コード例 #1
0
TEST(stdio, snprintf_utf8_15439554) {
  locale_t cloc = newlocale(LC_ALL, "C.UTF-8", 0);
  locale_t old_locale = uselocale(cloc);

  // http://b/15439554
  char buf[BUFSIZ];

  // 1-byte character.
  snprintf(buf, sizeof(buf), "%dx%d", 1, 2);
  EXPECT_STREQ("1x2", buf);
  // 2-byte character.
  snprintf(buf, sizeof(buf), "%d\xc2\xa2%d", 1, 2);
  EXPECT_STREQ("1¢2", buf);
  // 3-byte character.
  snprintf(buf, sizeof(buf), "%d\xe2\x82\xac%d", 1, 2);
  EXPECT_STREQ("1€2", buf);
  // 4-byte character.
  snprintf(buf, sizeof(buf), "%d\xf0\xa4\xad\xa2%d", 1, 2);
  EXPECT_STREQ("1𤭢2", buf);

  uselocale(old_locale);
  freelocale(cloc);
}
コード例 #2
0
/*
 * Translate @str according to the locale defined by LC_TIME; unlike
 * dcgettext(), the translation is still taken from the LC_MESSAGES
 * catalogue and not the LC_TIME one.
 */
static const char *
translate_time_format_string (const char *str)
{
  const char *locale = g_getenv ("LC_TIME");
  const char *res;
  char *sep;
  locale_t old_loc;
  locale_t loc = (locale_t)0;

  if (locale)
    loc = newlocale (LC_MESSAGES_MASK, locale, (locale_t)0);

  old_loc = uselocale (loc);

  sep = strchr (str, '\004');
  res = g_dpgettext (GETTEXT_PACKAGE, str, sep ? sep - str + 1 : 0);

  uselocale (old_loc);

  if (loc != (locale_t)0)
    freelocale (loc);

  return res;
}
コード例 #3
0
ファイル: utils.c プロジェクト: arend/libnl
/**
 * Print error message and quit application
 * @arg err		Error code.
 * @arg fmt		Error message.
 *
 * Prints the formatted error message to stderr and quits the application
 * using the provided error code.
 */
void nl_cli_fatal(int err, const char *fmt, ...)
{
	va_list ap;

	fprintf(stderr, "Error: ");

	if (fmt) {
		va_start(ap, fmt);
		vfprintf(stderr, fmt, ap);
		va_end(ap);
		fprintf(stderr, "\n");
	} else {
		char *buf;
#ifdef HAVE_STRERROR_L
		locale_t loc = newlocale(LC_MESSAGES_MASK, "", (locale_t)0);
		if (loc == (locale_t)0) {
			if (errno == ENOENT)
				loc = newlocale(LC_MESSAGES_MASK,
						"POSIX", (locale_t)0);
			if (loc == (locale_t)0)
				buf = "newlocale() failed";
		}
		if (loc != (locale_t)0)
			buf = strerror_l(err, loc);
#else
		buf = strerror(err);
#endif
		fprintf(stderr, "%s\n", buf);
#ifdef HAVE_STRERROR_L
		if (loc != (locale_t)0)
			freelocale(loc);
#endif
	}

	exit(abs(err));
}
コード例 #4
0
ファイル: ident.c プロジェクト: 2trill2spill/freebsd
static int
scan(FILE *fp, const char *name, bool quiet)
{
	int c;
	bool hasid = false;
	bool subversion = false;
	analyzer_states state = INIT;
	struct sbuf *id = sbuf_new_auto();
	locale_t l;

	l = newlocale(LC_ALL_MASK, "C", NULL);

	if (name != NULL)
		printf("%s:\n", name);

	while ((c = fgetc(fp)) != EOF) {
		switch (state) {
		case INIT:
			if (c == '$') {
				/* Transit to DELIM_SEEN if we see $ */
				state = DELIM_SEEN;
			} else {
				/* Otherwise, stay in INIT state */
				continue;
			}
			break;
		case DELIM_SEEN:
			if (isalpha_l(c, l)) {
				/* Transit to KEYWORD if we see letter */
				sbuf_clear(id);
				sbuf_putc(id, '$');
				sbuf_putc(id, c);
				state = KEYWORD;

				continue;
			} else if (c == '$') {
				/* Or, stay in DELIM_SEEN if more $ */
				continue;
			} else {
				/* Otherwise, transit back to INIT */
				state = INIT;
			}
			break;
		case KEYWORD:
			sbuf_putc(id, c);

			if (isalpha_l(c, l)) {
				/*
				 * Stay in KEYWORD if additional letter is seen
				 */
				continue;
			} else if (c == ':') {
				/*
				 * See ':' for the first time, transit to
				 * PUNC_SEEN.
				 */
				state = PUNC_SEEN;
				subversion = false;
			} else if (c == '$') {
				/*
				 * Incomplete ident.  Go back to DELIM_SEEN
				 * state because we see a '$' which could be
				 * the beginning of a keyword.
				 */
				state = DELIM_SEEN;
			} else {
				/*
				 * Go back to INIT state otherwise.
				 */
				state = INIT;
			}
			break;
		case PUNC_SEEN:
		case PUNC_SEEN_SVN:
			sbuf_putc(id, c);

			switch (c) {
			case ':':
				/*
				 * If we see '::' (seen : in PUNC_SEEN),
				 * activate subversion treatment and transit
				 * to PUNC_SEEN_SVN state.
				 *
				 * If more than two :'s were seen, the ident
				 * is invalid and we would therefore go back
				 * to INIT state.
				 */
				if (state == PUNC_SEEN) {
					state = PUNC_SEEN_SVN;
					subversion = true;
				} else {
					state = INIT;
				}
				break;
			case ' ':
				/*
				 * A space after ':' or '::' indicates we are at the
				 * last component of potential ident.
				 */
				state = TEXT;
				break;
			default:
				/* All other characters are invalid */
				state = INIT;
				break;
			}
			break;
		case TEXT:
			sbuf_putc(id, c);

			if (iscntrl_l(c, l)) {
				/* Control characters are not allowed in this state */
				state = INIT;
			} else if (c == '$') {
				sbuf_finish(id);
				/*
				 * valid ident should end with a space.
				 *
				 * subversion extension uses '#' to indicate that
				 * the keyword expansion have exceeded the fixed
				 * width, so it is also permitted if we are in
				 * subversion mode.  No length check is enforced
				 * because GNU RCS ident(1) does not do it either.
				 */
				c = sbuf_data(id)[sbuf_len(id) - 2];
				if (c == ' ' || (subversion && c == '#')) {
					printf("     %s\n", sbuf_data(id));
					hasid = true;
				}
				state = INIT;
			}
			/* Other characters: stay in the state */
			break;
		}
	}
	sbuf_delete(id);
	freelocale(l);

	if (!hasid) {
		if (!quiet)
			fprintf(stderr, "%s warning: no id keywords in %s\n",
			    getprogname(), name ? name : "standard input");

		return (EXIT_FAILURE);
	}

	return (EXIT_SUCCESS);
}
コード例 #5
0
void _Locale_numeric_destroy( struct _Locale_numeric *__loc )
{ freelocale((locale_t)__loc); }
コード例 #6
0
ファイル: file.c プロジェクト: banketree/faplayer
/*****************************************************************************
 * config_SaveConfigFile: Save a module's config options.
 *****************************************************************************
 * This will save the specified module's config options to the config file.
 * If psz_module_name is NULL then we save all the modules config options.
 * It's no use to save the config options that kept their default values, so
 * we'll try to be a bit clever here.
 *
 * When we save we mustn't delete the config options of the modules that
 * haven't been loaded. So we cannot just create a new config file with the
 * config structures we've got in memory.
 * I don't really know how to deal with this nicely, so I will use a completly
 * dumb method ;-)
 * I will load the config file in memory, but skipping all the sections of the
 * modules we want to save. Then I will create a brand new file, dump the file
 * loaded in memory and then append the sections of the modules we want to
 * save.
 * Really stupid no ?
 *****************************************************************************/
static int SaveConfigFile( vlc_object_t *p_this, const char *psz_module_name,
                           bool b_autosave )
{
    module_t *p_parser;
    char *permanent = NULL, *temporary = NULL;

    if( config_PrepareDir( p_this ) )
    {
        msg_Err( p_this, "no configuration directory" );
        return -1;
    }

    /* List all available modules */
    module_t **list = module_list_get (NULL);

    char *bigbuf = NULL;
    size_t bigsize = 0;
    FILE *file = config_OpenConfigFile (p_this);
    if (file != NULL)
    {
        struct stat st;

        /* Some users make vlcrc read-only to prevent changes.
         * The atomic replacement scheme breaks this "feature",
         * so we check for read-only by hand. */
        if (fstat (fileno (file), &st)
         || !(st.st_mode & S_IWUSR))
        {
            msg_Err (p_this, "configuration file is read-only");
            goto error;
        }

        bigsize = (st.st_size < LONG_MAX) ? st.st_size : 0;
        bigbuf = malloc (bigsize + 1);
        if (bigbuf == NULL)
            goto error;

        /* backup file into memory, we only need to backup the sections we
         * won't save later on */
        char *p_index = bigbuf;
        char *line = NULL;
        size_t bufsize;
        ssize_t linelen;
        bool backup = false;

        while ((linelen = getline (&line, &bufsize, file)) != -1)
        {
            char *p_index2;

            if ((line[0] == '[') && (p_index2 = strchr(line,']')))
            {
                /* we found a new section, check if we need to do a backup */
                backup = true;
                for (int i = 0; (p_parser = list[i]) != NULL; i++)
                {
                    if (!strncmp (line + 1, p_parser->psz_object_name,
                                  strlen (p_parser->psz_object_name))
                     && ((psz_module_name == NULL)
                      || !strcmp (psz_module_name, p_parser->psz_object_name)))
                    {
                        backup = false; /* no, we will rewrite it! */
                        break;
                    }
                }
            }

            /* save line if requested and line is valid (doesn't begin with a
             * space, tab, or eol) */
            if (backup && !memchr ("\n\t ", line[0], 3))
            {
                memcpy (p_index, line, linelen);
                p_index += linelen;
            }
        }
        fclose (file);
        file = NULL;
        free (line);
        *p_index = '\0';
        bigsize = p_index - bigbuf;
    }

    /*
     * Save module config in file
     */
    permanent = config_GetConfigFile (p_this);
    if (!permanent)
    {
        module_list_free (list);
        goto error;
    }

    if (asprintf (&temporary, "%s.%u", permanent, getpid ()) == -1)
    {
        temporary = NULL;
        module_list_free (list);
        goto error;
    }

    /* Configuration lock must be taken before vlcrc serializer below. */
    vlc_rwlock_rdlock (&config_lock);

    /* The temporary configuration file is per-PID. Therefore SaveConfigFile()
     * should be serialized against itself within a given process. */
    static vlc_mutex_t lock = VLC_STATIC_MUTEX;
    vlc_mutex_lock (&lock);

    int fd = vlc_open (temporary, O_CREAT|O_WRONLY|O_TRUNC, S_IRUSR|S_IWUSR);
    if (fd == -1)
    {
        vlc_rwlock_unlock (&config_lock);
        vlc_mutex_unlock (&lock);
        module_list_free (list);
        goto error;
    }
    file = fdopen (fd, "wt");
    if (file == NULL)
    {
        msg_Err (p_this, "cannot create configuration file: %m");
        vlc_rwlock_unlock (&config_lock);
        close (fd);
        vlc_mutex_unlock (&lock);
        module_list_free (list);
        goto error;
    }

    fprintf( file,
        "\xEF\xBB\xBF###\n"
        "###  "PACKAGE_NAME" "PACKAGE_VERSION"\n"
        "###\n"
        "\n"
        "###\n"
        "### lines beginning with a '#' character are comments\n"
        "###\n"
        "\n" );

    /* Ensure consistent number formatting... */
    locale_t loc = newlocale (LC_NUMERIC_MASK, "C", NULL);
    locale_t baseloc = uselocale (loc);

    /* We would take the config lock here. But this would cause a lock
     * inversion with the serializer above and config_AutoSaveConfigFile().
    vlc_rwlock_rdlock (&config_lock);*/

    /* Look for the selected module, if NULL then save everything */
    for (int i = 0; (p_parser = list[i]) != NULL; i++)
    {
        module_config_t *p_item, *p_end;

        if( psz_module_name && strcmp( psz_module_name,
                                       p_parser->psz_object_name ) )
            continue;

        if( !p_parser->i_config_items )
            continue;

        if( psz_module_name )
            msg_Dbg( p_this, "saving config for module \"%s\"",
                     p_parser->psz_object_name );

        fprintf( file, "[%s]", p_parser->psz_object_name );
        if( p_parser->psz_longname )
            fprintf( file, " # %s\n\n", p_parser->psz_longname );
        else
            fprintf( file, "\n\n" );

        for( p_item = p_parser->p_config, p_end = p_item + p_parser->confsize;
             p_item < p_end;
             p_item++ )
        {
            if ((p_item->i_type & CONFIG_HINT) /* ignore hint */
             || p_item->b_removed              /* ignore deprecated option */
             || p_item->b_unsaveable)          /* ignore volatile option */
                continue;

            /* Do not save the new value in the configuration file
             * if doing an autosave, and the item is not an "autosaved" one. */
            bool b_retain = b_autosave && !p_item->b_autosave;

            if (IsConfigIntegerType (p_item->i_type))
            {
                int64_t val = b_retain ? p_item->saved.i : p_item->value.i;
                config_Write (file, p_item->psz_text,
                              (p_item->i_type == CONFIG_ITEM_BOOL)
                                  ? N_("boolean") : N_("integer"),
                              val == p_item->orig.i,
                              p_item->psz_name, "%"PRId64, val);
                p_item->saved.i = val;
            }
            else
            if (IsConfigFloatType (p_item->i_type))
            {
                float val = b_retain ? p_item->saved.f : p_item->value.f;
                config_Write (file, p_item->psz_text, N_("float"),
                              val == p_item->orig.f,
                              p_item->psz_name, "%f", val);
                p_item->saved.f = val;
            }
            else
            {
                const char *psz_value = b_retain ? p_item->saved.psz
                                                 : p_item->value.psz;
                bool modified;

                assert (IsConfigStringType (p_item->i_type));

                if (b_retain && (psz_value == NULL)) /* FIXME: hack */
                    psz_value = p_item->orig.psz;

                modified =
                    (psz_value != NULL)
                        ? ((p_item->orig.psz != NULL)
                            ? (strcmp (psz_value, p_item->orig.psz) != 0)
                            : true)
                        : (p_item->orig.psz != NULL);

                config_Write (file, p_item->psz_text, N_("string"),
                              !modified, p_item->psz_name, "%s",
                              psz_value ? psz_value : "");

                if ( !b_retain )
                {

                    free ((char *)p_item->saved.psz);
                    if( (psz_value && p_item->orig.psz &&
                         strcmp( psz_value, p_item->orig.psz )) ||
                        !psz_value || !p_item->orig.psz)
                        p_item->saved.psz = strdupnull (psz_value);
                    else
                        p_item->saved.psz = NULL;
                }
            }

            if (!b_retain)
                p_item->b_dirty = false;
        }
    }
    vlc_rwlock_unlock (&config_lock);

    module_list_free (list);
    if (loc != (locale_t)0)
    {
        uselocale (baseloc);
        freelocale (loc);
    }

    /*
     * Restore old settings from the config in file
     */
    if (bigsize)
        fwrite (bigbuf, 1, bigsize, file);

    /*
     * Flush to disk and replace atomically
     */
    fflush (file); /* Flush from run-time */
    if (ferror (file))
    {
        vlc_unlink (temporary);
        vlc_mutex_unlock (&lock);
        msg_Err (p_this, "cannot write configuration file");
        clearerr (file);
        goto error;
    }
#ifndef WIN32
#ifdef __APPLE__
    fsync (fd); /* Flush from OS */
#else
    fdatasync (fd); /* Flush from OS */
#endif
    /* Atomically replace the file... */
    if (vlc_rename (temporary, permanent))
        vlc_unlink (temporary);
    /* (...then synchronize the directory, err, TODO...) */
    /* ...and finally close the file */
    vlc_mutex_unlock (&lock);
#endif
    fclose (file);
#ifdef WIN32
    /* Windows cannot remove open files nor overwrite existing ones */
    vlc_unlink (permanent);
    if (vlc_rename (temporary, permanent))
        vlc_unlink (temporary);
    vlc_mutex_unlock (&lock);
#endif

    free (temporary);
    free (permanent);
    free (bigbuf);
    return 0;

error:
    if( file )
        fclose( file );
    free (temporary);
    free (permanent);
    free (bigbuf);
    return -1;
}
コード例 #7
0
ファイル: sol-util.c プロジェクト: Learn-iot/soletta
static void
clear_c_locale(void)
{
    freelocale(c_locale);
    c_locale = NULL;
}
コード例 #8
0
ファイル: VertexShaderGen.cpp プロジェクト: Asmodean-/dolphin
static inline void GenerateVertexShader(T& out, u32 components, API_TYPE api_type)
{
	// Non-uid template parameters will write to the dummy data (=> gets optimized out)
	vertex_shader_uid_data dummy_data;
	vertex_shader_uid_data* uid_data = out.template GetUidData<vertex_shader_uid_data>();
	if (uid_data == nullptr)
		uid_data = &dummy_data;

	out.SetBuffer(text);
	const bool is_writing_shadercode = (out.GetBuffer() != nullptr);
#ifndef ANDROID
	locale_t locale;
	locale_t old_locale;
	if (is_writing_shadercode)
	{
		locale = newlocale(LC_NUMERIC_MASK, "C", nullptr); // New locale for compilation
		old_locale = uselocale(locale); // Apply the locale for this thread
	}
#endif

	if (is_writing_shadercode)
		text[sizeof(text) - 1] = 0x7C;  // canary

	_assert_(bpmem.genMode.numtexgens == xfmem.numTexGen.numTexGens);
	_assert_(bpmem.genMode.numcolchans == xfmem.numChan.numColorChans);

	out.Write("%s", s_lighting_struct);

	// uniforms
	if (api_type == API_OPENGL)
		out.Write("layout(std140%s) uniform VSBlock {\n", g_ActiveConfig.backend_info.bSupportsBindingLayout ? ", binding = 2" : "");
	else
		out.Write("cbuffer VSBlock {\n");
	out.Write(
		"\tfloat4 " I_POSNORMALMATRIX"[6];\n"
		"\tfloat4 " I_PROJECTION"[4];\n"
		"\tint4 " I_MATERIALS"[4];\n"
		"\tLight " I_LIGHTS"[8];\n"
		"\tfloat4 " I_TEXMATRICES"[24];\n"
		"\tfloat4 " I_TRANSFORMMATRICES"[64];\n"
		"\tfloat4 " I_NORMALMATRICES"[32];\n"
		"\tfloat4 " I_POSTTRANSFORMMATRICES"[64];\n"
		"\tfloat4 " I_DEPTHPARAMS";\n"
		"};\n");

	GenerateVSOutputStruct(out, api_type);

	uid_data->numTexGens = xfmem.numTexGen.numTexGens;
	uid_data->components = components;
	uid_data->pixel_lighting = g_ActiveConfig.bEnablePixelLighting;

	if (api_type == API_OPENGL)
	{
		out.Write("in float4 rawpos; // ATTR%d,\n", SHADER_POSITION_ATTRIB);
		if (components & VB_HAS_POSMTXIDX)
			out.Write("in int posmtx; // ATTR%d,\n", SHADER_POSMTX_ATTRIB);
		if (components & VB_HAS_NRM0)
			out.Write("in float3 rawnorm0; // ATTR%d,\n", SHADER_NORM0_ATTRIB);
		if (components & VB_HAS_NRM1)
			out.Write("in float3 rawnorm1; // ATTR%d,\n", SHADER_NORM1_ATTRIB);
		if (components & VB_HAS_NRM2)
			out.Write("in float3 rawnorm2; // ATTR%d,\n", SHADER_NORM2_ATTRIB);

		if (components & VB_HAS_COL0)
			out.Write("in float4 color0; // ATTR%d,\n", SHADER_COLOR0_ATTRIB);
		if (components & VB_HAS_COL1)
			out.Write("in float4 color1; // ATTR%d,\n", SHADER_COLOR1_ATTRIB);

		for (int i = 0; i < 8; ++i)
		{
			u32 hastexmtx = (components & (VB_HAS_TEXMTXIDX0<<i));
			if ((components & (VB_HAS_UV0<<i)) || hastexmtx)
				out.Write("in float%d tex%d; // ATTR%d,\n", hastexmtx ? 3 : 2, i, SHADER_TEXTURE0_ATTRIB + i);
		}

		// Let's set up attributes
		for (size_t i = 0; i < 8; ++i)
		{
			if (i < xfmem.numTexGen.numTexGens)
			{
				out.Write("centroid out  float3 uv%d;\n", i);
			}
		}
		out.Write("centroid out   float4 clipPos;\n");
		if (g_ActiveConfig.bEnablePixelLighting)
			out.Write("centroid out   float4 Normal;\n");

		out.Write("centroid out   float4 colors_02;\n");
		out.Write("centroid out   float4 colors_12;\n");

		out.Write("void main()\n{\n");
	}
	else // D3D
	{
		out.Write("VS_OUTPUT main(\n");

		// inputs
		if (components & VB_HAS_NRM0)
			out.Write("  float3 rawnorm0 : NORMAL0,\n");
		if (components & VB_HAS_NRM1)
			out.Write("  float3 rawnorm1 : NORMAL1,\n");
		if (components & VB_HAS_NRM2)
			out.Write("  float3 rawnorm2 : NORMAL2,\n");
		if (components & VB_HAS_COL0)
			out.Write("  float4 color0 : COLOR0,\n");
		if (components & VB_HAS_COL1)
			out.Write("  float4 color1 : COLOR1,\n");
		for (int i = 0; i < 8; ++i)
		{
			u32 hastexmtx = (components & (VB_HAS_TEXMTXIDX0<<i));
			if ((components & (VB_HAS_UV0<<i)) || hastexmtx)
				out.Write("  float%d tex%d : TEXCOORD%d,\n", hastexmtx ? 3 : 2, i, i);
		}
		if (components & VB_HAS_POSMTXIDX)
			out.Write("  int posmtx : BLENDINDICES,\n");
		out.Write("  float4 rawpos : POSITION) {\n");
	}
	out.Write("VS_OUTPUT o;\n");

	// transforms
	if (components & VB_HAS_POSMTXIDX)
	{
		if (is_writing_shadercode && (DriverDetails::HasBug(DriverDetails::BUG_NODYNUBOACCESS) && !DriverDetails::HasBug(DriverDetails::BUG_ANNIHILATEDUBOS)) )
		{
			// This'll cause issues, but  it can't be helped
			out.Write("float4 pos = float4(dot(" I_TRANSFORMMATRICES"[0], rawpos), dot(" I_TRANSFORMMATRICES"[1], rawpos), dot(" I_TRANSFORMMATRICES"[2], rawpos), 1);\n");
			if (components & VB_HAS_NRMALL)
				out.Write("float3 N0 = " I_NORMALMATRICES"[0].xyz, N1 = " I_NORMALMATRICES"[1].xyz, N2 = " I_NORMALMATRICES"[2].xyz;\n");
		}
		else
		{
			out.Write("float4 pos = float4(dot(" I_TRANSFORMMATRICES"[posmtx], rawpos), dot(" I_TRANSFORMMATRICES"[posmtx+1], rawpos), dot(" I_TRANSFORMMATRICES"[posmtx+2], rawpos), 1);\n");

			if (components & VB_HAS_NRMALL)
			{
				out.Write("int normidx = posmtx >= 32 ? (posmtx-32) : posmtx;\n");
				out.Write("float3 N0 = " I_NORMALMATRICES"[normidx].xyz, N1 = " I_NORMALMATRICES"[normidx+1].xyz, N2 = " I_NORMALMATRICES"[normidx+2].xyz;\n");
			}
		}

		if (components & VB_HAS_NRM0)
			out.Write("float3 _norm0 = normalize(float3(dot(N0, rawnorm0), dot(N1, rawnorm0), dot(N2, rawnorm0)));\n");
		if (components & VB_HAS_NRM1)
			out.Write("float3 _norm1 = float3(dot(N0, rawnorm1), dot(N1, rawnorm1), dot(N2, rawnorm1));\n");
		if (components & VB_HAS_NRM2)
			out.Write("float3 _norm2 = float3(dot(N0, rawnorm2), dot(N1, rawnorm2), dot(N2, rawnorm2));\n");
	}
	else
	{
		out.Write("float4 pos = float4(dot(" I_POSNORMALMATRIX"[0], rawpos), dot(" I_POSNORMALMATRIX"[1], rawpos), dot(" I_POSNORMALMATRIX"[2], rawpos), 1.0);\n");
		if (components & VB_HAS_NRM0)
			out.Write("float3 _norm0 = normalize(float3(dot(" I_POSNORMALMATRIX"[3].xyz, rawnorm0), dot(" I_POSNORMALMATRIX"[4].xyz, rawnorm0), dot(" I_POSNORMALMATRIX"[5].xyz, rawnorm0)));\n");
		if (components & VB_HAS_NRM1)
			out.Write("float3 _norm1 = float3(dot(" I_POSNORMALMATRIX"[3].xyz, rawnorm1), dot(" I_POSNORMALMATRIX"[4].xyz, rawnorm1), dot(" I_POSNORMALMATRIX"[5].xyz, rawnorm1));\n");
		if (components & VB_HAS_NRM2)
			out.Write("float3 _norm2 = float3(dot(" I_POSNORMALMATRIX"[3].xyz, rawnorm2), dot(" I_POSNORMALMATRIX"[4].xyz, rawnorm2), dot(" I_POSNORMALMATRIX"[5].xyz, rawnorm2));\n");
	}

	if (!(components & VB_HAS_NRM0))
		out.Write("float3 _norm0 = float3(0.0, 0.0, 0.0);\n");


	out.Write("o.pos = float4(dot(" I_PROJECTION"[0], pos), dot(" I_PROJECTION"[1], pos), dot(" I_PROJECTION"[2], pos), dot(" I_PROJECTION"[3], pos));\n");

	out.Write("int4 lacc;\n"
			"float3 ldir, h;\n"
			"float dist, dist2, attn;\n");

	uid_data->numColorChans = xfmem.numChan.numColorChans;
	if (xfmem.numChan.numColorChans == 0)
	{
		if (components & VB_HAS_COL0)
			out.Write("o.colors_0 = color0;\n");
		else
			out.Write("o.colors_0 = float4(1.0, 1.0, 1.0, 1.0);\n");
	}

	GenerateLightingShader<T>(out, uid_data->lighting, components, "color", "o.colors_");

	if (xfmem.numChan.numColorChans < 2)
	{
		if (components & VB_HAS_COL1)
			out.Write("o.colors_1 = color1;\n");
		else
			out.Write("o.colors_1 = o.colors_0;\n");
	}
	// special case if only pos and tex coord 0 and tex coord input is AB11
	// donko - this has caused problems in some games. removed for now.
	bool texGenSpecialCase = false;
	/*bool texGenSpecialCase =
		((g_main_cp_state.vtx_desc.Hex & 0x60600L) == g_main_cp_state.vtx_desc.Hex) && // only pos and tex coord 0
		(g_main_cp_state.vtx_desc.Tex0Coord != NOT_PRESENT) &&
		(xfmem.texcoords[0].texmtxinfo.inputform == XF_TEXINPUT_AB11);
		*/

	// transform texcoords
	out.Write("float4 coord = float4(0.0, 0.0, 1.0, 1.0);\n");
	for (unsigned int i = 0; i < xfmem.numTexGen.numTexGens; ++i)
	{
		TexMtxInfo& texinfo = xfmem.texMtxInfo[i];

		out.Write("{\n");
		out.Write("coord = float4(0.0, 0.0, 1.0, 1.0);\n");
		uid_data->texMtxInfo[i].sourcerow = xfmem.texMtxInfo[i].sourcerow;
		switch (texinfo.sourcerow)
		{
		case XF_SRCGEOM_INROW:
			_assert_( texinfo.inputform == XF_TEXINPUT_ABC1 );
			out.Write("coord = rawpos;\n"); // pos.w is 1
			break;
		case XF_SRCNORMAL_INROW:
			if (components & VB_HAS_NRM0)
			{
				_assert_( texinfo.inputform == XF_TEXINPUT_ABC1 );
				out.Write("coord = float4(rawnorm0.xyz, 1.0);\n");
			}
			break;
		case XF_SRCCOLORS_INROW:
			_assert_( texinfo.texgentype == XF_TEXGEN_COLOR_STRGBC0 || texinfo.texgentype == XF_TEXGEN_COLOR_STRGBC1 );
			break;
		case XF_SRCBINORMAL_T_INROW:
			if (components & VB_HAS_NRM1)
			{
				_assert_( texinfo.inputform == XF_TEXINPUT_ABC1 );
				out.Write("coord = float4(rawnorm1.xyz, 1.0);\n");
			}
			break;
		case XF_SRCBINORMAL_B_INROW:
			if (components & VB_HAS_NRM2)
			{
				_assert_( texinfo.inputform == XF_TEXINPUT_ABC1 );
				out.Write("coord = float4(rawnorm2.xyz, 1.0);\n");
			}
			break;
		default:
			_assert_(texinfo.sourcerow <= XF_SRCTEX7_INROW);
			if (components & (VB_HAS_UV0<<(texinfo.sourcerow - XF_SRCTEX0_INROW)) )
				out.Write("coord = float4(tex%d.x, tex%d.y, 1.0, 1.0);\n", texinfo.sourcerow - XF_SRCTEX0_INROW, texinfo.sourcerow - XF_SRCTEX0_INROW);
			break;
		}

		// first transformation
		uid_data->texMtxInfo[i].texgentype = xfmem.texMtxInfo[i].texgentype;
		switch (texinfo.texgentype)
		{
			case XF_TEXGEN_EMBOSS_MAP: // calculate tex coords into bump map

				if (components & (VB_HAS_NRM1|VB_HAS_NRM2))
				{
					// transform the light dir into tangent space
					uid_data->texMtxInfo[i].embosslightshift = xfmem.texMtxInfo[i].embosslightshift;
					uid_data->texMtxInfo[i].embosssourceshift = xfmem.texMtxInfo[i].embosssourceshift;
					out.Write("ldir = normalize(" LIGHT_POS".xyz - pos.xyz);\n", LIGHT_POS_PARAMS(texinfo.embosslightshift));
					out.Write("o.tex%d.xyz = o.tex%d.xyz + float3(dot(ldir, _norm1), dot(ldir, _norm2), 0.0);\n", i, texinfo.embosssourceshift);
				}
				else
				{
					_assert_(0); // should have normals
					uid_data->texMtxInfo[i].embosssourceshift = xfmem.texMtxInfo[i].embosssourceshift;
					out.Write("o.tex%d.xyz = o.tex%d.xyz;\n", i, texinfo.embosssourceshift);
				}

				break;
			case XF_TEXGEN_COLOR_STRGBC0:
				_assert_(texinfo.sourcerow == XF_SRCCOLORS_INROW);
				out.Write("o.tex%d.xyz = float3(o.colors_0.x, o.colors_0.y, 1);\n", i);
				break;
			case XF_TEXGEN_COLOR_STRGBC1:
				_assert_(texinfo.sourcerow == XF_SRCCOLORS_INROW);
				out.Write("o.tex%d.xyz = float3(o.colors_1.x, o.colors_1.y, 1);\n", i);
				break;
			case XF_TEXGEN_REGULAR:
			default:
				uid_data->texMtxInfo_n_projection |= xfmem.texMtxInfo[i].projection << i;
				if (components & (VB_HAS_TEXMTXIDX0<<i))
				{
					out.Write("int tmp = int(tex%d.z);\n", i);
					if (texinfo.projection == XF_TEXPROJ_STQ)
						out.Write("o.tex%d.xyz = float3(dot(coord, " I_TRANSFORMMATRICES"[tmp]), dot(coord, " I_TRANSFORMMATRICES"[tmp+1]), dot(coord, " I_TRANSFORMMATRICES"[tmp+2]));\n", i);
					else
						out.Write("o.tex%d.xyz = float3(dot(coord, " I_TRANSFORMMATRICES"[tmp]), dot(coord, " I_TRANSFORMMATRICES"[tmp+1]), 1);\n", i);
				}
				else
				{
					if (texinfo.projection == XF_TEXPROJ_STQ)
						out.Write("o.tex%d.xyz = float3(dot(coord, " I_TEXMATRICES"[%d]), dot(coord, " I_TEXMATRICES"[%d]), dot(coord, " I_TEXMATRICES"[%d]));\n", i, 3*i, 3*i+1, 3*i+2);
					else
						out.Write("o.tex%d.xyz = float3(dot(coord, " I_TEXMATRICES"[%d]), dot(coord, " I_TEXMATRICES"[%d]), 1);\n", i, 3*i, 3*i+1);
				}
				break;
		}

		uid_data->dualTexTrans_enabled = xfmem.dualTexTrans.enabled;
		// CHECKME: does this only work for regular tex gen types?
		if (xfmem.dualTexTrans.enabled && texinfo.texgentype == XF_TEXGEN_REGULAR)
		{
			const PostMtxInfo& postInfo = xfmem.postMtxInfo[i];

			uid_data->postMtxInfo[i].index = xfmem.postMtxInfo[i].index;
			int postidx = postInfo.index;
			out.Write("float4 P0 = " I_POSTTRANSFORMMATRICES"[%d];\n"
				"float4 P1 = " I_POSTTRANSFORMMATRICES"[%d];\n"
				"float4 P2 = " I_POSTTRANSFORMMATRICES"[%d];\n",
				postidx&0x3f, (postidx+1)&0x3f, (postidx+2)&0x3f);

			if (texGenSpecialCase)
			{
				// no normalization
				// q of input is 1
				// q of output is unknown

				// multiply by postmatrix
				out.Write("o.tex%d.xyz = float3(dot(P0.xy, o.tex%d.xy) + P0.z + P0.w, dot(P1.xy, o.tex%d.xy) + P1.z + P1.w, 0.0);\n", i, i, i);
			}
			else
			{
				uid_data->postMtxInfo[i].normalize = xfmem.postMtxInfo[i].normalize;
				if (postInfo.normalize)
					out.Write("o.tex%d.xyz = normalize(o.tex%d.xyz);\n", i, i);

				// multiply by postmatrix
				out.Write("o.tex%d.xyz = float3(dot(P0.xyz, o.tex%d.xyz) + P0.w, dot(P1.xyz, o.tex%d.xyz) + P1.w, dot(P2.xyz, o.tex%d.xyz) + P2.w);\n", i, i, i, i);
			}
		}

		out.Write("}\n");
	}

	// clipPos/w needs to be done in pixel shader, not here
	out.Write("o.clipPos = float4(pos.x,pos.y,o.pos.z,o.pos.w);\n");

	if (g_ActiveConfig.bEnablePixelLighting)
	{
		out.Write("o.Normal = float4(_norm0.x,_norm0.y,_norm0.z,pos.z);\n");

		if (components & VB_HAS_COL0)
			out.Write("o.colors_0 = color0;\n");

		if (components & VB_HAS_COL1)
			out.Write("o.colors_1 = color1;\n");
	}

	//write the true depth value, if the game uses depth textures pixel shaders will override with the correct values
	//if not early z culling will improve speed
	if (api_type == API_D3D)
	{
		out.Write("o.pos.z = " I_DEPTHPARAMS".x * o.pos.w + o.pos.z * " I_DEPTHPARAMS".y;\n");
	}
	else // OGL
	{
		// this results in a scale from -1..0 to -1..1 after perspective
		// divide
		out.Write("o.pos.z = o.pos.w + o.pos.z * 2.0;\n");

		// the next steps of the OGL pipeline are:
		// (x_c,y_c,z_c,w_c) = o.pos  //switch to OGL spec terminology
		// clipping to -w_c <= (x_c,y_c,z_c) <= w_c
		// (x_d,y_d,z_d) = (x_c,y_c,z_c)/w_c//perspective divide
		// z_w = (f-n)/2*z_d + (n+f)/2
		// z_w now contains the value to go to the 0..1 depth buffer

		//trying to get the correct semantic while not using glDepthRange
		//seems to get rather complicated
	}

	// The console GPU places the pixel center at 7/12 in screen space unless
	// antialiasing is enabled, while D3D and OpenGL place it at 0.5. This results
	// in some primitives being placed one pixel too far to the bottom-right,
	// which in turn can be critical if it happens for clear quads.
	// Hence, we compensate for this pixel center difference so that primitives
	// get rasterized correctly.
	out.Write("o.pos.xy = o.pos.xy - " I_DEPTHPARAMS".zw;\n");

	if (api_type == API_OPENGL)
	{
		// Bit ugly here
		// TODO: Make pretty
		// Will look better when we bind uniforms in GLSL 1.3
		// clipPos/w needs to be done in pixel shader, not here

		for (unsigned int i = 0; i < xfmem.numTexGen.numTexGens; ++i)
			out.Write(" uv%d.xyz =  o.tex%d;\n", i, i);
		out.Write("  clipPos = o.clipPos;\n");

		if (g_ActiveConfig.bEnablePixelLighting)
			out.Write("  Normal = o.Normal;\n");

		out.Write("colors_02 = o.colors_0;\n");
		out.Write("colors_12 = o.colors_1;\n");
		out.Write("gl_Position = o.pos;\n");
		out.Write("}\n");
	}
	else // D3D
	{
		out.Write("return o;\n}\n");
	}

	if (is_writing_shadercode)
	{
		if (text[sizeof(text) - 1] != 0x7C)
			PanicAlert("VertexShader generator - buffer too small, canary has been eaten!");

#ifndef ANDROID
		uselocale(old_locale); // restore locale
		freelocale(locale);
#endif
	}
}
コード例 #9
0
void *RPCThread::Entry() {
    int retval = 0;
    CRPCFinishedEvent RPC_done_event( wxEVT_RPC_FINISHED );
    ASYNC_RPC_REQUEST *current_request;
    double startTime = 0;
    wxMutexError mutexErr = wxMUTEX_NO_ERROR;
    wxCondError condErr = wxCOND_NO_ERROR;

#ifndef NO_PER_THREAD_LOCALE
#ifdef __WXMSW__
    // On Windows, set all locales for this thread on a per-thread basis
    _configthreadlocale(_ENABLE_PER_THREAD_LOCALE);
    setlocale(LC_ALL, "C");
#else
    // We initialize RPC_Thread_Locale to fix a compiler warning
    locale_t RPC_Thread_Locale = LC_GLOBAL_LOCALE;
#if defined(__APPLE__) && (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_4)
    if (uselocale)    // uselocale() is not available in Mac OS 10.3.9
#endif
    {
        // On Mac / Unix / Linux, set "C" locale for this thread only
        RPC_Thread_Locale = newlocale(LC_ALL_MASK, "C", NULL);
        uselocale(RPC_Thread_Locale);
    }
#endif      // ifndef __WXMSW__
#endif      // ifndef NO_PER_THREAD_LOCALE
   
    m_pRPC_Thread_Mutex->Lock();
    m_pDoc->m_bRPCThreadIsReady = true;
    while(true) {
        // Wait for main thread to wake us
        // This does the following:
        // (1) Unlocks the Mutex and puts the RPC thread to sleep as an atomic operation.
        // (2) On Signal from main thread: locks Mutex again and wakes the RPC thread.
        condErr = m_pRPC_Thread_Condition->Wait();
        wxASSERT(condErr == wxCOND_NO_ERROR);
        
        if (m_pDoc->m_bShutDownRPCThread) {
#if !defined(NO_PER_THREAD_LOCALE) && !defined(__WXMSW__)
#if defined(__APPLE__) && (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_4)
        if (uselocale)    // uselocale() is not available in Mac OS 10.3.9
#endif
        {
            uselocale(LC_GLOBAL_LOCALE);
            freelocale(RPC_Thread_Locale);
        }
#endif
            m_pRPC_Thread_Mutex->Unlock();  // Just for safety - not really needed
            // Tell CMainDocument that thread has gracefully ended 
            // We do this here because OnExit() is not called on Windows
            m_pDoc->m_RPCThread = NULL;
            return 0;
        }
        
        current_request = m_pDoc->GetCurrentRPCRequest();

        if (!current_request->isActive)  continue;       // Should never happen
        
        if (current_request->RPCExecutionTime) {
            startTime = dtime();
        }
        retval = ProcessRPCRequest();
        if (current_request->RPCExecutionTime) {
            *(current_request->RPCExecutionTime) = dtime() - startTime;
        }
        
        current_request->retval = retval;

        mutexErr = m_pRPC_Request_Mutex->Lock();
        wxASSERT(mutexErr == wxMUTEX_NO_ERROR);

        current_request->isActive = false;
        wxPostEvent( wxTheApp, RPC_done_event );

        // Signal() is ignored / discarded unless the main thread is 
        // currently blocked by m_pRPC_Request_Condition->Wait[Timeout]()
        m_pRPC_Request_Condition->Signal();
        
        mutexErr = m_pRPC_Request_Mutex->Unlock();
        wxASSERT(mutexErr == wxMUTEX_NO_ERROR);
    }

    return NULL;
}
コード例 #10
0
ファイル: xlocale.cpp プロジェクト: chromylei/third_party
void wxXLocale::Free()
{
    if ( m_locale )
        freelocale(m_locale);
}
コード例 #11
0
ファイル: posix_backend.cpp プロジェクト: 0xDEC0DE8/mcsema
 static void free_locale_by_ptr(locale_t *lc)
 {
     freelocale(*lc);
     delete lc;
 }
コード例 #12
0
void _Locale_messages_destroy( struct _Locale_messages* __loc )
{ freelocale((locale_t)__loc); }
コード例 #13
0
ファイル: tst-C-locale.c プロジェクト: AubrCool/glibc
static int
run_test (const char *locname)
{
  struct lconv *lc;
  const char *str;
  const wchar_t *wstr;
  int result = 0;
  locale_t loc;

  /* ISO C stuff.  */
  lc = localeconv ();
  if (lc == NULL)
    {
      printf ("localeconv failed for locale %s\n", locname);
      result = 1;
    }
  else
    {
#define STRTEST(name, exp) \
      do								      \
	if (strcmp (lc->name, exp) != 0)				      \
	  {								      \
	    printf (#name " in locale %s wrong (is \"%s\", should be \"%s\")\n",\
		    locname, lc->name, exp);				      \
	    result = 1;							      \
	  }								      \
      while (0)
      STRTEST (decimal_point, ".");
      STRTEST (thousands_sep, "");
      STRTEST (grouping, "");
      STRTEST (mon_decimal_point, "");
      STRTEST (mon_thousands_sep, "");
      STRTEST (mon_grouping, "");
      STRTEST (positive_sign, "");
      STRTEST (negative_sign, "");
      STRTEST (currency_symbol, "");
      STRTEST (int_curr_symbol, "");

#define CHARTEST(name, exp) \
      do								      \
	if (lc->name != exp)						      \
	  {								      \
	    printf (#name " in locale %s wrong (is %d, should be %d)\n",      \
		    locname, lc->name, CHAR_MAX);			      \
	    result = 1;							      \
	  }								      \
      while (0)
      CHARTEST (frac_digits, CHAR_MAX);
      CHARTEST (p_cs_precedes, CHAR_MAX);
      CHARTEST (n_cs_precedes, CHAR_MAX);
      CHARTEST (p_sep_by_space, CHAR_MAX);
      CHARTEST (n_sep_by_space, CHAR_MAX);
      CHARTEST (p_sign_posn, CHAR_MAX);
      CHARTEST (n_sign_posn, CHAR_MAX);
      CHARTEST (int_frac_digits, CHAR_MAX);
      CHARTEST (int_p_cs_precedes, CHAR_MAX);
      CHARTEST (int_n_cs_precedes, CHAR_MAX);
      CHARTEST (int_p_sep_by_space, CHAR_MAX);
      CHARTEST (int_n_sep_by_space, CHAR_MAX);
      CHARTEST (int_p_sign_posn, CHAR_MAX);
      CHARTEST (int_n_sign_posn, CHAR_MAX);
    }

#undef STRTEST
#define STRTEST(name, exp) \
  str = nl_langinfo (name);						      \
  if (strcmp (str, exp) != 0)						      \
    {									      \
      printf ("nl_langinfo(" #name ") in locale %s wrong "		      \
	      "(is \"%s\", should be \"%s\")\n", locname, str, exp);	      \
      result = 1;							      \
    }
#define WSTRTEST(name, exp) \
  wstr = (wchar_t *) nl_langinfo (name);				      \
  if (wcscmp (wstr, exp) != 0)						      \
    {									      \
      printf ("nl_langinfo(" #name ") in locale %s wrong "		      \
	      "(is \"%S\", should be \"%S\")\n", locname, wstr, exp);	      \
      result = 1;							      \
    }

  /* Unix stuff.  */
  STRTEST (ABDAY_1, "Sun");
  STRTEST (ABDAY_2, "Mon");
  STRTEST (ABDAY_3, "Tue");
  STRTEST (ABDAY_4, "Wed");
  STRTEST (ABDAY_5, "Thu");
  STRTEST (ABDAY_6, "Fri");
  STRTEST (ABDAY_7, "Sat");
  STRTEST (DAY_1, "Sunday");
  STRTEST (DAY_2, "Monday");
  STRTEST (DAY_3, "Tuesday");
  STRTEST (DAY_4, "Wednesday");
  STRTEST (DAY_5, "Thursday");
  STRTEST (DAY_6, "Friday");
  STRTEST (DAY_7, "Saturday");
  STRTEST (ABMON_1, "Jan");
  STRTEST (ABMON_2, "Feb");
  STRTEST (ABMON_3, "Mar");
  STRTEST (ABMON_4, "Apr");
  STRTEST (ABMON_5, "May");
  STRTEST (ABMON_6, "Jun");
  STRTEST (ABMON_7, "Jul");
  STRTEST (ABMON_8, "Aug");
  STRTEST (ABMON_9, "Sep");
  STRTEST (ABMON_10, "Oct");
  STRTEST (ABMON_11, "Nov");
  STRTEST (ABMON_12, "Dec");
  STRTEST (MON_1, "January");
  STRTEST (MON_2, "February");
  STRTEST (MON_3, "March");
  STRTEST (MON_4, "April");
  STRTEST (MON_5, "May");
  STRTEST (MON_6, "June");
  STRTEST (MON_7, "July");
  STRTEST (MON_8, "August");
  STRTEST (MON_9, "September");
  STRTEST (MON_10, "October");
  STRTEST (MON_11, "November");
  STRTEST (MON_12, "December");
  STRTEST (AM_STR, "AM");
  STRTEST (PM_STR, "PM");
  STRTEST (D_T_FMT, "%a %b %e %H:%M:%S %Y");
  STRTEST (D_FMT, "%m/%d/%y");
  STRTEST (T_FMT, "%H:%M:%S");
  STRTEST (T_FMT_AMPM, "%I:%M:%S %p");
  STRTEST (ERA, "");
  STRTEST (ERA_D_FMT, "");
  STRTEST (ERA_T_FMT, "");
  STRTEST (ERA_D_T_FMT, "");
  STRTEST (ALT_DIGITS, "");

  STRTEST (RADIXCHAR, ".");
  STRTEST (THOUSEP, "");

  STRTEST (YESEXPR, "^[yY]");
  STRTEST (NOEXPR, "^[nN]");

  /* Extensions.  */
  WSTRTEST (_NL_WABDAY_1, L"Sun");
  WSTRTEST (_NL_WABDAY_2, L"Mon");
  WSTRTEST (_NL_WABDAY_3, L"Tue");
  WSTRTEST (_NL_WABDAY_4, L"Wed");
  WSTRTEST (_NL_WABDAY_5, L"Thu");
  WSTRTEST (_NL_WABDAY_6, L"Fri");
  WSTRTEST (_NL_WABDAY_7, L"Sat");
  WSTRTEST (_NL_WDAY_1, L"Sunday");
  WSTRTEST (_NL_WDAY_2, L"Monday");
  WSTRTEST (_NL_WDAY_3, L"Tuesday");
  WSTRTEST (_NL_WDAY_4, L"Wednesday");
  WSTRTEST (_NL_WDAY_5, L"Thursday");
  WSTRTEST (_NL_WDAY_6, L"Friday");
  WSTRTEST (_NL_WDAY_7, L"Saturday");
  WSTRTEST (_NL_WABMON_1, L"Jan");
  WSTRTEST (_NL_WABMON_2, L"Feb");
  WSTRTEST (_NL_WABMON_3, L"Mar");
  WSTRTEST (_NL_WABMON_4, L"Apr");
  WSTRTEST (_NL_WABMON_5, L"May");
  WSTRTEST (_NL_WABMON_6, L"Jun");
  WSTRTEST (_NL_WABMON_7, L"Jul");
  WSTRTEST (_NL_WABMON_8, L"Aug");
  WSTRTEST (_NL_WABMON_9, L"Sep");
  WSTRTEST (_NL_WABMON_10, L"Oct");
  WSTRTEST (_NL_WABMON_11, L"Nov");
  WSTRTEST (_NL_WABMON_12, L"Dec");
  WSTRTEST (_NL_WMON_1, L"January");
  WSTRTEST (_NL_WMON_2, L"February");
  WSTRTEST (_NL_WMON_3, L"March");
  WSTRTEST (_NL_WMON_4, L"April");
  WSTRTEST (_NL_WMON_5, L"May");
  WSTRTEST (_NL_WMON_6, L"June");
  WSTRTEST (_NL_WMON_7, L"July");
  WSTRTEST (_NL_WMON_8, L"August");
  WSTRTEST (_NL_WMON_9, L"September");
  WSTRTEST (_NL_WMON_10, L"October");
  WSTRTEST (_NL_WMON_11, L"November");
  WSTRTEST (_NL_WMON_12, L"December");
  WSTRTEST (_NL_WAM_STR, L"AM");
  WSTRTEST (_NL_WPM_STR, L"PM");
  WSTRTEST (_NL_WD_T_FMT, L"%a %b %e %H:%M:%S %Y");
  WSTRTEST (_NL_WD_FMT, L"%m/%d/%y");
  WSTRTEST (_NL_WT_FMT, L"%H:%M:%S");
  WSTRTEST (_NL_WT_FMT_AMPM, L"%I:%M:%S %p");
  WSTRTEST (_NL_WERA_D_FMT, L"");
  WSTRTEST (_NL_WERA_T_FMT, L"");
  WSTRTEST (_NL_WERA_D_T_FMT, L"");
  WSTRTEST (_NL_WALT_DIGITS, L"");

  STRTEST (_DATE_FMT, "%a %b %e %H:%M:%S %Z %Y");
  WSTRTEST (_NL_W_DATE_FMT, L"%a %b %e %H:%M:%S %Z %Y");

  STRTEST (INT_CURR_SYMBOL, "");
  STRTEST (CURRENCY_SYMBOL, "");
  STRTEST (MON_DECIMAL_POINT, "");
  STRTEST (MON_THOUSANDS_SEP, "");
  STRTEST (MON_GROUPING, "");
  STRTEST (POSITIVE_SIGN, "");
  STRTEST (NEGATIVE_SIGN, "");
  STRTEST (GROUPING, "");

  STRTEST (YESSTR, "");
  STRTEST (NOSTR, "");

  /* Test the new locale mechanisms.  */
  loc = newlocale (LC_ALL_MASK, locname, NULL);
  if (loc == NULL)
    {
      printf ("cannot create locale object for locale %s\n", locname);
      result = 1;
    }
  else
    {
      int c;

#undef STRTEST
#define STRTEST(name, exp) \
      str = nl_langinfo_l (name, loc);				      \
      if (strcmp (str, exp) != 0)					      \
	{								      \
	  printf ("nl_langinfo_l(" #name ") in locale %s wrong "	      \
		  "(is \"%s\", should be \"%s\")\n", locname, str, exp);      \
	  result = 1;							      \
	}
#undef WSTRTEST
#define WSTRTEST(name, exp) \
      wstr = (wchar_t *) nl_langinfo_l (name, loc);			      \
      if (wcscmp (wstr, exp) != 0)					      \
	{								      \
	  printf ("nl_langinfo_l(" #name ") in locale %s wrong "	      \
		  "(is \"%S\", should be \"%S\")\n", locname, wstr, exp);     \
	  result = 1;							      \
	}

      /* Unix stuff.  */
      STRTEST (ABDAY_1, "Sun");
      STRTEST (ABDAY_2, "Mon");
      STRTEST (ABDAY_3, "Tue");
      STRTEST (ABDAY_4, "Wed");
      STRTEST (ABDAY_5, "Thu");
      STRTEST (ABDAY_6, "Fri");
      STRTEST (ABDAY_7, "Sat");
      STRTEST (DAY_1, "Sunday");
      STRTEST (DAY_2, "Monday");
      STRTEST (DAY_3, "Tuesday");
      STRTEST (DAY_4, "Wednesday");
      STRTEST (DAY_5, "Thursday");
      STRTEST (DAY_6, "Friday");
      STRTEST (DAY_7, "Saturday");
      STRTEST (ABMON_1, "Jan");
      STRTEST (ABMON_2, "Feb");
      STRTEST (ABMON_3, "Mar");
      STRTEST (ABMON_4, "Apr");
      STRTEST (ABMON_5, "May");
      STRTEST (ABMON_6, "Jun");
      STRTEST (ABMON_7, "Jul");
      STRTEST (ABMON_8, "Aug");
      STRTEST (ABMON_9, "Sep");
      STRTEST (ABMON_10, "Oct");
      STRTEST (ABMON_11, "Nov");
      STRTEST (ABMON_12, "Dec");
      STRTEST (MON_1, "January");
      STRTEST (MON_2, "February");
      STRTEST (MON_3, "March");
      STRTEST (MON_4, "April");
      STRTEST (MON_5, "May");
      STRTEST (MON_6, "June");
      STRTEST (MON_7, "July");
      STRTEST (MON_8, "August");
      STRTEST (MON_9, "September");
      STRTEST (MON_10, "October");
      STRTEST (MON_11, "November");
      STRTEST (MON_12, "December");
      STRTEST (AM_STR, "AM");
      STRTEST (PM_STR, "PM");
      STRTEST (D_T_FMT, "%a %b %e %H:%M:%S %Y");
      STRTEST (D_FMT, "%m/%d/%y");
      STRTEST (T_FMT, "%H:%M:%S");
      STRTEST (T_FMT_AMPM, "%I:%M:%S %p");
      STRTEST (ERA, "");
      STRTEST (ERA_D_FMT, "");
      STRTEST (ERA_T_FMT, "");
      STRTEST (ERA_D_T_FMT, "");
      STRTEST (ALT_DIGITS, "");

      STRTEST (RADIXCHAR, ".");
      STRTEST (THOUSEP, "");

      STRTEST (YESEXPR, "^[yY]");
      STRTEST (NOEXPR, "^[nN]");

      /* Extensions.  */
      WSTRTEST (_NL_WABDAY_1, L"Sun");
      WSTRTEST (_NL_WABDAY_2, L"Mon");
      WSTRTEST (_NL_WABDAY_3, L"Tue");
      WSTRTEST (_NL_WABDAY_4, L"Wed");
      WSTRTEST (_NL_WABDAY_5, L"Thu");
      WSTRTEST (_NL_WABDAY_6, L"Fri");
      WSTRTEST (_NL_WABDAY_7, L"Sat");
      WSTRTEST (_NL_WDAY_1, L"Sunday");
      WSTRTEST (_NL_WDAY_2, L"Monday");
      WSTRTEST (_NL_WDAY_3, L"Tuesday");
      WSTRTEST (_NL_WDAY_4, L"Wednesday");
      WSTRTEST (_NL_WDAY_5, L"Thursday");
      WSTRTEST (_NL_WDAY_6, L"Friday");
      WSTRTEST (_NL_WDAY_7, L"Saturday");
      WSTRTEST (_NL_WABMON_1, L"Jan");
      WSTRTEST (_NL_WABMON_2, L"Feb");
      WSTRTEST (_NL_WABMON_3, L"Mar");
      WSTRTEST (_NL_WABMON_4, L"Apr");
      WSTRTEST (_NL_WABMON_5, L"May");
      WSTRTEST (_NL_WABMON_6, L"Jun");
      WSTRTEST (_NL_WABMON_7, L"Jul");
      WSTRTEST (_NL_WABMON_8, L"Aug");
      WSTRTEST (_NL_WABMON_9, L"Sep");
      WSTRTEST (_NL_WABMON_10, L"Oct");
      WSTRTEST (_NL_WABMON_11, L"Nov");
      WSTRTEST (_NL_WABMON_12, L"Dec");
      WSTRTEST (_NL_WMON_1, L"January");
      WSTRTEST (_NL_WMON_2, L"February");
      WSTRTEST (_NL_WMON_3, L"March");
      WSTRTEST (_NL_WMON_4, L"April");
      WSTRTEST (_NL_WMON_5, L"May");
      WSTRTEST (_NL_WMON_6, L"June");
      WSTRTEST (_NL_WMON_7, L"July");
      WSTRTEST (_NL_WMON_8, L"August");
      WSTRTEST (_NL_WMON_9, L"September");
      WSTRTEST (_NL_WMON_10, L"October");
      WSTRTEST (_NL_WMON_11, L"November");
      WSTRTEST (_NL_WMON_12, L"December");
      WSTRTEST (_NL_WAM_STR, L"AM");
      WSTRTEST (_NL_WPM_STR, L"PM");
      WSTRTEST (_NL_WD_T_FMT, L"%a %b %e %H:%M:%S %Y");
      WSTRTEST (_NL_WD_FMT, L"%m/%d/%y");
      WSTRTEST (_NL_WT_FMT, L"%H:%M:%S");
      WSTRTEST (_NL_WT_FMT_AMPM, L"%I:%M:%S %p");
      WSTRTEST (_NL_WERA_D_FMT, L"");
      WSTRTEST (_NL_WERA_T_FMT, L"");
      WSTRTEST (_NL_WERA_D_T_FMT, L"");
      WSTRTEST (_NL_WALT_DIGITS, L"");

      STRTEST (_DATE_FMT, "%a %b %e %H:%M:%S %Z %Y");
      WSTRTEST (_NL_W_DATE_FMT, L"%a %b %e %H:%M:%S %Z %Y");

      STRTEST (INT_CURR_SYMBOL, "");
      STRTEST (CURRENCY_SYMBOL, "");
      STRTEST (MON_DECIMAL_POINT, "");
      STRTEST (MON_THOUSANDS_SEP, "");
      STRTEST (MON_GROUPING, "");
      STRTEST (POSITIVE_SIGN, "");
      STRTEST (NEGATIVE_SIGN, "");
      STRTEST (GROUPING, "");

      STRTEST (YESSTR, "");
      STRTEST (NOSTR, "");

      /* Character class tests.  */
      for (c = 0; c < 128; ++c)
	{
#define CLASSTEST(name) \
	  if (is##name (c) != is##name##_l (c, loc))			      \
	    {								      \
	      printf ("is%s('\\%o') != is%s_l('\\%o')\n",		      \
		      #name, c, #name, c);				      \
	      result = 1;						      \
	    }
	  CLASSTEST (alnum);
	  CLASSTEST (alpha);
	  CLASSTEST (blank);
	  CLASSTEST (cntrl);
	  CLASSTEST (digit);
	  CLASSTEST (lower);
	  CLASSTEST (graph);
	  CLASSTEST (print);
	  CLASSTEST (punct);
	  CLASSTEST (space);
	  CLASSTEST (upper);
	  CLASSTEST (xdigit);

	  /* Character mapping tests.  */
#define MAPTEST(name) \
	  if (to##name (c) != to##name##_l (c, loc))			      \
	    {								      \
	      printf ("to%s('\\%o') != to%s_l('\\%o'): '\\%o' vs '\\%o'\n", \
		      #name, c, #name, c,				      \
		      to##name (c), to##name##_l (c, loc));		      \
	      result = 1;						      \
	    }
	  MAPTEST (lower);
	  MAPTEST (upper);
	}

      /* Character class tests, this time for wide characters.  Note that
	 this only works because we know that the internal encoding is
	 UCS4.  */
      for (c = 0; c < 128; ++c)
	{
#undef CLASSTEST
#define CLASSTEST(name) \
	  if (isw##name (c) != isw##name##_l (c, loc))		      \
	    {								      \
	      printf ("isw%s('\\%o') != isw%s_l('\\%o')\n",		      \
		      #name, c, #name, c);				      \
	      result = 1;						      \
	    }
	  CLASSTEST (alnum);
	  CLASSTEST (alpha);
	  CLASSTEST (blank);
	  CLASSTEST (cntrl);
	  CLASSTEST (digit);
	  CLASSTEST (lower);
	  CLASSTEST (graph);
	  CLASSTEST (print);
	  CLASSTEST (punct);
	  CLASSTEST (space);
	  CLASSTEST (upper);
	  CLASSTEST (xdigit);

	  /* Character mapping tests.  Note that
	     this only works because we know that the internal encoding is
	     UCS4.  */
#undef MAPTEST
#define MAPTEST(name) \
	  if (tow##name (c) != tow##name##_l (c, loc))		      \
	    {								      \
	      printf ("tow%s('\\%o') != tow%s_l('\\%o'): '\\%o' vs '\\%o'\n",\
		      #name, c, #name, c,				      \
		      tow##name (c), tow##name##_l (c, loc));		      \
	      result = 1;						      \
	    }
	  MAPTEST (lower);
	  MAPTEST (upper);
	}

      freelocale (loc);
    }

  return result;
}
コード例 #14
0
void _Locale_monetary_destroy( struct _Locale_monetary *__loc )
{ freelocale((locale_t)__loc); }
コード例 #15
0
void _Locale_collate_destroy( struct _Locale_collate *__loc )
{ freelocale((locale_t)__loc); }
コード例 #16
0
void _Locale_time_destroy( struct _Locale_time *__loc )
{ freelocale((locale_t)__loc); }
コード例 #17
0
/**
 * Emit a log message. This function is the variable argument list equivalent
 * to vlc_Log().
 */
void vlc_vaLog (vlc_object_t *obj, int type, const char *module,
                const char *format, va_list args)
{
    if (obj != NULL && obj->i_flags & OBJECT_FLAGS_QUIET)
        return;

    /* C locale to get error messages in English in the logs */
    locale_t c = newlocale (LC_MESSAGES_MASK, "C", (locale_t)0);
    locale_t locale = uselocale (c);

#ifndef __GLIBC__
    /* Expand %m to strerror(errno) - only once */
    char buf[strlen(format) + 2001], *ptr;
    strcpy (buf, format);
    ptr = (char*)buf;
    format = (const char*) buf;

    for( ;; )
    {
        ptr = strchr( ptr, '%' );
        if( ptr == NULL )
            break;

        if( ptr[1] == 'm' )
        {
            char errbuf[2001];
            size_t errlen;

#ifndef WIN32
            strerror_r( errno, errbuf, 1001 );
#else
            int sockerr = WSAGetLastError( );
            if( sockerr )
            {
                strncpy( errbuf, net_strerror( sockerr ), 1001 );
                WSASetLastError( sockerr );
            }
            if ((sockerr == 0)
             || (strcmp ("Unknown network stack error", errbuf) == 0))
                strncpy( errbuf, strerror( errno ), 1001 );
#endif
            errbuf[1000] = 0;

            /* Escape '%' from the error string */
            for( char *percent = strchr( errbuf, '%' );
                 percent != NULL;
                 percent = strchr( percent + 2, '%' ) )
            {
                memmove( percent + 1, percent, strlen( percent ) + 1 );
            }

            errlen = strlen( errbuf );
            memmove( ptr + errlen, ptr + 2, strlen( ptr + 2 ) + 1 );
            memcpy( ptr, errbuf, errlen );
            break; /* Only once, so we don't overflow */
        }

        /* Looks for conversion specifier... */
        do
            ptr++;
        while( *ptr && ( strchr( "diouxXeEfFgGaAcspn%", *ptr ) == NULL ) );
        if( *ptr )
            ptr++; /* ...and skip it */
    }
#endif

    /* Fill message information fields */
    msg_item_t msg;

    msg.i_object_id = (uintptr_t)obj;
    msg.psz_object_type = (obj != NULL) ? obj->psz_object_type : "generic";
    msg.psz_module = module;
    msg.psz_header = NULL;

    for (vlc_object_t *o = obj; o != NULL; o = o->p_parent)
        if (o->psz_header != NULL)
        {
            msg.psz_header = o->psz_header;
            break;
        }

    /* Pass message to subscribers */
    libvlc_priv_t *priv = libvlc_priv (obj->p_libvlc);

    va_list ap;

    va_copy (ap, args);
    if (priv->b_color)
        PrintColorMsg (&priv->i_verbose, type, &msg, format, ap);
    else
        PrintMsg (&priv->i_verbose, type, &msg, format, ap);
    va_end (ap);

    vlc_rwlock_rdlock (&msg_lock);
    for (msg_subscription_t *sub = msg_head; sub != NULL; sub = sub->next)
    {
        va_copy (ap, args);
        sub->func (sub->opaque, type, &msg, format, ap);
        va_end (ap);
    }
    vlc_rwlock_unlock (&msg_lock);

    uselocale (locale);
    freelocale (c);
}
コード例 #18
0
ファイル: locale_test.cpp プロジェクト: MIPS/bionic
TEST(locale, newlocale) {
  locale_t l = newlocale(LC_ALL, "C", 0);
  ASSERT_TRUE(l != NULL);
  freelocale(l);
}
コード例 #19
0
const char *GenerateEncodingShader(u32 format,API_TYPE ApiType)
{
#ifndef ANDROID
	locale_t locale = newlocale(LC_NUMERIC_MASK, "C", NULL); // New locale for compilation
	locale_t old_locale = uselocale(locale); // Apply the locale for this thread
#endif
	text[sizeof(text) - 1] = 0x7C;  // canary

	char *p = text;

	switch (format)
	{
	case GX_TF_I4:
		WriteI4Encoder(p, ApiType);
		break;
	case GX_TF_I8:
		WriteI8Encoder(p, ApiType);
		break;
	case GX_TF_IA4:
		WriteIA4Encoder(p, ApiType);
		break;
	case GX_TF_IA8:
		WriteIA8Encoder(p, ApiType);
		break;
	case GX_TF_RGB565:
		WriteRGB565Encoder(p, ApiType);
		break;
	case GX_TF_RGB5A3:
		WriteRGB5A3Encoder(p, ApiType);
		break;
	case GX_TF_RGBA8:
		WriteRGBA8Encoder(p, ApiType);
		break;
	case GX_CTF_R4:
		WriteC4Encoder(p, "r", ApiType);
		break;
	case GX_CTF_RA4:
		WriteCC4Encoder(p, "ar", ApiType);
		break;
	case GX_CTF_RA8:
		WriteCC8Encoder(p, "ar", ApiType);
		break;
	case GX_CTF_A8:
		WriteC8Encoder(p, "a", ApiType);
		break;
	case GX_CTF_R8:
		WriteC8Encoder(p, "r", ApiType);
		break;
	case GX_CTF_G8:
		WriteC8Encoder(p, "g", ApiType);
		break;
	case GX_CTF_B8:
		WriteC8Encoder(p, "b", ApiType);
		break;
	case GX_CTF_RG8:
		WriteCC8Encoder(p, "rg", ApiType);
		break;
	case GX_CTF_GB8:
		WriteCC8Encoder(p, "gb", ApiType);
		break;
	case GX_TF_Z8:
		WriteC8Encoder(p, "b", ApiType);
		break;
	case GX_TF_Z16:
		WriteZ16Encoder(p, ApiType);
		break;
	case GX_TF_Z24X8:
		WriteZ24Encoder(p, ApiType);
		break;
	case GX_CTF_Z4:
		WriteC4Encoder(p, "b", ApiType);
		break;
	case GX_CTF_Z8M:
		WriteZ8Encoder(p, "256.0", ApiType);
		break;
	case GX_CTF_Z8L:
		WriteZ8Encoder(p, "65536.0" , ApiType);
		break;
	case GX_CTF_Z16L:
		WriteZ16LEncoder(p, ApiType);
		break;
	default:
		PanicAlert("Unknown texture copy format: 0x%x\n", format);
		break;
	}

	if (text[sizeof(text) - 1] != 0x7C)
		PanicAlert("TextureConversionShader generator - buffer too small, canary has been eaten!");

#ifndef ANDROID
	uselocale(old_locale); // restore locale
	freelocale(locale);
#endif
	return text;
}
コード例 #20
0
ファイル: locale_test.cpp プロジェクト: MIPS/bionic
TEST(locale, duplocale) {
  locale_t cloned_global = duplocale(LC_GLOBAL_LOCALE);
  ASSERT_TRUE(cloned_global != NULL);
  freelocale(cloned_global);
}
コード例 #21
0
/**
 * ProjectM update thread which do the rendering
 * @param p_this: the p_thread object
 */
static void *Thread( void *p_data )
{
    filter_t  *p_filter = (filter_t*)p_data;
    filter_sys_t *p_sys = p_filter->p_sys;

    video_format_t fmt;
    vlc_gl_t *gl;
    unsigned int i_last_width  = 0;
    unsigned int i_last_height = 0;
    locale_t loc;
    locale_t oldloc;

    projectM *p_projectm;
#ifndef HAVE_PROJECTM2
    char *psz_config;
#else
    char *psz_preset_path;
    char *psz_title_font;
    char *psz_menu_font;
    projectM::Settings settings;
#endif

    vlc_savecancel();

    /* Create the openGL provider */
    p_sys->p_vout =
        (vout_thread_t *)vlc_object_create( p_filter, sizeof(vout_thread_t) );
    if( !p_sys->p_vout )
        goto error;

    /* */
    video_format_Init( &fmt, 0 );
    video_format_Setup( &fmt, VLC_CODEC_RGB32,
                        p_sys->i_width, p_sys->i_height, 0, 1 );
    fmt.i_sar_num = 1;
    fmt.i_sar_den = 1;

    vout_display_state_t state;
    memset( &state, 0, sizeof(state) );
    state.cfg.display.sar.num = 1;
    state.cfg.display.sar.den = 1;
    state.cfg.is_display_filled = true;
    state.cfg.zoom.num = 1;
    state.cfg.zoom.den = 1;
    state.sar.num = 1;
    state.sar.den = 1;

    p_sys->p_vd = vout_NewDisplay( p_sys->p_vout, &fmt, &state, "opengl",
                                   300000, 1000000 );
    if( !p_sys->p_vd )
    {
        vlc_object_release( p_sys->p_vout );
        goto error;
    }
    var_Create( p_sys->p_vout, "fullscreen", VLC_VAR_BOOL );
    var_AddCallback( p_sys->p_vout, "fullscreen", VoutCallback, p_sys->p_vd );

    gl = vout_GetDisplayOpengl( p_sys->p_vd );
    if( !gl )
    {
        vout_DeleteDisplay( p_sys->p_vd, NULL );
        vlc_object_release( p_sys->p_vout );
        goto error;
    }

    /* Work-around the projectM locale bug */
    loc = newlocale (LC_NUMERIC_MASK, "C", NULL);
    oldloc = uselocale (loc);

    /* Create the projectM object */
#ifndef HAVE_PROJECTM2
    psz_config = var_InheritString( p_filter, "projectm-config" );
    p_projectm = new projectM( psz_config );
    free( psz_config );
#else
    psz_preset_path = var_InheritString( p_filter, "projectm-preset-path" );
#ifdef WIN32
    if ( psz_preset_path == NULL )
    {
        char *psz_data_path = config_GetDataDir( p_filter );
        asprintf( &psz_preset_path, "%s" DIR_SEP "visualization", psz_data_path );
        free( psz_data_path );
    }
#endif

    psz_title_font                = var_InheritString( p_filter, "projectm-title-font" );
    psz_menu_font                 = var_InheritString( p_filter, "projectm-menu-font" );

    settings.meshX                = var_InheritInteger( p_filter, "projectm-meshx" );
    settings.meshY                = var_InheritInteger( p_filter, "projectm-meshy" );
    settings.fps                  = 35;
    settings.textureSize          = var_InheritInteger( p_filter, "projectm-texture-size" );
    settings.windowWidth          = p_sys->i_width;
    settings.windowHeight         = p_sys->i_height;
    settings.presetURL            = psz_preset_path;
    settings.titleFontURL         = psz_title_font;
    settings.menuFontURL          = psz_menu_font;
    settings.smoothPresetDuration = 5;
    settings.presetDuration       = 30;
    settings.beatSensitivity      = 10;
    settings.aspectCorrection     = 1;
    settings.easterEgg            = 1;
    settings.shuffleEnabled       = 1;

    p_projectm = new projectM( settings );

    free( psz_menu_font );
    free( psz_title_font );
    free( psz_preset_path );
#endif /* HAVE_PROJECTM2 */

    p_sys->i_buffer_size = p_projectm->pcm()->maxsamples;
    p_sys->p_buffer = (float*)calloc( p_sys->i_buffer_size,
                                      sizeof( float ) );

    vlc_sem_post( &p_sys->ready );

    /* Choose a preset randomly or projectM will always show the first one */
    if ( p_projectm->getPlaylistSize() > 0 )
        p_projectm->selectPreset( (unsigned)vlc_mrand48() % p_projectm->getPlaylistSize() );

    /* */
    for( ;; )
    {
        const mtime_t i_deadline = mdate() + CLOCK_FREQ / 50; /* 50 fps max */
        /* Manage the events */
        vout_ManageDisplay( p_sys->p_vd, true );
        if( p_sys->p_vd->cfg->display.width  != i_last_width ||
            p_sys->p_vd->cfg->display.height != i_last_height )
        {
            /* FIXME it is not perfect as we will have black bands */
            vout_display_place_t place;
            vout_display_PlacePicture( &place, &p_sys->p_vd->source, p_sys->p_vd->cfg, false );
            p_projectm->projectM_resetGL( place.width, place.height );

            i_last_width  = p_sys->p_vd->cfg->display.width;
            i_last_height = p_sys->p_vd->cfg->display.height;
        }

        /* Render the image and swap the buffers */
        vlc_mutex_lock( &p_sys->lock );
        if( p_sys->i_nb_samples > 0 )
        {
            p_projectm->pcm()->addPCMfloat( p_sys->p_buffer,
                                            p_sys->i_nb_samples );
            p_sys->i_nb_samples = 0;
        }
        if( p_sys->b_quit )
        {
            vlc_mutex_unlock( &p_sys->lock );

            delete p_projectm;
            vout_DeleteDisplay( p_sys->p_vd, NULL );
            vlc_object_release( p_sys->p_vout );
            if (loc != (locale_t)0)
            {
                uselocale (oldloc);
                freelocale (loc);
            }
            return NULL;
        }
        vlc_mutex_unlock( &p_sys->lock );

        p_projectm->renderFrame();

        /* */
        mwait( i_deadline );

        if( !vlc_gl_Lock(gl) )
        {
            vlc_gl_Swap( gl );
            vlc_gl_Unlock( gl );
        }
    }
    abort();

error:
    p_sys->b_error = true;
    vlc_sem_post( &p_sys->ready );
    return NULL;
}
コード例 #22
0
ファイル: file.c プロジェクト: FLYKingdom/vlc
/*****************************************************************************
 * config_LoadConfigFile: loads the configuration file.
 *****************************************************************************
 * This function is called to load the config options stored in the config
 * file.
 *****************************************************************************/
int __config_LoadConfigFile( vlc_object_t *p_this, const char *psz_module_name )
{
    FILE *file;

    file = config_OpenConfigFile (p_this);
    if (file == NULL)
        return VLC_EGENERIC;

    /* Look for the selected module, if NULL then save everything */
    module_t **list = module_list_get (NULL);

    /* Look for UTF-8 Byte Order Mark */
    char * (*convert) (const char *) = strdupnull;
    char bom[3];

    if ((fread (bom, 1, 3, file) != 3)
     || memcmp (bom, "\xEF\xBB\xBF", 3))
    {
        convert = FromLocaleDup;
        rewind (file); /* no BOM, rewind */
    }

    module_t *module = NULL;
    char line[1024], section[1022];
    section[0] = '\0';

    /* Ensure consistent number formatting... */
    locale_t loc = newlocale (LC_NUMERIC_MASK, "C", NULL);
    locale_t baseloc = uselocale (loc);

    while (fgets (line, 1024, file) != NULL)
    {
        /* Ignore comments and empty lines */
        switch (line[0])
        {
            case '#':
            case '\n':
            case '\0':
                continue;
        }

        if (line[0] == '[')
        {
            char *ptr = strchr (line, ']');
            if (ptr == NULL)
                continue; /* syntax error; */
            *ptr = '\0';

            /* New section ( = a given module) */
            strcpy (section, line + 1);
            module = NULL;

            if ((psz_module_name == NULL)
             || (strcmp (psz_module_name, section) == 0))
            {
                for (int i = 0; list[i]; i++)
                {
                    module_t *m = list[i];

                    if ((strcmp (section, m->psz_object_name) == 0)
                     && (m->i_config_items > 0)) /* ignore config-less modules */
                    {
                        module = m;
                        if (psz_module_name != NULL)
                            msg_Dbg (p_this,
                                     "loading config for module \"%s\"",
                                     section);
                        break;
                    }
                }
            }

            continue;
        }

        if (module == NULL)
            continue; /* no need to parse if there is no matching module */

        char *ptr = strchr (line, '\n');
        if (ptr != NULL)
            *ptr = '\0';

        /* look for option name */
        const char *psz_option_name = line;

        ptr = strchr (line, '=');
        if (ptr == NULL)
            continue; /* syntax error */

        *ptr = '\0';
        const char *psz_option_value = ptr + 1;

        /* try to match this option with one of the module's options */
        for (size_t i = 0; i < module->confsize; i++)
        {
            module_config_t *p_item = module->p_config + i;

            if ((p_item->i_type & CONFIG_HINT)
             || strcmp (p_item->psz_name, psz_option_name))
                continue;

            /* We found it */
            errno = 0;

            vlc_mutex_lock( p_item->p_lock );
            switch( p_item->i_type )
            {
                case CONFIG_ITEM_BOOL:
                case CONFIG_ITEM_INTEGER:
                {
                    long l = strtoi (psz_option_value);
                    if (errno)
                        msg_Warn (p_this, "Integer value (%s) for %s: %m",
                                  psz_option_value, psz_option_name);
                    else
                        p_item->saved.i = p_item->value.i = (int)l;
                    break;
                }

                case CONFIG_ITEM_FLOAT:
                    if( !*psz_option_value )
                        break;                    /* ignore empty option */
                    p_item->value.f = (float)atof (psz_option_value);
                    p_item->saved.f = p_item->value.f;
                    break;

                case CONFIG_ITEM_KEY:
                    if( !*psz_option_value )
                        break;                    /* ignore empty option */
                    p_item->value.i = ConfigStringToKey(psz_option_value);
                    p_item->saved.i = p_item->value.i;
                    break;

                default:
                    /* free old string */
                    free( (char*) p_item->value.psz );
                    free( (char*) p_item->saved.psz );

                    p_item->value.psz = convert (psz_option_value);
                    p_item->saved.psz = strdupnull (p_item->value.psz);
                    break;
            }
            vlc_mutex_unlock( p_item->p_lock );
            break;
        }
    }

    if (ferror (file))
    {
        msg_Err (p_this, "error reading configuration: %m");
        clearerr (file);
    }
    fclose (file);

    module_list_free (list);
    if (loc != (locale_t)0)
    {
        uselocale (baseloc);
        freelocale (loc);
    }
    return 0;
}
コード例 #23
0
ファイル: test-localename.c プロジェクト: Azpidatziak/poedit
/* Test the gl_locale_name_thread() function.  */
static void
test_locale_name_thread (void)
{
  /* Get into a defined state,  */
  setlocale (LC_ALL, "en_US.UTF-8");

#if HAVE_NEWLOCALE
  /* Check that gl_locale_name_thread returns NULL when no thread locale is
     set.  */
  uselocale (LC_GLOBAL_LOCALE);
  ASSERT (gl_locale_name_thread (LC_CTYPE, "LC_CTYPE") == NULL);
  ASSERT (gl_locale_name_thread (LC_MESSAGES, "LC_MESSAGES") == NULL);

  /* Check that gl_locale_name_thread considers the thread locale.  */
  {
    locale_t locale = newlocale (LC_ALL_MASK, "fr_FR.UTF-8", NULL);
    if (locale != NULL)
      {
        const char *name;

        uselocale (locale);
        name = gl_locale_name_thread (LC_CTYPE, "LC_CTYPE");
        ASSERT (strcmp (name, "fr_FR.UTF-8") == 0);
        name = gl_locale_name_thread (LC_MESSAGES, "LC_MESSAGES");
        ASSERT (strcmp (name, "fr_FR.UTF-8") == 0);
      }
  }

  /* Check that gl_locale_name_thread distinguishes different categories of the
     thread locale, and that the name is the right one for each.  */
  {
    unsigned int i;

    for (i = 0; i < SIZEOF (categories); i++)
      {
        int category_mask = categories[i].mask;
        locale_t locale = newlocale (LC_ALL_MASK, "fr_FR.UTF-8", NULL);
        if (locale != NULL)
          {
            locale = newlocale (category_mask, "de_DE.UTF-8", locale);
            if (locale != NULL)
              {
                unsigned int j;

                uselocale (locale);
                for (j = 0; j < SIZEOF (categories); j++)
                  {
                    const char *name_j =
                      gl_locale_name_thread (categories[j].cat,
                                             categories[j].string);
                    if (j == i)
                      ASSERT (strcmp (name_j, "de_DE.UTF-8") == 0);
                    else
                      ASSERT (strcmp (name_j, "fr_FR.UTF-8") == 0);
                  }
              }
          }
      }
  }

  /* Check that gl_locale_name_thread returns a string that is allocated with
     indefinite extent.  */
  {
    /* Try many locale names in turn, in order to defeat possible caches.  */
    static const char * const choices[] =
      {
        "C",
        "POSIX",
        "af_ZA",
        "af_ZA.UTF-8",
        "am_ET",
        "am_ET.UTF-8",
        "be_BY",
        "be_BY.UTF-8",
        "bg_BG",
        "bg_BG.UTF-8",
        "ca_ES",
        "ca_ES.UTF-8",
        "cs_CZ",
        "cs_CZ.UTF-8",
        "da_DK",
        "da_DK.UTF-8",
        "de_AT",
        "de_AT.UTF-8",
        "de_CH",
        "de_CH.UTF-8",
        "de_DE",
        "de_DE.UTF-8",
        "el_GR",
        "el_GR.UTF-8",
        "en_AU",
        "en_AU.UTF-8",
        "en_CA",
        "en_CA.UTF-8",
        "en_GB",
        "en_GB.UTF-8",
        "en_IE",
        "en_IE.UTF-8",
        "en_NZ",
        "en_NZ.UTF-8",
        "en_US",
        "en_US.UTF-8",
        "es_ES",
        "es_ES.UTF-8",
        "et_EE",
        "et_EE.UTF-8",
        "eu_ES",
        "eu_ES.UTF-8",
        "fi_FI",
        "fi_FI.UTF-8",
        "fr_BE",
        "fr_BE.UTF-8",
        "fr_CA",
        "fr_CA.UTF-8",
        "fr_CH",
        "fr_CH.UTF-8",
        "fr_FR",
        "fr_FR.UTF-8",
        "he_IL",
        "he_IL.UTF-8",
        "hr_HR",
        "hr_HR.UTF-8",
        "hu_HU",
        "hu_HU.UTF-8",
        "hy_AM",
        "is_IS",
        "is_IS.UTF-8",
        "it_CH",
        "it_CH.UTF-8",
        "it_IT",
        "it_IT.UTF-8",
        "ja_JP.UTF-8",
        "kk_KZ",
        "kk_KZ.UTF-8",
        "ko_KR.UTF-8",
        "lt_LT",
        "lt_LT.UTF-8",
        "nl_BE",
        "nl_BE.UTF-8",
        "nl_NL",
        "nl_NL.UTF-8",
        "no_NO",
        "no_NO.UTF-8",
        "pl_PL",
        "pl_PL.UTF-8",
        "pt_BR",
        "pt_BR.UTF-8",
        "pt_PT",
        "pt_PT.UTF-8",
        "ro_RO",
        "ro_RO.UTF-8",
        "ru_RU",
        "ru_RU.UTF-8",
        "sk_SK",
        "sk_SK.UTF-8",
        "sl_SI",
        "sl_SI.UTF-8",
        "sv_SE",
        "sv_SE.UTF-8",
        "tr_TR",
        "tr_TR.UTF-8",
        "uk_UA",
        "uk_UA.UTF-8",
        "zh_CN",
        "zh_CN.UTF-8",
        "zh_HK",
        "zh_HK.UTF-8",
        "zh_TW",
        "zh_TW.UTF-8"
      };
    /* Remember which locales are available.  */
    unsigned char /* bool */ available[SIZEOF (choices)];
    /* Array of remembered results of gl_locale_name_thread.  */
    const char *unsaved_names[SIZEOF (choices)][SIZEOF (categories)];
    /* Array of remembered results of gl_locale_name_thread, stored in safe
       memory.  */
    char *saved_names[SIZEOF (choices)][SIZEOF (categories)];
    unsigned int j;

    for (j = 0; j < SIZEOF (choices); j++)
      {
        locale_t locale = newlocale (LC_ALL_MASK, choices[j], NULL);
        available[j] = (locale != NULL);
        if (locale != NULL)
          {
            unsigned int i;

            uselocale (locale);
            for (i = 0; i < SIZEOF (categories); i++)
              {
                unsaved_names[j][i] = gl_locale_name_thread (categories[i].cat, categories[i].string);
                saved_names[j][i] = strdup (unsaved_names[j][i]);
              }
            uselocale (LC_GLOBAL_LOCALE);
            freelocale (locale);
          }
      }
    /* Verify the unsaved_names are still valid.  */
    for (j = 0; j < SIZEOF (choices); j++)
      if (available[j])
        {
          unsigned int i;

          for (i = 0; i < SIZEOF (categories); i++)
            ASSERT (strcmp (unsaved_names[j][i], saved_names[j][i]) == 0);
        }
    /* Allocate many locales, without freeing them.  This is an attempt at
       overwriting as much of the previously allocated memory as possible.  */
    for (j = SIZEOF (choices); j > 0; )
      {
        j--;
        if (available[j])
          {
            locale_t locale = newlocale (LC_ALL_MASK, choices[j], NULL);
            unsigned int i;

            ASSERT (locale != NULL);
            uselocale (locale);
            for (i = 0; i < SIZEOF (categories); i++)
              {
                const char *name = gl_locale_name_thread (categories[i].cat, categories[i].string);
                ASSERT (strcmp (unsaved_names[j][i], name) == 0);
              }
            uselocale (LC_GLOBAL_LOCALE);
          }
      }
    /* Verify the unsaved_names are still valid.  */
    for (j = 0; j < SIZEOF (choices); j++)
      if (available[j])
        {
          unsigned int i;

          for (i = 0; i < SIZEOF (categories); i++)
            ASSERT (strcmp (unsaved_names[j][i], saved_names[j][i]) == 0);
        }
  }
#else
  /* Check that gl_locale_name_thread always returns NULL.  */
  ASSERT (gl_locale_name_thread (LC_CTYPE, "LC_CTYPE") == NULL);
  ASSERT (gl_locale_name_thread (LC_MESSAGES, "LC_MESSAGES") == NULL);
#endif
}
コード例 #24
0
ファイル: file.c プロジェクト: FLYKingdom/vlc
/*****************************************************************************
 * config_SaveConfigFile: Save a module's config options.
 *****************************************************************************
 * This will save the specified module's config options to the config file.
 * If psz_module_name is NULL then we save all the modules config options.
 * It's no use to save the config options that kept their default values, so
 * we'll try to be a bit clever here.
 *
 * When we save we mustn't delete the config options of the modules that
 * haven't been loaded. So we cannot just create a new config file with the
 * config structures we've got in memory.
 * I don't really know how to deal with this nicely, so I will use a completly
 * dumb method ;-)
 * I will load the config file in memory, but skipping all the sections of the
 * modules we want to save. Then I will create a brand new file, dump the file
 * loaded in memory and then append the sections of the modules we want to
 * save.
 * Really stupid no ?
 *****************************************************************************/
static int SaveConfigFile( vlc_object_t *p_this, const char *psz_module_name,
                           bool b_autosave )
{
    module_t *p_parser;
    FILE *file = NULL;
    char *permanent = NULL, *temporary = NULL;
    char p_line[1024], *p_index2;
    unsigned long i_sizebuf = 0;
    char *p_bigbuffer = NULL, *p_index;
    bool b_backup;
    int i_index;

    if( config_PrepareDir( p_this ) )
    {
        msg_Err( p_this, "no configuration directory" );
        goto error;
    }

    file = config_OpenConfigFile( p_this );
    if( file != NULL )
    {
        struct stat st;

        /* Some users make vlcrc read-only to prevent changes.
         * The atomic replacement scheme breaks this "feature",
         * so we check for read-only by hand. */
        if (fstat (fileno (file), &st)
         || !(st.st_mode & S_IWUSR))
        {
            msg_Err (p_this, "configuration file is read-only");
            goto error;
        }
        i_sizebuf = ( st.st_size < LONG_MAX ) ? st.st_size : 0;
    }

    p_bigbuffer = p_index = malloc( i_sizebuf+1 );
    if( !p_bigbuffer )
        goto error;
    p_bigbuffer[0] = 0;

    /* List all available modules */
    module_t **list = module_list_get (NULL);

    /* backup file into memory, we only need to backup the sections we won't
     * save later on */
    b_backup = false;
    while( file && fgets( p_line, 1024, file ) )
    {
        if( (p_line[0] == '[') && (p_index2 = strchr(p_line,']')))
        {

            /* we found a section, check if we need to do a backup */
            for( i_index = 0; (p_parser = list[i_index]) != NULL; i_index++ )
            {
                if( ((p_index2 - &p_line[1])
                       == (int)strlen(p_parser->psz_object_name) )
                    && !memcmp( &p_line[1], p_parser->psz_object_name,
                                strlen(p_parser->psz_object_name) ) )
                {
                    if( !psz_module_name )
                        break;
                    else if( !strcmp( psz_module_name,
                                      p_parser->psz_object_name ) )
                        break;
                }
            }

            if( list[i_index] == NULL )
            {
                /* we don't have this section in our list so we need to back
                 * it up */
                *p_index2 = 0;
#if 0
                msg_Dbg( p_this, "backing up config for unknown module \"%s\"",
                                 &p_line[1] );
#endif
                *p_index2 = ']';

                b_backup = true;
            }
            else
            {
                b_backup = false;
            }
        }

        /* save line if requested and line is valid (doesn't begin with a
         * space, tab, or eol) */
        if( b_backup && (p_line[0] != '\n') && (p_line[0] != ' ')
            && (p_line[0] != '\t') )
        {
            strcpy( p_index, p_line );
            p_index += strlen( p_line );
        }
    }
    if( file )
        fclose( file );
    file = NULL;

    /*
     * Save module config in file
     */
    permanent = config_GetConfigFile (p_this);
    if (!permanent)
    {
        module_list_free (list);
        goto error;
    }

    if (asprintf (&temporary, "%s.%u", permanent, getpid ()) == -1)
    {
        temporary = NULL;
        module_list_free (list);
        goto error;
    }

    /* The temporary configuration file is per-PID. Therefore SaveConfigFile()
     * should be serialized against itself within a given process. */
    static vlc_mutex_t lock = VLC_STATIC_MUTEX;
    vlc_mutex_lock (&lock);

    int fd = utf8_open (temporary, O_CREAT|O_WRONLY|O_TRUNC, S_IRUSR|S_IWUSR);
    if (fd == -1)
    {
        vlc_mutex_unlock (&lock);
        module_list_free (list);
        goto error;
    }
    file = fdopen (fd, "wt");
    if (file == NULL)
    {
        close (fd);
        vlc_mutex_unlock (&lock);
        module_list_free (list);
        goto error;
    }

    fprintf( file, "\xEF\xBB\xBF###\n###  " COPYRIGHT_MESSAGE "\n###\n\n"
       "###\n### lines beginning with a '#' character are comments\n###\n\n" );

    /* Ensure consistent number formatting... */
    locale_t loc = newlocale (LC_NUMERIC_MASK, "C", NULL);
    locale_t baseloc = uselocale (loc);

    /* Look for the selected module, if NULL then save everything */
    for( i_index = 0; (p_parser = list[i_index]) != NULL; i_index++ )
    {
        module_config_t *p_item, *p_end;

        if( psz_module_name && strcmp( psz_module_name,
                                       p_parser->psz_object_name ) )
            continue;

        if( !p_parser->i_config_items )
            continue;

        if( psz_module_name )
            msg_Dbg( p_this, "saving config for module \"%s\"",
                     p_parser->psz_object_name );

        fprintf( file, "[%s]", p_parser->psz_object_name );
        if( p_parser->psz_longname )
            fprintf( file, " # %s\n\n", p_parser->psz_longname );
        else
            fprintf( file, "\n\n" );

        for( p_item = p_parser->p_config, p_end = p_item + p_parser->confsize;
             p_item < p_end;
             p_item++ )
        {
            if ((p_item->i_type & CONFIG_HINT) /* ignore hint */
             || p_item->b_removed              /* ignore deprecated option */
             || p_item->b_unsaveable)          /* ignore volatile option */
                continue;

            vlc_mutex_lock (p_item->p_lock);

            /* Do not save the new value in the configuration file
             * if doing an autosave, and the item is not an "autosaved" one. */
            bool b_retain = b_autosave && !p_item->b_autosave;

            if (IsConfigIntegerType (p_item->i_type))
            {
                int val = b_retain ? p_item->saved.i : p_item->value.i;
                if (p_item->i_type == CONFIG_ITEM_KEY)
                {
                    char *psz_key = ConfigKeyToString (val);
                    config_Write (file, p_item->psz_text, N_("key"),
                                  val == p_item->orig.i,
                                  p_item->psz_name, "%s",
                                  psz_key ? psz_key : "");
                    free (psz_key);
                }
                else
                    config_Write (file, p_item->psz_text,
                                  (p_item->i_type == CONFIG_ITEM_BOOL)
                                      ? N_("boolean") : N_("integer"),
                                  val == p_item->orig.i,
                                  p_item->psz_name, "%d", val);
                p_item->saved.i = val;
            }
            else
            if (IsConfigFloatType (p_item->i_type))
            {
                float val = b_retain ? p_item->saved.f : p_item->value.f;
                config_Write (file, p_item->psz_text, N_("float"),
                              val == p_item->orig.f,
                              p_item->psz_name, "%f", val);
                p_item->saved.f = val;
            }
            else
            {
                const char *psz_value = b_retain ? p_item->saved.psz
                                                 : p_item->value.psz;
                bool modified;

                assert (IsConfigStringType (p_item->i_type));

                if (b_retain && (psz_value == NULL)) /* FIXME: hack */
                    psz_value = p_item->orig.psz;

                modified =
                    (psz_value != NULL)
                        ? ((p_item->orig.psz != NULL)
                            ? (strcmp (psz_value, p_item->orig.psz) != 0)
                            : true)
                        : (p_item->orig.psz != NULL);

                config_Write (file, p_item->psz_text, N_("string"),
                              !modified, p_item->psz_name, "%s",
                              psz_value ? psz_value : "");

                if ( !b_retain )
                {

                    free ((char *)p_item->saved.psz);
                    if( (psz_value && p_item->orig.psz &&
                         strcmp( psz_value, p_item->orig.psz )) ||
                        !psz_value || !p_item->orig.psz)
                        p_item->saved.psz = strdupnull (psz_value);
                    else
                        p_item->saved.psz = NULL;
                }
            }

            if (!b_retain)
                p_item->b_dirty = false;
            vlc_mutex_unlock (p_item->p_lock);
        }
    }

    module_list_free (list);
    if (loc != (locale_t)0)
    {
        uselocale (baseloc);
        freelocale (loc);
    }

    /*
     * Restore old settings from the config in file
     */
    fputs( p_bigbuffer, file );
    free( p_bigbuffer );

    /*
     * Flush to disk and replace atomically
     */
    fflush (file); /* Flush from run-time */
#ifndef WIN32
    fdatasync (fd); /* Flush from OS */
    /* Atomically replace the file... */
    if (utf8_rename (temporary, permanent))
        utf8_unlink (temporary);
    /* (...then synchronize the directory, err, TODO...) */
    /* ...and finally close the file */
    vlc_mutex_unlock (&lock);
#endif
    fclose (file);
#ifdef WIN32
    /* Windows cannot remove open files nor overwrite existing ones */
    utf8_unlink (permanent);
    if (utf8_rename (temporary, permanent))
        utf8_unlink (temporary);
    vlc_mutex_unlock (&lock);
#endif

    free (temporary);
    free (permanent);
    return 0;

error:
    if( file )
        fclose( file );
    free (temporary);
    free (permanent);
    free( p_bigbuffer );
    return -1;
}
コード例 #25
0
inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, u32 components)
{
	// Non-uid template parameters will write to the dummy data (=> gets optimized out)
	pixel_shader_uid_data dummy_data;
	pixel_shader_uid_data& uid_data = (&out.template GetUidData<pixel_shader_uid_data>() != NULL)
		? out.template GetUidData<pixel_shader_uid_data>() : dummy_data;
#ifndef ANDROID	
	locale_t locale;
	locale_t old_locale;
#endif
	if (Write_Code)
	{
		out.SetBuffer(text);
#ifndef ANDROID			
		locale = newlocale(LC_NUMERIC_MASK, "C", NULL); // New locale for compilation
		old_locale = uselocale(locale); // Apply the locale for this thread			
#endif
		text[sizeof(text) - 1] = 0x7C;  // canary
	}

	unsigned int numStages = bpmem.genMode.numtevstages + 1;
	unsigned int numTexgen = bpmem.genMode.numtexgens;

	const bool forced_early_z = g_ActiveConfig.backend_info.bSupportsEarlyZ && bpmem.UseEarlyDepthTest();
	const bool per_pixel_depth = (bpmem.ztex2.op != ZTEXTURE_DISABLE && bpmem.UseLateDepthTest()) || (!g_ActiveConfig.bFastDepthCalc && bpmem.zmode.testenable && !forced_early_z && dstAlphaMode != DSTALPHA_NULL);
	bool lightingEnabled = xfregs.numChan.numColorChans > 0;
	bool enable_pl = g_ActiveConfig.bEnablePixelLighting && g_ActiveConfig.backend_info.bSupportsPixelLighting && lightingEnabled;
	uid_data.pixel_lighting = enable_pl;
	uid_data.dstAlphaMode = dstAlphaMode;
	uid_data.genMode_numindstages = bpmem.genMode.numindstages;
	uid_data.genMode_numtevstages = bpmem.genMode.numtevstages;
	uid_data.genMode_numtexgens = bpmem.genMode.numtexgens;
	if (ApiType == API_D3D11)
	{
		uid_data.tex_pcformat.samp0 = TextureCache::getStagePCelementCount(0);
		uid_data.tex_pcformat.samp1 = TextureCache::getStagePCelementCount(1);
		uid_data.tex_pcformat.samp2 = TextureCache::getStagePCelementCount(2);
		uid_data.tex_pcformat.samp3 = TextureCache::getStagePCelementCount(3);
		uid_data.tex_pcformat.samp4 = TextureCache::getStagePCelementCount(4);
		uid_data.tex_pcformat.samp5 = TextureCache::getStagePCelementCount(5);
		uid_data.tex_pcformat.samp6 = TextureCache::getStagePCelementCount(6);
		uid_data.tex_pcformat.samp7 = TextureCache::getStagePCelementCount(7);
	}
	if (Write_Code)
	{
		InitializeRegisterState();
		out.Write("//Pixel Shader for TEV stages\n");
		out.Write("//%i TEV stages, %i texgens, %i IND stages\n",
			numStages, numTexgen, bpmem.genMode.numindstages);
		out.Write(headerUtil);

		if (ApiType == API_OPENGL)
		{
			// Declare samplers
			for (u32 i = 0; i < 8; ++i)
				out.Write("uniform sampler2D samp%d;\n", i);
		}
		else
		{
			// Declare samplers
			for (u32 i = 0; i < 8; ++i)
				out.Write("%s samp%d : register(s%d);\n", (ApiType == API_D3D11) ? "sampler" : "uniform sampler2D", i, i);

			if (ApiType == API_D3D11)
			{
				out.Write("\n");
				for (u32 i = 0; i < 8; ++i)
				{
					out.Write("Texture2D Tex%d : register(t%d);\n", i, i);
				}
			}
		}
		out.Write("\n");

		if (g_ActiveConfig.backend_info.bSupportsGLSLUBO)
			out.Write("layout(std140) uniform PSBlock {\n");

		DeclareUniform<T, ApiType>(out, g_ActiveConfig.backend_info.bSupportsGLSLUBO, C_COLORS, "float4", I_COLORS "[4]");
		DeclareUniform<T, ApiType>(out, g_ActiveConfig.backend_info.bSupportsGLSLUBO, C_KCOLORS, "float4", I_KCOLORS "[4]");
		DeclareUniform<T, ApiType>(out, g_ActiveConfig.backend_info.bSupportsGLSLUBO, C_ALPHA, "float4", I_ALPHA);
		DeclareUniform<T, ApiType>(out, g_ActiveConfig.backend_info.bSupportsGLSLUBO, C_TEXDIMS, "float4", I_TEXDIMS "[8]");
		DeclareUniform<T, ApiType>(out, g_ActiveConfig.backend_info.bSupportsGLSLUBO, C_ZBIAS, "float4", I_ZBIAS "[2]");
		DeclareUniform<T, ApiType>(out, g_ActiveConfig.backend_info.bSupportsGLSLUBO, C_INDTEXSCALE, "float4", I_INDTEXSCALE "[2]");
		DeclareUniform<T, ApiType>(out, g_ActiveConfig.backend_info.bSupportsGLSLUBO, C_INDTEXMTX, "float4", I_INDTEXMTX "[6]");
		DeclareUniform<T, ApiType>(out, g_ActiveConfig.backend_info.bSupportsGLSLUBO, C_FOG, "float4", I_FOG "[3]");

		if (enable_pl)
		{
			DeclareUniform<T, ApiType>(out, g_ActiveConfig.backend_info.bSupportsGLSLUBO, C_PLIGHTS, "float4", I_PLIGHTS "[40]");
			DeclareUniform<T, ApiType>(out, g_ActiveConfig.backend_info.bSupportsGLSLUBO, C_PMATERIALS, "float4", I_PMATERIALS "[4]");
		}

		if (g_ActiveConfig.backend_info.bSupportsGLSLUBO)
			out.Write("};\n");

		if (ApiType == API_OPENGL)
		{
			out.Write("out vec4 ocol0;\n");
			if (dstAlphaMode == DSTALPHA_DUAL_SOURCE_BLEND)
				out.Write("out vec4 ocol1;\n");

			if (per_pixel_depth)
				out.Write("#define depth gl_FragDepth\n");

			out.Write("VARYIN float4 colors_02;\n");
			out.Write("VARYIN float4 colors_12;\n");

			// compute window position if needed because binding semantic WPOS is not widely supported
			// Let's set up attributes
			if (numTexgen < 7)
			{
				for (u32 i = 0; i < numTexgen; ++i)
				{
					out.Write("VARYIN float3 uv%d_2;\n", i);
				}
				out.Write("VARYIN float4 clipPos_2;\n");
				if (enable_pl)
				{
					out.Write("VARYIN float4 Normal_2;\n");
				}
			}
			else
			{
				// wpos is in w of first 4 texcoords
				if (enable_pl)
				{
					for (u32 i = 0; i < 8; ++i)
					{
						out.Write("VARYIN float4 uv%d_2;\n", i);
					}
				}
				else
				{
					for (u32 i = 0; i < numTexgen; ++i)
					{
						out.Write("VARYIN float%d uv%d_2;\n", i < 4 ? 4 : 3, i);
					}
				}
				out.Write("float4 clipPos;\n");
			}

			if (forced_early_z)
			{
				// HACK: This doesn't force the driver to write to depth buffer if alpha test fails.
				// It just allows it, but it seems that all drivers do.
				out.Write("layout(early_fragment_tests) in;\n");
			}
			out.Write("void main()\n{\n");
		}
		else
		{
			if (forced_early_z)
			{
				out.Write("[earlydepthstencil]\n");
			}
			out.Write("void main(\n");
			if (ApiType != API_D3D11)
			{
				out.Write("  out float4 ocol0 : COLOR0,%s%s\n  in float4 rawpos : %s,\n",
					dstAlphaMode == DSTALPHA_DUAL_SOURCE_BLEND ? "\n  out float4 ocol1 : COLOR1," : "",
					per_pixel_depth ? "\n  out float depth : DEPTH," : "",
					ApiType == API_D3D9_SM20 ? "POSITION" : "VPOS");
			}
			else
			{
				out.Write("  out float4 ocol0 : SV_Target0,%s%s\n  in float4 rawpos : SV_Position,\n",
					dstAlphaMode == DSTALPHA_DUAL_SOURCE_BLEND ? "\n  out float4 ocol1 : SV_Target1," : "",
					per_pixel_depth ? "\n  out float depth : SV_Depth," : "");
			}

			// "centroid" attribute is only supported by D3D11
			const char* optCentroid = (ApiType == API_D3D11 ? "centroid" : "");

			out.Write("  in %s float4 colors_0 : COLOR0,\n", optCentroid);
			out.Write("  in %s float4 colors_1 : COLOR1", optCentroid);

			// compute window position if needed because binding semantic WPOS is not widely supported
			if (numTexgen < 7)
			{
				for (unsigned int i = 0; i < numTexgen; ++i)
					out.Write(",\n  in %s float3 uv%d : TEXCOORD%d", optCentroid, i, i);
				out.Write(",\n  in %s float4 clipPos : TEXCOORD%d", optCentroid, numTexgen);
				if (enable_pl)
					out.Write(",\n  in %s float4 Normal : TEXCOORD%d", optCentroid, numTexgen + 1);
				out.Write("        ) {\n");
			}
			else
			{
				// wpos is in w of first 4 texcoords
				if (enable_pl)
				{
					for (u32 i = 0; i < 8; ++i)
						out.Write(",\n  in float4 uv%d : TEXCOORD%d", i, i);
				}
				else
				{
					for (u32 i = 0; i < numTexgen; ++i)
						out.Write(",\n  in float%d uv%d : TEXCOORD%d", i < 4 ? 4 : 3, i, i);
				}
				out.Write("        ) {\n");
				out.Write("float4 clipPos = float4(0.0,0.0,0.0,0.0);");
			}
		}
		if (dstAlphaMode == DSTALPHA_NULL)
		{
			out.Write("ocol0 = float4(0.0,0.0,0.0,0.0);\n");
			out.Write("}\n");
			if (text[sizeof(text) - 1] != 0x7C)
				PanicAlert("PixelShader generator - buffer too small, canary has been eaten!");

#ifndef ANDROID
			uselocale(old_locale); // restore locale
			freelocale(locale);
#endif
			return;
		}

		out.Write("float4 c0 = " I_COLORS "[1], c1 = " I_COLORS "[2], c2 = " I_COLORS "[3], prev = " I_COLORS "[0];\n"
			"float4 tex_t = float4(0.0,0.0,0.0,0.0), ras_t = float4(0.0,0.0,0.0,0.0), konst_t = float4(0.0,0.0,0.0,0.0);\n"
			"float3 c16 = float3(1.0,256.0,0.0), c24 = float3(1.0,256.0,256.0*256.0);\n"
			"float a_bump=0.0;\n"
			"float3 tevcoord=float3(0.0,0.0,0.0);\n"
			"float2 wrappedcoord=float2(0.0,0.0), t_coord=float2(0.0,0.0),ittmpexp=float2(0.0,0.0);\n"
			"float4 tin_a = float4(0.0,0.0,0.0,0.0), tin_b = float4(0.0,0.0,0.0,0.0), tin_c = float4(0.0,0.0,0.0,0.0), tin_d = float4(0.0,0.0,0.0,0.0);\n\n");

		if (ApiType == API_OPENGL)
		{
			// On Mali, global variables must be initialized as constants.
			// This is why we initialize these variables locally instead.
			out.Write("float4 rawpos = gl_FragCoord;\n");
			out.Write("float4 colors_0 = colors_02;\n");
			out.Write("float4 colors_1 = colors_12;\n");
			// compute window position if needed because binding semantic WPOS is not widely supported
			// Let's set up attributes
			if (numTexgen < 7)
			{
				if (numTexgen)
				{
					for (u32 i = 0; i < numTexgen; ++i)
					{
						out.Write("float3 uv%d = uv%d_2;\n", i, i);
					}
				}
				out.Write("float4 clipPos = clipPos_2;\n");
				if (enable_pl)
				{
					out.Write("float4 Normal = Normal_2;\n");
				}
			}
			else
			{
				// wpos is in w of first 4 texcoords
				if (enable_pl)
				{
					for (u32 i = 0; i < 8; ++i)
					{
						out.Write("float4 uv%d = uv%d_2;\n", i, i);
					}
				}
				else
				{
					for (u32 i = 0; i < numTexgen; ++i)
					{
						out.Write("float%d uv%d = uv%d_2;\n", i < 4 ? 4 : 3, i, i);
					}
				}
			}
		}
	}

	if (enable_pl)
	{
		if (Write_Code)
		{
			if (xfregs.numChan.numColorChans > 0)
			{
				if (numTexgen < 7)
				{
					out.Write("float3 _norm0 = normalize(Normal.xyz);\n\n");
					out.Write("float3 pos = float3(clipPos.x,clipPos.y,Normal.w);\n");
				}
				else
				{
					out.Write("float3 _norm0 = normalize(float3(uv4.w,uv5.w,uv6.w));\n\n");
					out.Write("float3 pos = float3(uv0.w,uv1.w,uv7.w);\n");
				}

				out.Write("float4 mat, lacc;\n"
					"float3 ldir, h;\n"
					"float dist, dist2, attn;\n");
			}
		}
		uid_data.components = components;
		GenerateLightingShader<T, Write_Code>(out, uid_data.lighting, components, I_PMATERIALS, I_PLIGHTS, "colors_", "colors_");
	}
	if (Write_Code)
	{
		if (numTexgen < 7)
			out.Write("clipPos = float4(rawpos.x, rawpos.y, clipPos.z, clipPos.w);\n");
		else
			out.Write("clipPos = float4(rawpos.x, rawpos.y, uv2.w, uv3.w);\n");
	}


	// HACK to handle cases where the tex gen is not enabled
	if (numTexgen == 0)
	{
		if (Write_Code)
			out.Write("float3 uv0 = float3(0.0,0.0,0.0);\n");
	}
	else
	{
		for (unsigned int i = 0; i < numTexgen; ++i)
		{
			// optional perspective divides
			uid_data.texMtxInfo_n_projection |= xfregs.texMtxInfo[i].projection << i;
			if (Write_Code)
			{
				if (xfregs.texMtxInfo[i].projection == XF_TEXPROJ_STQ)
				{
					out.Write("if (uv%d.z != 0.0)", i);
					out.Write("\tuv%d.xy = uv%d.xy / uv%d.z;\n", i, i, i);
				}
				out.Write("uv%d.xy = round(128.0 * uv%d.xy * " I_TEXDIMS"[%d].zw);\n", i, i, i);
			}
		}
	}

	// indirect texture map lookup
	int nIndirectStagesUsed = 0;
	if (bpmem.genMode.numindstages > 0)
	{
		for (unsigned int i = 0; i < numStages; ++i)
		{
			if (bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages)
				nIndirectStagesUsed |= 1 << bpmem.tevind[i].bt;
		}
	}

	uid_data.nIndirectStagesUsed = nIndirectStagesUsed;
	for (u32 i = 0; i < bpmem.genMode.numindstages; ++i)
	{
		if (nIndirectStagesUsed & (1 << i))
		{
			unsigned int texcoord = bpmem.tevindref.getTexCoord(i);
			unsigned int texmap = bpmem.tevindref.getTexMap(i);

			uid_data.SetTevindrefValues(i, texcoord, texmap);
			if (Write_Code)
			{
				if (texcoord < numTexgen)
				{
					out.Write("t_coord = BSH(uv%d.xy , " I_INDTEXSCALE"[%d].%s);\n", texcoord, i / 2, (i & 1) ? "zw" : "xy");
				}
				else
				{
					out.Write("t_coord = float2(0.0,0.0);\n");
				}
				out.Write("float3 indtex%d = ", i);
				SampleTexture<T, Write_Code, ApiType>(out, "(t_coord/128.0)", "abg", texmap);
			}
		}
	}

	// Uid fields for BuildSwapModeTable are set in WriteStage
	char swapModeTable[4][5];
	const char* swapColors = "rgba";
	for (int i = 0; i < 4; i++)
	{
		swapModeTable[i][0] = swapColors[bpmem.tevksel[i * 2].swap1];
		swapModeTable[i][1] = swapColors[bpmem.tevksel[i * 2].swap2];
		swapModeTable[i][2] = swapColors[bpmem.tevksel[i * 2 + 1].swap1];
		swapModeTable[i][3] = swapColors[bpmem.tevksel[i * 2 + 1].swap2];
		swapModeTable[i][4] = '\0';
	}

	for (unsigned int i = 0; i < numStages; i++)
		WriteStage<T, Write_Code, ApiType>(out, uid_data, i, swapModeTable); // build the equation for this stage

	if (Write_Code)
	{
		u32 colorCdest = bpmem.combiners[numStages - 1].colorC.dest;
		u32 alphaCdest = bpmem.combiners[numStages - 1].alphaC.dest;
		if (numStages)
		{
			// The results of the last texenv stage are put onto the screen,
			// regardless of the used destination register			
			if (colorCdest != 0)
			{
				out.Write("prev.rgb = %s;\n", tevCOutputTable[colorCdest]);
			}
			if (alphaCdest != 0)
			{
				out.Write("prev.a = %s;\n", tevAOutputTable[alphaCdest]);
			}
		}
		// emulation of unsigned 8 overflow
		if (TevOverflowState[tevCOutputSourceMap[colorCdest]] || TevOverflowState[tevAOutputSourceMap[alphaCdest]])
			out.Write("prev = CHK_O_U8(prev);\n");
	}

	AlphaTest::TEST_RESULT Pretest = bpmem.alpha_test.TestResult();
	uid_data.Pretest = Pretest;

	// NOTE: Fragment may not be discarded if alpha test always fails and early depth test is enabled 
	// (in this case we need to write a depth value if depth test passes regardless of the alpha testing result)
	if (Pretest != AlphaTest::PASS)
		WriteAlphaTest<T, Write_Code, ApiType>(out, uid_data, dstAlphaMode, per_pixel_depth);


	// D3D9 doesn't support readback of depth in pixel shader, so we always have to calculate it again.
	// This shouldn't be a performance issue as the written depth is usually still from perspective division
	// but this isn't true for z-textures, so there will be depth issues between enabled and disabled z-textures fragments
	if ((ApiType == API_OPENGL || ApiType == API_D3D11) && g_ActiveConfig.bFastDepthCalc)
	{
		if (Write_Code)
		{
			out.Write("float zCoord = rawpos.z;\n");
		}
	}
	else
	{
		// the screen space depth value = far z + (clip z / clip w) * z range
		if (Write_Code)
		{
			out.Write("float zCoord = " I_ZBIAS "[1].x + (clipPos.z / clipPos.w) * " I_ZBIAS "[1].y;\n");
		}
	}

	// depth texture can safely be ignored if the result won't be written to the depth buffer (early_ztest) and isn't used for fog either
	const bool skip_ztexture = !per_pixel_depth && !bpmem.fog.c_proj_fsel.fsel;

	uid_data.ztex_op = bpmem.ztex2.op;
	uid_data.per_pixel_depth = per_pixel_depth;
	uid_data.forced_early_z = forced_early_z;
	uid_data.fast_depth_calc = g_ActiveConfig.bFastDepthCalc;
	uid_data.early_ztest = bpmem.UseEarlyDepthTest();
	uid_data.fog_fsel = bpmem.fog.c_proj_fsel.fsel;

	// Note: z-textures are not written to depth buffer if early depth test is used
	if (per_pixel_depth && bpmem.UseEarlyDepthTest() && Write_Code)
		out.Write("depth = zCoord;\n");

	// Note: depth texture output is only written to depth buffer if late depth test is used
	// theoretical final depth value is used for fog calculation, though, so we have to emulate ztextures anyway
	if (bpmem.ztex2.op != ZTEXTURE_DISABLE && !skip_ztexture)
	{
		// use the texture input of the last texture stage (tex_t), hopefully this has been read and is in correct format...
		if (Write_Code)
		{
			out.Write("zCoord = dot(" I_ZBIAS"[0].xyzw, tex_t.xyzw * (1.0/255.0)) + " I_ZBIAS "[1].w %s;\n",
				(bpmem.ztex2.op == ZTEXTURE_ADD) ? "+ zCoord" : "");
			// U24 overflow emulation disabled because problems caused by float rounding
			//out.Write("zCoord = CHK_O_U24(zCoord);\n");		
		}

	}

	if (per_pixel_depth && bpmem.UseLateDepthTest() && Write_Code)
		out.Write("depth = zCoord;\n");

	if (dstAlphaMode == DSTALPHA_ALPHA_PASS)
	{
		if (Write_Code)
			out.Write("ocol0 = float4(prev.rgb," I_ALPHA ".a) * (1.0/255.0);\n");
	}
	else
	{
		WriteFog<T, Write_Code>(out, uid_data);
		if (Write_Code)
			out.Write("ocol0 = prev * (1.0/255.0);\n");
	}

	// Use dual-source color blending to perform dst alpha in a single pass
	if (dstAlphaMode == DSTALPHA_DUAL_SOURCE_BLEND)
	{
		if (Write_Code)
		{
			if (ApiType & API_D3D9)
			{
				// alpha component must be 0 or the shader will not compile (Direct3D 9Ex restriction)
				// Colors will be blended against the color from ocol1 in D3D 9...
				out.Write("ocol1 = float4(prev.a, prev.a, prev.a, 0.0) * (1.0/255.0);\n");
			}
			else
			{
				// Colors will be blended against the alpha from ocol1...
				out.Write("ocol1 = prev * (1.0/255.0);\n");
			}
			// ...and the alpha from ocol0 will be written to the framebuffer.
			out.Write("ocol0.a = " I_ALPHA ".a*(1.0/255.0);\n");
		}
	}

	if (Write_Code)
	{
		out.Write("}\n");
		if (text[sizeof(text) - 1] != 0x7C)
			PanicAlert("PixelShader generator - buffer too small, canary has been eaten!");

#ifndef ANDROID
		uselocale(old_locale); // restore locale
		freelocale(locale);
#endif
	}
}
コード例 #26
0
ファイル: json_scanner.cpp プロジェクト: AngryMailer/qjson
JSonScanner::~JSonScanner()
{
  freelocale(m_C_locale);
}
コード例 #27
0
ファイル: file.c プロジェクト: banketree/faplayer
/*****************************************************************************
 * config_LoadConfigFile: loads the configuration file.
 *****************************************************************************
 * This function is called to load the config options stored in the config
 * file.
 *****************************************************************************/
int config_LoadConfigFile( vlc_object_t *p_this )
{
    FILE *file;

    file = config_OpenConfigFile (p_this);
    if (file == NULL)
        return VLC_EGENERIC;

    /* Look for UTF-8 Byte Order Mark */
    char * (*convert) (const char *) = strdupnull;
    char bom[3];

    if ((fread (bom, 1, 3, file) != 3)
     || memcmp (bom, "\xEF\xBB\xBF", 3))
    {
        convert = FromLocaleDup;
        rewind (file); /* no BOM, rewind */
    }

    char *line = NULL;
    size_t bufsize;
    ssize_t linelen;

    /* Ensure consistent number formatting... */
    locale_t loc = newlocale (LC_NUMERIC_MASK, "C", NULL);
    locale_t baseloc = uselocale (loc);

    vlc_rwlock_wrlock (&config_lock);
    while ((linelen = getline (&line, &bufsize, file)) != -1)
    {
        line[linelen - 1] = '\0'; /* trim newline */

        /* Ignore comments, section and empty lines */
        if (memchr ("#[", line[0], 3) != NULL)
            continue;

        /* look for option name */
        const char *psz_option_name = line;

        char *ptr = strchr (line, '=');
        if (ptr == NULL)
            continue; /* syntax error */
        *ptr = '\0';

        module_config_t *item = config_FindConfig (p_this, psz_option_name);
        if (item == NULL)
            continue;

        const char *psz_option_value = ptr + 1;
        switch (item->i_type)
        {
            case CONFIG_ITEM_BOOL:
            case CONFIG_ITEM_INTEGER:
            {
                int64_t l;

                errno = 0;
                l = strtoi (psz_option_value);
                if ((l > item->max.i) || (l < item->min.i))
                    errno = ERANGE;
                if (errno)
                    msg_Warn (p_this, "Integer value (%s) for %s: %m",
                              psz_option_value, psz_option_name);
                else
                    item->saved.i = item->value.i = l;
                break;
            }

            case CONFIG_ITEM_FLOAT:
                if (!*psz_option_value)
                    break;                    /* ignore empty option */
                item->value.f = (float)atof (psz_option_value);
                item->saved.f = item->value.f;
                break;

            default:
                free ((char *)item->value.psz);
                free ((char *)item->saved.psz);
                item->value.psz = convert (psz_option_value);
                item->saved.psz = strdupnull (item->value.psz);
                break;
        }
    }
    vlc_rwlock_unlock (&config_lock);
    free (line);

    if (ferror (file))
    {
        msg_Err (p_this, "error reading configuration: %m");
        clearerr (file);
    }
    fclose (file);

    if (loc != (locale_t)0)
    {
        uselocale (baseloc);
        freelocale (loc);
    }
    return 0;
}
コード例 #28
0
ファイル: file.c プロジェクト: Aakash-729/vlc
/**
 * Saves the in-memory configuration into a file.
 * @return 0 on success, -1 on error.
 */
int config_SaveConfigFile (vlc_object_t *p_this)
{

    if( config_PrepareDir( p_this ) )
    {
        msg_Err( p_this, "no configuration directory" );
        return -1;
    }

    /*
     * Save module config in file
     */
    char *temporary;
    char *permanent = config_GetConfigFile (p_this);
    if (permanent == NULL)
        return -1;
    if (asprintf (&temporary, "%s.%u", permanent, getpid ()) == -1)
    {
        free (permanent);
        return -1;
    }
    else
    {
        struct stat st;

        /* Some users make vlcrc read-only to prevent changes.
         * The atomic replacement scheme breaks this "feature",
         * so we check for read-only by hand. */
        if (stat (permanent, &st) == 0 && !(st.st_mode & S_IWUSR))
        {
            msg_Err (p_this, "configuration file is read-only");
            goto error;
        }
    }

    /* Configuration lock must be taken before vlcrc serializer below. */
    vlc_rwlock_rdlock (&config_lock);

    /* The temporary configuration file is per-PID. Therefore this function
     * should be serialized against itself within a given process. */
    static vlc_mutex_t lock = VLC_STATIC_MUTEX;
    vlc_mutex_lock (&lock);

    int fd = vlc_open (temporary, O_CREAT|O_WRONLY|O_TRUNC, S_IRUSR|S_IWUSR);
    if (fd == -1)
    {
        vlc_rwlock_unlock (&config_lock);
        vlc_mutex_unlock (&lock);
        goto error;
    }
    FILE *file = fdopen (fd, "wt");
    if (file == NULL)
    {
        msg_Err (p_this, "cannot create configuration file: %s",
                 vlc_strerror_c(errno));
        vlc_rwlock_unlock (&config_lock);
        close (fd);
        vlc_mutex_unlock (&lock);
        goto error;
    }

    fprintf( file,
        "\xEF\xBB\xBF###\n"
        "###  "PACKAGE_NAME" "PACKAGE_VERSION"\n"
        "###\n"
        "\n"
        "###\n"
        "### lines beginning with a '#' character are comments\n"
        "###\n"
        "\n" );

    /* Ensure consistent number formatting... */
    locale_t loc = newlocale (LC_NUMERIC_MASK, "C", NULL);
    locale_t baseloc = uselocale (loc);

    /* We would take the config lock here. But this would cause a lock
     * inversion with the serializer above and config_AutoSaveConfigFile().
    vlc_rwlock_rdlock (&config_lock);*/

    /* Look for the selected module, if NULL then save everything */
    size_t count;
    module_t **list = module_list_get (&count);
    for (size_t i = 0; i < count; i++)
    {
        module_t *p_parser = list[i];
        module_config_t *p_item, *p_end;

        if( !p_parser->i_config_items )
            continue;

        fprintf( file, "[%s]", module_get_object (p_parser) );
        if( p_parser->psz_longname )
            fprintf( file, " # %s\n\n", p_parser->psz_longname );
        else
            fprintf( file, "\n\n" );

        for( p_item = p_parser->p_config, p_end = p_item + p_parser->confsize;
             p_item < p_end;
             p_item++ )
        {
            if (!CONFIG_ITEM(p_item->i_type)   /* ignore hint */
             || p_item->b_removed              /* ignore deprecated option */
             || p_item->b_unsaveable)          /* ignore volatile option */
                continue;

            if (IsConfigIntegerType (p_item->i_type))
            {
                int64_t val = p_item->value.i;
                config_Write (file, p_item->psz_text,
                             (CONFIG_CLASS(p_item->i_type) == CONFIG_ITEM_BOOL)
                                  ? N_("boolean") : N_("integer"),
                              val == p_item->orig.i,
                              p_item->psz_name, "%"PRId64, val);
            }
            else
            if (IsConfigFloatType (p_item->i_type))
            {
                float val = p_item->value.f;
                config_Write (file, p_item->psz_text, N_("float"),
                              val == p_item->orig.f,
                              p_item->psz_name, "%f", val);
            }
            else
            {
                const char *psz_value = p_item->value.psz;
                bool modified;

                assert (IsConfigStringType (p_item->i_type));

                modified = !!strcmp (psz_value ? psz_value : "",
                                     p_item->orig.psz ? p_item->orig.psz : "");
                config_Write (file, p_item->psz_text, N_("string"),
                              !modified, p_item->psz_name, "%s",
                              psz_value ? psz_value : "");
            }
        }
    }
    vlc_rwlock_unlock (&config_lock);

    module_list_free (list);
    if (loc != (locale_t)0)
    {
        uselocale (baseloc);
        freelocale (loc);
    }

    /*
     * Flush to disk and replace atomically
     */
    fflush (file); /* Flush from run-time */
    if (ferror (file))
    {
        vlc_unlink (temporary);
        vlc_mutex_unlock (&lock);
        msg_Err (p_this, "cannot write configuration file");
        fclose (file);
        goto error;
    }
#if defined(__APPLE__) || defined(__ANDROID__)
    fsync (fd); /* Flush from OS */
#else
    fdatasync (fd); /* Flush from OS */
#endif
#if defined (_WIN32) || defined (__OS2__)
    /* Windows cannot (re)move open files nor overwrite existing ones */
    fclose (file);
    vlc_unlink (permanent);
#endif
    /* Atomically replace the file... */
    if (vlc_rename (temporary, permanent))
        vlc_unlink (temporary);
    /* (...then synchronize the directory, err, TODO...) */
    /* ...and finally close the file */
    vlc_mutex_unlock (&lock);
#if !defined (_WIN32) && !defined (__OS2__)
    fclose (file);
#endif

    free (temporary);
    free (permanent);
    return 0;

error:
    free (temporary);
    free (permanent);
    return -1;
}
コード例 #29
0
ファイル: shorten.c プロジェクト: RicoElectrico/shrtnms
void utf_done(void)
{
    freelocale(l);
    l = NULL;
}
コード例 #30
0
ファイル: messages.c プロジェクト: AsamQi/vlc
/**
 * Emit a log message. This function is the variable argument list equivalent
 * to vlc_Log().
 */
void vlc_vaLog (vlc_object_t *obj, int type, const char *module,
                const char *format, va_list args)
{
    if (obj != NULL && obj->i_flags & OBJECT_FLAGS_QUIET)
        return;

    /* Get basename from the module filename */
    char *p = strrchr(module, '/');
    if (p != NULL)
        module = p;
    p = strchr(module, '.');

    size_t modlen = (p != NULL) ? (p - module) : 1;
    char modulebuf[modlen];
    if (p != NULL)
    {
        memcpy(modulebuf, module, modlen);
        modulebuf[modlen] = '\0';
        module = modulebuf;
    }

    /* C locale to get error messages in English in the logs */
    locale_t c = newlocale (LC_MESSAGES_MASK, "C", (locale_t)0);
    locale_t locale = uselocale (c);

#ifndef __GLIBC__
    /* Expand %m to strerror(errno) - only once */
    char buf[strlen(format) + 2001], *ptr;
    strcpy (buf, format);
    ptr = (char*)buf;
    format = (const char*) buf;

    for( ;; )
    {
        ptr = strchr( ptr, '%' );
        if( ptr == NULL )
            break;

        if( ptr[1] == 'm' )
        {
            char errbuf[2001];
            size_t errlen;

#ifndef _WIN32
            strerror_r( errno, errbuf, 1001 );
#else
            int sockerr = WSAGetLastError( );
            if( sockerr )
            {
                strncpy( errbuf, net_strerror( sockerr ), 1001 );
                WSASetLastError( sockerr );
            }
            if ((sockerr == 0)
             || (strcmp ("Unknown network stack error", errbuf) == 0))
                strncpy( errbuf, strerror( errno ), 1001 );
#endif
            errbuf[1000] = 0;

            /* Escape '%' from the error string */
            for( char *percent = strchr( errbuf, '%' );
                 percent != NULL;
                 percent = strchr( percent + 2, '%' ) )
            {
                memmove( percent + 1, percent, strlen( percent ) + 1 );
            }

            errlen = strlen( errbuf );
            memmove( ptr + errlen, ptr + 2, strlen( ptr + 2 ) + 1 );
            memcpy( ptr, errbuf, errlen );
            break; /* Only once, so we don't overflow */
        }

        /* Looks for conversion specifier... */
        do
            ptr++;
        while( *ptr && ( strchr( "diouxXeEfFgGaAcspn%", *ptr ) == NULL ) );
        if( *ptr )
            ptr++; /* ...and skip it */
    }
#endif

    /* Fill message information fields */
    vlc_log_t msg;

    msg.i_object_id = (uintptr_t)obj;
    msg.psz_object_type = (obj != NULL) ? obj->psz_object_type : "generic";
    msg.psz_module = module;
    msg.psz_header = NULL;

    for (vlc_object_t *o = obj; o != NULL; o = o->p_parent)
        if (o->psz_header != NULL)
        {
            msg.psz_header = o->psz_header;
            break;
        }

    /* Pass message to the callback */
    libvlc_priv_t *priv = obj ? libvlc_priv (obj->p_libvlc) : NULL;

#ifdef _WIN32
    va_list ap;

    va_copy (ap, args);
    Win32DebugOutputMsg (priv ? &priv->log.verbose : NULL, type, &msg, format, ap);
    va_end (ap);
#endif

    if (priv) {
        vlc_rwlock_rdlock (&priv->log.lock);
        priv->log.cb (priv->log.opaque, type, &msg, format, args);
        vlc_rwlock_unlock (&priv->log.lock);
    }

    uselocale (locale);
    freelocale (c);
}