UiSyncItem* UiPathPointsItems::askForNewChild(UiSyncItem *i, bool) { UiPathPointsItem *item = 0; if((i) && (i->parentItem)) item = generateItem(i); else item = generateItem(0, NxCurvePoint()); update(); highlight(item); return item; }
void XbelGenerator::generateItem(QTreeWidgetItem *item, int depth) { QString tagName = item->data(0, Qt::UserRole).toString(); if (tagName == "folder") { bool folded = !treeWidget->isItemExpanded(item); out << indent(depth) << "<folder folded=\"" << (folded ? "yes" : "no") << "\">\n" << indent(depth + 1) << "<title>" << escapedText(item->text(0)) << "</title>\n"; for (int i = 0; i < item->childCount(); ++i) generateItem(item->child(i), depth + 1); out << indent(depth) << "</folder>\n"; } else if (tagName == "bookmark") { out << indent(depth) << "<bookmark"; if (!item->text(1).isEmpty()) out << " href=" << escapedAttribute(item->text(1)); out << ">\n" << indent(depth + 1) << "<title>" << escapedText(item->text(0)) << "</title>\n" << indent(depth) << "</bookmark>\n"; } else if (tagName == "separator") { out << indent(depth) << "<separator/>\n"; } }
void LootBox::action() { Message *m = State::inst().getMessage(); Player *p = State::inst().getPlayer(); if (open) { m->append("This box is open, you probably want to go back now using 'go center'.."); return; } Item *item = generateItem(); m->append("You have found a loot box! " "It contains the following: "); m->append(item->getName() + " with stat of " + std::to_string(item->getStat()) + ", it is now in your inventory"); p->getInventory()->putItem(item); open = true; }
void KNMusicCategoryModel::resetModel() { //Clear the model. clear(); //Add initial item: the blank item. QStandardItem *currentItem=generateItem(m_noCategoryText); appendRow(currentItem); }
void WorldPhysics::generateItems() { if (!items.empty()) { for (int i=0;i<items.size();i++) { delete items[i]; } items.clear(); } for (int i=0;i<MAX_ITEMS;i++) { items.push_back(generateItem()); } }
bool XmltvIdGenerator::write(PlaylistModel *model) { if (!_file->open(QFile::WriteOnly | QFile::Text)) return false; _out.setDevice(_file); _out.setCodec("UTF-8"); for (int i = 0; i < model->rowCount(); i++) { generateItem(model->row(i)); } return true; }
//对生成的道具列表进行更新管理 void ItemManager::update(float dt, cocos2d::Node *render_node, IDisplayObject *pCollisionTarget) { mDistanceVar += dt * COURCESPEED; updateItemPosition(dt); testCollision(render_node,pCollisionTarget); if (mDistanceVar >= ITEMDISTANCE) { mDistanceVar = mDistanceVar - ITEMDISTANCE; generateItem(render_node); } }
bool XbelGenerator::write(QIODevice *device) { out.setDevice(device); out.setCodec("UTF-8"); out << "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n" << "<!DOCTYPE xbel>\n" << "<xbel version=\"1.0\">\n"; for (int i = 0; i < treeWidget->topLevelItemCount(); ++i) generateItem(treeWidget->topLevelItem(i), 1); out << "</xbel>\n"; return true; }
Item::Item(itemType newType) { type = newType; yPos = 0; xPos = 0; hpBonus = 0; spBonus = 0; strBonus = 0; defBonus = 0; spdBonus = 0; hpHealAmount = 0; spHealAmount = 0; generateItem(); }
bool CSVGenerator::write(PlaylistModel *model) { if (!_file->open(QFile::WriteOnly | QFile::Text)) return false; _out.setDevice(_file); _out.setCodec("UTF-8"); _out << QObject::tr("Number") << ";" << QObject::tr("Channel") << ";" << QObject::tr("URL") << ";" << QObject::tr("Categories") << ";" << QObject::tr("Language") << ";" << QObject::tr("EPG ID") << "\n"; for (int i = 0; i < model->rowCount(); i++) { generateItem(model->row(i)); } return true; }
/** * Add records to first shard for a single Kind */ MojErr MojDbShardManagerTest::createShardObjects1 (MojDb& db, MojDbShardInfo& shard) { MojObject objKind; MojString kindId; MojErr err = kindId.assign(_T("TestShard1:1")); MojErrCheck(err); err = objKind.putString(_T("_kind"), kindId.data()); MojErrCheck(err); //generate err = generateItem(shard); MojErrCheck(err); err = addKind(TestShardKind1Str, db); MojErrCheck(err); err = verifyKindExistance(kindId, db); MojErrCheck(err); //store shard info err = db.shardEngine()->put(shard); MojErrCheck(err); //add record MojObject record; err = record.putString(_T("_kind"), kindId.data()); MojErrCheck(err); //add value MojObject objId(static_cast<MojInt32>(shard.id)); err = record.put(_T("recId"), objId); MojErrCheck(err); //put MojString strShardId; MojDbShardEngine::convertId(shard.id, strShardId); err = db.put(record, MojDb::FlagNone, MojDbReq(), strShardId); MojErrCheck(err); return MojErrNone; }
void KNMusicCategoryModel::onCategoryRecover(const QList<QStandardItem *> &musicRow) { //Check if it need to be add to blank item. QString categoryText=musicRow.at(m_categoryIndex)->text(); if(categoryText.isEmpty()) { QModelIndex resultIndex=index(0,0); setData(resultIndex, data(resultIndex, CategoryItemSizeRole).toInt()+1, CategoryItemSizeRole); setData(resultIndex, 1, CategoryItemVisibleRole); return; } //Search the category text. QModelIndexList results= match(index(1,0), Qt::DisplayRole, categoryText, 1, Qt::MatchFixedString | Qt::MatchCaseSensitive); if(results.isEmpty()) { //We need to generate a new item for it. QStandardItem *item=generateItem(categoryText); item->setData(1, CategoryItemSizeRole); item->setData(musicRow.at(Name)->data(ArtworkKeyRole), CategoryArtworkKeyRole); appendRow(item); } else { //Add the counter of the result. QModelIndex resultIndex=results.first(); setData(resultIndex, data(resultIndex, CategoryItemSizeRole).toInt()+1, CategoryItemSizeRole); } }
void UiPathPointsItems::update() { quint16 currentIndex = 0; if((treeWidget()->currentItem()) && (((UiSyncItem*)treeWidget()->currentItem())->parentItem)) currentIndex = ((UiPathPointsItem*)treeWidget()->currentItem())->index; //Existing QList<UiPathPointsItem*> childrenItems; for(quint16 i = 0 ; i < childCount() ; i++) childrenItems << (UiPathPointsItem*)child(i); for(quint16 i = 0 ; i < count() ; i++) { UiPathPointsItem *item = 0; for(quint16 j = 0 ; j < childrenItems.count() ; j++) { if(at(i) == childrenItems.at(j)->point) { item = childrenItems.at(j); childrenItems.removeAt(j); break; } } if(item) item->index = i; else generateItem(i, at(i), false); } //Remove exitings foreach(UiPathPointsItem *childrenItem, childrenItems) delete childrenItem; treeWidget()->sortItems(0, Qt::AscendingOrder); treeWidget()->expandItem(this); dataChanged(); for(quint16 i = 0 ; i < childCount() ; i++) { if(((UiPathPointsItem*)child(i))->index == currentIndex) { treeWidget()->setCurrentItem(child(i)); treeWidget()->scrollToItem(child(i)); break; } } }
/** * testShardEngine */ MojErr MojDbShardManagerTest::testShardEngine (MojDbShardEngine* ip_eng) { MojAssert(ip_eng); MojErr err; MojUInt32 id; MojString str; bool found; //get shard by wrong id MojDbShardInfo info; err = ip_eng->get(0xFFFFFFFE, info, found); MojTestErrCheck(err); MojTestAssert(!found); //store sample shard info MojDbShardInfo shardInfo; generateItem(shardInfo); shardInfo.mountPath.assign("/tmp/db8-test/media01"); id = shardInfo.id; err = ip_eng->put(shardInfo); MojTestErrCheck(err); //get info err = ip_eng->get(id, shardInfo, found); MojTestErrCheck(err); MojTestAssert(found); if (shardInfo.mountPath.compare("/tmp/db8-test/media01") != 0) err = MojErrDbVerificationFailed; MojTestErrCheck(err); //set activity flag, read and verify it shardInfo.active = true; err = ip_eng->update(shardInfo); MojTestErrCheck(err); err = ip_eng->get(id, shardInfo, found); MojTestErrCheck(err); MojTestAssert(found); if (!shardInfo.active) err = MojErrDbVerificationFailed; MojTestErrCheck(err); //check existance of id, even for wrong id err = ip_eng->isIdExist(id, found); MojTestErrCheck(err); if (!found) err = MojErrDbVerificationFailed; MojTestErrCheck(err); err = ip_eng->isIdExist(0xFFFFFFFF, found); MojTestErrCheck(err); if (found) err = MojErrDbVerificationFailed; MojTestErrCheck(err); return err; }
UiPathPointsItem* UiPathPointsItems::generateItem(UiSyncItem *otherItem, bool doInsert) { if(otherItem->parentItem) return generateItem(((UiPathPointsItem*)otherItem)->index+1, ((UiPathPointsItem*)otherItem)->point, doInsert); else return 0; }
bool UiPathPointsItems::askForPaste(UiSyncItem*, const QList<UiSyncItem*> &listItems) { foreach(UiSyncItem *listItem, listItems) generateItem(listItem); update(); return false; }