void gaim_connections_uninit(void) { gaim_signals_unregister_by_instance(gaim_connections_get_handle()); }
void gaim_notify_uninit(void) { gaim_signals_unregister_by_instance(gaim_notify_get_handle()); }
void gaim_connections_uninit(void) { gaim_signals_unregister_by_instance(gaim_connections_get_handle()); }
void gaim_notify_uninit(void) { gaim_signals_unregister_by_instance(gaim_notify_get_handle()); }