static void gst_cmml_tag_stream_set_property (GObject * object, guint property_id, const GValue * value, GParamSpec * pspec) { GstCmmlTagStream *stream = GST_CMML_TAG_STREAM (object); switch (property_id) { case GST_CMML_TAG_STREAM_TIMEBASE: g_free (stream->timebase); stream->timebase = (guchar *) g_value_dup_string (value); break; case GST_CMML_TAG_STREAM_UTC: g_free (stream->utc); stream->utc = (guchar *) g_value_dup_string (value); break; case GST_CMML_TAG_STREAM_IMPORTS: { GValueArray *va = g_value_get_boxed (value); if (stream->imports) g_value_array_free (stream->imports); stream->imports = va != NULL ? g_value_array_copy (va) : NULL; break; } default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec); } }
static void gst_cmml_tag_clip_set_property (GObject * object, guint property_id, const GValue * value, GParamSpec * pspec) { GstCmmlTagClip *clip = GST_CMML_TAG_CLIP (object); switch (property_id) { case GST_CMML_TAG_CLIP_EMPTY: clip->empty = g_value_get_boolean (value); break; case GST_CMML_TAG_CLIP_ID: g_free (clip->id); clip->id = (guchar *) g_value_dup_string (value); break; case GST_CMML_TAG_CLIP_TRACK: g_free (clip->track); clip->track = (guchar *) g_value_dup_string (value); break; case GST_CMML_TAG_CLIP_START_TIME: clip->start_time = g_value_get_uint64 (value); break; case GST_CMML_TAG_CLIP_END_TIME: clip->end_time = g_value_get_uint64 (value); break; case GST_CMML_TAG_CLIP_ANCHOR_HREF: g_free (clip->anchor_href); clip->anchor_href = (guchar *) g_value_dup_string (value); break; case GST_CMML_TAG_CLIP_ANCHOR_TEXT: g_free (clip->anchor_text); clip->anchor_text = (guchar *) g_value_dup_string (value); break; case GST_CMML_TAG_CLIP_IMG_SRC: g_free (clip->img_src); clip->img_src = (guchar *) g_value_dup_string (value); break; case GST_CMML_TAG_CLIP_IMG_ALT: g_free (clip->img_alt); clip->img_alt = (guchar *) g_value_dup_string (value); break; case GST_CMML_TAG_CLIP_DESC_TEXT: g_free (clip->desc_text); clip->desc_text = (guchar *) g_value_dup_string (value); break; case GST_CMML_TAG_CLIP_META: { GValueArray *va = (GValueArray *) g_value_get_boxed (value); if (clip->meta) g_value_array_free (clip->meta); clip->meta = va != NULL ? g_value_array_copy (va) : NULL; break; } } }
static void tp_base_media_call_stream_add_candidates (TpSvcCallStreamInterfaceMedia *iface, const GPtrArray *candidates, DBusGMethodInvocation *context) { TpBaseMediaCallStream *self = TP_BASE_MEDIA_CALL_STREAM (iface); TpBaseMediaCallStreamClass *klass = TP_BASE_MEDIA_CALL_STREAM_GET_CLASS (self); GPtrArray *accepted_candidates = NULL; guint i; GError *error = NULL; if (klass->add_local_candidates == NULL) { GError e = { TP_ERROR, TP_ERROR_NOT_IMPLEMENTED, "Connection Manager did not implement " "TpBaseMediaCallStream::add_local_candidates vmethod" }; dbus_g_method_return_error (context, &e); return; } DEBUG ("Adding %d candidates to stream %s", candidates->len, tp_base_call_stream_get_object_path ((TpBaseCallStream *) self)); accepted_candidates = klass->add_local_candidates (self, candidates, &error); if (accepted_candidates == NULL) { dbus_g_method_return_error (context, error); g_clear_error (&error); return; } for (i = 0; i < accepted_candidates->len; i++) { GValueArray *c = g_ptr_array_index (accepted_candidates, i); G_GNUC_BEGIN_IGNORE_DEPRECATIONS g_ptr_array_add (self->priv->local_candidates, g_value_array_copy (c)); G_GNUC_END_IGNORE_DEPRECATIONS } tp_svc_call_stream_interface_media_emit_local_candidates_added (self, accepted_candidates); tp_svc_call_stream_interface_media_return_from_add_candidates (context); g_ptr_array_unref (accepted_candidates); }
static void gst_audio_iir_filter_init (GstAudioIIRFilter * self) { GValue v = { 0, }; GValueArray *a; a = g_value_array_new (1); g_value_init (&v, G_TYPE_DOUBLE); g_value_set_double (&v, 1.0); g_value_array_append (a, &v); g_value_unset (&v); gst_audio_iir_filter_update_coefficients (self, a, g_value_array_copy (a)); g_mutex_init (&self->lock); }
gboolean rb_signal_accumulator_value_array (GSignalInvocationHint *hint, GValue *return_accu, const GValue *handler_return, gpointer bleh) { GValueArray *a; GValueArray *b; int i; if (handler_return == NULL) return TRUE; a = NULL; if (G_VALUE_HOLDS_BOXED (return_accu)) { a = g_value_get_boxed (return_accu); if (a != NULL) { a = g_value_array_copy (a); } } if (a == NULL) { a = g_value_array_new (1); } if (G_VALUE_HOLDS_BOXED (handler_return)) { b = g_value_get_boxed (handler_return); for (i=0; i < b->n_values; i++) { GValue *z = g_value_array_get_nth (b, i); a = g_value_array_append (a, z); } } g_value_unset (return_accu); g_value_init (return_accu, G_TYPE_VALUE_ARRAY); g_value_set_boxed (return_accu, a); return TRUE; }
static void mame_gui_prefs_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { MameGuiPrefs *prefs; GValueArray *va = NULL; /* Don't free this - the calling function must take the responsibility to do so */ prefs = MAME_GUI_PREFS (object); if ((prop_id < NUM_PROPERTIES) && (prop_id >= PROP_DIR_ARTWORK)) { GMAMEUI_DEBUG ("Setting the directory value at %d with value %s", (prop_id - PROP_DIR_ARTWORK), g_value_get_string (value)); /* We are processing a directory property */ prefs->priv->directories[prop_id - PROP_DIR_ARTWORK] = g_strdup (g_value_get_string (value)); /* Note we use prop_id - PROP_DIR_ARTWORK since PDA is the first of the directory properties */ return; } switch (prop_id) { case PROP_UI_WIDTH: prefs->priv->ui_width = g_value_get_int (value); break; case PROP_UI_HEIGHT: prefs->priv->ui_height = g_value_get_int (value); break; case PROP_SHOW_TOOLBAR: prefs->priv->show_toolbar = g_value_get_boolean (value); break; case PROP_SHOW_STATUSBAR: prefs->priv->show_statusbar = g_value_get_boolean (value); break; case PROP_SHOW_FILTERLIST: prefs->priv->show_filterlist = g_value_get_boolean (value); break; case PROP_SHOW_SCREENSHOT: prefs->priv->show_screenshot = g_value_get_boolean (value); break; case PROP_XPOS_FILTERS: prefs->priv->xpos_filters = g_value_get_int (value); break; case PROP_XPOS_GAMELIST: prefs->priv->xpos_gamelist = g_value_get_int (value); break; case PROP_GAMECHECK: prefs->priv->GameCheck = g_value_get_boolean (value); break; case PROP_VERSIONCHECK: prefs->priv->VersionCheck = g_value_get_boolean (value); break; case PROP_USEXMAMEOPTIONS: prefs->priv->use_xmame_options = g_value_get_boolean (value); break; case PROP_PREFERCUSTOMICONS: prefs->priv->prefercustomicons = g_value_get_boolean (value); /* Emit the signal (so gamelist view can be changed */ g_signal_emit (G_OBJECT (prefs), signals[GUI_PREFS_PREFERCUSTOMICONS_TOGGLED], 0, prefs->priv->theprefix); case PROP_USEJOYINGUI: prefs->priv->gui_joy = g_value_get_boolean (value); break; case PROP_JOYSTICKNAME: prefs->priv->joystick_name = g_strdup (g_value_get_string (value)); break; case PROP_THEPREFIX: prefs->priv->theprefix = g_value_get_boolean (value); /* Emit the signal (so gamelist view can be changed */ g_signal_emit (G_OBJECT (prefs), signals[GUI_PREFS_THEPREFIX_TOGGLED], 0, prefs->priv->theprefix); break; case PROP_CURRENT_ROM: prefs->priv->current_rom_name = g_strdup (g_value_get_string (value)); break; case PROP_CURRENT_EXECUTABLE: prefs->priv->current_executable_name = g_strdup (g_value_get_string (value)); break; case PROP_EXECUTABLE_PATHS: va = g_value_get_boxed (value); if (prefs->priv->executable_paths) g_value_array_free (prefs->priv->executable_paths); prefs->priv->executable_paths = va != NULL ? g_value_array_copy (va) : NULL; break; case PROP_ROM_PATHS: va = g_value_get_boxed (value); if (prefs->priv->rom_paths) g_value_array_free (prefs->priv->rom_paths); prefs->priv->rom_paths = va != NULL ? g_value_array_copy (va) : NULL; break; case PROP_SAMPLE_PATHS: va = g_value_get_boxed (value); if (prefs->priv->sample_paths) g_value_array_free (prefs->priv->sample_paths); prefs->priv->sample_paths = va != NULL ? g_value_array_copy (va) : NULL; break; case PROP_CURRENT_ROMFILTER: prefs->priv->current_rom_filter = g_value_get_int (value); break; case PROP_CURRENT_MODE: prefs->priv->current_mode = g_value_get_int (value); break; case PROP_PREVIOUS_MODE: prefs->priv->previous_mode = g_value_get_int (value); break; case PROP_COLS_SHOWN: va = g_value_get_boxed (value); if (prefs->priv->cols_shown) g_value_array_free (prefs->priv->cols_shown); prefs->priv->cols_shown = va != NULL ? g_value_array_copy (va) : NULL; /* Emit the signal (so gamelist view can be changed */ g_signal_emit (G_OBJECT (prefs), signals[GUI_PREFS_COL_TOGGLED], 0, prefs->priv->cols_shown); break; case PROP_COLS_WIDTH: va = g_value_get_boxed (value); if (prefs->priv->cols_width) g_value_array_free (prefs->priv->cols_width); prefs->priv->cols_width = va != NULL ? g_value_array_copy (va) : NULL; break; case PROP_SORT_COL: prefs->priv->sort_col = g_value_get_int (value); break; case PROP_SORT_COL_DIR: prefs->priv->sort_col_direction = g_value_get_int (value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } /* As long as the notify::<property> callback is set, the handler will then manage saving the key file */ }