コード例 #1
0
/* option 1) select keyframe directly under mouse */
static void mouse_graph_keys(bAnimContext *ac, const int mval[2], short select_mode, short curves_only)
{
	SpaceIpo *sipo = (SpaceIpo *)ac->sl;
	tNearestVertInfo *nvi;
	BezTriple *bezt = NULL;
	
	/* find the beztriple that we're selecting, and the handle that was clicked on */
	nvi = find_nearest_fcurve_vert(ac, mval);
	
	/* check if anything to select */
	if (nvi == NULL)
		return;
	
	/* deselect all other curves? */
	if (select_mode == SELECT_REPLACE) {
		/* reset selection mode */
		select_mode = SELECT_ADD;
		
		/* deselect all other keyframes (+ F-Curves too) */
		deselect_graph_keys(ac, 0, SELECT_SUBTRACT, true);
		
		/* deselect other channels too, but only only do this if 
		 * selection of channel when the visibility of keyframes 
		 * doesn't depend on this 
		 */
		if ((sipo->flag & SIPO_SELCUVERTSONLY) == 0)
			ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
	}
	
	/* if points can be selected on this F-Curve */
	// TODO: what about those with no keyframes?
	if ((curves_only == 0) && ((nvi->fcu->flag & FCURVE_PROTECTED) == 0)) {
		/* only if there's keyframe */
		if (nvi->bezt) {
			bezt = nvi->bezt; /* used to check bezt seletion is set */
			/* depends on selection mode */
			if (select_mode == SELECT_INVERT) {
				/* keyframe - invert select of all */
				if (nvi->hpoint == NEAREST_HANDLE_KEY) {
					if (BEZSELECTED(bezt)) {
						BEZ_DESEL(bezt);
					}
					else {
						BEZ_SEL(bezt);
					}
				}
				
				/* handles - toggle selection of relevant handle */
				else if (nvi->hpoint == NEAREST_HANDLE_LEFT) {
					/* toggle selection */
					bezt->f1 ^= SELECT;
				}
				else {
					/* toggle selection */
					bezt->f3 ^= SELECT;
				}
			}
			else {
				/* if the keyframe was clicked on, select all verts of given beztriple */
				if (nvi->hpoint == NEAREST_HANDLE_KEY) {
					BEZ_SEL(bezt);
				}
				/* otherwise, select the handle that applied */
				else if (nvi->hpoint == NEAREST_HANDLE_LEFT) 
					bezt->f1 |= SELECT;
				else 
					bezt->f3 |= SELECT;
			}
		}
		else if (nvi->fpt) {
			// TODO: need to handle sample points
		}
	}
	else {
		KeyframeEditFunc select_cb;
		KeyframeEditData ked;
		
		/* initialize keyframe editing data */
		memset(&ked, 0, sizeof(KeyframeEditData));
		
		/* set up BezTriple edit callbacks */
		select_cb = ANIM_editkeyframes_select(select_mode);
		
		/* select all keyframes */
		ANIM_fcurve_keyframes_loop(&ked, nvi->fcu, NULL, select_cb, NULL);
	}
	
	/* only change selection of channel when the visibility of keyframes doesn't depend on this */
	if ((sipo->flag & SIPO_SELCUVERTSONLY) == 0) {
		/* select or deselect curve? */
		if (bezt) {
			/* take selection status from item that got hit, to prevent flip/flop on channel 
			 * selection status when shift-selecting (i.e. "SELECT_INVERT") points
			 */
			if (BEZSELECTED(bezt))
				nvi->fcu->flag |= FCURVE_SELECTED;
			else
				nvi->fcu->flag &= ~FCURVE_SELECTED;
		}
		else {
			/* didn't hit any channel, so just apply that selection mode to the curve's selection status */
			if (select_mode == SELECT_INVERT)
				nvi->fcu->flag ^= FCURVE_SELECTED;
			else if (select_mode == SELECT_ADD)
				nvi->fcu->flag |= FCURVE_SELECTED;
		}
	}

	/* set active F-Curve (NOTE: sync the filter flags with findnearest_fcurve_vert) */
	/* needs to be called with (sipo->flag & SIPO_SELCUVERTSONLY) otherwise the active flag won't be set [#26452] */
	if (nvi->fcu->flag & FCURVE_SELECTED) {
		int filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE | ANIMFILTER_NODUPLIS);
		ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, nvi->fcu, ANIMTYPE_FCURVE);
	}

	/* free temp sample data for filtering */
	MEM_freeN(nvi);
}
コード例 #2
0
/* Option 3) Selects all visible keyframes in the same frame as the mouse click */
static void graphkeys_mselect_column(bAnimContext *ac, const int mval[2], short select_mode)
{
	ListBase anim_data = {NULL, NULL};
	bAnimListElem *ale;
	int filter;
	
	KeyframeEditFunc select_cb, ok_cb;
	KeyframeEditData ked;
	tNearestVertInfo *nvi;
	float selx = (float)ac->scene->r.cfra;
	
	/* find the beztriple that we're selecting, and the handle that was clicked on */
	nvi = find_nearest_fcurve_vert(ac, mval);
	
	/* check if anything to select */
	if (nvi == NULL)
		return;
	
	/* get frame number on which elements should be selected */
	// TODO: should we restrict to integer frames only?
	if (nvi->bezt)
		selx = nvi->bezt->vec[1][0];
	else if (nvi->fpt)
		selx = nvi->fpt->vec[0];
	
	/* if select mode is replace, deselect all keyframes first */
	if (select_mode == SELECT_REPLACE) {
		/* reset selection mode to add to selection */
		select_mode = SELECT_ADD;
		
		/* - deselect all other keyframes, so that just the newly selected remain
		 * - channels aren't deselected, since we don't re-select any as a consequence
		 */
		deselect_graph_keys(ac, 0, SELECT_SUBTRACT, false);
	}
	
	/* initialize keyframe editing data */
	memset(&ked, 0, sizeof(KeyframeEditData));
	
	/* set up BezTriple edit callbacks */
	select_cb = ANIM_editkeyframes_select(select_mode);
	ok_cb = ANIM_editkeyframes_ok(BEZT_OK_FRAME);
	
	/* loop through all of the keys and select additional keyframes
	 * based on the keys found to be selected above
	 */
	filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE | ANIMFILTER_NODUPLIS);
	ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
	
	for (ale = anim_data.first; ale; ale = ale->next) {
		AnimData *adt = ANIM_nla_mapping_get(ac, ale);
		
		/* set frame for validation callback to refer to */
		if (adt)
			ked.f1 = BKE_nla_tweakedit_remap(adt, selx, NLATIME_CONVERT_UNMAP);
		else
			ked.f1 = selx;
		
		/* select elements with frame number matching cfra */
		ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL);
	}
	
	/* free elements */
	MEM_freeN(nvi);
	BLI_freelistN(&ked.list);
	BLI_freelistN(&anim_data);
}
コード例 #3
0
/* Option 3) Selects all visible keyframes in the same frame as the mouse click */
static void graphkeys_mselect_column (bAnimContext *ac, int mval[2], short select_mode)
{
	ListBase anim_data= {NULL, NULL};
	bAnimListElem *ale;
	int filter;
	
	SpaceIpo *sipo= (SpaceIpo *)ac->sa->spacedata.first;
	KeyframeEditFunc select_cb, ok_cb;
	KeyframeEditData ked;
	tNearestVertInfo *nvi;
	float selx = (float)ac->scene->r.cfra;
	
	/* find the beztriple that we're selecting, and the handle that was clicked on */
	nvi = find_nearest_fcurve_vert(ac, mval);
	
	/* check if anything to select */
	if (nvi == NULL)	
		return;
	
	/* get frame number on which elements should be selected */
	// TODO: should we restrict to integer frames only?
	if (nvi->bezt)
		selx= nvi->bezt->vec[1][0];
	else if (nvi->fpt)
		selx= nvi->fpt->vec[0];
	
	/* if select mode is replace, deselect all keyframes (and channels) first */
	if (select_mode==SELECT_REPLACE) {
		/* reset selection mode to add to selection */
		select_mode= SELECT_ADD;
		
		/* deselect all other keyframes */
		deselect_graph_keys(ac, 0, SELECT_SUBTRACT);
		
		/* deselect other channels too, but only only do this if 
		 * selection of channel when the visibility of keyframes 
		 * doesn't depend on this 
		 */
		if ((sipo->flag & SIPO_SELCUVERTSONLY) == 0)
			ANIM_deselect_anim_channels(ac, ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
	}
	
	/* initialise keyframe editing data */
	memset(&ked, 0, sizeof(KeyframeEditData));
	
	/* set up BezTriple edit callbacks */
	select_cb= ANIM_editkeyframes_select(select_mode);
	ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAME);
	
	/* loop through all of the keys and select additional keyframes
	 * based on the keys found to be selected above
	 */
	filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CURVEVISIBLE | ANIMFILTER_CURVESONLY | ANIMFILTER_NODUPLIS);
	ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
	
	for (ale= anim_data.first; ale; ale= ale->next) {
		AnimData *adt= ANIM_nla_mapping_get(ac, ale);
		
		/* set frame for validation callback to refer to */
		if (adt)
			ked.f1= BKE_nla_tweakedit_remap(adt, selx, NLATIME_CONVERT_UNMAP);
		else
			ked.f1= selx;
		
		/* select elements with frame number matching cfra */
		ANIM_fcurve_keyframes_loop(&ked, ale->key_data, ok_cb, select_cb, NULL);
	}
	
	/* free elements */
	MEM_freeN(nvi);
	BLI_freelistN(&ked.list);
	BLI_freelistN(&anim_data);
}