コード例 #1
0
ファイル: library_geom.c プロジェクト: polymec/polymec-dev
int
SCOTCH_geomInit (
SCOTCH_Geom * const         geomptr)
{
  if (sizeof (SCOTCH_Num) != sizeof (Gnum)) {
    errorPrint (STRINGIFY (SCOTCH_geomInit) ": internal error (1)");
    return     (1);
  }
  if (sizeof (SCOTCH_Geom) < sizeof (Geom)) {
    errorPrint (STRINGIFY (SCOTCH_geomInit) ": internal error (2)");
    return     (1);
  }

  return (geomInit ((Geom *) geomptr));
}
コード例 #2
0
ファイル: cube.cpp プロジェクト: cthibode/CubeShooter
/* Create the buffer objects for a Cube */
void Cube::cubeInit() {
   float const verts[] = {
      -0.5, -0.5, -0.5, // back face verts [0-3]
      -0.5, 0.5, -0.5,
      0.5, 0.5, -0.5,
      0.5, -0.5, -0.5,

      -0.5, -0.5, 0.5, // front face verts [4-7]
      -0.5, 0.5, 0.5,
      0.5, 0.5, 0.5,
      0.5, -0.5, 0.5,

      -0.5, -0.5, 0.5, // left face verts [8-11]
      -0.5, -0.5, -0.5,
      -0.5, 0.5, -0.5,
      -0.5, 0.5, 0.5,

      0.5, -0.5, 0.5, // right face verts [12-15]
      0.5, -0.5, -0.5,
      0.5, 0.5, -0.5,
      0.5, 0.5, 0.5,

      -0.5, 0.5, 0.5, // top face verts [16-19]
      -0.5, 0.5, -0.5,
      0.5, 0.5, -0.5,
      0.5, 0.5, 0.5,

      -0.5, -0.5, 0.5, // bottom face verts [20-23]
      -0.5, -0.5, -0.5,
      0.5, -0.5, -0.5,
      0.5, -0.5, 0.5
   };

   float const norms[] = {
      0, 0, -1, // back face verts [0-3]
      0, 0, -1,
      0, 0, -1,
      0, 0, -1,

      0, 0, 1, // front face verts [4-7]
      0, 0, 1,
      0, 0, 1,
      0, 0, 1,

      -1, 0, 0, // left face verts [8-11]
      -1, 0, 0,
      -1, 0, 0,
      -1, 0, 0,

      1, 0, 0, // right face verts [12-15]
      1, 0, 0,
      1, 0, 0,
      1, 0, 0,

      0, 1, 0, // top face verts [16-19]
      0, 1, 0,
      0, 1, 0,
      0, 1, 0,

      0, -1, 0, // bottom face verts [20-23]
      0, -1, 0,
      0, -1, 0,
      0, -1, 0
   };

   unsigned short const indexes[] {
      0, 1, 2, // back face verts [0-3]
      2, 3, 0,

      4, 7, 6, // front face verts [4-7]
      6, 5, 4,

      8, 11, 10, // left face verts [8-11]
      10, 9, 8,

      12, 13, 14, // right face verts [12-15]
      14, 15, 12,

      16, 19, 18, // top face verts [16-19]
      18, 17, 16,

      20, 21, 22, // bottom face verts [20-23]
      22, 23, 20
   };

   cubeVerts = vector<float>(verts, verts + sizeof(verts) / sizeof(float));
   cubeNorms = vector<float>(norms, norms + sizeof(norms) / sizeof(float));
   cubeIndexes = vector<unsigned short>(indexes, indexes + sizeof(indexes) / sizeof(unsigned short));
   cubeIboLen = cubeIndexes.size();

   geomInit(&cubeVbo, &cubeVerts, &cubeNbo, &cubeNorms, &cubeIbo, &cubeIndexes);
}