コード例 #1
0
ファイル: otable.c プロジェクト: DruSatori/AEMud
void 
remove_object_hash(struct object *ob)
{
    struct object * s;
    int h = ObjHash(ob->name);
    
    s = find_obj_n(ob->name);
    
    if (s != ob)
	fatal("Remove object \"%s\": found a different object!\n",
	      ob->name);
    
    obj_table[h] = ob->next_hash;
    ob->next_hash = 0;
    objs_in_table--;

    if (ob->flags & O_CLONE)
	ob->prog->num_clones--;
    if (ob->prog->clones == ob) {
	if (ob->next_all->prog == ob->prog &&
	    ob->next_all->flags & O_CLONE &&
	    ob->next_all != ob)
	    ob->prog->clones = ob->next_all;
	else
	    ob->prog->clones = NULL;
    }
    if (ob->next_all == ob)
	obj_list = NULL;
    else if (ob == obj_list)
	obj_list = ob->next_all;

    ob->prev_all->next_all = ob->next_all;
    ob->next_all->prev_all = ob->prev_all;
    
}
コード例 #2
0
ファイル: otable.c プロジェクト: DruSatori/AEMud
struct object * 
lookup_object_hash(char *s)
{
	struct object * ob = find_obj_n(s);
	user_obj_lookups++;
	if (ob) user_obj_found++;
	return(ob);
}
コード例 #3
0
void remove_object_hash P1(struct object *, ob)
{
    int h = ObjHash(ob->name);
    struct object *s;

    s = find_obj_n(ob->name);

    DEBUG_CHECK1(s != ob, "Remove object \"%s\": found a different object!",
		 ob->name);

    obj_table[h] = ob->next_hash;
    ob->next_hash = 0;
    objs_in_table--;
    return;
}
コード例 #4
0
ファイル: otable.c プロジェクト: DruSatori/AEMud
void 
enter_object_hash(struct object *ob)
{
    struct object *s, *sibling;
    int h = ObjHash(ob->name);

   /* Add to object list */
    if (ob->flags & O_CLONE && ob->prog->clones) {
	sibling = ob->prog->clones;
	ob->next_all = sibling;
	ob->prev_all = sibling->prev_all;
	sibling->prev_all->next_all = ob;
	sibling->prev_all = ob;
	if (sibling == obj_list)
	    obj_list = ob;
    } else if (obj_list) {
	ob->next_all = obj_list;
	ob->prev_all = obj_list->prev_all;
	obj_list->prev_all->next_all = ob;
	obj_list->prev_all = ob;
	obj_list = ob;
    }
    else
	obj_list = ob->next_all = ob->prev_all = ob;

    if (ob->flags & O_CLONE) {
	ob->prog->clones = ob;
	ob->prog->num_clones++;
    }

    s = find_obj_n(ob->name);
    if (s) {
	if (s != ob)
	    fatal("Duplicate object \"%s\" in object hash table\n",
		  ob->name);
	else
	    fatal("Entering object \"%s\" twice in object table\n",
		  ob->name);
    }
    if (ob->next_hash)
	fatal("Object \"%s\" not found in object table but next link not null\n",
	      ob->name);
    ob->next_hash = obj_table[h];
    obj_table[h] = ob;
    objs_in_table++;
}
コード例 #5
0
void enter_object_hash P1(struct object *, ob)
{
    int h = ObjHash(ob->name);
    IF_DEBUG(struct object *s);

    IF_DEBUG(s = find_obj_n(ob->name));

    DEBUG_CHECK1(s && s != ob, "Duplicate object \"%s\" in object hash table",
		 ob->name);
    DEBUG_CHECK1(s, "Entering object \"%s\" twice in object table",
		 ob->name);
    DEBUG_CHECK1(ob->next_hash,
		 "Object \"%s\" not found in object table but next link not null", ob->name);

    ob->next_hash = obj_table[h];
    obj_table[h] = ob;
    objs_in_table++;
    return;
}