static void fz_draw_stroke_text(fz_device *devp, fz_text *text, fz_stroke_state *stroke, fz_matrix ctm, fz_colorspace *colorspace, float *color, float alpha) { fz_draw_device *dev = devp->user; unsigned char colorbv[FZ_MAX_COLORS + 1]; float colorfv[FZ_MAX_COLORS]; fz_matrix tm, trm, trunc_trm; fz_pixmap *glyph; int i, x, y, gid; fz_draw_state *state = &dev->stack[dev->top]; fz_colorspace *model = state->dest->colorspace; fz_bbox scissor = state->scissor; if (state->blendmode & FZ_BLEND_KNOCKOUT) state = fz_knockout_begin(dev); fz_convert_color(dev->ctx, model, colorfv, colorspace, color); for (i = 0; i < model->n; i++) colorbv[i] = colorfv[i] * 255; colorbv[i] = alpha * 255; tm = text->trm; for (i = 0; i < text->len; i++) { gid = text->items[i].gid; if (gid < 0) continue; tm.e = text->items[i].x; tm.f = text->items[i].y; trm = fz_concat(tm, ctm); x = floorf(trm.e); y = floorf(trm.f); trunc_trm = trm; trunc_trm.e = QUANT(trm.e - floorf(trm.e), HSUBPIX); trunc_trm.f = QUANT(trm.f - floorf(trm.f), VSUBPIX); scissor.x0 -= x; scissor.x1 -= x; scissor.y0 -= y; scissor.y1 -= y; glyph = fz_render_stroked_glyph(dev->ctx, text->font, gid, trunc_trm, ctm, stroke, scissor); if (glyph) { draw_glyph(colorbv, state->dest, glyph, x, y, state->scissor); if (state->shape) draw_glyph(colorbv, state->shape, glyph, x, y, state->scissor); fz_drop_pixmap(dev->ctx, glyph); } else { fz_path *path = fz_outline_glyph(dev->ctx, text->font, gid, trm); if (path) { fz_draw_stroke_path(devp, path, stroke, fz_identity, colorspace, color, alpha); fz_free_path(dev->ctx, path); } else { fz_warn(dev->ctx, "cannot render glyph"); } } } if (state->blendmode & FZ_BLEND_KNOCKOUT) fz_knockout_end(dev); }
static void fz_draw_clip_text(fz_device *devp, fz_text *text, fz_matrix ctm, int accumulate) { fz_draw_device *dev = devp->user; fz_context *ctx = dev->ctx; fz_bbox bbox; fz_pixmap *mask, *dest, *shape; fz_matrix tm, trm, trunc_trm; fz_pixmap *glyph; int i, x, y, gid; fz_draw_state *state; fz_colorspace *model; /* If accumulate == 0 then this text object is guaranteed complete */ /* If accumulate == 1 then this text object is the first (or only) in a sequence */ /* If accumulate == 2 then this text object is a continuation */ state = push_stack(dev); model = state->dest->colorspace; if (accumulate == 0) { /* make the mask the exact size needed */ bbox = fz_bbox_covering_rect(fz_bound_text(dev->ctx, text, ctm)); bbox = fz_intersect_bbox(bbox, state->scissor); } else { /* be conservative about the size of the mask needed */ bbox = state->scissor; } if (accumulate == 0 || accumulate == 1) { mask = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, mask); dest = fz_new_pixmap_with_bbox(dev->ctx, model, bbox); fz_clear_pixmap(dev->ctx, dest); if (state->shape) { shape = fz_new_pixmap_with_bbox(dev->ctx, NULL, bbox); fz_clear_pixmap(dev->ctx, shape); } else shape = NULL; state[1].blendmode |= FZ_BLEND_ISOLATED; state[1].scissor = bbox; state[1].dest = dest; state[1].mask = mask; state[1].shape = shape; #ifdef DUMP_GROUP_BLENDS dump_spaces(dev->top-1, "Clip (text) begin\n"); #endif } else { mask = state->mask; dev->top--; } if (!fz_is_empty_rect(bbox) && mask) { tm = text->trm; for (i = 0; i < text->len; i++) { gid = text->items[i].gid; if (gid < 0) continue; tm.e = text->items[i].x; tm.f = text->items[i].y; trm = fz_concat(tm, ctm); x = floorf(trm.e); y = floorf(trm.f); trunc_trm = trm; trunc_trm.e = QUANT(trm.e - floorf(trm.e), HSUBPIX); trunc_trm.f = QUANT(trm.f - floorf(trm.f), VSUBPIX); glyph = fz_render_glyph(dev->ctx, text->font, gid, trunc_trm, model, bbox); if (glyph) { draw_glyph(NULL, mask, glyph, x, y, bbox); if (state[1].shape) draw_glyph(NULL, state[1].shape, glyph, x, y, bbox); fz_drop_pixmap(dev->ctx, glyph); } else { fz_path *path = fz_outline_glyph(dev->ctx, text->font, gid, trm); if (path) { fz_pixmap *old_dest; float white = 1; state = &dev->stack[dev->top]; old_dest = state[0].dest; state[0].dest = state[0].mask; state[0].mask = NULL; fz_try(ctx) { fz_draw_fill_path(devp, path, 0, fz_identity, fz_device_gray, &white, 1); } fz_always(ctx) { state[0].mask = state[0].dest; state[0].dest = old_dest; fz_free_path(dev->ctx, path); } fz_catch(ctx) { fz_rethrow(ctx); } } else { fz_warn(dev->ctx, "cannot render glyph for clipping"); } } }
static font * svg_dev_text_span_as_paths_defs(fz_context *ctx, fz_device *dev, fz_text_span *span, const fz_matrix *ctm) { svg_device *sdev = (svg_device*)dev; fz_output *out = sdev->out; int i, font_idx; font *fnt; fz_matrix shift = fz_identity; for (font_idx = 0; font_idx < sdev->num_fonts; font_idx++) { if (sdev->fonts[font_idx].font == span->font) break; } if (font_idx == sdev->num_fonts) { /* New font */ if (font_idx == sdev->max_fonts) { int newmax = sdev->max_fonts * 2; if (newmax == 0) newmax = 4; sdev->fonts = fz_resize_array(ctx, sdev->fonts, newmax, sizeof(*sdev->fonts)); memset(&sdev->fonts[font_idx], 0, (newmax - font_idx) * sizeof(sdev->fonts[0])); sdev->max_fonts = newmax; } sdev->fonts[font_idx].id = sdev->id++; sdev->fonts[font_idx].font = fz_keep_font(ctx, span->font); sdev->num_fonts++; } fnt = &sdev->fonts[font_idx]; for (i=0; i < span->len; i++) { fz_text_item *it = &span->items[i]; int gid = it->gid; if (gid < 0) continue; if (gid >= fnt->max_sentlist) { int j; fnt->sentlist = fz_resize_array(ctx, fnt->sentlist, gid+1, sizeof(fnt->sentlist[0])); for (j = fnt->max_sentlist; j <= gid; j++) { fnt->sentlist[j].x_off = FLT_MIN; fnt->sentlist[j].y_off = FLT_MIN; } fnt->max_sentlist = gid+1; } if (fnt->sentlist[gid].x_off == FLT_MIN) { /* Need to send this one */ fz_rect rect; fz_path *path; path = fz_outline_glyph(ctx, span->font, gid, &fz_identity); if (path) { fz_bound_path(ctx, path, NULL, &fz_identity, &rect); shift.e = -rect.x0; shift.f = -rect.y0; fz_transform_path(ctx, path, &shift); out = start_def(ctx, sdev); fz_printf(ctx, out, "<symbol id=\"font_%x_%x\">", fnt->id, gid); fz_printf(ctx, out, "<path"); svg_dev_path(ctx, sdev, path); fz_printf(ctx, out, "/>\n"); } else { fz_bound_glyph(ctx, span->font, gid, &fz_identity, &rect); shift.e = -rect.x0; shift.f = -rect.y0; out = start_def(ctx, sdev); fz_printf(ctx, out, "<symbol id=\"font_%x_%x\">", fnt->id, gid); fz_run_t3_glyph(ctx, span->font, gid, &shift, dev); } fz_printf(ctx, out, "</symbol>"); out = end_def(ctx, sdev); fnt->sentlist[gid].x_off = rect.x0; fnt->sentlist[gid].y_off = rect.y0; } } return fnt; }