コード例 #1
0
ファイル: romloadtest.c プロジェクト: ahefner/tenes
int main (int argc, char **argv)
{
  struct nes_rom rom;
  int i;

  if (argc < 2) {
    printf ("Need a filename! %i\n", argc);
    return 0;
  }

  for (i = 1; i < argc; i++) {
    rom = load_nes_rom (argv[i]);
    free_rom (&rom);
  }

  return 0;
}
コード例 #2
0
ファイル: ascii1.c プロジェクト: FuzzyHobbit/mordor
void read_all_rom()
{
	char	str[256];
	room	*rom;
	long	offset;
	FILE	*fp;

	/* open ascii source file */
	fp=fopen(room_file, "r");
	if ( fp == NULL )
	{
		printf("Cannot open %s, room_file\n" );
		return;
	}


	while(!feof(fp)) 
	{
		offset = ftell(fp);
		if (EOF == fscanf(fp, "%s", str)) 
			break;
		fseek(fp, offset, 0); /* 0=SEEK_SET ? */

		if (strcmp(str, "#begrom") == 0) 
		{
			rom = (room *)malloc(sizeof(room));
			if ( rom )
			{
				zero(rom, sizeof(room));
				if (read_room(fp, rom))
					printf("Error reading ascii room. Continuing.\n");
				else if (save_rom_to_file((int)rom->rom_num, rom))
					printf("Error saving binary room %d to file", rom->rom_num);
				else 
					printf("Room #%d:'%s' converted to binary.\n",
						(int)rom->rom_num, rom->name);
				free_rom(rom);
			}
		}
	}

	return;

}
コード例 #3
0
ファイル: ascii1.c プロジェクト: FuzzyHobbit/mordor
void write_all_rom()
{
	HFINDFILE	hff;
	char	filename[256];
	room	*rom;
	FILE	*fp;
	int n=0;

	fp = fopen( room_file, "w");
	if ( fp != NULL ) 
	{

		hff = find_first_file(get_room_path(), filename, 256);
		if ( hff )
		{
			do 
			{
				if ( filename[0] != '.' )
				{
					if (load_rom_from_file( atoi(&filename[1]), &rom))
						printf("Unable to read binary room %d.  Continuing.\n", atoi(&filename[1]) );
					else 
					{
						n++;
						write_room(fp, rom);
						free_rom(rom);
					}
				}
			} while( find_next_file( hff, filename, 256 ));

			close_find_file(hff);
		}

		fclose(fp);
	}

	
}
コード例 #4
0
int infogb_close() {
   free_rom();
   free_memory();

   return 1;
}