コード例 #1
0
Connector *CircuitICNDocument::createConnector( const QString &startNodeId, const QString &endNodeId, QPointList *pointList )
{
	ECNode *startNode = getEcNodeWithID(startNodeId);
	ECNode *endNode = getEcNodeWithID(endNodeId);
	
	if ( !startNode || !endNode ) {
		kDebug() << "Either/both the connector start node and end node could not be found" << endl;
		return 0L;
	}
	
	if ( !canConnect( startNode, endNode ) ) return 0l;
	
	Connector *connector = endNode->createConnector(startNode);
	if (!connector) {
		kError() << k_funcinfo << "End node did not create the connector" << endl;
		return 0l;
	}

	startNode->addConnector(connector);
	flushDeleteList(); // Delete any connectors that might have been removed by the nodes
	
	// Set the route to the manual created one if the user created such a route
	if(pointList) connector->setRoutePoints(*pointList,true);
	
	// FIXME WTF is going on here? Redundant/meaningless code?
//	ConnectorList connectorList;
//	connectorList.append(connector);
	
	setModified(true);
	
	requestRerouteInvalidatedConnectors();
	return connector;
}
コード例 #2
0
Connector * CircuitICNDocument::createConnector( Node *node, Connector *con, const QPoint &pos2, QPointList *pointList )
{
	if(!canConnect( node, con ) ) return 0;
	
	// FIXME dynamic_cast used, fix it in Connector class
	
	ECNode *conStartNode = dynamic_cast<ECNode *> (con->startNode() );
	ECNode *conEndNode   = dynamic_cast<ECNode *> (con->endNode() );
	ECNode *ecNode       = dynamic_cast<ECNode *> (node );
	
	const bool usedManual = con->usesManualPoints();
	
	ECNode *newNode = new JunctionNode(this, 0, pos2);

	QPointList autoPoints;
	if (!pointList) {
		addAllItemConnectorPoints();
		ConRouter cr(this);
		cr.mapRoute( int(node->x()), int(node->y()), pos2.x(), pos2.y() );
		autoPoints = cr.pointList(false);
		pointList = &autoPoints;
	}
	
	QList<QPointList> oldConPoints = con->splitConnectorPoints(pos2);
	con->hide();

	// The actual new connector
	Connector *new1 = newNode->createConnector(node);
	ecNode->addConnector(new1);
	new1->setRoutePoints(*pointList,usedManual);

	// The two connectors formed from the original one when split
	Connector *new2 = newNode->createConnector(conStartNode);
	conStartNode->addConnector(new2);
	new2->setRoutePoints( oldConPoints.at(0), usedManual );

	Connector *new3 = conEndNode->createConnector(newNode);
	newNode->addConnector(new3);
	new3->setRoutePoints( oldConPoints.at(1), usedManual );

	// Avoid flicker: tell them to update their draw lists now
	con->updateConnectorPoints(false);
	new1->updateDrawList();
	new2->updateDrawList();
	new3->updateDrawList();

	// Now it's safe to remove the connector...
	con->removeConnector();
	flushDeleteList();

	deleteNodeGroup(conStartNode);
	deleteNodeGroup(conEndNode);
	createNodeGroup(newNode)->init();

	return new1;
}
コード例 #3
0
void CircuitICNDocument::flushDeleteList()
{
	// Remove duplicate items in the delete list
	KtlQCanvasItemList::iterator end = m_itemDeleteList.end();
	for ( KtlQCanvasItemList::iterator it = m_itemDeleteList.begin(); it != end; ++it )
	{
		if ( *it && (m_itemDeleteList.count( *it ) > 1) ) {
			*it = 0;
		}
	}

	m_itemDeleteList.remove(0);

/* again we're spending time to figure out what special method to call instead of a generic call..*/
	end = m_itemDeleteList.end();
	for ( KtlQCanvasItemList::iterator it = m_itemDeleteList.begin(); it != end; ++it )
	{
		KtlQCanvasItem *qcanvasItem = *it;
		m_selectList->removeQCanvasItem ( *it );

		if ( Item *item = dynamic_cast<Item*> ( qcanvasItem ) )
			m_itemList.remove ( item->id() );
		else if ( ECNode * node = dynamic_cast<ECNode*> ( qcanvasItem ) )
			m_ecNodeList.remove ( node->id() );
		else if ( Connector * con = dynamic_cast<Connector*> ( qcanvasItem ) )
			m_connectorList.remove ( con );
		else	kError() << k_funcinfo << "Unknown qcanvasItem! "<<qcanvasItem << endl;

		qcanvasItem->setCanvas(0);

		delete qcanvasItem;
		*it = 0;
	}

// 	// Check connectors for merging
	bool doneJoin = false;
	const ECNodeMap::iterator nlEnd = m_ecNodeList.end();
	for ( ECNodeMap::iterator it = m_ecNodeList.begin(); it != nlEnd; ++it )
	{
		( *it )->removeNullConnectors();
		int conCount = ( *it )->connectorList().count();
		if ( conCount == 2 && ! ( *it )->parentItem() )
		{
			if ( joinConnectors ( *it ) )
				doneJoin = true;
		}
	}

	if(doneJoin) flushDeleteList();

	requestRerouteInvalidatedConnectors();
}
コード例 #4
0
ファイル: itemdocument.cpp プロジェクト: zoltanp/ktechlab-0.3
void ItemDocument::paste() {
	QString xml = KApplication::clipboard()->text(QClipboard::Clipboard);

	if (xml.isEmpty())
		return;

	unselectAll();
	ItemDocumentData data(type());

	if (!data.fromXML(xml))
		return;

	data.generateUniqueIDs(this);
//	data.translateContents( 64, 64 );
	data.mergeWithDocument(this, true);
	// Get rid of any garbage that shouldn't be around / merge connectors / etc
	flushDeleteList();
	requestStateSave();
}
コード例 #5
0
Connector *CircuitICNDocument::createConnector(Connector *con1, Connector *con2, const QPoint &pos1, const QPoint &pos2, QPointList *pointList )
{
	if ( !canConnect( con1, con2 ) ) return 0;
	
	const bool con1UsedManual = con1->usesManualPoints();
	const bool con2UsedManual = con2->usesManualPoints();
	
	QList<QPointList> oldCon1Points = con1->splitConnectorPoints(pos1);
	QList<QPointList> oldCon2Points = con2->splitConnectorPoints(pos2);
	
	ECNode *node1a = dynamic_cast<ECNode*> ( con1->startNode() );
	ECNode *node1b = dynamic_cast<ECNode*> ( con1->endNode(  ) );
	
	ECNode *node2a = dynamic_cast<ECNode*> ( con2->startNode() );
	ECNode *node2b = dynamic_cast<ECNode*> ( con2->endNode(  ) );
	
	if ( !node1a || !node1b || !node2a || !node2b ) return 0;
	
	con1->hide();	
	con2->hide();

	// from this point forward, we are dealing with a circuit document -> all nodes are electronic
	
	ECNode *newNode1 = new JunctionNode( this, 0, pos1 );
	ECNode *newNode2 = new JunctionNode( this, 0, pos2 );
	
	Connector *con1a = newNode1->createConnector(node1a);
	node1a->addConnector(con1a);

	Connector *con1b = newNode1->createConnector(node1b);
	node1b->addConnector(con1b);
	
	Connector *newCon = newNode1->createConnector(newNode2);
	newNode2->addConnector(newCon);
	
	Connector *con2a = node2a->createConnector(newNode2);
	newNode2->addConnector(con2a);

	Connector *con2b = node2b->createConnector(newNode2);
	newNode2->addConnector(con2b);
	
	if(!con1a || !con1b || !con2a || !con2b ) {
		// This should never happen, as the canConnect function should strictly
		// determine whether the connectors could be created before hand.
		kWarning() << k_funcinfo << "Not all the connectors were created, this should never happen" << endl;
		
		if(con1a) con1a->removeConnector();
		if(con1b) con1b->removeConnector();
		if(con2a) con2a->removeConnector();
		if(con2b) con2b->removeConnector();
		
		newNode1->removeNode();
		newNode2->removeNode();
		
		flushDeleteList();
		return 0;
	}
	
	con1a->setRoutePoints(oldCon1Points.at(0), con1UsedManual );
	con1b->setRoutePoints(oldCon1Points.at(1), con1UsedManual );
	
	con2a->setRoutePoints(oldCon2Points.at(0), con2UsedManual );
	con2b->setRoutePoints(oldCon2Points.at(1), con2UsedManual );
	
	QPointList autoPoints;

	if (!pointList) {
		addAllItemConnectorPoints();
		ConRouter cr(this);
		cr.mapRoute( pos1.x(), pos1.y(), pos2.x(), pos2.y() );
		autoPoints = cr.pointList(false);
		pointList = &autoPoints;
	}

	newCon->setRoutePoints(*pointList,true);

	// Avoid flicker: tell them to update their draw lists now
	con1->updateConnectorPoints(false);
	con2->updateConnectorPoints(false);
	newCon->updateDrawList();
	con1a->updateDrawList();
	con1b->updateDrawList();
	con2a->updateDrawList();
	con2b->updateDrawList();
	
	// Now it's safe to remove the connectors
	con1->removeConnector();
	con2->removeConnector();
	
	flushDeleteList();

	deleteNodeGroup(node1a);
	deleteNodeGroup(node1b);
	deleteNodeGroup(node2a);
	deleteNodeGroup(node2b);

	NodeGroup *ng = createNodeGroup(newNode1);

	ng->addNode( newNode2, true );
	ng->init();
	
	return newCon;
}