static void pointto(GGraphObject *gg, coord_t x, coord_t y, const GGraphPointStyle *style) { if (style->type == GGRAPH_POINT_NONE) return; // Convert to device space. Note the y-axis is inverted. x += gg->g.x + gg->xorigin; y = gg->g.y + gg->g.height - 1 - gg->yorigin - y; if (style->size <= 1) { gdispDrawPixel(x, y, style->color); return; } switch(style->type) { case GGRAPH_POINT_SQUARE: gdispDrawBox(x-style->size, y-style->size, 2*style->size, 2*style->size, style->color); break; #if GDISP_NEED_CIRCLE case GGRAPH_POINT_CIRCLE: gdispDrawCircle(x, y, style->size, style->color); break; #endif case GGRAPH_POINT_DOT: default: gdispDrawPixel(x, y, style->color); break; } }
void mandelbrot(float x1, float y1, float x2, float y2) { unsigned int i,j, width, height; uint16_t iter; color_t color; float fwidth, fheight; float sy = y2 - y1; float sx = x2 - x1; const int MAX = 512; width = (unsigned int)gdispGetWidth(); height = (unsigned int)gdispGetHeight(); fwidth = width; fheight = height; for(i = 0; i < width; i++) { for(j = 0; j < height; j++) { float cy = j * sy / fheight + y1; float cx = i * sx / fwidth + x1; float x=0.0f, y=0.0f, xx=0.0f, yy=0.0f; for(iter=0; iter <= MAX && xx+yy<4.0f; iter++) { xx = x*x; yy = y*y; y = 2.0f*x*y + cy; x = xx - yy + cx; } //color = ((iter << 8) | (iter&0xFF)); color = RGB2COLOR(iter<<7, iter<<4, iter); gdispDrawPixel(i, j, color); } } }
int main(void) { coord_t width, height; coord_t i, j; halInit(); chSysInit(); /* Initialize and clear the display */ gdispInit(); gdispClear(Black); // Get the screen size width = gdispGetWidth(); height = gdispGetHeight(); // Code Here gdispDrawBox(10, 10, width/2, height/2, Yellow); gdispFillArea(width/2, height/2, width/2-10, height/2-10, Blue); gdispDrawLine(5, 30, width-50, height-40, Red); for(i = 5, j = 0; i < width && j < height; i += 7, j += i/20) gdispDrawPixel (i, j, White); while(TRUE) { chThdSleepMilliseconds(500); } }
void gwinDrawPixel(GHandle gh, coord_t x, coord_t y) { if (!((gh->flags & GWIN_FLG_VISIBLE))) return; #if GDISP_NEED_CLIP gdispSetClip(gh->x, gh->y, gh->width, gh->height); #endif gdispDrawPixel(gh->x+x, gh->y+y, gh->color); }
static void draw_point(coord_t x, coord_t y) { color_t c = ncoreDrawingArea->color; if (nMode == NCORE_MODE_DRAW) c = ncoreDrawingArea->color; else if (nMode == NCORE_MODE_ERASE) c = ncoreDrawingArea->bgcolor; if (nPenWidth == 1) gdispDrawPixel(x, y, c); else gdispFillCircle(x, y, nPenWidth, c); }
int main(void) { halInit(); chSysInit(); gdispInit(); tpInit(&TOUCHPADD1); tpCalibrate(); gdispClear(Black); while (TRUE) { gdispDrawPixel(tpReadX(), tpReadY(), Green); } }
int main(void) { color_t color = Black; uint16_t pen = 0; halInit(); chSysInit(); gdispInit(); ginputGetMouse(0); gdispSetOrientation(GDISP_ROTATE_90); drawScreen(); while (TRUE) { ginputGetMouseStatus(0, &ev); if (!(ev.current_buttons & GINPUT_MOUSE_BTN_LEFT)) continue; /* inside color box ? */ if(ev.y >= OFFSET && ev.y <= COLOR_SIZE) { if(GET_COLOR(0)) color = Black; else if(GET_COLOR(1)) color = Red; else if(GET_COLOR(2)) color = Yellow; else if(GET_COLOR(3)) color = Green; else if(GET_COLOR(4)) color = Blue; else if(GET_COLOR(5)) color = White; /* inside pen box ? */ } else if(ev.x >= OFFSET && ev.x <= PEN_SIZE) { if(GET_PEN(1)) pen = 0; else if(GET_PEN(2)) pen = 1; else if(GET_PEN(3)) pen = 2; else if(GET_PEN(4)) pen = 3; else if(GET_PEN(5)) pen = 4; /* inside drawing area ? */ } else if(DRAW_AREA(ev.x, ev.y)) { if(pen == 0) gdispDrawPixel(ev.x, ev.y, color); else gdispFillCircle(ev.x, ev.y, pen, color); } } }
void gdispFillConvexPoly(coord_t tx, coord_t ty, const point *pntarray, unsigned cnt, color_t color) { const point *lpnt, *rpnt, *epnts; fpcoord_t lx, rx, lk, rk; coord_t y, ymax, lxc, rxc; epnts = &pntarray[cnt-1]; /* Find a top point */ rpnt = pntarray; for(lpnt=pntarray+1; lpnt <= epnts; lpnt++) { if (lpnt->y < rpnt->y) rpnt = lpnt; } lx = rx = rpnt->x<<16; y = rpnt->y; /* Work out the slopes of the two attached line segs */ lpnt = rpnt <= pntarray ? epnts : rpnt-1; while (lpnt->y == y) { lx = lpnt->x<<16; lpnt = lpnt <= pntarray ? epnts : lpnt-1; if (!cnt--) return; } rpnt = rpnt >= epnts ? pntarray : rpnt+1; while (rpnt->y == y) { rx = rpnt->x<<16; rpnt = rpnt >= epnts ? pntarray : rpnt+1; if (!cnt--) return; } lk = (((fpcoord_t)(lpnt->x)<<16) - lx) / (lpnt->y - y); rk = (((fpcoord_t)(rpnt->x)<<16) - rx) / (rpnt->y - y); while(1) { /* Determine our boundary */ ymax = rpnt->y < lpnt->y ? rpnt->y : lpnt->y; /* Scan down the line segments until we hit a boundary */ for(; y < ymax; y++) { lxc = lx>>16; rxc = rx>>16; /* * Doesn't print the right hand point in order to allow polygon joining. * Also ensures that we draw from left to right with the minimum number * of pixels. */ if (lxc < rxc) { if (rxc - lxc == 1) gdispDrawPixel(tx+lxc, ty+y, color); else gdispDrawLine(tx+lxc, ty+y, tx+rxc-1, ty+y, color); } else if (lxc > rxc) { if (lxc - rxc == 1) gdispDrawPixel(tx+rxc, ty+y, color); else gdispDrawLine(tx+rxc, ty+y, tx+lxc-1, ty+y, color); } lx += lk; rx += rk; } if (!cnt--) return; /* Replace the appropriate point */ if (ymax == lpnt->y) { lpnt = lpnt <= pntarray ? epnts : lpnt-1; while (lpnt->y == y) { lx = lpnt->x<<16; lpnt = lpnt <= pntarray ? epnts : lpnt-1; if (!cnt--) return; } lk = (((fpcoord_t)(lpnt->x)<<16) - lx) / (lpnt->y - y); } else { rpnt = rpnt >= epnts ? pntarray : rpnt+1; while (rpnt->y == y) { rx = rpnt->x<<16; rpnt = rpnt >= epnts ? pntarray : rpnt+1; if (!cnt--) return; } rk = (((fpcoord_t)(rpnt->x)<<16) - rx) / (rpnt->y - y); } } }
/** * Our main function. * There are two prototypes - one for systems with a command line and one for embedded systems without one. */ int main(proto_args) { uint16_t cmd[5]; unsigned cnt; // Initialize and clear the display gfxInit(); font = gdispOpenFont("UI2"); // Open the connection gdispDrawStringBox(0, 0, gdispGetWidth(), gdispGetHeight(), "Connecting to host...", font, White, justifyCenter); StartSockets(); netfd = doConnect(cmd_args); if (netfd == (SOCKET_TYPE)-1) gfxHalt("Could not connect to the specified server"); gdispClear(Black); // Get the initial packet from the host if (!getpkt(cmd, 2)) goto alldone; if (cmd[0] != GNETCODE_INIT || cmd[1] != GNETCODE_VERSION) gfxHalt("Oops - The protocol doesn't look like one we understand"); // Get the rest of the initial arguments if (!getpkt(cmd, 4)) goto alldone; // cmd[] = width, height, pixelformat, hasmouse // We will ignore size mismatches but the pixel format must match if (cmd[2] != GDISP_PIXELFORMAT) gfxHalt("Oops - The remote display is using a different pixel format to us.\nTry defining GDISP_PIXELFORMAT in your gfxconf.h file."); #if GFX_USE_GINPUT && GINPUT_NEED_MOUSE // Start the mouse thread if needed if (cmd[3]) gfxThreadClose(gfxThreadCreate(waNetThread, sizeof(waNetThread), HIGH_PRIORITY, NetThread, 0)); #endif // Process incoming instructions while(getpkt(cmd, 1)) { switch(cmd[0]) { case GNETCODE_FLUSH: gdispFlush(); break; case GNETCODE_PIXEL: if (!getpkt(cmd, 3)) goto alldone; // cmd[] = x, y, color gdispDrawPixel(cmd[0], cmd[1], cmd[2]); break; case GNETCODE_FILL: if (!getpkt(cmd, 5)) goto alldone; // cmd[] = x, y, cx, cy, color gdispFillArea(cmd[0], cmd[1], cmd[2], cmd[3], cmd[4]); break; case GNETCODE_BLIT: if (!getpkt(cmd, 4)) goto alldone; // cmd[] = x, y, cx, cy - Followed by cx * cy pixels gdispStreamStart(cmd[0],cmd[1],cmd[2],cmd[3]); for(cnt = (unsigned)cmd[2] * cmd[3]; cnt; cnt--) { if (!getpkt(cmd, 1)) goto alldone; gdispStreamColor(cmd[0]); } gdispStreamStop(); break; #if GDISP_NEED_PIXELREAD case GNETCODE_READ: if (!getpkt(cmd, 2)) goto alldone; // cmd[] = x, y - Response is GNETCODE_READ,color cmd[1] = gdispGetPixelColor(cmd[0], cmd[1]); cmd[0] = GNETCODE_READ; if (!sendpkt(cmd, 2)) goto alldone; break; #endif #if GDISP_NEED_SCROLL case GNETCODE_SCROLL: if (!getpkt(cmd, 5)) goto alldone; // cmd[] = x, y, cx, cy, lines gdispVerticalScroll(cmd[0], cmd[1], cmd[2], cmd[3], cmd[4], Black); break; #endif case GNETCODE_CONTROL: if (!getpkt(cmd, 2)) goto alldone; // cmd[] = what,data - Response is GNETCODE_CONTROL, 0x0000 (fail) or GNETCODE_CONTROL, 0x0001 (success) gdispControl(cmd[0], (void *)(unsigned)cmd[1]); switch(cmd[0]) { case GDISP_CONTROL_ORIENTATION: cmd[1] = (uint16_t)gdispGetOrientation() == cmd[1] ? 1 : 0; break; case GDISP_CONTROL_POWER: cmd[1] = (uint16_t)gdispGetPowerMode() == cmd[1] ? 1 : 0; break; case GDISP_CONTROL_BACKLIGHT: cmd[1] = (uint16_t)gdispGetBacklight() == cmd[1] ? 1 : 0; break; default: cmd[1] = 0; break; } cmd[0] = GNETCODE_CONTROL; if (!sendpkt(cmd, 2)) goto alldone; break; default: gfxHalt("Oops - The host has sent invalid commands"); break; } } alldone: closesocket(netfd); gfxHalt("Connection closed"); return 0; }
/*------------------------------------------------------------------------* * GINPUT Touch Driver Calibrator. * *------------------------------------------------------------------------*/ int main(void) { GSourceHandle gs, gsNext, gsPrev; GEvent *pe; GEventMouse *pem; GEventGWinButton *peb; coord_t swidth, sheight; GHandle ghc, ghNext, ghPrev; BaseSequentialStream *gp; GEventType deviceType; font_t font; halInit(); // Initialise the Hardware chSysInit(); // Initialize the OS gdispInit(); // Initialize the display // Get the display dimensions swidth = gdispGetWidth(); sheight = gdispGetHeight(); ghNext = ghPrev = 0; // Create our title font = gdispOpenFont("UI2"); gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Red, White, justifyLeft); // Create our main display window ghc = gwinCreateConsole(&gc, 0, 20, swidth, sheight-20, font); gwinClear(ghc); gp = gwinGetConsoleStream(ghc); // Initialize the mouse in our special no calibration mode. geventListenerInit(&gl); gs = ginputGetMouse(9999); geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); /* * Test: Device Type */ StepDeviceType: gwinClear(ghc); gwinSetColor(ghc, Yellow); chprintf(gp, "\n1. DEVICE TYPE\n\n"); pem = (GEventMouse *)&gl.event; ginputGetMouseStatus(0, pem); deviceType = pem->type; gwinSetColor(ghc, White); chprintf(gp, "This is detected as a %s device\n\n", deviceType == GEVENT_MOUSE ? "MOUSE" : (pem->type == GEVENT_TOUCH ? "TOUCH" : "UNKNOWN")); if (ghNext) chprintf(gp, "Press Next or Back to continue.\n"); else if (deviceType == GEVENT_MOUSE) chprintf(gp, "Click the mouse button to move on to the next test.\n"); else chprintf(gp, "Press and release your finger to move on to the next test.\n"); while(1) { pe = geventEventWait(&gl, TIME_INFINITE); if (pe->type == GEVENT_GWIN_BUTTON) { peb = (GEventGWinButton *)pe; if (peb->button == ghPrev) goto StepClickJitter; if (peb->button == ghNext) break; } if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { pem = (GEventMouse *)pe; if (!ghNext && (pem->meta & GMETA_MOUSE_UP)) break; } } /* * Test: Mouse raw reading jitter */ StepRawJitter: gwinClear(ghc); gwinSetColor(ghc, Yellow); chprintf(gp, "\n2. GINPUT_MOUSE_READ_CYCLES\n\n"); gwinSetColor(ghc, White); if (deviceType == GEVENT_MOUSE) chprintf(gp, "Press and hold the mouse button.\n\n"); else chprintf(gp, "Press and hold on the surface.\n\n"); chprintf(gp, "Numbers will display in this window.\n" "Ensure that values don't jump around very much when your finger is stationary.\n\n" "Increasing GINPUT_MOUSE_READ_CYCLES helps reduce jitter but increases CPU usage.\n\n"); if (ghNext) chprintf(gp, "Press Next or Back to continue.\n"); else if (deviceType == GEVENT_MOUSE) chprintf(gp, "Release the mouse button to move on to the next test.\n"); else chprintf(gp, "Release your finger to move on to the next test.\n"); // For this test turn on ALL mouse movement events geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER); while(1) { pe = geventEventWait(&gl, TIME_INFINITE); if (pe->type == GEVENT_GWIN_BUTTON) { peb = (GEventGWinButton *)pe; if (peb->button == ghPrev) goto StepDeviceType; if (peb->button == ghNext) break; } if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { pem = (GEventMouse *)pe; if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT)) chprintf(gp, "%u:%u\n", pem->x, pem->y); if (!ghNext && (pem->meta & GMETA_MOUSE_UP)) break; } } // Reset to just changed movements. geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); /* * Test: Calibration */ StepCalibrate: gwinClear(ghc); gwinSetColor(ghc, Yellow); chprintf(gp, "\n3. GINPUT_MOUSE_CALIBRATION_ERROR\n\n"); gwinSetColor(ghc, Gray); chprintf(gp, "Ensure GINPUT_MOUSE_NEED_CALIBRATION = TRUE and GINPUT_MOUSE_CALIBRATION_ERROR is >= 0\n\n"); gwinSetColor(ghc, White); chprintf(gp, "You will be presented with a number of points to touch.\nPress them in turn.\n\n" "If the calibration repeatedly fails, increase GINPUT_MOUSE_CALIBRATION_ERROR and try again.\n\n"); if (ghNext) chprintf(gp, "Press Next to start the calibration.\n"); else if (deviceType == GEVENT_MOUSE) chprintf(gp, "Click the mouse button to start the calibration.\n"); else chprintf(gp, "Press and release your finger to start the calibration.\n"); while(1) { pe = geventEventWait(&gl, TIME_INFINITE); if (pe->type == GEVENT_GWIN_BUTTON) { peb = (GEventGWinButton *)pe; if (peb->button == ghPrev) goto StepRawJitter; if (peb->button == ghNext) break; } if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { pem = (GEventMouse *)pe; if (!ghNext && (pem->meta & GMETA_MOUSE_UP)) break; } } // Calibrate ginputCalibrateMouse(0); /* From now on we can use Next and Previous Buttons */ if (!ghNext) { ghNext = gwinCreateButton(&gNext, swidth-50, 0, 50, 20, font, GBTN_NORMAL); gwinSetButtonText(ghNext, "Next", FALSE); gsNext = gwinGetButtonSource(ghNext); geventAttachSource(&gl, gsNext, 0); gwinAttachButtonMouseSource(ghNext, gs); ghPrev = gwinCreateButton(&gPrev, swidth-100, 0, 50, 20, font, GBTN_NORMAL); gwinSetButtonText(ghPrev, "Back", FALSE); gsPrev = gwinGetButtonSource(ghPrev); geventAttachSource(&gl, gsPrev, 0); gwinAttachButtonMouseSource(ghPrev, gs); #if 0 { GSourceHandle gsButton1, gsButton2; // Attach a couple of hardware toggle buttons to our Next and Back buttons as well. // We can always use the mouse to trigger the buttons if you don't want to use hardware toggles. // This code depends on your hardware. Turn it on only if you have // defined a board definition for your toggle driver. Then change // the next two lines to be correct for your hardware. The values // below are correct for the Win32 toggle driver. gsButton1 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY1); gsButton2 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY2); gwinAttachButtonToggleSource(ghNext, gsButton2); gwinAttachButtonToggleSource(ghPrev, gsButton1); } #endif } // Calibration used the whole screen - re-establish our title gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Green, White, justifyLeft); gwinButtonDraw(ghNext); gwinButtonDraw(ghPrev); /* * Test: Mouse movement jitter */ StepJitter: gwinClear(ghc); gwinSetColor(ghc, Yellow); chprintf(gp, "\n4. GINPUT_MOUSE_MOVE_JITTER\n\n"); gwinSetColor(ghc, White); if (deviceType == GEVENT_MOUSE) chprintf(gp, "Press and hold the mouse button and move around as if to draw.\n\n"); else chprintf(gp, "Press firmly on the surface and move around as if to draw.\n\n"); chprintf(gp, "Dots will display in this window. Ensure that when you stop moving your finger that " "new dots stop displaying.\nNew dots should only display when your finger is moving.\n\n" "Adjust GINPUT_MOUSE_MOVE_JITTER to the smallest value that this reliably works for.\n\n"); chprintf(gp, "Press Next or Back to continue.\n\n"); while(1) { pe = geventEventWait(&gl, TIME_INFINITE); if (pe->type == GEVENT_GWIN_BUTTON) { peb = (GEventGWinButton *)pe; if (peb->button == ghPrev) goto StepCalibrate; if (peb->button == ghNext) break; } if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { pem = (GEventMouse *)pe; if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT)) chprintf(gp, "."); } } /* * Test: Polling frequency */ StepPolling: gwinClear(ghc); gwinSetColor(ghc, Yellow); chprintf(gp, "\n5. GINPUT_MOUSE_POLL_PERIOD\n\n"); gwinSetColor(ghc, White); chprintf(gp, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n"); chprintf(gp, "A green line will follow your finger.\n" "Adjust GINPUT_MOUSE_POLL_PERIOD to the highest value that provides a line without " "gaps that are too big.\nDecreasing the value increases CPU usage.\n" "About 25 (millisecs) normally produces good results." "This test can be ignored for interrupt driven drivers.\n\n"); chprintf(gp, "Press Next or Back to continue.\n\n"); while(1) { pe = geventEventWait(&gl, TIME_INFINITE); if (pe->type == GEVENT_GWIN_BUTTON) { peb = (GEventGWinButton *)pe; if (peb->button == ghPrev) goto StepJitter; if (peb->button == ghNext) break; } if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { pem = (GEventMouse *)pe; if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT)) gdispDrawPixel(pem->x, pem->y, Green); } } /* * Test: Click Jitter */ StepClickJitter: gwinClear(ghc); gwinSetColor(ghc, Yellow); chprintf(gp, "\n6. GINPUT_MOUSE_MAX_CLICK_JITTER\n\n"); gwinSetColor(ghc, White); chprintf(gp, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n"); chprintf(gp, "For a mouse click with the left and right buttons.\n\n"); chprintf(gp, "Dots will display in this window. A yellow dash is a left (or short) click. " "A red x is a right (or long) click.\n\n" "Adjust GINPUT_MOUSE_CLICK_JITTER to the smallest value that this reliably works for.\n" "Adjust GINPUT_MOUSE_CLICK_TIME to adjust distinguishing short vs long presses.\n" "TIME_INFINITE means there are no long presses (although a right mouse button will still work).\n\n" "Note: moving your finger (mouse) during a click cancels it.\n\n"); chprintf(gp, "This is the last test but you can press Next or Back to continue.\n\n"); while(1) { pe = geventEventWait(&gl, TIME_INFINITE); if (pe->type == GEVENT_GWIN_BUTTON) { peb = (GEventGWinButton *)pe; if (peb->button == ghPrev) goto StepPolling; if (peb->button == ghNext) break; } if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) { pem = (GEventMouse *)pe; if ((pem->meta & GMETA_MOUSE_CLICK)) { gwinSetColor(ghc, Yellow); chprintf(gp, "-"); } if ((pem->meta & GMETA_MOUSE_CXTCLICK)) { gwinSetColor(ghc, Red); chprintf(gp, "x"); } } } // Can't let this really exit goto StepDeviceType; }
static void lineto(GGraphObject *gg, coord_t x0, coord_t y0, coord_t x1, coord_t y1, const GGraphLineStyle *style) { coord_t dy, dx; coord_t addx, addy; coord_t P, diff, i; coord_t run_on, run_off, run; if (style->type == GGRAPH_LINE_NONE) return; // Convert to device space. Note the y-axis is inverted. x0 += gg->g.x + gg->xorigin; y0 = gg->g.y + gg->g.height - 1 - gg->yorigin - y0; x1 += gg->g.x + gg->xorigin; y1 = gg->g.y + gg->g.height - 1 - gg->yorigin - y1; if (style->size <= 0) { // Use the driver to draw a solid line gdispDrawLine(x0, y0, x1, y1, style->color); return; } switch (style->type) { case GGRAPH_LINE_DOT: run_on = 1; run_off = -style->size; break; case GGRAPH_LINE_DASH: run_on = style->size; run_off = -style->size; break; case GGRAPH_LINE_SOLID: default: // Use the driver to draw a solid line gdispDrawLine(x0, y0, x1, y1, style->color); return; } // Use Bresenham's algorithm modified to draw a stylized line run = 0; if (x1 >= x0) { dx = x1 - x0; addx = 1; } else { dx = x0 - x1; addx = -1; } if (y1 >= y0) { dy = y1 - y0; addy = 1; } else { dy = y0 - y1; addy = -1; } if (dx >= dy) { dy *= 2; P = dy - dx; diff = P - dx; for(i=0; i<=dx; ++i) { if (run++ >= 0) { if (run >= run_on) run = run_off; gdispDrawPixel(x0, y0, style->color); } if (P < 0) { P += dy; x0 += addx; } else { P += diff; x0 += addx; y0 += addy; } } } else { dx *= 2; P = dx - dy; diff = P - dy; for(i=0; i<=dy; ++i) { if (run++ >= 0) { if (run >= run_on) run = run_off; gdispDrawPixel(x0, y0, style->color); } if (P < 0) { P += dx; y0 += addy; } else { P += diff; x0 += addx; y0 += addy; } } } }
/*------------------------------------------------------------------------* * GINPUT Touch Driver Calibrator. * *------------------------------------------------------------------------*/ int main(void) { GSourceHandle gs; GEventMouse *pem; bool_t isFirstTime; bool_t isCalibrated; bool_t isTouch; bool_t isFinger; const char * isFingerText; const char * deviceText; GMouse * m; GMouseVMT * vmt; GMouseJitter * pjit; uint32_t calerr; gfxInit(); // Initialize the display // Get the display dimensions swidth = gdispGetWidth(); sheight = gdispGetHeight(); // Create our title font = gdispOpenFont("UI2"); gwinSetDefaultFont(font); bWidth = gdispGetStringWidth("Next", font); bHeight = gdispGetStringWidth("Prev", font); if (bHeight > bWidth) bWidth = bHeight; bWidth += 4; bWidth2 = gdispGetStringWidth("+", font)*2; bHeight = gdispGetStringWidth("-", font)*2; if (bHeight > bWidth2) bWidth2 = bHeight; bWidth2 += 4; bHeight = gdispGetFontMetric(font, fontHeight)*2+2; // Create our main display window { GWindowInit wi; gwinClearInit(&wi); wi.show = TRUE; wi.x = 0; wi.y = bHeight; wi.width = swidth; wi.height = sheight-bHeight; ghc = gwinConsoleCreate(&gc, &wi); } // Initialize the listener geventListenerInit(&gl); // Copy the current mouse's VMT so we can play with it. m = (GMouse *)gdriverGetInstance(GDRIVER_TYPE_MOUSE, 0); if (!m) gfxHalt("No mouse instance 0"); vmt = gfxAlloc(sizeof(GMouseVMT)); if (!vmt) gfxHalt("Could not allocate memory for mouse VMT"); memcpy(vmt, m->d.vmt, sizeof(GMouseVMT)); // Swap VMT's on the current mouse to our RAM copy m->d.vmt = (const GDriverVMT *)vmt; // Listen for events gs = ginputGetMouse(0); geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); // Get initial display settings for buttons isFirstTime = TRUE; isCalibrated = (vmt->d.flags & GMOUSE_VFLG_CALIBRATE) ? FALSE : TRUE; calerr = 0; /* * Test: Device Type */ StepDeviceType: DrawHeader("1. Device Type", isCalibrated, isCalibrated && !isFirstTime, isCalibrated); // Get the type of device and the current mode isTouch = (vmt->d.flags & GMOUSE_VFLG_TOUCH) ? TRUE : FALSE; isFinger = (m->flags & GMOUSE_FLG_FINGERMODE) ? TRUE : FALSE; pjit = isFinger ? &vmt->finger_jitter : &vmt->pen_jitter; isFingerText = isFinger ? "finger" : "pen"; deviceText = isTouch ? isFingerText : "mouse"; gwinPrintf(ghc, "This is detected as a %s device\n\n", isTouch ? "TOUCH" : "MOUSE"); gwinPrintf(ghc, "It is currently in %s mode\n\n", isFinger ? "FINGER" : "PEN"); if (!isCalibrated) gwinPrintf(ghc, "Press and release your %s to move on to the next test.\n", deviceText); else { gwinPrintf(ghc, "Press + for pen or - for finger.\n"); if (isFirstTime) gwinPrintf(ghc, "Press Next to continue.\n"); else gwinPrintf(ghc, "Press Next or Back to continue.\n"); } while(1) { pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (isCalibrated) { switch (CheckButtons(pem)) { case BTN_NEXT: break; case BTN_PREV: if (!isFirstTime) goto StepDrawing; continue; case BTN_PLUS: m->flags &= ~GMOUSE_FLG_FINGERMODE; goto StepDeviceType; case BTN_MINUS: m->flags |= GMOUSE_FLG_FINGERMODE; goto StepDeviceType; default: continue; } break; } if ((pem->buttons & GMETA_MOUSE_UP)) break; } /* * Test: Mouse raw reading */ StepRawReading: DrawHeader("2. Raw Mouse Output", FALSE, FALSE, FALSE); if (isTouch) gwinPrintf(ghc, "Press and hold on the surface.\n\n"); else gwinPrintf(ghc, "Press and hold the mouse button.\n\n"); gwinPrintf(ghc, "The raw values coming from your mouse driver will display.\n\n"); gwinPrintf(ghc, "Make sure the x and y values change as you move.\n\n"); gwinPrintf(ghc, "Release your %s to move on to the next test.\n", deviceText); // Make sure we are in uncalibrated mode m->flags &= ~(GMOUSE_FLG_CALIBRATE|GMOUSE_FLG_CLIP); // For this test turn on ALL mouse movement events geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEUPMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER); while(1) { // Always sleep a bit first to enable other events. We actually don't // mind missing events for this test. gfxSleepMilliseconds(100); pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); gwinPrintf(ghc, "%u, %u z=%u b=0x%04x\n", pem->x, pem->y, pem->z, pem->buttons & ~GINPUT_MISSED_MOUSE_EVENT); if ((pem->buttons & GMETA_MOUSE_UP)) break; } // Reset to calibrated condition if (isCalibrated) { m->flags |= GMOUSE_FLG_CLIP; if ((vmt->d.flags & GMOUSE_VFLG_CALIBRATE)) m->flags |= GMOUSE_FLG_CALIBRATE; } // Reset to just changed movements. geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); /* * Test: Calibration */ StepCalibrate: DrawHeader("3. Calibration Jitter", isCalibrated, isCalibrated, isCalibrated); if ((vmt->d.flags & GMOUSE_VFLG_CALIBRATE)) { gwinPrintf(ghc, "You will be presented with a number of points to touch.\nPress them in turn.\n\n" "If the calibration repeatedly fails, increase the jitter for %s calibration and try again.\n\n", isFingerText); gwinPrintf(ghc, "Pressing the surface for longer gives more accurate results.\n\n"); if (calerr) gwinPrintf(ghc, "Last calibration error ^ 2 = %u\n", calerr); gwinPrintf(ghc, "Calibration jitter (%s) = %u\n", isFingerText, pjit->calibrate); if (isCalibrated) gwinPrintf(ghc, "Press + or - to adjust.\n"); } else { gwinPrintf(ghc, "This device does not need calibration.\n\n"); } if (isCalibrated) gwinPrintf(ghc, "Press Next or Back to continue.\n"); else gwinPrintf(ghc, "Press and release your %s to move on to start calibration.\n", deviceText); while(1) { pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (isCalibrated) { switch (CheckButtons(pem)) { case BTN_NEXT: break; case BTN_PREV: goto StepRawReading; case BTN_PLUS: gwinPrintf(ghc, "Calibration jitter (%s) = %u", isFingerText, ++pjit->calibrate); continue; case BTN_MINUS: gwinPrintf(ghc, "Calibration jitter (%s) = %u", isFingerText, --pjit->calibrate); continue; default: continue; } break; } if ((pem->buttons & GMETA_MOUSE_UP)) break; } // Calibrate if ((vmt->d.flags & GMOUSE_VFLG_CALIBRATE)) { calerr = ginputCalibrateMouse(0); if (calerr) goto StepCalibrate; isCalibrated = TRUE; } /* * Test: Mouse coords */ StepMouseCoords: DrawHeader("4. Show Mouse Coordinates", TRUE, TRUE, TRUE); if (isTouch) gwinPrintf(ghc, "Press and hold on the surface.\n\n"); else gwinPrintf(ghc, "Press and hold the mouse button.\n\n"); gwinPrintf(ghc, "Check the coordinates against where it should be on the screen.\n\n"); gwinPrintf(ghc, "X should be 0 to %u\nY should be 0 to %u\n\n", swidth-1, sheight-1); gwinPrintf(ghc, "Press + to retry using extremes or - for normal calibration.\n"); gwinPrintf(ghc, "Press Next or Back to continue.\n"); // For this test normal mouse movement events geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); while(1) { // Always sleep a bit first to enable other events. We actually don't // mind missing events for this test. gfxSleepMilliseconds(100); pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); switch (CheckButtons(pem)) { case BTN_NEXT: break; case BTN_PREV: goto StepCalibrate; case BTN_PLUS: vmt->d.flags |= GMOUSE_VFLG_CAL_EXTREMES; goto StepCalibrate; case BTN_MINUS: vmt->d.flags &= ~GMOUSE_VFLG_CAL_EXTREMES; goto StepCalibrate; default: gwinPrintf(ghc, "%u, %u\n", pem->x, pem->y); continue; } break; } // Reset to just changed movements. geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); /* * Test: Mouse movement jitter */ StepMovementJitter: DrawHeader("5. Movement Jitter", TRUE, TRUE, TRUE); if (isTouch) gwinPrintf(ghc, "Press firmly on the surface and move around as if to draw.\n\n"); else gwinPrintf(ghc, "Press and hold the mouse button and move around as if to draw.\n\n"); gwinPrintf(ghc, "Dots will display in this window. Ensure that when you stop moving your %s that " "new dots stop displaying.\nNew dots should only display when your %s is moving.\n\n" "Adjust %s movement jitter to the smallest value that this reliably works for.\n\n", deviceText, deviceText, isFingerText); gwinPrintf(ghc, "Movement jitter (%s) = %u\n", isFingerText, pjit->move); gwinPrintf(ghc, "Press + or - to adjust.\n"); gwinPrintf(ghc, "Press Next or Back to continue.\n\n"); while(1) { pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); switch (CheckButtons(pem)) { case BTN_NEXT: break; case BTN_PREV: goto StepMouseCoords; case BTN_PLUS: gwinPrintf(ghc, "Movement jitter (%s) = %u", isFingerText, ++pjit->move); continue; case BTN_MINUS: gwinPrintf(ghc, "Movement jitter (%s) = %u", isFingerText, --pjit->move); continue; default: if ((pem->buttons & GINPUT_MOUSE_BTN_LEFT)) gwinPrintf(ghc, "."); continue; } break; } /* * Test: Click Jitter */ StepClickJitter: gwinClear(ghc); gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "\n6. Click Jitter\n\n"); gwinSetColor(ghc, White); if (isTouch) gwinPrintf(ghc, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n"); else gwinPrintf(ghc, "Click the mouse with the left and right buttons.\n\n"); gwinPrintf(ghc, "A yellow dash is a left (or short) click.\n" "A red x is a right (or long) click.\n\n" "Adjust %s click jitter to the smallest value that this reliably works for.\n" "Note: moving your %s during a click cancels it.\n\n", isFingerText, deviceText); gwinPrintf(ghc, "Click jitter (%s) = %u\n", isFingerText, pjit->click); gwinPrintf(ghc, "Press + or - to adjust.\n"); gwinPrintf(ghc, "Press Next or Back to continue.\n\n"); while(1) { pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); switch (CheckButtons(pem)) { case BTN_NEXT: break; case BTN_PREV: goto StepMovementJitter; case BTN_PLUS: gwinPrintf(ghc, "Click jitter (%s) = %u", isFingerText, ++pjit->click); continue; case BTN_MINUS: gwinPrintf(ghc, "Click jitter (%s) = %u", isFingerText, --pjit->click); continue; default: if ((pem->buttons & GMETA_MOUSE_CLICK)) { gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "-"); } if ((pem->buttons & GMETA_MOUSE_CXTCLICK)) { gwinSetColor(ghc, uRed); gwinPrintf(ghc, "x"); } continue; } break; } /* * Test: Polling frequency */ StepDrawing: gwinClear(ghc); gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "\n7. Drawing\n\n"); gwinSetColor(ghc, White); gwinPrintf(ghc, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n"); gwinPrintf(ghc, "A green line will follow your %s.\n\n", deviceText); gwinPrintf(ghc, "Pressing Next will start the tests again but with the option of changing pen/finger mode.\n\n"); gwinPrintf(ghc, "Press Next or Back to continue.\n\n"); while(1) { pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (pem->y < bHeight && pem->x >= swidth-2*bWidth) { if ((pem->buttons & GMETA_MOUSE_UP)) { if (pem->x >= swidth-bWidth) break; goto StepClickJitter; } } gdispDrawPixel(pem->x, pem->y, uGreen); } // Can't let this really exit isFirstTime = FALSE; goto StepDeviceType; }
/*------------------------------------------------------------------------* * GINPUT Touch Driver Calibrator. * *------------------------------------------------------------------------*/ int main(void) { GSourceHandle gs; GEventMouse *pem; coord_t swidth, sheight; GHandle ghc; GEventType deviceType; bool_t calibrated; coord_t bWidth, bHeight; gfxInit(); // Initialize the display // Get the display dimensions swidth = gdispGetWidth(); sheight = gdispGetHeight(); calibrated = FALSE; // Create our title font = gdispOpenFont("UI2"); gwinSetDefaultFont(font); bWidth = gdispGetStringWidth("Next", font); bHeight = gdispGetStringWidth("Prev", font); if (bHeight > bWidth) bWidth = bHeight; bWidth += 4; bHeight = gdispGetFontMetric(font, fontHeight)+2; gdispFillStringBox(0, 0, swidth, bHeight, "Touch Calibration", font, Red, White, justifyLeft); // Create our main display window { GWindowInit wi; gwinClearInit(&wi); wi.show = TRUE; wi.x = 0; wi.y = bHeight; wi.width = swidth; wi.height = sheight-bHeight; ghc = gwinConsoleCreate(&gc, &wi); } gwinClear(ghc); // Initialize the mouse in our special no calibration mode. geventListenerInit(&gl); gs = ginputGetMouse(9999); geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); /* * Test: Device Type */ StepDeviceType: gwinClear(ghc); gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "\n1. DEVICE TYPE\n\n"); pem = (GEventMouse *)&gl.event; ginputGetMouseStatus(0, pem); deviceType = pem->type; gwinSetColor(ghc, White); gwinPrintf(ghc, "This is detected as a %s device\n\n", deviceType == GEVENT_MOUSE ? "MOUSE" : (pem->type == GEVENT_TOUCH ? "TOUCH" : "UNKNOWN")); if (calibrated) gwinPrintf(ghc, "Press Next or Back to continue.\n"); else if (deviceType == GEVENT_MOUSE) gwinPrintf(ghc, "Click the mouse button to move on to the next test.\n"); else gwinPrintf(ghc, "Press and release your finger to move on to the next test.\n"); while(1) { pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (calibrated) { if (pem->y < bHeight && pem->x >= swidth-2*bWidth) { if ((pem->meta & GMETA_MOUSE_UP)) { if (pem->x >= swidth-bWidth) break; goto StepClickJitter; } } } else if ((pem->meta & GMETA_MOUSE_UP)) break; } /* * Test: Mouse raw reading jitter */ StepRawJitter: gwinClear(ghc); gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "\n2. GINPUT_MOUSE_READ_CYCLES\n\n"); gwinSetColor(ghc, White); if (deviceType == GEVENT_MOUSE) gwinPrintf(ghc, "Press and hold the mouse button.\n\n"); else gwinPrintf(ghc, "Press and hold on the surface.\n\n"); gwinPrintf(ghc, "Numbers will display in this window.\n" "Ensure that values don't jump around very much when your finger is stationary.\n\n" "Increasing GINPUT_MOUSE_READ_CYCLES helps reduce jitter but increases CPU usage.\n\n"); if (calibrated) gwinPrintf(ghc, "Press Next or Back to continue.\n"); else if (deviceType == GEVENT_MOUSE) gwinPrintf(ghc, "Release the mouse button to move on to the next test.\n"); else gwinPrintf(ghc, "Release your finger to move on to the next test.\n"); // For this test turn on ALL mouse movement events geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEUPMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER); while(1) { // Always sleep a bit first to enable other events. We actually don't // mind missing events for this test. gfxSleepMilliseconds(100); pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (calibrated) { if (pem->y < bHeight && pem->x >= swidth-2*bWidth) { if ((pem->meta & GMETA_MOUSE_UP)) { if (pem->x >= swidth-bWidth) break; goto StepDeviceType; } } } else if ((pem->meta & GMETA_MOUSE_UP)) break; gwinPrintf(ghc, "%u:%u z=%u b=0x%04x m=%04x\n", pem->x, pem->y, pem->z, pem->current_buttons, pem->meta); } // Reset to just changed movements. geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); /* * Test: Calibration */ StepCalibrate: gwinClear(ghc); gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "\n3. GINPUT_MOUSE_CALIBRATION_ERROR\n\n"); gwinSetColor(ghc, Gray); gwinPrintf(ghc, "Ensure GINPUT_MOUSE_NEED_CALIBRATION = TRUE and GINPUT_MOUSE_CALIBRATION_ERROR is >= 0\n\n"); gwinSetColor(ghc, White); gwinPrintf(ghc, "You will be presented with a number of points to touch.\nPress them in turn.\n\n" "If the calibration repeatedly fails, increase GINPUT_MOUSE_CALIBRATION_ERROR and try again.\n\n"); if (calibrated) gwinPrintf(ghc, "Press Next to start the calibration.\n"); else if (deviceType == GEVENT_MOUSE) gwinPrintf(ghc, "Click the mouse button to start the calibration.\n"); else gwinPrintf(ghc, "Press and release your finger to start the calibration.\n"); while(1) { pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (calibrated) { if (pem->y < bHeight && pem->x >= swidth-2*bWidth) { if ((pem->meta & GMETA_MOUSE_UP)) { if (pem->x >= swidth-bWidth) break; goto StepRawJitter; } } } else if ((pem->meta & GMETA_MOUSE_UP)) break; } // Calibrate ginputCalibrateMouse(0); calibrated = TRUE; // Calibration used the whole screen - re-establish our title and Next and Previous Buttons gdispFillStringBox(0, 0, swidth, bHeight, "Touch Calibration", font, Green, White, justifyLeft); gdispFillStringBox(swidth-2*bWidth, 0, bWidth-1, bHeight, "Prev", font, Black, Gray, justifyCenter); gdispFillStringBox(swidth-1*bWidth, 0, bWidth , bHeight, "Next", font, Black, Gray, justifyCenter); /* * Test: Mouse coords */ StepMouseCoords: gwinClear(ghc); gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "\n4. Show Mouse Coordinates\n\n"); gwinSetColor(ghc, White); if (deviceType == GEVENT_MOUSE) gwinPrintf(ghc, "Press and hold the mouse button.\n\n"); else gwinPrintf(ghc, "Press and hold on the surface.\n\n"); gwinPrintf(ghc, "Numbers will display in this window.\n" "Check the coordinates against where it should be on the screen.\n\n"); gwinPrintf(ghc, "Press Next or Back to continue.\n"); // For this test normal mouse movement events geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); while(1) { // Always sleep a bit first to enable other events. We actually don't // mind missing events for this test. gfxSleepMilliseconds(100); pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (pem->y < bHeight && pem->x >= swidth-2*bWidth) { if ((pem->meta & GMETA_MOUSE_UP)) { if (pem->x >= swidth-bWidth) break; goto StepCalibrate; } } if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT)) gwinPrintf(ghc, "%u:%u z=%u\n", pem->x, pem->y, pem->z); } // Reset to just changed movements. geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA); /* * Test: Mouse movement jitter */ StepJitter: gwinClear(ghc); gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "\n4. GINPUT_MOUSE_MOVE_JITTER\n\n"); gwinSetColor(ghc, White); if (deviceType == GEVENT_MOUSE) gwinPrintf(ghc, "Press and hold the mouse button and move around as if to draw.\n\n"); else gwinPrintf(ghc, "Press firmly on the surface and move around as if to draw.\n\n"); gwinPrintf(ghc, "Dots will display in this window. Ensure that when you stop moving your finger that " "new dots stop displaying.\nNew dots should only display when your finger is moving.\n\n" "Adjust GINPUT_MOUSE_MOVE_JITTER to the smallest value that this reliably works for.\n\n"); gwinPrintf(ghc, "Press Next or Back to continue.\n\n"); while(1) { pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (pem->y < bHeight && pem->x >= swidth-2*bWidth) { if ((pem->meta & GMETA_MOUSE_UP)) { if (pem->x >= swidth-bWidth) break; goto StepMouseCoords; } } if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT)) gwinPrintf(ghc, "."); } /* * Test: Polling frequency */ StepPolling: gwinClear(ghc); gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "\n5. GINPUT_MOUSE_POLL_PERIOD\n\n"); gwinSetColor(ghc, White); gwinPrintf(ghc, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n"); gwinPrintf(ghc, "A green line will follow your finger.\n" "Adjust GINPUT_MOUSE_POLL_PERIOD to the highest value that provides a line without " "gaps that are too big.\nDecreasing the value increases CPU usage.\n" "About 25 (millisecs) normally produces good results." "This test can be ignored for interrupt driven drivers.\n\n"); gwinPrintf(ghc, "Press Next or Back to continue.\n\n"); while(1) { pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (pem->y < bHeight && pem->x >= swidth-2*bWidth) { if ((pem->meta & GMETA_MOUSE_UP)) { if (pem->x >= swidth-bWidth) break; goto StepJitter; } } if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT)) gdispDrawPixel(pem->x, pem->y, Green); } /* * Test: Click Jitter */ StepClickJitter: gwinClear(ghc); gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "\n6. GINPUT_MOUSE_MAX_CLICK_JITTER\n\n"); gwinSetColor(ghc, White); gwinPrintf(ghc, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n"); gwinPrintf(ghc, "For a mouse click with the left and right buttons.\n\n"); gwinPrintf(ghc, "Dots will display in this window. A yellow dash is a left (or short) click. " "A red x is a right (or long) click.\n\n" "Adjust GINPUT_MOUSE_CLICK_JITTER to the smallest value that this reliably works for.\n" "Adjust GINPUT_MOUSE_CLICK_TIME to adjust distinguishing short vs long presses.\n" "TIME_INFINITE means there are no long presses (although a right mouse button will still work).\n\n" "Note: moving your finger (mouse) during a click cancels it.\n\n"); gwinPrintf(ghc, "This is the last test but you can press Next or Back to continue.\n\n"); while(1) { pem = (GEventMouse *)geventEventWait(&gl, TIME_INFINITE); if (pem->y < bHeight && pem->x >= swidth-2*bWidth) { if ((pem->meta & GMETA_MOUSE_UP)) { if (pem->x >= swidth-bWidth) break; goto StepPolling; } } if ((pem->meta & GMETA_MOUSE_CLICK)) { gwinSetColor(ghc, Yellow); gwinPrintf(ghc, "-"); } if ((pem->meta & GMETA_MOUSE_CXTCLICK)) { gwinSetColor(ghc, Red); gwinPrintf(ghc, "x"); } } // Can't let this really exit goto StepDeviceType; }
/* * Application entry point. */ int main(void) { color_t color = Black; uint16_t pen = 0; /* * System initializations. * - HAL initialization, this also initializes the configured device drivers * and performs the board-specific initializations. * - Kernel initialization, the main() function becomes a thread and the * RTOS is active. */ halInit(); chSysInit(); gdispInit(); ginputGetMouse(0); gdispSetOrientation(GDISP_ROTATE_90); drawScreen(); palSetPadMode(GPIOC, 7, PAL_MODE_OUTPUT_PUSHPULL); palSetPadMode(GPIOC, 8, PAL_MODE_OUTPUT_PUSHPULL); palSetPadMode(GPIOC, 9, PAL_MODE_OUTPUT_PUSHPULL); /* * Creates the blinker thread. */ (void)chThdCreateStatic(waThread1, sizeof(waThread1), NORMALPRIO, Thread1, NULL); while (TRUE) { ginputGetMouseStatus(0, &ev); if (!(ev.current_buttons & GINPUT_MOUSE_BTN_LEFT)) { chThdSleepMicroseconds(500); // Senza questo sleep l'USB non parte continue; } /* inside color box ? */ if(ev.y >= OFFSET && ev.y <= COLOR_SIZE) { if(GET_COLOR(0)) color = Black; else if(GET_COLOR(1)) color = Red; else if(GET_COLOR(2)) color = Yellow; else if(GET_COLOR(3)) color = Green; else if(GET_COLOR(4)) color = Blue; else if(GET_COLOR(5)) color = White; /* inside pen box ? */ } else if(ev.x >= OFFSET && ev.x <= PEN_SIZE) { if(GET_PEN(1)) pen = 0; else if(GET_PEN(2)) pen = 1; else if(GET_PEN(3)) pen = 2; else if(GET_PEN(4)) pen = 3; else if(GET_PEN(5)) pen = 4; /* inside drawing area ? */ } else if(DRAW_AREA(ev.x, ev.y)) { if(pen == 0) gdispDrawPixel(ev.x, ev.y, color); else gdispFillCircle(ev.x, ev.y, pen, color); } } }
/* * Application entry point. */ int main(void) { color_t color = Black; uint16_t pen = 0; Thread *shelltp = NULL; /* * System initializations. * - HAL initialization, this also initializes the configured device drivers * and performs the board-specific initializations. * - Kernel initialization, the main() function becomes a thread and the * RTOS is active. */ halInit(); chSysInit(); gdispInit(); ginputGetMouse(0); gdispSetOrientation(GDISP_ROTATE_90); drawScreen(); /* * Initializes a serial-over-USB CDC driver. */ sduObjectInit(&SDU1); sduStart(&SDU1, &serusbcfg); /* * Activates the USB driver and then the USB bus pull-up on D+. * Note, a delay is inserted in order to not have to disconnect the cable * after a reset. */ usbDisconnectBus(serusbcfg.usbp); chThdSleepMilliseconds(1000); usbStart(serusbcfg.usbp, &usbcfg); usbConnectBus(serusbcfg.usbp); /* * Shell manager initialization. */ shellInit(); /* * Creates the blinker thread. */ chThdCreateStatic(waThread1, sizeof(waThread1), NORMALPRIO, Thread1, NULL); /* * Normal main() thread activity, in this demo it does nothing except * sleeping in a loop and check the button state. */ while (TRUE) { if (!shelltp && (SDU1.config->usbp->state == USB_ACTIVE)) shelltp = shellCreate(&shell_cfg1, SHELL_WA_SIZE, NORMALPRIO); else if (chThdTerminated(shelltp)) { chThdRelease(shelltp); /* Recovers memory of the previous shell. */ shelltp = NULL; /* Triggers spawning of a new shell. */ } ginputGetMouseStatus(0, &ev); if (!(ev.current_buttons & GINPUT_MOUSE_BTN_LEFT)) { chThdSleepMicroseconds(500); // Senza questo sleep l'USB non parte continue; } /* inside color box ? */ if(ev.y >= OFFSET && ev.y <= COLOR_SIZE) { if(GET_COLOR(0)) color = Black; else if(GET_COLOR(1)) color = Red; else if(GET_COLOR(2)) color = Yellow; else if(GET_COLOR(3)) color = Green; else if(GET_COLOR(4)) color = Blue; else if(GET_COLOR(5)) color = White; /* inside pen box ? */ } else if(ev.x >= OFFSET && ev.x <= PEN_SIZE) { if(GET_PEN(1)) pen = 0; else if(GET_PEN(2)) pen = 1; else if(GET_PEN(3)) pen = 2; else if(GET_PEN(4)) pen = 3; else if(GET_PEN(5)) pen = 4; /* inside drawing area ? */ } else if(DRAW_AREA(ev.x, ev.y)) { if(pen == 0) gdispDrawPixel(ev.x, ev.y, color); else gdispFillCircle(ev.x, ev.y, pen, color); } } }