コード例 #1
0
tresult PLUGIN_API IPlugVST3Plugin::process(ProcessData& data)
{
  TRACE_PROCESS;

  IMutexLock lock(this);

  if(data.processContext)
    memcpy(&mProcessContext, data.processContext, sizeof(ProcessContext));

  //process parameters
  IParameterChanges* paramChanges = data.inputParameterChanges;
  if (paramChanges)
  {
    int32 numParamsChanged = paramChanges->getParameterCount();

    //it is possible to get a finer resolution of control here by retrieving more values (points) from the queue
    //for now we just grab the last one

    for (int32 i = 0; i < numParamsChanged; i++)
    {
      IParamValueQueue* paramQueue = paramChanges->getParameterData(i);
      if (paramQueue)
      {
        int32 numPoints = paramQueue->getPointCount();
        int32 offsetSamples;
        double value;

        if (paramQueue->getPoint(numPoints - 1,  offsetSamples, value) == kResultTrue)
        {
          int idx = paramQueue->getParameterId();

          switch (idx)
          {
            case kBypassParam:
            {
              bool bypassed = (value > 0.5);
              
              if (bypassed != mIsBypassed)
              {
                mIsBypassed = bypassed;
              }

              break;
            }
            case kPresetParam:
              RestorePreset(FromNormalizedParam(value, 0, NPresets(), 1.));
              break;
              //TODO pitch bend, modwheel etc
            default:
              if (idx >= 0 && idx < NParams())
              {
                GetParam(idx)->SetNormalized((double)value);
                if (GetGUI()) GetGUI()->SetParameterFromPlug(idx, (double)value, true);
                OnParamChange(idx);
              }
              break;
          }

        }
      }
    }
  }

  if(DoesMIDI())
  {
    //process events.. only midi note on and note off?
    IEventList* eventList = data.inputEvents;
    if (eventList)
    {
      int32 numEvent = eventList->getEventCount();
      for (int32 i=0; i<numEvent; i++)
      {
        Event event;
        if (eventList->getEvent(i, event) == kResultOk)
        {
          IMidiMsg msg;
          switch (event.type)
          {
            case Event::kNoteOnEvent:
            {
              msg.MakeNoteOnMsg(event.noteOn.pitch, event.noteOn.velocity * 127, event.sampleOffset, event.noteOn.channel);
              ProcessMidiMsg(&msg);
              break;
            }

            case Event::kNoteOffEvent:
            {
              msg.MakeNoteOffMsg(event.noteOff.pitch, event.sampleOffset, event.noteOff.channel);
              ProcessMidiMsg(&msg);
              break;
            }
          }
        }
      }
    }
  }

#pragma mark process single precision

  if (processSetup.symbolicSampleSize == kSample32)
  {
    if (data.numInputs)
    {
      if (mScChans)
      {
        if (getAudioInput(1)->isActive()) // Sidechain is active
        {
          mSidechainActive = true;
          SetInputChannelConnections(0, NInChannels(), true);
        }
        else
        {
          if (mSidechainActive)
          {
            ZeroScratchBuffers();
            mSidechainActive = false;
          }

          SetInputChannelConnections(0, NInChannels(), true);
          SetInputChannelConnections(data.inputs[0].numChannels, NInChannels() - mScChans, false);
        }

        AttachInputBuffers(0, NInChannels() - mScChans, data.inputs[0].channelBuffers32, data.numSamples);
        AttachInputBuffers(mScChans, NInChannels() - mScChans, data.inputs[1].channelBuffers32, data.numSamples);
      }
      else
      {
        SetInputChannelConnections(0, data.inputs[0].numChannels, true);
        SetInputChannelConnections(data.inputs[0].numChannels, NInChannels() - data.inputs[0].numChannels, false);
        AttachInputBuffers(0, NInChannels(), data.inputs[0].channelBuffers32, data.numSamples);
      }
    }

    for (int outBus = 0, chanOffset = 0; outBus < data.numOutputs; outBus++)
    {
      int busChannels = data.outputs[outBus].numChannels;
      SetOutputChannelConnections(chanOffset, busChannels, (bool) getAudioOutput(outBus)->isActive());
      SetOutputChannelConnections(chanOffset + busChannels, NOutChannels() - (chanOffset + busChannels), false);
      AttachOutputBuffers(chanOffset, busChannels, data.outputs[outBus].channelBuffers32);
      chanOffset += busChannels;
    }

    if (mIsBypassed)
      PassThroughBuffers(0.0f, data.numSamples);
    else
      ProcessBuffers(0.0f, data.numSamples); // process buffers single precision
  }

#pragma mark process double precision

  else if (processSetup.symbolicSampleSize == kSample64)
  {
    if (data.numInputs)
    {
      if (mScChans)
      {
        if (getAudioInput(1)->isActive()) // Sidechain is active
        {
          mSidechainActive = true;
          SetInputChannelConnections(0, NInChannels(), true);
        }
        else
        {
          if (mSidechainActive)
          {
            ZeroScratchBuffers();
            mSidechainActive = false;
          }

          SetInputChannelConnections(0, NInChannels(), true);
          SetInputChannelConnections(data.inputs[0].numChannels, NInChannels() - mScChans, false);
        }

        AttachInputBuffers(0, NInChannels() - mScChans, data.inputs[0].channelBuffers64, data.numSamples);
        AttachInputBuffers(mScChans, NInChannels() - mScChans, data.inputs[1].channelBuffers64, data.numSamples);
      }
      else
      {
        SetInputChannelConnections(0, data.inputs[0].numChannels, true);
        SetInputChannelConnections(data.inputs[0].numChannels, NInChannels() - data.inputs[0].numChannels, false);
        AttachInputBuffers(0, NInChannels(), data.inputs[0].channelBuffers64, data.numSamples);
      }
    }

    for (int outBus = 0, chanOffset = 0; outBus < data.numOutputs; outBus++)
    {
      int busChannels = data.outputs[outBus].numChannels;
      SetOutputChannelConnections(chanOffset, busChannels, (bool) getAudioOutput(outBus)->isActive());
      SetOutputChannelConnections(chanOffset + busChannels, NOutChannels() - (chanOffset + busChannels), false);
      AttachOutputBuffers(chanOffset, busChannels, data.outputs[outBus].channelBuffers64);
      chanOffset += busChannels;
    }

    if (mIsBypassed)
      PassThroughBuffers(0.0, data.numSamples);
    else
      ProcessBuffers(0.0, data.numSamples); // process buffers double precision
  }

// Midi Out
//  if (mDoesMidi) {
//    IEventList eventList = data.outputEvents;
//
//    if (eventList)
//    {
//      Event event;
//
//      while (!mMidiOutputQueue.Empty()) {
//        //TODO: parse events and add
//        eventList.addEvent(event);
//      }
//    }
//  }

  return kResultOk;
}
コード例 #2
0
ファイル: IPlugVST3.cpp プロジェクト: b-vesco/wdl-ol
tresult PLUGIN_API IPlugVST3::setBusArrangements(SpeakerArrangement* inputs, int32 numIns, SpeakerArrangement* outputs, int32 numOuts)
{
  TRACE;
  //inputs
  AudioBus* bus = getAudioInput(0);
  
  if (bus && bus->getArrangement() != inputs[0])
  {
    if (inputs[0] == SpeakerArr::kMono)
    {
      //re-create the busses..
      audioInputs.remove(bus);
      
      if (mScChans)
      {
        bus = getAudioInput(0);
        if (bus && bus->getArrangement() != inputs[1]) //sidechain SpeakerArr:: must match the input SpeakerArr::
        {
          audioInputs.remove(bus);
        }
      }
      
      addAudioInput(USTRING ("Mono In"),  SpeakerArr::kMono);
      addAudioInput(USTRING ("Mono Sidechain In"), SpeakerArr::kMono, kAux, 0);
      
      //disconnect the unused pins, don't worry about sidechain yet - it will get done at process()
      SetInputChannelConnections(1, NInChannels(), false);
      mSideChainIsConnected = false;
    }
  }
  
  //outputs
  bus = getAudioOutput(0);
  if (bus && bus->getArrangement() != outputs[0])
  {
    if (outputs[0] == SpeakerArr::kMono)
    {
      audioOutputs.remove(bus);
      addAudioOutput(USTRING ("Mono Out"),  SpeakerArr::kMono);
      
      //disconnect the unused pin
      SetOutputChannelConnections(1, NOutChannels(), false);
    }
  }
  
  if (mScChans)
  {
    if (getAudioInput(0)->getArrangement() == inputs[0] && 
        getAudioOutput(0)->getArrangement() == outputs[0] && 
        getAudioInput(1)->getArrangement() == inputs[1])
      return kResultOk;
  }
  else 
  {
    if (getAudioInput(0)->getArrangement() == inputs[0] && 
        getAudioOutput(0)->getArrangement() == outputs[0])
      return kResultOk;
  }
  
  return kResultFalse;
}