( submap_member_name == "coordinates" ) { jsin.start_array(); int locx = jsin.get_int(); int locy = jsin.get_int(); int locz = jsin.get_int(); jsin.end_array(); submap_coordinates = tripoint( locx, locy, locz ); } else if( submap_member_name == "turn_last_touched" ) { sm->turn_last_touched = jsin.get_int(); } else if( submap_member_name == "temperature" ) { sm->temperature = jsin.get_int(); } else if( submap_member_name == "terrain" ) { // TODO: try block around this to error out if we come up short? jsin.start_array(); // Small duplication here so that the update check is only performed once if (rubpow_update) { std::string ter_string; item rock = item("rock", 0); item chunk = item("steel_chunk", 0); for( int j = 0; j < SEEY; j++ ) { for( int i = 0; i < SEEX; i++ ) { ter_string = jsin.get_string(); if (ter_string == "t_rubble") { sm->ter[i][j] = termap[ "t_dirt" ].loadid; sm->frn[i][j] = furnmap[ "f_rubble" ].loadid; sm->itm[i][j].push_back( rock ); sm->itm[i][j].push_back( rock ); } else if (ter_string == "t_wreckage"){ sm->ter[i][j] = termap[ "t_dirt" ].loadid; sm->frn[i][j] = furnmap[ "f_wreckage" ].loadid; sm->itm[i][j].push_back( chunk ); sm->itm[i][j].push_back( chunk ); } else if (ter_string == "t_ash"){ sm->ter[i][j] = termap[ "t_dirt" ].loadid; sm->frn[i][j] = furnmap[ "f_ash" ].loadid; } else if (ter_string == "t_pwr_sb_support_l"){ sm->ter[i][j] = termap[ "t_support_l" ].loadid; } else if (ter_string == "t_pwr_sb_switchgear_l"){ sm->ter[i][j] = termap[ "t_switchgear_l" ].loadid; } else if (ter_string == "t_pwr_sb_switchgear_s"){ sm->ter[i][j] = termap[ "t_switchgear_s" ].loadid; } else { sm->ter[i][j] = terfind( ter_string ); } } } } else { for( int j = 0; j < SEEY; j++ ) { for( int i = 0; i < SEEX; i++ ) { sm->ter[i][j] = terfind( jsin.get_string() ); } } } jsin.end_array(); } else if( submap_member_name == "radiation" ) { int rad_cell = 0; jsin.start_array(); while( !jsin.end_array() ) { int rad_strength = jsin.get_int(); int rad_num = jsin.get_int(); for( int i = 0; i < rad_num; ++i ) { // A little array trick here, assign to it as a 1D array. // If it's not in bounds we're kinda hosed anyway. sm->set_radiation(0, rad_cell, rad_strength); rad_cell++; } } } else if( submap_member_name == "furniture" ) { jsin.start_array(); while( !jsin.end_array() ) { jsin.start_array(); int i = jsin.get_int(); int j = jsin.get_int(); sm->frn[i][j] = furnmap[ jsin.get_string() ].loadid; jsin.end_array(); } } else if( submap_member_name == "items" ) { jsin.start_array(); while( !jsin.end_array() ) { int i = jsin.get_int(); int j = jsin.get_int(); jsin.start_array(); while( !jsin.end_array() ) { item tmp; jsin.read( tmp ); if( tmp.is_emissive() ) { sm->update_lum_add(tmp, i, j); } tmp.visit_items([&sm,i,j]( item *it ) { for( auto& e: it->magazine_convert() ) { sm->itm[i][j].push_back( e ); } return VisitResponse::NEXT; } ); sm->itm[i][j].push_back( tmp ); if( tmp.needs_processing() ) { sm->active_items.add( std::prev(sm->itm[i][j].end()), point( i, j ) ); } } } } else if( submap_member_name == "traps" ) { jsin.start_array(); while( !jsin.end_array() ) { jsin.start_array(); int i = jsin.get_int(); int j = jsin.get_int(); // TODO: jsin should support returning an id like jsin.get_id<trap>() sm->trp[i][j] = trap_str_id( jsin.get_string() ); jsin.end_array(); } } else if( submap_member_name == "fields" ) { jsin.start_array(); while( !jsin.end_array() ) { // Coordinates loop int i = jsin.get_int(); int j = jsin.get_int(); jsin.start_array(); while( !jsin.end_array() ) { int type = jsin.get_int(); int density = jsin.get_int(); int age = jsin.get_int(); if (sm->fld[i][j].findField(field_id(type)) == NULL) { sm->field_count++; } sm->fld[i][j].addField(field_id(type), density, age); } } } else if( submap_member_name == "graffiti" ) { jsin.start_array(); while( !jsin.end_array() ) { jsin.start_array(); int i = jsin.get_int(); int j = jsin.get_int(); sm->set_graffiti( i, j, jsin.get_string() ); jsin.end_array(); } } else if(submap_member_name == "cosmetics") { jsin.start_array(); while (!jsin.end_array()) { jsin.start_array(); int i = jsin.get_int(); int j = jsin.get_int(); jsin.read(sm->cosmetics[i][j]); jsin.end_array(); } } else if( submap_member_name == "spawns" ) { jsin.start_array(); while( !jsin.end_array() ) { jsin.start_array(); const mtype_id type = mtype_id( jsin.get_string() ); // TODO: json should know how to read an string_id int count = jsin.get_int(); int i = jsin.get_int(); int j = jsin.get_int(); int faction_id = jsin.get_int(); int mission_id = jsin.get_int(); bool friendly = jsin.get_bool(); std::string name = jsin.get_string(); jsin.end_array(); spawn_point tmp( type, count, i, j, faction_id, mission_id, friendly, name ); sm->spawns.push_back( tmp ); } } else if( submap_member_name == "vehicles" ) { jsin.start_array(); while( !jsin.end_array() ) { vehicle *tmp = new vehicle(); jsin.read( *tmp ); sm->vehicles.push_back( tmp ); } } else if( submap_member_name == "computers" ) { std::string computer_data = jsin.get_string(); sm->comp.load_data( computer_data ); } else if( submap_member_name == "camp" ) { std::string camp_data = jsin.get_string(); sm->camp.load_data( camp_data ); } else { jsin.skip_value(); } } if( !add_submap( submap_coordinates, sm ) ) { debugmsg( "submap %d,%d,%d was already loaded", submap_coordinates.x, submap_coordinates.y, submap_coordinates.z ); } } if( submaps.count( p ) == 0 ) { debugmsg("file %s did not contain the expected submap %d,%d,%d", quad_path.str().c_str(), p.x, p.y, p.z); return NULL; } return submaps[ p ]; }
sm->active_item_count++; } else if (string_identifier == "C") { getline(fin, databuff); // Clear out the endline getline(fin, databuff); int index = sm->itm[itx][ity].size() - 1; it_tmp.load_info(databuff, master_game); sm->itm[itx][ity][index].put_in(it_tmp); if (it_tmp.active) sm->active_item_count++; } else if (string_identifier == "T") { fin >> itx >> ity >> t; sm->trp[itx][ity] = trap_id(t); } else if (string_identifier == "F") { fields_here = true; fin >> itx >> ity >> t >> d >> a; sm->fld[itx][ity] = field(field_id(t), d, a); sm->field_count++; } else if (string_identifier == "S") { char tmpfriend; int tmpfac = -1, tmpmis = -1; std::string spawnname; fin >> t >> a >> itx >> ity >> tmpfac >> tmpmis >> tmpfriend >> spawnname; spawn_point tmp(mon_id(t), a, itx, ity, tmpfac, tmpmis, (tmpfriend == '1'), spawnname); sm->spawns.push_back(tmp); } else if (string_identifier == "V") { vehicle * veh = new vehicle(master_game); veh->load (fin); //veh.smx = gridx; //veh.smy = gridy; master_game->m.vehicle_list.insert(veh);