int main() { int k=2,m=1,n; n=fun3(k); n=fun3(m); printf("n=%d\n",n); return 0; }
int fun3(int n, int k) { if(n < k) return 0; else if(k == 1 || k == n) return 1; else return fun3(n - k, k) + fun3(n - 1, k - 1); }
void fun4 (void) { /* fun4.1 */ fun1 (); /* fun4.2 */ fun2 (); /* fun4.3 */ fun3 (); /* fun4.4 */ } /* fun4.5 */
int fun2(int e, int f) { if (e > f) { return fun3(e - 1, f + 1); } else { return f - e; } }
int main() { //freopen("1489in.txt","r",stdin); //freopen("1489out.txt","w",stdout); int i,j,k; int n,p; fun0(); char str1[100],str2[100]; while(1) { str1[0]=getchar(); if(str1[0]==10)break; for(i=1;;i++) { str1[i]=getchar(); if(str1[i]==10){str1[i]='\0';break;} } for(i=0;;i++) { str2[i]=getchar(); if(str2[i]==10){str2[i]='\0';break;} } int x1=fun2(str1);//printf("%d %s\n",x1,str1); int x2=fun2(str2);//printf("%d %s\n",x2,str2); int x3=x1*x2; n=x2; for(i=0;;i++) { p=n%2; if(p)cstr0[i][istr1[i]]='*'; printf("%s%s\n",cstr0[i],fun3(x1)); if(p)cstr0[i][istr1[i]]=' '; x1*=2; n/=2; if(n==0)break; } printf("The solution is: %s\n",fun3(x3)); } //getchar();getchar(); return 0; }
int main() { int i; for (i = 0; i < 256; i++) chartest[i].c = i; chartest[0].c = 0; /* chartest-done */ Fun1(foo1); Fun2(foo2); Fun3(foo3); Fun4(foo4); Fun5(foo5); Fun6(foo6); Fun7(foo7); Fun8(foo8); Fun9(foo9); Fun10(foo10); Fun11(foo11); Fun12(foo12); Fun13(foo13); Fun14(foo14); Fun15(foo15); Fun16(foo16); Fun17(foo17); Fun18(foo18); /* An (almost-)infinite loop that first clears all the variables and then calls each function. This "hack" is to make testing random functions easier - "advance funN" is guaranteed to have always been preceded by a global variable clearing zed call. We don't let this run forever in case gdb crashes while testing, we don't want to be left eating all cpu on the user's system. */ for (i = 0; i < 1000000; ++i) { zed (); L1 = fun1(); L2 = fun2(); L3 = fun3(); L4 = fun4(); L5 = fun5(); L6 = fun6(); L7 = fun7(); L8 = fun8(); L9 = fun9(); L10 = fun10(); L11 = fun11(); L12 = fun12(); L13 = fun13(); L14 = fun14(); L15 = fun15(); L16 = fun16(); L17 = fun17(); L18 = fun18(); } return 0; }
int main(void) { fun1(); fun2(); fun3(); fun4(); return 0; }
int main() { printf("the 1st\n"); fun1(); printf("the 2nd\n"); fun2(); printf("the 3rd\n"); fun3(); return 0; }
int main() { int num; printf("please enter a number :"); scanf("%d",&num); printf("fun 1 return %d\n",fun1(num)); printf("fun 2 return %d\n",fun2(num)); printf("fun 3 return %d\n",fun3(num)); printf("fun 4 return %d\n",fun4(num)); return 0; }
int main() { XXX; fun1(); XXX; volatile int a = fun2(); XXX; volatile int b = fun3(a); XXX; volatile int c = fun4(a, b); XXX; volatile int d = fun5(0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15); XXX; return 0; }
int main(int argc, char* argv[]) { ponto_p a, b; if (argc != 5) { printf("Faltam argumentos!\nSaindo!\n"); exit(-1); } a = criar_ponto(atoi(argv[1]), atoi(argv[2])); b = criar_ponto(atoi(argv[3]), atoi(argv[4])); fun1(a, b); fun2(a, b); fun3(b); return 0; }
int Qt1::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QDialog::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { switch (_id) { case 0: fun(); break; case 1: fun1((*reinterpret_cast< QString(*)>(_a[1]))); break; case 2: fun3((*reinterpret_cast< QString(*)>(_a[1]))); break; case 3: fun2(); break; case 4: tellme((*reinterpret_cast< int(*)>(_a[1]))); break; } _id -= 5; } return _id; }
int main () { LOG("main"); { space-=2; RUN( Eg a ) RUN( Eg b = a ) RUN( Eg c ) RUN( c = a ) RUN( Eg d = fun1() ) RUN( Eg e = fun2() ) RUN( Eg f = fun3() ) space+=2; } return 0; }
void test1 () { struct V { float x = 1.0f; float GetX() const { return x; } V() {} } const v; Class c; const Class cc; Fun< int (int) > fun0; Fun< int (int) > fun1(&Twice); Fun< int (int) > fun2(&Class::Twice); Fun< int () > fun3(&VoidParam); Fun< int () > fun4(&Class::VoidParam); Fun< int () > fun5(&Class::VoidParamConst); Fun< void(int&) > fun6(&Class::Void); Fun< int (int) > fun7((Functor())); auto fun8(RetFun()); Fun< float (int, int) > fun9([=](int i, int j) {return float(i/j);}); Fun< float (int, int) > fun10(fun9); Fun< float () > fun11([v](){return v.GetX();}); Fun< void() > vd; try { fun0(9); //must throw assert(false); } catch(...) {} fun0 = fun1; assert(fun0(2) == fun1(2)); assert(fun1(2) == 4); assert(fun2(c, 3) == 6); assert(fun5(cc) == 2); assert(fun7(6) == 18); assert(fun8(7) == 21); assert(fun9(10,4) == float(10/4)); assert(fun10(20, 8) == fun9(20, 8)); assert(fun11() == 1.0f); //void return type int i = 0; fun6(c, i); assert(i == 1234); }
// main begin int main() { BaseServiceProcess bp; bp.installSignalHandle(); std::this_thread::sleep_for(std::chrono::seconds(1)); while(true) { fun1(); fun2(); fun2(); fun3(); fun3(); fun3(); fun3(); fun3(); fun3(); } }
int Qt1::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QDialog::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { switch (_id) { case 0: fun(); break; case 1: fun1((*reinterpret_cast< QString(*)>(_a[1]))); break; case 2: fun3((*reinterpret_cast< QString(*)>(_a[1]))); break; case 3: fun2(); break; case 4: tellme((*reinterpret_cast< int(*)>(_a[1]))); break; case 5: textchange(); break; case 6: addtext(); break; case 7: settext((*reinterpret_cast< int(*)>(_a[1]))); break; case 8: settext1((*reinterpret_cast< QString(*)>(_a[1]))); break; case 9: settext2((*reinterpret_cast< int(*)>(_a[1]))); break; case 10: displayimage(); break; case 11: displayqt2(); break; } _id -= 12; } return _id; }
int main(void) { int N, M,i ,j ,k , m , n; char *str; //char a[8] = "ABCDEFG"; //printf("%s\r\n", a); //fun4(a,2,3); //printf("%s\r\n", a); int a,b,c; while(scanf("%d", &N) != EOF) { if(scanf("%d", &M) != EOF) { if(NULL == (str = (char*)malloc(sizeof(char)*(N+1)))) { return 0; } scanf("%s", str); printf("%s\r\n", str); char **array = (char**)malloc(sizeof(char*)*M); for(i = 0; i < M; i++) { array[i] = (char*)malloc(sizeof(char)*20); gets(array[i]); gets(array[i]); printf("%s\r\n", array[i]); k = 0; while(array[i][k] != ' ') k++; printf("k = %d \r\n", k); while(array[i][k] == ' ') k++; printf("k = %d \r\n", k); if(array[i][k] == '1') { while(array[i][k] != ' ') k++; while(array[i][k] == ' ') k++; a = array[i][k] -'0'; while(array[i][k] != ' ') k++; while(array[i][k] == ' ') k++; b = array[i][k]-'0'; while(array[i][k] != ' ') k++; while(array[i][k] == ' ') k++; c = array[i][k]; printf("%d %d %c\r\n",a,b,c); fun1(str,a,b,c); } else if(array[i][k] == '2') { while(array[i][k] != ' ') k++; while(array[i][k] == ' ') k++; a = array[i][k]-'0'; while(array[i][k] != ' ') k++; while(array[i][k] == ' ') k++; b = array[i][k]-'0'; while(array[i][k] != ' ') k++; while(array[i][k] == ' ') k++; c = array[i][k]-'0'; fun2(str,a,b,c); } else if(array[i][k] == '3') { while(array[i][k] != ' ') k++; while(array[i][k] == ' ') k++; a = array[i][k]-'0'; fun3(str,a,N); } else if(array[i][k] == '4') { while(array[i][k] != ' ') k++; while(array[i][k] == ' ') k++; a = array[i][k]-'0'; while(array[i][k] != ' ') k++; while(array[i][k] == ' ') k++; b = array[i][k]-'0'; fun4(str,a,b); } } printf("%s",str); } } return 0; }
int fun2() { set_bp(); return fun3(); }
int _tmain(int argc, _TCHAR* argv[]) { fun3(); system("pause"); }
void main(){ printf("please input pinter values:(10)"); fun3(); }