bool fs2netd_login() { bool retval = true; int rc; // don't bother with this if we aren't on FS2NetD if ( !Om_tracker_flag ) { return false; } if ( !(Game_mode & GM_MULTIPLAYER) ) { return false; } if ( Logged_in && (Multi_tracker_id >= 0) ) { return true; } Logged_in = false; Multi_tracker_id = -1; memset( Multi_tracker_id_string, 0, sizeof(Multi_tracker_id_string) ); // verify that our connection settings are sane fs2netd_options_config_init(); // if we're a standalone, show a dialog saying "validating tables" if (Is_standalone) { std_create_gen_dialog("Logging into FS2NetD"); std_gen_set_text("Connecting...", 1); } fs2netd_connect(); if ( !Is_connected ) { if ( !Is_standalone ) { popup(PF_USE_AFFIRMATIVE_ICON, 1, POPUP_OK, XSTR("Failed to connect to FS2NetD server!", 1578)); } else { std_gen_set_text("Connect FAILED!", 1); Sleep(2000); std_destroy_gen_dialog(); } return false; } char error_str[256]; char std_error_str[64]; do_full_packet = true; In_process = true; if (Is_standalone) { do { rc = fs2netd_login_do(); } while (!rc); } else { rc = popup_till_condition(fs2netd_login_do, XSTR("&Cancel", 779), XSTR("Logging into FS2NetD", 1579)); } In_process = false; Local_timeout = -1; memset( error_str, 0, sizeof(error_str) ); memset( std_error_str, 0, sizeof(std_error_str) ); switch (rc) { // the action was cancelled case 0: ml_string("FS2NetD MSG: Login process canceled by user."); retval = false; break; // didn't get a session id case 1: { const char *user = Multi_tracker_login; const char *passwd = Multi_tracker_passwd; if (Is_standalone) { if ( strlen(Multi_options_g.std_pxo_login) ) { user = Multi_options_g.std_pxo_login; } if ( strlen(Multi_options_g.std_pxo_password) ) { passwd = Multi_options_g.std_pxo_password; } } ml_printf("FS2NetD ERROR: Login %s/%s is invalid!", user, passwd); if (strlen(user) == 0) { strcpy_s(error_str, "Login failed! No username supplied. Go to options -> multi options and add one"); strcpy_s(std_error_str, "Login failed! No username!"); } else if (strlen(passwd) == 0) { strcpy_s(error_str, "Login failed! No password supplied. Go to options -> multi options and add one"); strcpy_s(std_error_str, "Login failed! No password!"); } else { strcpy_s(error_str, "Login failed!"); strcpy_s(std_error_str, "Login failed!"); } retval = false; break; } // unknown failure fetching pilot data case 2: ml_string("FS2NetD ERROR: UNKNOWN ERROR when fetching pilot data"); strcpy_s(error_str, "An Unknown Error (probably a timeout) occured when trying to retrieve your pilot data."); strcpy_s(std_error_str, "Unknown Error (timeout?)"); retval = false; break; // success!! case 3: ml_string("FS2NetD MSG: Got Pilot data"); retval = true; break; // success!! pilot was created case 4: ml_string("FS2NetD MSG: Created New Pilot"); strcpy_s(error_str, "New Pilot has been created."); strcpy_s(std_error_str, "New Pilot has been created."); retval = true; break; // invalid pilot name case 5: ml_string("FS2NetD ERROR: Invalid Pilot!"); strcpy_s(error_str, "Invalid pilot name - A serious error has occured, Contact the FS2NetD Administrator!"); strcpy_s(std_error_str, "Invalid pilot name!"); retval = false; break; // the session id was invalid case 6: ml_string("FS2NetD ERROR: Invalid SID!"); strcpy_s(error_str, "Invalid SID - A serious error has occured, Contact the FS2NetD Administrator!"); strcpy_s(std_error_str, "Invalid SID"); retval = false; break; default: ml_string("FS2NetD ERROR: Unknown return case for GetPlayerData()"); strcpy_s(error_str, "Unknown return case from GetPlayerData(). Contact the FS2NetD Administrator!"); retval = false; break; } if ( !Is_standalone && strlen(error_str) ) { popup(PF_USE_AFFIRMATIVE_ICON, 1, POPUP_OK, error_str); } else if ( Is_standalone && std_gen_is_active() && strlen(std_error_str) ) { std_gen_set_text(std_error_str, 1); Sleep(2000); } if (retval) { Logged_in = true; sprintf(Multi_tracker_id_string, "%d", Multi_tracker_id); } else { // clear and reset connection, for the next time we try... fs2netd_disconnect(); } if (Is_standalone) { std_destroy_gen_dialog(); } return retval; }
bool fs2netd_login() { bool retval = true; int rc; // don't bother with this if we aren't on FS2NetD if ( !Om_tracker_flag ) { return false; } if ( !(Game_mode & GM_MULTIPLAYER) ) { return false; } if ( Logged_in ) { if ( (PXO_SID != -1) && !(FS2NetD_CheckValidSID(PXO_SID)) ) { PXO_SID = -1; } else { return true; } } fs2netd_connect(); if ( !Is_connected ) { if ( !Is_standalone ) { popup(PF_USE_AFFIRMATIVE_ICON, 1, POPUP_OK, XSTR("Failed to connect to FS2NetD server!", -1)); } return false; } char error_str[256]; do_full_packet = 1; In_process = true; if (Is_standalone) { do { rc = fs2netd_login_do(); } while (!rc); } else { rc = popup_till_condition(fs2netd_login_do, XSTR("&Cancel", 779), XSTR("Logging into FS2NetD", -1)); } In_process = false; memset( error_str, 0, sizeof(error_str) ); switch (rc) { // the action was cancelled case 0: retval = false; break; // didn't get a session id case 1: ml_printf("FS2NetD ERROR: Login %s/%s is invalid!", Multi_tracker_login, Multi_tracker_passwd); strcpy(error_str, "Login failed!"); retval = false; break; // unknown failure fetching pilot data case 2: ml_printf("FS2NetD ERROR: UNKNOWN ERROR when fetching pilot data"); strcpy(error_str, "An Unknown Error (probably a timeout) occured when trying to retrieve your pilot data."); retval = false; break; // success!! case 3: ml_printf("FS2NetD MSG: Got Pilot data"); retval = true; break; // success!! pilot was created case 4: ml_printf("FS2NetD MSG: Created New Pilot"); strcpy(error_str, "New Pilot has been created."); retval = true; break; // invalid pilot name case 5: ml_printf("FS2NetD ERROR: Invalid Pilot!"); strcpy(error_str, "Invalid Pilot name - A serious error has occured, Contact the FS2NetD Administrator!"); retval = false; break; // the session id was invalid case 6: ml_printf("FS2NetD ERROR: Invalid SID!"); strcpy(error_str, "Invalid SID - A serious error has occured, Contact the FS2NetD Administrator!"); retval = false; break; default: ml_printf("FS2NetD ERROR: Unknown return case for GetPlayerData()"); strcpy(error_str, "Unkown return case from GetPlayerData(). Contact the FS2NetD Administrator!"); retval = false; break; } if ( !Is_standalone && strlen(error_str) ) { popup(PF_USE_AFFIRMATIVE_ICON, 1, POPUP_OK, error_str); } if (retval) { Logged_in = true; } return retval; }
bool fs2netd_get_valid_missions() { int rc = 0; // don't bother with this if we aren't on FS2NetD if ( !Om_tracker_flag ) { return false; } if ( !(Game_mode & GM_MULTIPLAYER) ) { return false; } // maybe try to init first fs2netd_connect(); // if we didn't connect to FS2NetD then bail out now if ( !Is_connected ) { return false; } do_full_packet = 1; In_process = true; if (Is_standalone) { do { rc = fs2netd_get_valid_missions_do(); } while (!rc); } else { rc = popup_till_condition(fs2netd_get_valid_missions_do, XSTR("&Cancel", 779), XSTR("Starting mission validation", -1)); } In_process = false; if (FS2NetD_file_list != NULL) { delete[] FS2NetD_file_list; FS2NetD_file_list = NULL; } FS2NetD_file_list_count = -1; switch (rc) { // canceled by popup case 0: return false; // timed out case 1: if ( !Is_standalone ) { popup(PF_USE_AFFIRMATIVE_ICON, 1, POPUP_OK, XSTR("Mission validation timed out!", -1)); } return false; // no missions case 2: if ( !Is_standalone ) { popup(PF_USE_AFFIRMATIVE_ICON, 1, POPUP_OK, XSTR("No missions are available from the server for validation!", -1)); } return false; // out of memory case 3: if ( !Is_standalone ) { popup(PF_USE_AFFIRMATIVE_ICON, 1, POPUP_OK, XSTR("Memory error during mission validation!", -1)); } return false; } return true; }
int fs2netd_update_valid_tables() { int rc; int hacked = 0; // if there are no tables to check with then bail if ( Table_valid_status.empty() ) { return -1; } // if we're not on FS2NetD then don't bother with this function if ( !Om_tracker_flag && (Game_mode & GM_MULTIPLAYER) ) { return -1; } // maybe try to init first fs2netd_connect(); // if we didn't connect to FS2NetD then bail out now if ( !Is_connected ) { return -1; } // if we're a standalone, show a dialog saying "validating tables" if (Game_mode & GM_STANDALONE_SERVER) { std_create_gen_dialog("Validating tables"); std_gen_set_text("Querying FS2NetD:", 1); } do_full_packet = 1; In_process = true; if (Is_standalone) { do { rc = fs2netd_update_valid_tables_do(); } while (!rc); } else { rc = popup_till_condition(fs2netd_update_valid_tables_do, XSTR("&Cancel", 779), XSTR("Starting table validation", -1)); } In_process = false; switch (rc) { // canceled by popup case 0: return -1; // timed out case 1: { if ( !Is_standalone ) { popup(PF_USE_AFFIRMATIVE_ICON, 1, POPUP_OK, XSTR("Table validation timed out!", -1)); } return -1; } // no tables case 2: { if ( !Is_standalone ) { popup(PF_USE_AFFIRMATIVE_ICON, 1, POPUP_OK, XSTR("No tables are available from the server for validation!", -1)); } return -1; } } // output the status of table validity to multi.log for (uint i = 0; i < Table_valid_status.size(); i++) { if (Table_valid_status[i].valid) { ml_printf("FS2NetD Table Check: '%s' -- Valid!", Table_valid_status[i].name); } else { ml_printf("FS2NetD Table Check: '%s' -- INVALID (0x%x)!", Table_valid_status[i].name, Table_valid_status[i].crc32); hacked = 1; } } // if we're a standalone, kill the validate dialog if (Game_mode & GM_STANDALONE_SERVER) { std_destroy_gen_dialog(); } return hacked; }