コード例 #1
0
ファイル: Config.cpp プロジェクト: nigeil/task
void Config::createDefaultData (const std::string& data)
{
  Directory d (data);
  if (! d.exists ())
  {
    if (getBoolean ("exit.on.missing.db"))
      throw std::string ("Error: rc.data.location does not exist - exiting according to rc.exit.on.missing.db setting.");

    d.create ();
  }
}
コード例 #2
0
//-------------------------------------------------------------------------
bool PUSphereColliderTranslator::translateChildProperty( PUScriptCompiler* compiler, PUAbstractNode *node )
{
    PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>(node);
    PUAffector* af = static_cast<PUAffector*>(prop->parent->context);
    PUSphereCollider* affector = static_cast<PUSphereCollider*>(af);

    if (prop->name == token[TOKEN_RADIUS])
    {
        // Property: radius
        if (passValidateProperty(compiler, prop, token[TOKEN_RADIUS], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                affector->setRadius(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_SPHERE_COLLIDER_RADIUS])
    {
        // Property: sphere_collider_radius (Deprecated; replaced by radius)
        if (passValidateProperty(compiler, prop, token[TOKEN_SPHERE_COLLIDER_RADIUS], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                affector->setRadius(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_INNER_COLLISION])
    {
        // Property: inner_collision
        if (passValidateProperty(compiler, prop, token[TOKEN_INNER_COLLISION], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                affector->setInnerCollision(val);
                return true;
            }
        }
    }
    else
    {
        // Parse the BaseCollider
        PUBaseColliderTranslator baseColliderTranslator;
        return baseColliderTranslator.translateChildProperty(compiler, node);
    }

    return false;
}
コード例 #3
0
bool FunctionArguments::getBoolean( const char *name, bool default_value )
{
    if( hasArg( name ) )
    {
        return getBoolean( name );
    }
    else
    {
        return default_value;
    }
}
コード例 #4
0
//-------------------------------------------------------------------------
bool PUOnTimeObserverTranslator::translateChildProperty( PUScriptCompiler* compiler, PUAbstractNode *node )
{
    PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>(node);
    PUObserver* ob = static_cast<PUObserver*>(prop->parent->context);
    PUOnTimeObserver* observer = static_cast<PUOnTimeObserver*>(ob);

    if (prop->name == token[TOKEN_ONTIME])
    {
        // Property: on_time
        if (passValidatePropertyNumberOfValues(compiler, prop, token[TOKEN_ONTIME], 2))
        {
            std::string compareType;
            float val = 0.0f;
            PUAbstractNodeList::const_iterator i = prop->values.begin();
            if(getString(**i, &compareType))
            {
                if (compareType == token[TOKEN_LESS_THAN])
                {
                    observer->setCompare(CO_LESS_THAN);
                }
                else if (compareType == token[TOKEN_GREATER_THAN])
                {
                    observer->setCompare(CO_GREATER_THAN);
                }
                else if (compareType == token[TOKEN_EQUALS])
                {
                    observer->setCompare(CO_EQUALS);
                }
                ++i;
                if(getFloat(**i, &val))
                {
                    observer->setThreshold(val);
                    return true;
                }
            }
        }
    }
    else if (prop->name == token[TOKEN_SINCE_START_SYSTEM])
    {
        // Property: since_start_system
        if (passValidateProperty(compiler, prop, token[TOKEN_SINCE_START_SYSTEM], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                observer->setSinceStartSystem(val);
                return true;
            }
        }
    }

    return false;
}
コード例 #5
0
void RadioChannel::setPwm(uint16_t pwm)
{
	_radioIn = pwm;
	isOn = 0;

	if (_type == RC_TYPE_RANGE) {
		value = getRange();
	} else if(_type == RC_TYPE_ANGLE) {
		value = getAngle();
	} else {
		isOn = getBoolean();
	}
}
コード例 #6
0
	//-------------------------------------------------------------------------
	bool ScriptTranslator::passValidatePropertyValidBool(Ogre::ScriptCompiler* compiler, 
		Ogre::PropertyAbstractNode* prop)
	{
		bool val;
		if(getBoolean(prop->values.front(), &val))
		{
			return true;
		}

		compiler->addError(Ogre::ScriptCompiler::CE_INVALIDPARAMETERS, prop->file, prop->line,
			"PU Compiler: " + prop->values.front()->getValue() + " is not a valid bool");
		return false;
	}
コード例 #7
0
ファイル: crash59.C プロジェクト: Freeaqingme/OpenBSD
fxBool
ModemConfig::parseItem(const char* tag, const char* value)
{
    int i;
    for (i = (sizeof ( atcmds ) / sizeof ( atcmds [0])) -1; i >= 0; i--)
	if ((strcasecmp( tag ,  atcmds[i].name )==0) ) {
	    (*this).*atcmds[i].p = parseATCmd(value);
	    return (((fxBool)1) );
	}
    for (i = (sizeof ( fillorders ) / sizeof ( fillorders [0])) -1; i >= 0 ; i--)
	if ((strcasecmp( tag ,  fillorders[i].name )==0) ) {
	    (*this).*fillorders[i].p = getFill(value);
	    return (((fxBool)1) );
	}
    for (i = (sizeof ( numbers ) / sizeof ( numbers [0])) -1; i >= 0 ; i--)
	if ((strcasecmp( tag ,  numbers[i].name )==0) ) {
	    (*this).*numbers[i].p = atoi(value);
	    return (((fxBool)1) );
	}
    fxBool recognized = ((fxBool)1) ;
    if ((strcasecmp( tag ,  "ModemType" )==0) )
	type = value;
    else if ((strcasecmp( tag ,  "ModemSetVolumeCmd" )==0) )
	setVolumeCmds(value);
    else if ((strcasecmp( tag ,  "ModemFlowControl" )==0) )
	flowControl = getFlow(value);
    else if ((strcasecmp( tag ,  "ModemMaxRate" )==0)  || (strcasecmp( tag ,  "ModemRate" )==0) )
	maxRate = getRate(value);
    else if ((strcasecmp( tag ,  "ModemWaitForConnect" )==0) )
	waitForConnect = getBoolean(value);
    else if ((strcasecmp( tag ,  "Class2RecvDataTrigger" )==0) )
	class2RecvDataTrigger = value;
    else if ((strcasecmp( tag ,  "Class2XmitWaitForXON" )==0) )
	class2XmitWaitForXON = getBoolean(value);
    else
	recognized = ((fxBool)0) ;
    return (recognized);
}
	//-----------------------------------------------------------------------
	bool DoEnableComponentEventHandlerTranslator::translateChildProperty(ScriptCompiler* compiler, const AbstractNodePtr &node)
	{
		PropertyAbstractNode* prop = reinterpret_cast<PropertyAbstractNode*>(node.get());
		ParticleEventHandler* evt = any_cast<ParticleEventHandler*>(prop->parent->context);
		DoEnableComponentEventHandler* handler = static_cast<DoEnableComponentEventHandler*>(evt);

		if (prop->name == token[TOKEN_DOENABLE_COMPONENT])
		{
			// Property: enable_component
			if (passValidatePropertyNumberOfValues(compiler, prop, token[TOKEN_DOENABLE_COMPONENT], 3))
			{
				String componentType;
				String name;
				bool enabled = true;
				AbstractNodeList::const_iterator i = prop->values.begin();
				if(getString(*i, &componentType))
				{
					if (componentType == token[TOKEN_DOENABLE_EMITTER_COMPONENT])
					{
						handler->setComponentType(CT_EMITTER);
					}
					else if (componentType == token[TOKEN_DOENABLE_AFFECTOR_COMPONENT])
					{
						handler->setComponentType(CT_AFFECTOR);
					}
					else if (componentType == token[TOKEN_DOENABLE_OBSERVER_COMPONENT])
					{
						handler->setComponentType(CT_OBSERVER);
					}
					else if (componentType == token[TOKEN_DOENABLE_TECHNIQUE_COMPONENT])
					{
						handler->setComponentType(CT_TECHNIQUE);
					}
					++i;
					if(getString(*i, &name))
					{
						handler->setComponentName(name);
						++i;
						if (getBoolean(*i, &enabled))
						{
							handler->setComponentEnabled(enabled);
							return true;
						}
					}
				}
			}
		}

		return false;
	}
コード例 #9
0
ファイル: pragma.c プロジェクト: ChunHungLiu/Reclass-2015
/*
** Check to see if zRight and zLeft refer to a pragma that queries
** or changes one of the flags in db->flags.  Return 1 if so and 0 if not.
** Also, implement the pragma.
*/
static int flagPragma(Parse *pParse, const char *zLeft, const char *zRight){
  static const struct sPragmaType {
    const char *zName;  /* Name of the pragma */
    int mask;           /* Mask for the db->flags value */
  } aPragma[] = {
    { "full_column_names",        SQLITE_FullColNames  },
    { "short_column_names",       SQLITE_ShortColNames },
    { "count_changes",            SQLITE_CountRows     },
    { "empty_result_callbacks",   SQLITE_NullCallback  },
    { "legacy_file_format",       SQLITE_LegacyFileFmt },
    { "fullfsync",                SQLITE_FullFSync     },
#ifdef SQLITE_DEBUG
    { "sql_trace",                SQLITE_SqlTrace      },
    { "vdbe_listing",             SQLITE_VdbeListing   },
    { "vdbe_trace",               SQLITE_VdbeTrace     },
#endif
#ifndef SQLITE_OMIT_CHECK
    { "ignore_check_constraints", SQLITE_IgnoreChecks  },
#endif
    /* The following is VERY experimental */
    { "writable_schema",          SQLITE_WriteSchema|SQLITE_RecoveryMode },
    { "omit_readlock",            SQLITE_NoReadlock    },

    /* TODO: Maybe it shouldn't be possible to change the ReadUncommitted
    ** flag if there are any active statements. */
    { "read_uncommitted",         SQLITE_ReadUncommitted },
  };
  int i;
  const struct sPragmaType *p;
  for(i=0, p=aPragma; i<sizeof(aPragma)/sizeof(aPragma[0]); i++, p++){
    if( sqlite3StrICmp(zLeft, p->zName)==0 ){
      sqlite3 *db = pParse->db;
      Vdbe *v;
      v = sqlite3GetVdbe(pParse);
      if( v ){
        if( zRight==0 ){
          returnSingleInt(pParse, p->zName, (db->flags & p->mask)!=0 );
        }else{
          if( getBoolean(zRight) ){
            db->flags |= p->mask;
          }else{
            db->flags &= ~p->mask;
          }
        }
      }
      return 1;
    }
  }
  return 0;
}
コード例 #10
0
ファイル: yac_json.cpp プロジェクト: peerswu/Jump
JsonValuePtr YAC_Json::getValue(BufferJsonReader & reader)
{
    char c=reader.read();
    FILTER_SPACE;

    switch(c)
    {
        case '{':
            return getObj(reader);
            break;
        case '[':
            return getArray(reader);
            break;
        case '"':
        //case '\'':
            return getString(reader,c);
            break;
        case 'T':
        case 't':
        case 'F':
        case 'f':
            return getBoolean(reader,c);
            break;
        case '0':
        case '1':
        case '2':
        case '3':
        case '4':
        case '5':
        case '6':
        case '7':
        case '8':
        case '9':
        case '-':
            return getNum(reader,c);
            break;
        case 'n':
        case 'N':
            return getNull(reader,c);
        default:
            char s[64];
            snprintf(s, sizeof(s), "buffer overflow when peekBuf, over %u.", (uint32_t)(uint32_t)reader.getCur());
            throw YAC_Json_Exception(s);
    }
}
コード例 #11
0
ファイル: engine.cpp プロジェクト: meganyao/mongo
 void Scope::append( BSONObjBuilder & builder , const char * fieldName , const char * scopeName ){
     int t = type( scopeName );
     
     switch ( t ){
     case Object:
         builder.append( fieldName , getObject( scopeName ) );
         break;
     case Array:
         builder.appendArray( fieldName , getObject( scopeName ) );
         break;
     case NumberDouble:
         builder.append( fieldName , getNumber( scopeName ) );
         break;
     case NumberInt:
         builder.append( fieldName , getNumberInt( scopeName ) );
         break;
     case NumberLong:
         builder.append( fieldName , getNumberLongLong( scopeName ) );
         break;
     case String:
         builder.append( fieldName , getString( scopeName ).c_str() );
         break;
     case Bool:
         builder.appendBool( fieldName , getBoolean( scopeName ) );
         break;
     case jstNULL:
     case Undefined:
         builder.appendNull( fieldName );
         break;
     case Date:
         // TODO: make signed
         builder.appendDate( fieldName , Date_t((unsigned long long)getNumber( scopeName )) );
         break;
     case Code:
         builder.appendCode( fieldName , getString( scopeName ) );
         break;
     default:
         stringstream temp;
         temp << "can't append type from:";
         temp << t;
         uassert( 10206 ,  temp.str() , 0 );
     }
     
 }
コード例 #12
0
ファイル: pragma.c プロジェクト: BackupTheBerlios/snalp-svn
/*
** Check to see if zRight and zLeft refer to a pragma that queries
** or changes one of the flags in db->flags.  Return 1 if so and 0 if not.
** Also, implement the pragma.
*/
static int flagPragma(Parse *pParse, const char *zLeft, const char *zRight){
  static const struct sPragmaType {
    const char *zName;  /* Name of the pragma */
    int mask;           /* Mask for the db->flags value */
  } aPragma[] = {
    { "vdbe_trace",               SQLITE_VdbeTrace     },
    { "sql_trace",                SQLITE_SqlTrace      },
    { "vdbe_listing",             SQLITE_VdbeListing   },
    { "full_column_names",        SQLITE_FullColNames  },
    { "short_column_names",       SQLITE_ShortColNames },
    { "count_changes",            SQLITE_CountRows     },
    { "empty_result_callbacks",   SQLITE_NullCallback  },
    /* The following is VERY experimental */
    { "writable_schema",          SQLITE_WriteSchema   },
    { "omit_readlock",            SQLITE_NoReadlock    },
  };
  int i;
  const struct sPragmaType *p;
  for(i=0, p=aPragma; i<sizeof(aPragma)/sizeof(aPragma[0]); i++, p++){
    if( sqlite3StrICmp(zLeft, p->zName)==0 ){
      sqlite3 *db = pParse->db;
      Vdbe *v;
      v = sqlite3GetVdbe(pParse);
      if( v ){
        if( zRight==0 ){
          returnSingleInt(pParse, p->zName, (db->flags & p->mask)!=0 );
        }else{
          if( getBoolean(zRight) ){
            db->flags |= p->mask;
          }else{
            db->flags &= ~p->mask;
          }
        }
        /* If one of these pragmas is executed, any prepared statements
        ** need to be recompiled.
        */
        sqlite3VdbeAddOp(v, OP_Expire, 0, 0);
      }
      return 1;
    }
  }
  return 0;
}
コード例 #13
0
SpriteParseResult parseSprite(const std::string& image, const std::string& json) {
    Sprites sprites;
    PremultipliedImage raster;

    try {
        raster = decodeImage(image);
    } catch (...) {
        return std::current_exception();
    }

    JSDocument doc;
    doc.Parse<0>(json.c_str());

    if (doc.HasParseError()) {
        std::stringstream message;
        message << "Failed to parse JSON: " << rapidjson::GetParseError_En(doc.GetParseError()) << " at offset " << doc.GetErrorOffset();
        return std::make_exception_ptr(std::runtime_error(message.str()));
    } else if (!doc.IsObject()) {
        return std::make_exception_ptr(std::runtime_error("Sprite JSON root must be an object"));
    } else {
        for (JSValue::ConstMemberIterator itr = doc.MemberBegin(); itr != doc.MemberEnd(); ++itr) {
            const std::string name = { itr->name.GetString(), itr->name.GetStringLength() };
            const JSValue& value = itr->value;

            if (value.IsObject()) {
                const uint16_t x = getUInt16(value, "x", 0);
                const uint16_t y = getUInt16(value, "y", 0);
                const uint16_t width = getUInt16(value, "width", 0);
                const uint16_t height = getUInt16(value, "height", 0);
                const double pixelRatio = getDouble(value, "pixelRatio", 1);
                const bool sdf = getBoolean(value, "sdf", false);

                auto sprite = createSpriteImage(raster, x, y, width, height, pixelRatio, sdf);
                if (sprite) {
                    sprites.emplace(name, sprite);
                }
            }
        }
    }

    return sprites;
}
コード例 #14
0
ファイル: config.cpp プロジェクト: runauto/openalpr
  void Config::loadCountryValues(string configFile, string country)
  {
    CSimpleIniA iniObj;
    iniObj.LoadFile(configFile.c_str());
    CSimpleIniA* ini = &iniObj;
    
    minPlateSizeWidthPx = getInt(ini, "", "min_plate_size_width_px", 100);
    minPlateSizeHeightPx = getInt(ini, "", "min_plate_size_height_px", 100);

    multiline = 	getBoolean(ini, "", "multiline",		false);

    plateWidthMM = getFloat(ini, "", "plate_width_mm", 100);
    plateHeightMM = getFloat(ini, "", "plate_height_mm", 100);

    charHeightMM = getFloat(ini, "", "char_height_mm", 100);
    charWidthMM = getFloat(ini, "", "char_width_mm", 100);
    charWhitespaceTopMM = getFloat(ini, "", "char_whitespace_top_mm", 100);
    charWhitespaceBotMM = getFloat(ini, "", "char_whitespace_bot_mm", 100);

    templateWidthPx = getInt(ini, "", "template_max_width_px", 100);
    templateHeightPx = getInt(ini, "", "template_max_height_px", 100);

    charAnalysisMinPercent = getFloat(ini, "", "char_analysis_min_pct", 0);
    charAnalysisHeightRange = getFloat(ini, "", "char_analysis_height_range", 0);
    charAnalysisHeightStepSize = getFloat(ini, "", "char_analysis_height_step_size", 0);
    charAnalysisNumSteps = getInt(ini, "", "char_analysis_height_num_steps", 0);

    segmentationMinBoxWidthPx = getInt(ini, "", "segmentation_min_box_width_px", 0);
    segmentationMinCharHeightPercent = getFloat(ini, "", "segmentation_min_charheight_percent", 0);
    segmentationMaxCharWidthvsAverage = getFloat(ini, "", "segmentation_max_segment_width_percent_vs_average", 0);

    plateLinesSensitivityVertical = getFloat(ini, "", "plateline_sensitivity_vertical", 0);
    plateLinesSensitivityHorizontal = getFloat(ini, "", "plateline_sensitivity_horizontal", 0);

    ocrLanguage = getString(ini, "", "ocr_language", "none");
    
    ocrImageWidthPx = round(((float) templateWidthPx) * ocrImagePercent);
    ocrImageHeightPx = round(((float)templateHeightPx) * ocrImagePercent);
    stateIdImageWidthPx = round(((float)templateWidthPx) * stateIdImagePercent);
    stateIdimageHeightPx = round(((float)templateHeightPx) * stateIdImagePercent);
    
  }
コード例 #15
0
void ItemAttribute::serialize(PropWriteStream& stream) const
{
	stream.addByte((uint8_t)type);
	switch(type)
	{
		case STRING:
			stream.addLongString(*getString());
			break;
		case INTEGER:
			stream.addLong(*(uint32_t*)getInteger());
			break;
		case FLOAT:
			stream.addLong(*(uint32_t*)getFloat());
			break;
		case BOOLEAN:
			stream.addByte(*(uint8_t*)getBoolean());
		default:
			break;
	}
}
コード例 #16
0
ファイル: lGLTF_helper.cpp プロジェクト: vcgato29/engine-1
bool lGLTF::getArray( std::vector<bool> &_array ) {
   if ( !expect( '[' ) )
      return false;

   if ( expect( ']', true, true ) )
      return true;

   _array.clear();
   bool lTemp = false;

   while ( vIter != vEnd ) {
      if ( !getBoolean( lTemp ) )
         return false;

      _array.push_back( lTemp );

      END_GLTF_ARRAY
   }

   return true;
}
コード例 #17
0
ファイル: JNIRhoRuby.cpp プロジェクト: gokugong/rhodes
VALUE rho_cast_helper<VALUE, jobject>::operator()(JNIEnv *env, jobject obj)
{
    RAWTRACE("rho_cast<VALUE, jobject>");

    if(env->IsSameObject(obj, NULL) == JNI_TRUE)
        return Qnil;

    if(!initConvertor(env))
    {
        env->ThrowNew(getJNIClass(RHODES_JAVA_CLASS_RUNTIME_EXCEPTION), "Java <=> Ruby conversion initialization failed");
        return Qnil;
    }

    if(env->IsInstanceOf(obj, clsString))
    {
        const char *str = env->GetStringUTFChars(static_cast<jstring>(obj), JNI_FALSE);
        VALUE res = rho_ruby_create_string(str);
        env->ReleaseStringUTFChars(static_cast<jstring>(obj), str);
        return res;
    }
    else
    if(env->IsInstanceOf(obj, clsBoolean))
        return getBoolean(obj);
    else
    if(env->IsInstanceOf(obj, clsInteger))
        return getInteger(obj);
    else
    if(env->IsInstanceOf(obj, clsDouble))
        return getDouble(obj);
    else
    if(env->IsInstanceOf(obj, clsCollection))
        return convertJavaCollectionToRubyArray(obj);
    else
    if(env->IsInstanceOf(obj, clsMap))
        return convertJavaMapToRubyHash(obj);

    RAWLOG_ERROR("rho_cast<VALUE, jobject>: unknown type of value");
    return Qnil;
}
コード例 #18
0
svn_depth_t FunctionArguments::getDepth
    (
    const char *depth_name,
    const char *recursive_name,
    svn_depth_t default_value,
    svn_depth_t recursive_true_value,
    svn_depth_t recursive_false_value
    )
{
    if( hasArg( recursive_name ) && hasArg( depth_name ) )
    {
        std::string msg = m_function_name;
        msg += "() cannot mix ";
        msg += depth_name;
        msg += " and ";
        msg += recursive_name;
        throw Py::TypeError( msg );
    }

    if( hasArg( recursive_name ) )
    {
        if( getBoolean( recursive_name ) )
        {
            return recursive_true_value;
        }
        else
        {
            return recursive_false_value;
        }
    }

    if( hasArg( depth_name ) )
    {
        return getDepth( depth_name );
    }

    return default_value;
}
コード例 #19
0
fmiStatus fmiGetBoolean(fmiComponent c, const fmiValueReference vr[], size_t nvr, fmiBoolean value[])
{
  unsigned int i=0;
  ModelInstance* comp = (ModelInstance *)c;
  if (invalidState(comp, "fmiGetBoolean", not_modelError))
    return fmiError;
  if (nvr>0 && nullPointer(comp, "fmiGetBoolean", "vr[]", vr))
    return fmiError;
  if (nvr>0 && nullPointer(comp, "fmiGetBoolean", "value[]", value))
    return fmiError;
#if NUMBER_OF_BOOLEANS>0
  for (i=0; i<nvr; i++) {
    if (vrOutOfRange(comp, "fmiGetBoolean", vr[i], NUMBER_OF_BOOLEANS))
      return fmiError;
    value[i] = getBoolean(comp, vr[i]); // to be implemented by the includer of this file
    if (comp->loggingOn) comp->functions.logger(c, comp->instanceName, fmiOK, "log",
        "fmiGetBoolean: #b%u# = %s", vr[i], value[i]? "true" : "false");
  }
  return fmiOK;
#else
  return fmiOK;
#endif
}
コード例 #20
0
/*
** Check to see if zRight and zLeft refer to a pragma that queries
** or changes one of the flags in db->flags.  Return 1 if so and 0 if not.
** Also, implement the pragma.
*/
static int flagPragma(Parse *pParse, const char *zLeft, const char *zRight){
  static const struct {
    const char *zName;  /* Name of the pragma */
    int mask;           /* Mask for the db->flags value */
  } aPragma[] = {
    { "vdbe_trace",               SQLITE_VdbeTrace     },
    { "sql_trace",                SQLITE_SqlTrace      },
    { "vdbe_listing",             SQLITE_VdbeListing   },
#if 1  /* FIX ME:  Remove the following pragmas */
    { "full_column_names",        SQLITE_FullColNames  },
    { "short_column_names",       SQLITE_ShortColNames },
    { "count_changes",            SQLITE_CountRows     },
    { "empty_result_callbacks",   SQLITE_NullCallback  },
#endif
  };
  int i;
  for(i=0; i<sizeof(aPragma)/sizeof(aPragma[0]); i++){
    if( sqlite3StrICmp(zLeft, aPragma[i].zName)==0 ){
      sqlite3 *db = pParse->db;
      Vdbe *v;
      if( zRight==0 ){
        v = sqlite3GetVdbe(pParse);
        if( v ){
          returnSingleInt(pParse,
               aPragma[i].zName, (db->flags&aPragma[i].mask)!=0);
        }
      }else if( getBoolean(zRight) ){
        db->flags |= aPragma[i].mask;
      }else{
        db->flags &= ~aPragma[i].mask;
      }
      return 1;
    }
  }
  return 0;
}
コード例 #21
0
ファイル: pragma.c プロジェクト: AllardJ/Tomato
/*
** Process a pragma statement.  
**
** Pragmas are of this form:
**
**      PRAGMA id = value
**
** The identifier might also be a string.  The value is a string, and
** identifier, or a number.  If minusFlag is true, then the value is
** a number that was preceded by a minus sign.
*/
void sqlitePragma(Parse *pParse, Token *pLeft, Token *pRight, int minusFlag){
  char *zLeft = 0;
  char *zRight = 0;
  sqlite *db = pParse->db;
  Vdbe *v = sqliteGetVdbe(pParse);
  if( v==0 ) return;

  zLeft = sqliteStrNDup(pLeft->z, pLeft->n);
  sqliteDequote(zLeft);
  if( minusFlag ){
    zRight = 0;
    sqliteSetNString(&zRight, "-", 1, pRight->z, pRight->n, 0);
  }else{
    zRight = sqliteStrNDup(pRight->z, pRight->n);
    sqliteDequote(zRight);
  }
  if( sqliteAuthCheck(pParse, SQLITE_PRAGMA, zLeft, zRight, 0) ){
    sqliteFree(zLeft);
    sqliteFree(zRight);
    return;
  }
 
  /*
  **  PRAGMA default_cache_size
  **  PRAGMA default_cache_size=N
  **
  ** The first form reports the current persistent setting for the
  ** page cache size.  The value returned is the maximum number of
  ** pages in the page cache.  The second form sets both the current
  ** page cache size value and the persistent page cache size value
  ** stored in the database file.
  **
  ** The default cache size is stored in meta-value 2 of page 1 of the
  ** database file.  The cache size is actually the absolute value of
  ** this memory location.  The sign of meta-value 2 determines the
  ** synchronous setting.  A negative value means synchronous is off
  ** and a positive value means synchronous is on.
  */
  if( sqliteStrICmp(zLeft,"default_cache_size")==0 ){
    static VdbeOpList getCacheSize[] = {
      { OP_ReadCookie,  0, 2,        0},
      { OP_AbsValue,    0, 0,        0},
      { OP_Dup,         0, 0,        0},
      { OP_Integer,     0, 0,        0},
      { OP_Ne,          0, 6,        0},
      { OP_Integer,     0, 0,        0},  /* 5 */
      { OP_ColumnName,  0, 1,        "cache_size"},
      { OP_Callback,    1, 0,        0},
    };
    int addr;
    if( pRight->z==pLeft->z ){
      addr = sqliteVdbeAddOpList(v, ArraySize(getCacheSize), getCacheSize);
      sqliteVdbeChangeP1(v, addr+5, MAX_PAGES);
    }else{
      int size = atoi(zRight);
      if( size<0 ) size = -size;
      sqliteBeginWriteOperation(pParse, 0, 0);
      sqliteVdbeAddOp(v, OP_Integer, size, 0);
      sqliteVdbeAddOp(v, OP_ReadCookie, 0, 2);
      addr = sqliteVdbeAddOp(v, OP_Integer, 0, 0);
      sqliteVdbeAddOp(v, OP_Ge, 0, addr+3);
      sqliteVdbeAddOp(v, OP_Negative, 0, 0);
      sqliteVdbeAddOp(v, OP_SetCookie, 0, 2);
      sqliteEndWriteOperation(pParse);
      db->cache_size = db->cache_size<0 ? -size : size;
      sqliteBtreeSetCacheSize(db->aDb[0].pBt, db->cache_size);
    }
  }else

  /*
  **  PRAGMA cache_size
  **  PRAGMA cache_size=N
  **
  ** The first form reports the current local setting for the
  ** page cache size.  The local setting can be different from
  ** the persistent cache size value that is stored in the database
  ** file itself.  The value returned is the maximum number of
  ** pages in the page cache.  The second form sets the local
  ** page cache size value.  It does not change the persistent
  ** cache size stored on the disk so the cache size will revert
  ** to its default value when the database is closed and reopened.
  ** N should be a positive integer.
  */
  if( sqliteStrICmp(zLeft,"cache_size")==0 ){
    static VdbeOpList getCacheSize[] = {
      { OP_ColumnName,  0, 1,        "cache_size"},
      { OP_Callback,    1, 0,        0},
    };
    if( pRight->z==pLeft->z ){
      int size = db->cache_size;;
      if( size<0 ) size = -size;
      sqliteVdbeAddOp(v, OP_Integer, size, 0);
      sqliteVdbeAddOpList(v, ArraySize(getCacheSize), getCacheSize);
    }else{
      int size = atoi(zRight);
      if( size<0 ) size = -size;
      if( db->cache_size<0 ) size = -size;
      db->cache_size = size;
      sqliteBtreeSetCacheSize(db->aDb[0].pBt, db->cache_size);
    }
  }else

  /*
  **  PRAGMA default_synchronous
  **  PRAGMA default_synchronous=ON|OFF|NORMAL|FULL
  **
  ** The first form returns the persistent value of the "synchronous" setting
  ** that is stored in the database.  This is the synchronous setting that
  ** is used whenever the database is opened unless overridden by a separate
  ** "synchronous" pragma.  The second form changes the persistent and the
  ** local synchronous setting to the value given.
  **
  ** If synchronous is OFF, SQLite does not attempt any fsync() systems calls
  ** to make sure data is committed to disk.  Write operations are very fast,
  ** but a power failure can leave the database in an inconsistent state.
  ** If synchronous is ON or NORMAL, SQLite will do an fsync() system call to
  ** make sure data is being written to disk.  The risk of corruption due to
  ** a power loss in this mode is negligible but non-zero.  If synchronous
  ** is FULL, extra fsync()s occur to reduce the risk of corruption to near
  ** zero, but with a write performance penalty.  The default mode is NORMAL.
  */
  if( sqliteStrICmp(zLeft,"default_synchronous")==0 ){
    static VdbeOpList getSync[] = {
      { OP_ColumnName,  0, 1,        "synchronous"},
      { OP_ReadCookie,  0, 3,        0},
      { OP_Dup,         0, 0,        0},
      { OP_If,          0, 0,        0},  /* 3 */
      { OP_ReadCookie,  0, 2,        0},
      { OP_Integer,     0, 0,        0},
      { OP_Lt,          0, 5,        0},
      { OP_AddImm,      1, 0,        0},
      { OP_Callback,    1, 0,        0},
      { OP_Halt,        0, 0,        0},
      { OP_AddImm,     -1, 0,        0},  /* 10 */
      { OP_Callback,    1, 0,        0}
    };
    if( pRight->z==pLeft->z ){
      int addr = sqliteVdbeAddOpList(v, ArraySize(getSync), getSync);
      sqliteVdbeChangeP2(v, addr+3, addr+10);
    }else{
      int addr;
      int size = db->cache_size;
      if( size<0 ) size = -size;
      sqliteBeginWriteOperation(pParse, 0, 0);
      sqliteVdbeAddOp(v, OP_ReadCookie, 0, 2);
      sqliteVdbeAddOp(v, OP_Dup, 0, 0);
      addr = sqliteVdbeAddOp(v, OP_Integer, 0, 0);
      sqliteVdbeAddOp(v, OP_Ne, 0, addr+3);
      sqliteVdbeAddOp(v, OP_AddImm, MAX_PAGES, 0);
      sqliteVdbeAddOp(v, OP_AbsValue, 0, 0);
      db->safety_level = getSafetyLevel(zRight)+1;
      if( db->safety_level==1 ){
        sqliteVdbeAddOp(v, OP_Negative, 0, 0);
        size = -size;
      }
      sqliteVdbeAddOp(v, OP_SetCookie, 0, 2);
      sqliteVdbeAddOp(v, OP_Integer, db->safety_level, 0);
      sqliteVdbeAddOp(v, OP_SetCookie, 0, 3);
      sqliteEndWriteOperation(pParse);
      db->cache_size = size;
      sqliteBtreeSetCacheSize(db->aDb[0].pBt, db->cache_size);
      sqliteBtreeSetSafetyLevel(db->aDb[0].pBt, db->safety_level);
    }
  }else

  /*
  **   PRAGMA synchronous
  **   PRAGMA synchronous=OFF|ON|NORMAL|FULL
  **
  ** Return or set the local value of the synchronous flag.  Changing
  ** the local value does not make changes to the disk file and the
  ** default value will be restored the next time the database is
  ** opened.
  */
  if( sqliteStrICmp(zLeft,"synchronous")==0 ){
    static VdbeOpList getSync[] = {
      { OP_ColumnName,  0, 1,        "synchronous"},
      { OP_Callback,    1, 0,        0},
    };
    if( pRight->z==pLeft->z ){
      sqliteVdbeAddOp(v, OP_Integer, db->safety_level-1, 0);
      sqliteVdbeAddOpList(v, ArraySize(getSync), getSync);
    }else{
      int size = db->cache_size;
      if( size<0 ) size = -size;
      db->safety_level = getSafetyLevel(zRight)+1;
      if( db->safety_level==1 ) size = -size;
      db->cache_size = size;
      sqliteBtreeSetCacheSize(db->aDb[0].pBt, db->cache_size);
      sqliteBtreeSetSafetyLevel(db->aDb[0].pBt, db->safety_level);
    }
  }else

#ifndef NDEBUG
  if( sqliteStrICmp(zLeft, "trigger_overhead_test")==0 ){
    if( getBoolean(zRight) ){
      always_code_trigger_setup = 1;
    }else{
      always_code_trigger_setup = 0;
    }
  }else
#endif

  if( flagPragma(pParse, zLeft, zRight) ){
    /* The flagPragma() call also generates any necessary code */
  }else

  if( sqliteStrICmp(zLeft, "table_info")==0 ){
    Table *pTab;
    pTab = sqliteFindTable(db, zRight, 0);
    if( pTab ){
      static VdbeOpList tableInfoPreface[] = {
        { OP_ColumnName,  0, 0,       "cid"},
        { OP_ColumnName,  1, 0,       "name"},
        { OP_ColumnName,  2, 0,       "type"},
        { OP_ColumnName,  3, 0,       "notnull"},
        { OP_ColumnName,  4, 0,       "dflt_value"},
        { OP_ColumnName,  5, 1,       "pk"},
      };
      int i;
      sqliteVdbeAddOpList(v, ArraySize(tableInfoPreface), tableInfoPreface);
      sqliteViewGetColumnNames(pParse, pTab);
      for(i=0; i<pTab->nCol; i++){
        sqliteVdbeAddOp(v, OP_Integer, i, 0);
        sqliteVdbeOp3(v, OP_String, 0, 0, pTab->aCol[i].zName, 0);
        sqliteVdbeOp3(v, OP_String, 0, 0,
           pTab->aCol[i].zType ? pTab->aCol[i].zType : "numeric", 0);
        sqliteVdbeAddOp(v, OP_Integer, pTab->aCol[i].notNull, 0);
        sqliteVdbeOp3(v, OP_String, 0, 0,
           pTab->aCol[i].zDflt, P3_STATIC);
        sqliteVdbeAddOp(v, OP_Integer, pTab->aCol[i].isPrimKey, 0);
        sqliteVdbeAddOp(v, OP_Callback, 6, 0);
      }
    }
  }else

  if( sqliteStrICmp(zLeft, "index_info")==0 ){
    Index *pIdx;
    Table *pTab;
    pIdx = sqliteFindIndex(db, zRight, 0);
    if( pIdx ){
      static VdbeOpList tableInfoPreface[] = {
        { OP_ColumnName,  0, 0,       "seqno"},
        { OP_ColumnName,  1, 0,       "cid"},
        { OP_ColumnName,  2, 1,       "name"},
      };
      int i;
      pTab = pIdx->pTable;
      sqliteVdbeAddOpList(v, ArraySize(tableInfoPreface), tableInfoPreface);
      for(i=0; i<pIdx->nColumn; i++){
        int cnum = pIdx->aiColumn[i];
        sqliteVdbeAddOp(v, OP_Integer, i, 0);
        sqliteVdbeAddOp(v, OP_Integer, cnum, 0);
        assert( pTab->nCol>cnum );
        sqliteVdbeOp3(v, OP_String, 0, 0, pTab->aCol[cnum].zName, 0);
        sqliteVdbeAddOp(v, OP_Callback, 3, 0);
      }
    }
  }else

  if( sqliteStrICmp(zLeft, "index_list")==0 ){
    Index *pIdx;
    Table *pTab;
    pTab = sqliteFindTable(db, zRight, 0);
    if( pTab ){
      v = sqliteGetVdbe(pParse);
      pIdx = pTab->pIndex;
    }
    if( pTab && pIdx ){
      int i = 0; 
      static VdbeOpList indexListPreface[] = {
        { OP_ColumnName,  0, 0,       "seq"},
        { OP_ColumnName,  1, 0,       "name"},
        { OP_ColumnName,  2, 1,       "unique"},
      };

      sqliteVdbeAddOpList(v, ArraySize(indexListPreface), indexListPreface);
      while(pIdx){
        sqliteVdbeAddOp(v, OP_Integer, i, 0);
        sqliteVdbeOp3(v, OP_String, 0, 0, pIdx->zName, 0);
        sqliteVdbeAddOp(v, OP_Integer, pIdx->onError!=OE_None, 0);
        sqliteVdbeAddOp(v, OP_Callback, 3, 0);
        ++i;
        pIdx = pIdx->pNext;
      }
    }
  }else

  if( sqliteStrICmp(zLeft, "foreign_key_list")==0 ){
    FKey *pFK;
    Table *pTab;
    pTab = sqliteFindTable(db, zRight, 0);
    if( pTab ){
      v = sqliteGetVdbe(pParse);
      pFK = pTab->pFKey;
    }
    if( pTab && pFK ){
      int i = 0; 
      static VdbeOpList indexListPreface[] = {
        { OP_ColumnName,  0, 0,       "id"},
        { OP_ColumnName,  1, 0,       "seq"},
        { OP_ColumnName,  2, 0,       "table"},
        { OP_ColumnName,  3, 0,       "from"},
        { OP_ColumnName,  4, 1,       "to"},
      };

      sqliteVdbeAddOpList(v, ArraySize(indexListPreface), indexListPreface);
      while(pFK){
        int j;
        for(j=0; j<pFK->nCol; j++){
          sqliteVdbeAddOp(v, OP_Integer, i, 0);
          sqliteVdbeAddOp(v, OP_Integer, j, 0);
          sqliteVdbeOp3(v, OP_String, 0, 0, pFK->zTo, 0);
          sqliteVdbeOp3(v, OP_String, 0, 0,
                           pTab->aCol[pFK->aCol[j].iFrom].zName, 0);
          sqliteVdbeOp3(v, OP_String, 0, 0, pFK->aCol[j].zCol, 0);
          sqliteVdbeAddOp(v, OP_Callback, 5, 0);
        }
        ++i;
        pFK = pFK->pNextFrom;
      }
    }
  }else

  if( sqliteStrICmp(zLeft, "database_list")==0 ){
    int i;
    static VdbeOpList indexListPreface[] = {
      { OP_ColumnName,  0, 0,       "seq"},
      { OP_ColumnName,  1, 0,       "name"},
      { OP_ColumnName,  2, 1,       "file"},
    };

    sqliteVdbeAddOpList(v, ArraySize(indexListPreface), indexListPreface);
    for(i=0; i<db->nDb; i++){
      if( db->aDb[i].pBt==0 ) continue;
      assert( db->aDb[i].zName!=0 );
      sqliteVdbeAddOp(v, OP_Integer, i, 0);
      sqliteVdbeOp3(v, OP_String, 0, 0, db->aDb[i].zName, 0);
      sqliteVdbeOp3(v, OP_String, 0, 0,
           sqliteBtreeGetFilename(db->aDb[i].pBt), 0);
      sqliteVdbeAddOp(v, OP_Callback, 3, 0);
    }
  }else


  /*
  **   PRAGMA temp_store
  **   PRAGMA temp_store = "default"|"memory"|"file"
  **
  ** Return or set the local value of the temp_store flag.  Changing
  ** the local value does not make changes to the disk file and the default
  ** value will be restored the next time the database is opened.
  **
  ** Note that it is possible for the library compile-time options to
  ** override this setting
  */
  if( sqliteStrICmp(zLeft, "temp_store")==0 ){
    static VdbeOpList getTmpDbLoc[] = {
      { OP_ColumnName,  0, 1,        "temp_store"},
      { OP_Callback,    1, 0,        0},
    };
    if( pRight->z==pLeft->z ){
      sqliteVdbeAddOp(v, OP_Integer, db->temp_store, 0);
      sqliteVdbeAddOpList(v, ArraySize(getTmpDbLoc), getTmpDbLoc);
    }else{
      changeTempStorage(pParse, zRight);
    }
  }else

  /*
  **   PRAGMA default_temp_store
  **   PRAGMA default_temp_store = "default"|"memory"|"file"
  **
  ** Return or set the value of the persistent temp_store flag.  Any
  ** change does not take effect until the next time the database is
  ** opened.
  **
  ** Note that it is possible for the library compile-time options to
  ** override this setting
  */
  if( sqliteStrICmp(zLeft, "default_temp_store")==0 ){
    static VdbeOpList getTmpDbLoc[] = {
      { OP_ColumnName,  0, 1,        "temp_store"},
      { OP_ReadCookie,  0, 5,        0},
      { OP_Callback,    1, 0,        0}};
    if( pRight->z==pLeft->z ){
      sqliteVdbeAddOpList(v, ArraySize(getTmpDbLoc), getTmpDbLoc);
    }else{
      sqliteBeginWriteOperation(pParse, 0, 0);
      sqliteVdbeAddOp(v, OP_Integer, getTempStore(zRight), 0);
      sqliteVdbeAddOp(v, OP_SetCookie, 0, 5);
      sqliteEndWriteOperation(pParse);
    }
  }else

#ifndef NDEBUG
  if( sqliteStrICmp(zLeft, "parser_trace")==0 ){
    extern void sqliteParserTrace(FILE*, char *);
    if( getBoolean(zRight) ){
      sqliteParserTrace(stdout, "parser: ");
    }else{
      sqliteParserTrace(0, 0);
    }
  }else
#endif

  if( sqliteStrICmp(zLeft, "integrity_check")==0 ){
    int i, j, addr;

    /* Code that initializes the integrity check program.  Set the
    ** error count 0
    */
    static VdbeOpList initCode[] = {
      { OP_Integer,     0, 0,        0},
      { OP_MemStore,    0, 1,        0},
      { OP_ColumnName,  0, 1,        "integrity_check"},
    };

    /* Code to do an BTree integrity check on a single database file.
    */
    static VdbeOpList checkDb[] = {
      { OP_SetInsert,   0, 0,        "2"},
      { OP_Integer,     0, 0,        0},    /* 1 */
      { OP_OpenRead,    0, 2,        0},
      { OP_Rewind,      0, 7,        0},    /* 3 */
      { OP_Column,      0, 3,        0},    /* 4 */
      { OP_SetInsert,   0, 0,        0},
      { OP_Next,        0, 4,        0},    /* 6 */
      { OP_IntegrityCk, 0, 0,        0},    /* 7 */
      { OP_Dup,         0, 1,        0},
      { OP_String,      0, 0,        "ok"},
      { OP_StrEq,       0, 12,       0},    /* 10 */
      { OP_MemIncr,     0, 0,        0},
      { OP_String,      0, 0,        "*** in database "},
      { OP_String,      0, 0,        0},    /* 13 */
      { OP_String,      0, 0,        " ***\n"},
      { OP_Pull,        3, 0,        0},
      { OP_Concat,      4, 1,        0},
      { OP_Callback,    1, 0,        0},
    };

    /* Code that appears at the end of the integrity check.  If no error
    ** messages have been generated, output OK.  Otherwise output the
    ** error message
    */
    static VdbeOpList endCode[] = {
      { OP_MemLoad,     0, 0,        0},
      { OP_Integer,     0, 0,        0},
      { OP_Ne,          0, 0,        0},    /* 2 */
      { OP_String,      0, 0,        "ok"},
      { OP_Callback,    1, 0,        0},
    };

    /* Initialize the VDBE program */
    sqliteVdbeAddOpList(v, ArraySize(initCode), initCode);

    /* Do an integrity check on each database file */
    for(i=0; i<db->nDb; i++){
      HashElem *x;

      /* Do an integrity check of the B-Tree
      */
      addr = sqliteVdbeAddOpList(v, ArraySize(checkDb), checkDb);
      sqliteVdbeChangeP1(v, addr+1, i);
      sqliteVdbeChangeP2(v, addr+3, addr+7);
      sqliteVdbeChangeP2(v, addr+6, addr+4);
      sqliteVdbeChangeP2(v, addr+7, i);
      sqliteVdbeChangeP2(v, addr+10, addr+ArraySize(checkDb));
      sqliteVdbeChangeP3(v, addr+13, db->aDb[i].zName, P3_STATIC);

      /* Make sure all the indices are constructed correctly.
      */
      sqliteCodeVerifySchema(pParse, i);
      for(x=sqliteHashFirst(&db->aDb[i].tblHash); x; x=sqliteHashNext(x)){
        Table *pTab = sqliteHashData(x);
        Index *pIdx;
        int loopTop;

        if( pTab->pIndex==0 ) continue;
        sqliteVdbeAddOp(v, OP_Integer, i, 0);
        sqliteVdbeOp3(v, OP_OpenRead, 1, pTab->tnum, pTab->zName, 0);
        for(j=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, j++){
          if( pIdx->tnum==0 ) continue;
          sqliteVdbeAddOp(v, OP_Integer, pIdx->iDb, 0);
          sqliteVdbeOp3(v, OP_OpenRead, j+2, pIdx->tnum, pIdx->zName, 0);
        }
        sqliteVdbeAddOp(v, OP_Integer, 0, 0);
        sqliteVdbeAddOp(v, OP_MemStore, 1, 1);
        loopTop = sqliteVdbeAddOp(v, OP_Rewind, 1, 0);
        sqliteVdbeAddOp(v, OP_MemIncr, 1, 0);
        for(j=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, j++){
          int k, jmp2;
          static VdbeOpList idxErr[] = {
            { OP_MemIncr,     0,  0,  0},
            { OP_String,      0,  0,  "rowid "},
            { OP_Recno,       1,  0,  0},
            { OP_String,      0,  0,  " missing from index "},
            { OP_String,      0,  0,  0},    /* 4 */
            { OP_Concat,      4,  0,  0},
            { OP_Callback,    1,  0,  0},
          };
          sqliteVdbeAddOp(v, OP_Recno, 1, 0);
          for(k=0; k<pIdx->nColumn; k++){
            int idx = pIdx->aiColumn[k];
            if( idx==pTab->iPKey ){
              sqliteVdbeAddOp(v, OP_Recno, 1, 0);
            }else{
              sqliteVdbeAddOp(v, OP_Column, 1, idx);
            }
          }
          sqliteVdbeAddOp(v, OP_MakeIdxKey, pIdx->nColumn, 0);
          if( db->file_format>=4 ) sqliteAddIdxKeyType(v, pIdx);
          jmp2 = sqliteVdbeAddOp(v, OP_Found, j+2, 0);
          addr = sqliteVdbeAddOpList(v, ArraySize(idxErr), idxErr);
          sqliteVdbeChangeP3(v, addr+4, pIdx->zName, P3_STATIC);
          sqliteVdbeChangeP2(v, jmp2, sqliteVdbeCurrentAddr(v));
        }
        sqliteVdbeAddOp(v, OP_Next, 1, loopTop+1);
        sqliteVdbeChangeP2(v, loopTop, sqliteVdbeCurrentAddr(v));
        for(j=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, j++){
          static VdbeOpList cntIdx[] = {
             { OP_Integer,      0,  0,  0},
             { OP_MemStore,     2,  1,  0},
             { OP_Rewind,       0,  0,  0},  /* 2 */
             { OP_MemIncr,      2,  0,  0},
             { OP_Next,         0,  0,  0},  /* 4 */
             { OP_MemLoad,      1,  0,  0},
             { OP_MemLoad,      2,  0,  0},
             { OP_Eq,           0,  0,  0},  /* 7 */
             { OP_MemIncr,      0,  0,  0},
             { OP_String,       0,  0,  "wrong # of entries in index "},
             { OP_String,       0,  0,  0},  /* 10 */
             { OP_Concat,       2,  0,  0},
             { OP_Callback,     1,  0,  0},
          };
          if( pIdx->tnum==0 ) continue;
          addr = sqliteVdbeAddOpList(v, ArraySize(cntIdx), cntIdx);
          sqliteVdbeChangeP1(v, addr+2, j+2);
          sqliteVdbeChangeP2(v, addr+2, addr+5);
          sqliteVdbeChangeP1(v, addr+4, j+2);
          sqliteVdbeChangeP2(v, addr+4, addr+3);
          sqliteVdbeChangeP2(v, addr+7, addr+ArraySize(cntIdx));
          sqliteVdbeChangeP3(v, addr+10, pIdx->zName, P3_STATIC);
        }
      } 
    }
    addr = sqliteVdbeAddOpList(v, ArraySize(endCode), endCode);
    sqliteVdbeChangeP2(v, addr+2, addr+ArraySize(endCode));
  }else

  {}
  sqliteFree(zLeft);
  sqliteFree(zRight);
}
コード例 #22
0
ファイル: main.c プロジェクト: 0xffffffRabbit/NextBSD-1
/*-
 * main --
 *	The main function, for obvious reasons. Initializes variables
 *	and a few modules, then parses the arguments give it in the
 *	environment and on the command line. Reads the system makefile
 *	followed by either Makefile, makefile or the file given by the
 *	-f argument. Sets the .MAKEFLAGS PMake variable based on all the
 *	flags it has received by then uses either the Make or the Compat
 *	module to create the initial list of targets.
 *
 * Results:
 *	If -q was given, exits -1 if anything was out-of-date. Else it exits
 *	0.
 *
 * Side Effects:
 *	The program exits when done. Targets are created. etc. etc. etc.
 */
int
main(int argc, char **argv)
{
	Lst targs;	/* target nodes to create -- passed to Make_Init */
	Boolean outOfDate = FALSE; 	/* FALSE if all targets up to date */
	struct stat sb, sa;
	char *p1, *path;
	char mdpath[MAXPATHLEN];
#ifdef FORCE_MACHINE
	const char *machine = FORCE_MACHINE;
#else
    	const char *machine = getenv("MACHINE");
#endif
	const char *machine_arch = getenv("MACHINE_ARCH");
	char *syspath = getenv("MAKESYSPATH");
	Lst sysMkPath;			/* Path of sys.mk */
	char *cp = NULL, *start;
					/* avoid faults on read-only strings */
	static char defsyspath[] = _PATH_DEFSYSPATH;
	char found_path[MAXPATHLEN + 1];	/* for searching for sys.mk */
	struct timeval rightnow;		/* to initialize random seed */
	struct utsname utsname;

	/* default to writing debug to stderr */
	debug_file = stderr;

#ifdef SIGINFO
	(void)bmake_signal(SIGINFO, siginfo);
#endif
	/*
	 * Set the seed to produce a different random sequence
	 * on each program execution.
	 */
	gettimeofday(&rightnow, NULL);
	srandom(rightnow.tv_sec + rightnow.tv_usec);
	
	if ((progname = strrchr(argv[0], '/')) != NULL)
		progname++;
	else
		progname = argv[0];
#if defined(MAKE_NATIVE) || (defined(HAVE_SETRLIMIT) && defined(RLIMIT_NOFILE))
	/*
	 * get rid of resource limit on file descriptors
	 */
	{
		struct rlimit rl;
		if (getrlimit(RLIMIT_NOFILE, &rl) != -1 &&
		    rl.rlim_cur != rl.rlim_max) {
			rl.rlim_cur = rl.rlim_max;
			(void)setrlimit(RLIMIT_NOFILE, &rl);
		}
	}
#endif

	if (uname(&utsname) == -1) {
	    (void)fprintf(stderr, "%s: uname failed (%s).\n", progname,
		strerror(errno));
	    exit(2);
	}

	/*
	 * Get the name of this type of MACHINE from utsname
	 * so we can share an executable for similar machines.
	 * (i.e. m68k: amiga hp300, mac68k, sun3, ...)
	 *
	 * Note that both MACHINE and MACHINE_ARCH are decided at
	 * run-time.
	 */
	if (!machine) {
#ifdef MAKE_NATIVE
	    machine = utsname.machine;
#else
#ifdef MAKE_MACHINE
	    machine = MAKE_MACHINE;
#else
	    machine = "unknown";
#endif
#endif
	}

	if (!machine_arch) {
#if defined(MAKE_NATIVE) && defined(HAVE_SYSCTL) && defined(CTL_HW) && defined(HW_MACHINE_ARCH)
	    static char machine_arch_buf[sizeof(utsname.machine)];
	    int mib[2] = { CTL_HW, HW_MACHINE_ARCH };
	    size_t len = sizeof(machine_arch_buf);
                
	    if (sysctl(mib, __arraycount(mib), machine_arch_buf,
		    &len, NULL, 0) < 0) {
		(void)fprintf(stderr, "%s: sysctl failed (%s).\n", progname,
		    strerror(errno));
		exit(2);
	    }

	    machine_arch = machine_arch_buf;
#else
#ifndef MACHINE_ARCH
#ifdef MAKE_MACHINE_ARCH
            machine_arch = MAKE_MACHINE_ARCH;
#else
	    machine_arch = "unknown";
#endif
#else
	    machine_arch = MACHINE_ARCH;
#endif
#endif
	}

	myPid = getpid();		/* remember this for vFork() */

	/*
	 * Just in case MAKEOBJDIR wants us to do something tricky.
	 */
	Var_Init();		/* Initialize the lists of variables for
				 * parsing arguments */
	Var_Set(".MAKE.OS", utsname.sysname, VAR_GLOBAL, 0);
	Var_Set("MACHINE", machine, VAR_GLOBAL, 0);
	Var_Set("MACHINE_ARCH", machine_arch, VAR_GLOBAL, 0);
#ifdef MAKE_VERSION
	Var_Set("MAKE_VERSION", MAKE_VERSION, VAR_GLOBAL, 0);
#endif
	Var_Set(".newline", "\n", VAR_GLOBAL, 0); /* handy for :@ loops */
	/*
	 * This is the traditional preference for makefiles.
	 */
#ifndef MAKEFILE_PREFERENCE_LIST
# define MAKEFILE_PREFERENCE_LIST "makefile Makefile"
#endif
	Var_Set(MAKEFILE_PREFERENCE, MAKEFILE_PREFERENCE_LIST,
		VAR_GLOBAL, 0);
	Var_Set(MAKE_DEPENDFILE, ".depend", VAR_GLOBAL, 0);

	create = Lst_Init(FALSE);
	makefiles = Lst_Init(FALSE);
	printVars = FALSE;
	debugVflag = FALSE;
	variables = Lst_Init(FALSE);
	beSilent = FALSE;		/* Print commands as executed */
	ignoreErrors = FALSE;		/* Pay attention to non-zero returns */
	noExecute = FALSE;		/* Execute all commands */
	noRecursiveExecute = FALSE;	/* Execute all .MAKE targets */
	keepgoing = FALSE;		/* Stop on error */
	allPrecious = FALSE;		/* Remove targets when interrupted */
	queryFlag = FALSE;		/* This is not just a check-run */
	noBuiltins = FALSE;		/* Read the built-in rules */
	touchFlag = FALSE;		/* Actually update targets */
	debug = 0;			/* No debug verbosity, please. */
	jobsRunning = FALSE;

	maxJobs = DEFMAXLOCAL;		/* Set default local max concurrency */
	maxJobTokens = maxJobs;
	compatMake = FALSE;		/* No compat mode */
	ignorePWD = FALSE;

	/*
	 * Initialize the parsing, directory and variable modules to prepare
	 * for the reading of inclusion paths and variable settings on the
	 * command line
	 */

	/*
	 * Initialize various variables.
	 *	MAKE also gets this name, for compatibility
	 *	.MAKEFLAGS gets set to the empty string just in case.
	 *	MFLAGS also gets initialized empty, for compatibility.
	 */
	Parse_Init();
	if (argv[0][0] == '/' || strchr(argv[0], '/') == NULL) {
	    /*
	     * Leave alone if it is an absolute path, or if it does
	     * not contain a '/' in which case we need to find it in
	     * the path, like execvp(3) and the shells do.
	     */
	    p1 = argv[0];
	} else {
	    /*
	     * A relative path, canonicalize it.
	     */
	    p1 = cached_realpath(argv[0], mdpath);
	    if (!p1 || *p1 != '/' || stat(p1, &sb) < 0) {
		p1 = argv[0];		/* realpath failed */
	    }
	}
	Var_Set("MAKE", p1, VAR_GLOBAL, 0);
	Var_Set(".MAKE", p1, VAR_GLOBAL, 0);
	Var_Set(MAKEFLAGS, "", VAR_GLOBAL, 0);
	Var_Set(MAKEOVERRIDES, "", VAR_GLOBAL, 0);
	Var_Set("MFLAGS", "", VAR_GLOBAL, 0);
	Var_Set(".ALLTARGETS", "", VAR_GLOBAL, 0);
	/* some makefiles need to know this */
	Var_Set(MAKE_LEVEL ".ENV", MAKE_LEVEL_ENV, VAR_CMD, 0);

	/*
	 * Set some other useful macros
	 */
	{
	    char tmp[64], *ep;

	    makelevel = ((ep = getenv(MAKE_LEVEL_ENV)) && *ep) ? atoi(ep) : 0;
	    if (makelevel < 0)
		makelevel = 0;
	    snprintf(tmp, sizeof(tmp), "%d", makelevel);
	    Var_Set(MAKE_LEVEL, tmp, VAR_GLOBAL, 0);
	    snprintf(tmp, sizeof(tmp), "%u", myPid);
	    Var_Set(".MAKE.PID", tmp, VAR_GLOBAL, 0);
	    snprintf(tmp, sizeof(tmp), "%u", getppid());
	    Var_Set(".MAKE.PPID", tmp, VAR_GLOBAL, 0);
	}
	if (makelevel > 0) {
		char pn[1024];
		snprintf(pn, sizeof(pn), "%s[%d]", progname, makelevel);
		progname = bmake_strdup(pn);
	}

#ifdef USE_META
	meta_init();
#endif
	/*
	 * First snag any flags out of the MAKE environment variable.
	 * (Note this is *not* MAKEFLAGS since /bin/make uses that and it's
	 * in a different format).
	 */
#ifdef POSIX
	p1 = explode(getenv("MAKEFLAGS"));
	Main_ParseArgLine(p1);
	free(p1);
#else
	Main_ParseArgLine(getenv("MAKE"));
#endif

	/*
	 * Find where we are (now).
	 * We take care of PWD for the automounter below...
	 */
	if (getcwd(curdir, MAXPATHLEN) == NULL) {
		(void)fprintf(stderr, "%s: getcwd: %s.\n",
		    progname, strerror(errno));
		exit(2);
	}

	MainParseArgs(argc, argv);

	if (enterFlag)
		printf("%s: Entering directory `%s'\n", progname, curdir);

	/*
	 * Verify that cwd is sane.
	 */
	if (stat(curdir, &sa) == -1) {
	    (void)fprintf(stderr, "%s: %s: %s.\n",
		 progname, curdir, strerror(errno));
	    exit(2);
	}

	/*
	 * All this code is so that we know where we are when we start up
	 * on a different machine with pmake.
	 * Overriding getcwd() with $PWD totally breaks MAKEOBJDIRPREFIX
	 * since the value of curdir can vary depending on how we got
	 * here.  Ie sitting at a shell prompt (shell that provides $PWD)
	 * or via subdir.mk in which case its likely a shell which does
	 * not provide it.
	 * So, to stop it breaking this case only, we ignore PWD if
	 * MAKEOBJDIRPREFIX is set or MAKEOBJDIR contains a transform.
	 */
#ifndef NO_PWD_OVERRIDE
	if (!ignorePWD) {
		char *pwd, *ptmp1 = NULL, *ptmp2 = NULL;

		if ((pwd = getenv("PWD")) != NULL &&
		    Var_Value("MAKEOBJDIRPREFIX", VAR_CMD, &ptmp1) == NULL) {
			const char *makeobjdir = Var_Value("MAKEOBJDIR",
			    VAR_CMD, &ptmp2);

			if (makeobjdir == NULL || !strchr(makeobjdir, '$')) {
				if (stat(pwd, &sb) == 0 &&
				    sa.st_ino == sb.st_ino &&
				    sa.st_dev == sb.st_dev)
					(void)strncpy(curdir, pwd, MAXPATHLEN);
			}
		}
		free(ptmp1);
		free(ptmp2);
	}
#endif
	Var_Set(".CURDIR", curdir, VAR_GLOBAL, 0);

	/*
	 * Find the .OBJDIR.  If MAKEOBJDIRPREFIX, or failing that,
	 * MAKEOBJDIR is set in the environment, try only that value
	 * and fall back to .CURDIR if it does not exist.
	 *
	 * Otherwise, try _PATH_OBJDIR.MACHINE, _PATH_OBJDIR, and
	 * finally _PATH_OBJDIRPREFIX`pwd`, in that order.  If none
	 * of these paths exist, just use .CURDIR.
	 */
	Dir_Init(curdir);
	(void)Main_SetObjdir(curdir);

	if ((path = Var_Value("MAKEOBJDIRPREFIX", VAR_CMD, &p1)) != NULL) {
		(void)snprintf(mdpath, MAXPATHLEN, "%s%s", path, curdir);
		(void)Main_SetObjdir(mdpath);
		free(p1);
	} else if ((path = Var_Value("MAKEOBJDIR", VAR_CMD, &p1)) != NULL) {
		(void)Main_SetObjdir(path);
		free(p1);
	} else {
		(void)snprintf(mdpath, MAXPATHLEN, "%s.%s", _PATH_OBJDIR, machine);
		if (!Main_SetObjdir(mdpath) && !Main_SetObjdir(_PATH_OBJDIR)) {
			(void)snprintf(mdpath, MAXPATHLEN, "%s%s", 
					_PATH_OBJDIRPREFIX, curdir);
			(void)Main_SetObjdir(mdpath);
		}
	}

	/*
	 * Initialize archive, target and suffix modules in preparation for
	 * parsing the makefile(s)
	 */
	Arch_Init();
	Targ_Init();
	Suff_Init();
	Trace_Init(tracefile);

	DEFAULT = NULL;
	(void)time(&now);

	Trace_Log(MAKESTART, NULL);
	
	/*
	 * Set up the .TARGETS variable to contain the list of targets to be
	 * created. If none specified, make the variable empty -- the parser
	 * will fill the thing in with the default or .MAIN target.
	 */
	if (!Lst_IsEmpty(create)) {
		LstNode ln;

		for (ln = Lst_First(create); ln != NULL;
		    ln = Lst_Succ(ln)) {
			char *name = (char *)Lst_Datum(ln);

			Var_Append(".TARGETS", name, VAR_GLOBAL);
		}
	} else
		Var_Set(".TARGETS", "", VAR_GLOBAL, 0);


	/*
	 * If no user-supplied system path was given (through the -m option)
	 * add the directories from the DEFSYSPATH (more than one may be given
	 * as dir1:...:dirn) to the system include path.
	 */
	if (syspath == NULL || *syspath == '\0')
		syspath = defsyspath;
	else
		syspath = bmake_strdup(syspath);

	for (start = syspath; *start != '\0'; start = cp) {
		for (cp = start; *cp != '\0' && *cp != ':'; cp++)
			continue;
		if (*cp == ':') {
			*cp++ = '\0';
		}
		/* look for magic parent directory search string */
		if (strncmp(".../", start, 4) != 0) {
			(void)Dir_AddDir(defIncPath, start);
		} else {
			if (Dir_FindHereOrAbove(curdir, start+4, 
			    found_path, sizeof(found_path))) {
				(void)Dir_AddDir(defIncPath, found_path);
			}
		}
	}
	if (syspath != defsyspath)
		free(syspath);

	/*
	 * Read in the built-in rules first, followed by the specified
	 * makefile, if it was (makefile != NULL), or the default
	 * makefile and Makefile, in that order, if it wasn't.
	 */
	if (!noBuiltins) {
		LstNode ln;

		sysMkPath = Lst_Init(FALSE);
		Dir_Expand(_PATH_DEFSYSMK,
			   Lst_IsEmpty(sysIncPath) ? defIncPath : sysIncPath,
			   sysMkPath);
		if (Lst_IsEmpty(sysMkPath))
			Fatal("%s: no system rules (%s).", progname,
			    _PATH_DEFSYSMK);
		ln = Lst_Find(sysMkPath, NULL, ReadMakefile);
		if (ln == NULL)
			Fatal("%s: cannot open %s.", progname,
			    (char *)Lst_Datum(ln));
	}

	if (!Lst_IsEmpty(makefiles)) {
		LstNode ln;

		ln = Lst_Find(makefiles, NULL, ReadAllMakefiles);
		if (ln != NULL)
			Fatal("%s: cannot open %s.", progname, 
			    (char *)Lst_Datum(ln));
	} else {
	    p1 = Var_Subst(NULL, "${" MAKEFILE_PREFERENCE "}",
		VAR_CMD, VARF_WANTRES);
	    if (p1) {
		(void)str2Lst_Append(makefiles, p1, NULL);
		(void)Lst_Find(makefiles, NULL, ReadMakefile);
		free(p1);
	    }
	}

	/* In particular suppress .depend for '-r -V .OBJDIR -f /dev/null' */
	if (!noBuiltins || !printVars) {
	    makeDependfile = Var_Subst(NULL, "${.MAKE.DEPENDFILE:T}",
		VAR_CMD, VARF_WANTRES);
	    doing_depend = TRUE;
	    (void)ReadMakefile(makeDependfile, NULL);
	    doing_depend = FALSE;
	}

	if (enterFlagObj)
		printf("%s: Entering directory `%s'\n", progname, objdir);
	
	MakeMode(NULL);

	Var_Append("MFLAGS", Var_Value(MAKEFLAGS, VAR_GLOBAL, &p1), VAR_GLOBAL);
	free(p1);

	if (!forceJobs && !compatMake &&
	    Var_Exists(".MAKE.JOBS", VAR_GLOBAL)) {
	    char *value;
	    int n;

	    value = Var_Subst(NULL, "${.MAKE.JOBS}", VAR_GLOBAL, VARF_WANTRES);
	    n = strtol(value, NULL, 0);
	    if (n < 1) {
		(void)fprintf(stderr, "%s: illegal value for .MAKE.JOBS -- must be positive integer!\n",
		    progname);
		exit(1);
	    }
	    if (n != maxJobs) {
		Var_Append(MAKEFLAGS, "-j", VAR_GLOBAL);
		Var_Append(MAKEFLAGS, value, VAR_GLOBAL);
	    }
	    maxJobs = n;
	    maxJobTokens = maxJobs;
	    forceJobs = TRUE;
	    free(value);
	}

	/*
	 * Be compatible if user did not specify -j and did not explicitly
	 * turned compatibility on
	 */
	if (!compatMake && !forceJobs) {
	    compatMake = TRUE;
	}

	if (!compatMake)
	    Job_ServerStart(maxJobTokens, jp_0, jp_1);
	if (DEBUG(JOB))
	    fprintf(debug_file, "job_pipe %d %d, maxjobs %d, tokens %d, compat %d\n",
		jp_0, jp_1, maxJobs, maxJobTokens, compatMake);

	Main_ExportMAKEFLAGS(TRUE);	/* initial export */

	/*
	 * For compatibility, look at the directories in the VPATH variable
	 * and add them to the search path, if the variable is defined. The
	 * variable's value is in the same format as the PATH envariable, i.e.
	 * <directory>:<directory>:<directory>...
	 */
	if (Var_Exists("VPATH", VAR_CMD)) {
		char *vpath, savec;
		/*
		 * GCC stores string constants in read-only memory, but
		 * Var_Subst will want to write this thing, so store it
		 * in an array
		 */
		static char VPATH[] = "${VPATH}";

		vpath = Var_Subst(NULL, VPATH, VAR_CMD, VARF_WANTRES);
		path = vpath;
		do {
			/* skip to end of directory */
			for (cp = path; *cp != ':' && *cp != '\0'; cp++)
				continue;
			/* Save terminator character so know when to stop */
			savec = *cp;
			*cp = '\0';
			/* Add directory to search path */
			(void)Dir_AddDir(dirSearchPath, path);
			*cp = savec;
			path = cp + 1;
		} while (savec == ':');
		free(vpath);
	}

	/*
	 * Now that all search paths have been read for suffixes et al, it's
	 * time to add the default search path to their lists...
	 */
	Suff_DoPaths();

	/*
	 * Propagate attributes through :: dependency lists.
	 */
	Targ_Propagate();

	/* print the initial graph, if the user requested it */
	if (DEBUG(GRAPH1))
		Targ_PrintGraph(1);

	/* print the values of any variables requested by the user */
	if (printVars) {
		LstNode ln;
		Boolean expandVars;

		if (debugVflag)
			expandVars = FALSE;
		else
			expandVars = getBoolean(".MAKE.EXPAND_VARIABLES", FALSE);
		for (ln = Lst_First(variables); ln != NULL;
		    ln = Lst_Succ(ln)) {
			char *var = (char *)Lst_Datum(ln);
			char *value;
			
			if (strchr(var, '$')) {
			    value = p1 = Var_Subst(NULL, var, VAR_GLOBAL,
						   VARF_WANTRES);
			} else if (expandVars) {
				char tmp[128];
								
				if (snprintf(tmp, sizeof(tmp), "${%s}", var) >= (int)(sizeof(tmp)))
					Fatal("%s: variable name too big: %s",
					      progname, var);
				value = p1 = Var_Subst(NULL, tmp, VAR_GLOBAL,
						       VARF_WANTRES);
			} else {
				value = Var_Value(var, VAR_GLOBAL, &p1);
			}
			printf("%s\n", value ? value : "");
			free(p1);
		}
	} else {
		/*
		 * Have now read the entire graph and need to make a list of
		 * targets to create. If none was given on the command line,
		 * we consult the parsing module to find the main target(s)
		 * to create.
		 */
		if (Lst_IsEmpty(create))
			targs = Parse_MainName();
		else
			targs = Targ_FindList(create, TARG_CREATE);

		if (!compatMake) {
			/*
			 * Initialize job module before traversing the graph
			 * now that any .BEGIN and .END targets have been read.
			 * This is done only if the -q flag wasn't given
			 * (to prevent the .BEGIN from being executed should
			 * it exist).
			 */
			if (!queryFlag) {
				Job_Init();
				jobsRunning = TRUE;
			}

			/* Traverse the graph, checking on all the targets */
			outOfDate = Make_Run(targs);
		} else {
			/*
			 * Compat_Init will take care of creating all the
			 * targets as well as initializing the module.
			 */
			Compat_Run(targs);
		}
	}

#ifdef CLEANUP
	Lst_Destroy(targs, NULL);
	Lst_Destroy(variables, NULL);
	Lst_Destroy(makefiles, NULL);
	Lst_Destroy(create, (FreeProc *)free);
#endif

	/* print the graph now it's been processed if the user requested it */
	if (DEBUG(GRAPH2))
		Targ_PrintGraph(2);

	Trace_Log(MAKEEND, 0);

	if (enterFlagObj)
		printf("%s: Leaving directory `%s'\n", progname, objdir);
	if (enterFlag)
		printf("%s: Leaving directory `%s'\n", progname, curdir);

#ifdef USE_META
	meta_finish();
#endif
	Suff_End();
        Targ_End();
	Arch_End();
	Var_End();
	Parse_End();
	Dir_End();
	Job_End();
	Trace_End();

	return outOfDate ? 1 : 0;
}
コード例 #23
0
ファイル: npc.cpp プロジェクト: marksamman/forgottenserver
int NpcScriptInterface::luaDoSellItem(lua_State* L)
{
    //doSellItem(cid, itemid, amount, <optional> subtype, <optional> actionid, <optional: default: 1> canDropOnMap)
    Player* player = getPlayer(L, 1);
    if (!player) {
        reportErrorFunc(getErrorDesc(LUA_ERROR_PLAYER_NOT_FOUND));
        pushBoolean(L, false);
        return 1;
    }

    uint32_t sellCount = 0;

    uint32_t itemId = getNumber<uint32_t>(L, 2);
    uint32_t amount = getNumber<uint32_t>(L, 3);
    uint32_t subType;

    int32_t n = getNumber<int32_t>(L, 4, -1);
    if (n != -1) {
        subType = n;
    } else {
        subType = 1;
    }

    uint32_t actionId = getNumber<uint32_t>(L, 5, 0);
    bool canDropOnMap = getBoolean(L, 6, true);

    const ItemType& it = Item::items[itemId];
    if (it.stackable) {
        while (amount > 0) {
            int32_t stackCount = std::min<int32_t>(100, amount);
            Item* item = Item::CreateItem(it.id, stackCount);
            if (item && actionId != 0) {
                item->setActionId(actionId);
            }

            if (g_game.internalPlayerAddItem(player, item, canDropOnMap) != RETURNVALUE_NOERROR) {
                delete item;
                lua_pushnumber(L, sellCount);
                return 1;
            }

            amount -= stackCount;
            sellCount += stackCount;
        }
    } else {
        for (uint32_t i = 0; i < amount; ++i) {
            Item* item = Item::CreateItem(it.id, subType);
            if (item && actionId != 0) {
                item->setActionId(actionId);
            }

            if (g_game.internalPlayerAddItem(player, item, canDropOnMap) != RETURNVALUE_NOERROR) {
                delete item;
                lua_pushnumber(L, sellCount);
                return 1;
            }

            ++sellCount;
        }
    }

    lua_pushnumber(L, sellCount);
    return 1;
}
コード例 #24
0
ファイル: pragma.c プロジェクト: tmarques/waheela
/*
** Process a pragma statement.  
**
** Pragmas are of this form:
**
**      PRAGMA [database.]id [= value]
**
** The identifier might also be a string.  The value is a string, and
** identifier, or a number.  If minusFlag is true, then the value is
** a number that was preceded by a minus sign.
**
** If the left side is "database.id" then pId1 is the database name
** and pId2 is the id.  If the left side is just "id" then pId1 is the
** id and pId2 is any empty string.
*/
void sqlite3Pragma(
  Parse *pParse, 
  Token *pId1,        /* First part of [database.]id field */
  Token *pId2,        /* Second part of [database.]id field, or NULL */
  Token *pValue,      /* Token for <value>, or NULL */
  int minusFlag       /* True if a '-' sign preceded <value> */
){
  char *zLeft = 0;       /* Nul-terminated UTF-8 string <id> */
  char *zRight = 0;      /* Nul-terminated UTF-8 string <value>, or NULL */
  const char *zDb = 0;   /* The database name */
  Token *pId;            /* Pointer to <id> token */
  int iDb;               /* Database index for <database> */
  sqlite3 *db = pParse->db;
  Db *pDb;
  Vdbe *v = sqlite3GetVdbe(pParse);
  if( v==0 ) return;

  /* Interpret the [database.] part of the pragma statement. iDb is the
  ** index of the database this pragma is being applied to in db.aDb[]. */
  iDb = sqlite3TwoPartName(pParse, pId1, pId2, &pId);
  if( iDb<0 ) return;
  pDb = &db->aDb[iDb];

  zLeft = sqlite3NameFromToken(pId);
  if( !zLeft ) return;
  if( minusFlag ){
    zRight = sqlite3MPrintf("-%T", pValue);
  }else{
    zRight = sqlite3NameFromToken(pValue);
  }

  zDb = ((iDb>0)?pDb->zName:0);
  if( sqlite3AuthCheck(pParse, SQLITE_PRAGMA, zLeft, zRight, zDb) ){
    goto pragma_out;
  }
 
#ifndef SQLITE_OMIT_PAGER_PRAGMAS
  /*
  **  PRAGMA [database.]default_cache_size
  **  PRAGMA [database.]default_cache_size=N
  **
  ** The first form reports the current persistent setting for the
  ** page cache size.  The value returned is the maximum number of
  ** pages in the page cache.  The second form sets both the current
  ** page cache size value and the persistent page cache size value
  ** stored in the database file.
  **
  ** The default cache size is stored in meta-value 2 of page 1 of the
  ** database file.  The cache size is actually the absolute value of
  ** this memory location.  The sign of meta-value 2 determines the
  ** synchronous setting.  A negative value means synchronous is off
  ** and a positive value means synchronous is on.
  */
  if( sqlite3StrICmp(zLeft,"default_cache_size")==0 ){
    static const VdbeOpList getCacheSize[] = {
      { OP_ReadCookie,  0, 2,        0},  /* 0 */
      { OP_AbsValue,    0, 0,        0},
      { OP_Dup,         0, 0,        0},
      { OP_Integer,     0, 0,        0},
      { OP_Ne,          0, 6,        0},
      { OP_Integer,     0, 0,        0},  /* 5 */
      { OP_Callback,    1, 0,        0},
    };
    int addr;
    if( sqlite3ReadSchema(pParse) ) goto pragma_out;
    if( !zRight ){
      sqlite3VdbeSetNumCols(v, 1);
      sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "cache_size", P3_STATIC);
      addr = sqlite3VdbeAddOpList(v, ArraySize(getCacheSize), getCacheSize);
      sqlite3VdbeChangeP1(v, addr, iDb);
      sqlite3VdbeChangeP1(v, addr+5, MAX_PAGES);
    }else{
      int size = atoi(zRight);
      if( size<0 ) size = -size;
      sqlite3BeginWriteOperation(pParse, 0, iDb);
      sqlite3VdbeAddOp(v, OP_Integer, size, 0);
      sqlite3VdbeAddOp(v, OP_ReadCookie, iDb, 2);
      addr = sqlite3VdbeAddOp(v, OP_Integer, 0, 0);
      sqlite3VdbeAddOp(v, OP_Ge, 0, addr+3);
      sqlite3VdbeAddOp(v, OP_Negative, 0, 0);
      sqlite3VdbeAddOp(v, OP_SetCookie, iDb, 2);
      pDb->pSchema->cache_size = size;
      sqlite3BtreeSetCacheSize(pDb->pBt, pDb->pSchema->cache_size);
    }
  }else

  /*
  **  PRAGMA [database.]page_size
  **  PRAGMA [database.]page_size=N
  **
  ** The first form reports the current setting for the
  ** database page size in bytes.  The second form sets the
  ** database page size value.  The value can only be set if
  ** the database has not yet been created.
  */
  if( sqlite3StrICmp(zLeft,"page_size")==0 ){
    Btree *pBt = pDb->pBt;
    if( !zRight ){
      int size = pBt ? sqlite3BtreeGetPageSize(pBt) : 0;
      returnSingleInt(pParse, "page_size", size);
    }else{
      sqlite3BtreeSetPageSize(pBt, atoi(zRight), -1);
    }
  }else
#endif /* SQLITE_OMIT_PAGER_PRAGMAS */

  /*
  **  PRAGMA [database.]auto_vacuum
  **  PRAGMA [database.]auto_vacuum=N
  **
  ** Get or set the (boolean) value of the database 'auto-vacuum' parameter.
  */
#ifndef SQLITE_OMIT_AUTOVACUUM
  if( sqlite3StrICmp(zLeft,"auto_vacuum")==0 ){
    Btree *pBt = pDb->pBt;
    if( !zRight ){
      int auto_vacuum = 
          pBt ? sqlite3BtreeGetAutoVacuum(pBt) : SQLITE_DEFAULT_AUTOVACUUM;
      returnSingleInt(pParse, "auto_vacuum", auto_vacuum);
    }else{
      sqlite3BtreeSetAutoVacuum(pBt, getBoolean(zRight));
    }
  }else
#endif

#ifndef SQLITE_OMIT_PAGER_PRAGMAS
  /*
  **  PRAGMA [database.]cache_size
  **  PRAGMA [database.]cache_size=N
  **
  ** The first form reports the current local setting for the
  ** page cache size.  The local setting can be different from
  ** the persistent cache size value that is stored in the database
  ** file itself.  The value returned is the maximum number of
  ** pages in the page cache.  The second form sets the local
  ** page cache size value.  It does not change the persistent
  ** cache size stored on the disk so the cache size will revert
  ** to its default value when the database is closed and reopened.
  ** N should be a positive integer.
  */
  if( sqlite3StrICmp(zLeft,"cache_size")==0 ){
    if( sqlite3ReadSchema(pParse) ) goto pragma_out;
    if( !zRight ){
      returnSingleInt(pParse, "cache_size", pDb->pSchema->cache_size);
    }else{
      int size = atoi(zRight);
      if( size<0 ) size = -size;
      pDb->pSchema->cache_size = size;
      sqlite3BtreeSetCacheSize(pDb->pBt, pDb->pSchema->cache_size);
    }
  }else

  /*
  **   PRAGMA temp_store
  **   PRAGMA temp_store = "default"|"memory"|"file"
  **
  ** Return or set the local value of the temp_store flag.  Changing
  ** the local value does not make changes to the disk file and the default
  ** value will be restored the next time the database is opened.
  **
  ** Note that it is possible for the library compile-time options to
  ** override this setting
  */
  if( sqlite3StrICmp(zLeft, "temp_store")==0 ){
    if( !zRight ){
      returnSingleInt(pParse, "temp_store", db->temp_store);
    }else{
      changeTempStorage(pParse, zRight);
    }
  }else

  /*
  **   PRAGMA temp_store_directory
  **   PRAGMA temp_store_directory = ""|"directory_name"
  **
  ** Return or set the local value of the temp_store_directory flag.  Changing
  ** the value sets a specific directory to be used for temporary files.
  ** Setting to a null string reverts to the default temporary directory search.
  ** If temporary directory is changed, then invalidateTempStorage.
  **
  */
  if( sqlite3StrICmp(zLeft, "temp_store_directory")==0 ){
    if( !zRight ){
      if( sqlite3_temp_directory ){
        sqlite3VdbeSetNumCols(v, 1);
        sqlite3VdbeSetColName(v, 0, COLNAME_NAME, 
            "temp_store_directory", P3_STATIC);
        sqlite3VdbeOp3(v, OP_String8, 0, 0, sqlite3_temp_directory, 0);
        sqlite3VdbeAddOp(v, OP_Callback, 1, 0);
      }
    }else{
      if( zRight[0] && !sqlite3OsIsDirWritable(zRight) ){
        sqlite3ErrorMsg(pParse, "not a writable directory");
        goto pragma_out;
      }
      if( TEMP_STORE==0
       || (TEMP_STORE==1 && db->temp_store<=1)
       || (TEMP_STORE==2 && db->temp_store==1)
      ){
        invalidateTempStorage(pParse);
      }
      sqliteFree(sqlite3_temp_directory);
      if( zRight[0] ){
        sqlite3_temp_directory = zRight;
        zRight = 0;
      }else{
        sqlite3_temp_directory = 0;
      }
    }
  }else

  /*
  **   PRAGMA [database.]synchronous
  **   PRAGMA [database.]synchronous=OFF|ON|NORMAL|FULL
  **
  ** Return or set the local value of the synchronous flag.  Changing
  ** the local value does not make changes to the disk file and the
  ** default value will be restored the next time the database is
  ** opened.
  */
  if( sqlite3StrICmp(zLeft,"synchronous")==0 ){
    if( sqlite3ReadSchema(pParse) ) goto pragma_out;
    if( !zRight ){
      returnSingleInt(pParse, "synchronous", pDb->safety_level-1);
    }else{
      if( !db->autoCommit ){
        sqlite3ErrorMsg(pParse, 
            "Safety level may not be changed inside a transaction");
      }else{
        pDb->safety_level = getSafetyLevel(zRight)+1;
      }
    }
  }else
#endif /* SQLITE_OMIT_PAGER_PRAGMAS */

#ifndef SQLITE_OMIT_FLAG_PRAGMAS
  if( flagPragma(pParse, zLeft, zRight) ){
    /* The flagPragma() subroutine also generates any necessary code
    ** there is nothing more to do here */
  }else
#endif /* SQLITE_OMIT_FLAG_PRAGMAS */

#ifndef SQLITE_OMIT_SCHEMA_PRAGMAS
  /*
  **   PRAGMA table_info(<table>)
  **
  ** Return a single row for each column of the named table. The columns of
  ** the returned data set are:
  **
  ** cid:        Column id (numbered from left to right, starting at 0)
  ** name:       Column name
  ** type:       Column declaration type.
  ** notnull:    True if 'NOT NULL' is part of column declaration
  ** dflt_value: The default value for the column, if any.
  */
  if( sqlite3StrICmp(zLeft, "table_info")==0 && zRight ){
    Table *pTab;
    if( sqlite3ReadSchema(pParse) ) goto pragma_out;
    pTab = sqlite3FindTable(db, zRight, zDb);
    if( pTab ){
      int i;
      Column *pCol;
      sqlite3VdbeSetNumCols(v, 6);
      sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "cid", P3_STATIC);
      sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "name", P3_STATIC);
      sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "type", P3_STATIC);
      sqlite3VdbeSetColName(v, 3, COLNAME_NAME, "notnull", P3_STATIC);
      sqlite3VdbeSetColName(v, 4, COLNAME_NAME, "dflt_value", P3_STATIC);
      sqlite3VdbeSetColName(v, 5, COLNAME_NAME, "pk", P3_STATIC);
      sqlite3ViewGetColumnNames(pParse, pTab);
      for(i=0, pCol=pTab->aCol; i<pTab->nCol; i++, pCol++){
        sqlite3VdbeAddOp(v, OP_Integer, i, 0);
        sqlite3VdbeOp3(v, OP_String8, 0, 0, pCol->zName, 0);
        sqlite3VdbeOp3(v, OP_String8, 0, 0,
           pCol->zType ? pCol->zType : "numeric", 0);
        sqlite3VdbeAddOp(v, OP_Integer, pCol->notNull, 0);
        sqlite3ExprCode(pParse, pCol->pDflt);
        sqlite3VdbeAddOp(v, OP_Integer, pCol->isPrimKey, 0);
        sqlite3VdbeAddOp(v, OP_Callback, 6, 0);
      }
    }
  }else

  if( sqlite3StrICmp(zLeft, "index_info")==0 && zRight ){
    Index *pIdx;
    Table *pTab;
    if( sqlite3ReadSchema(pParse) ) goto pragma_out;
    pIdx = sqlite3FindIndex(db, zRight, zDb);
    if( pIdx ){
      int i;
      pTab = pIdx->pTable;
      sqlite3VdbeSetNumCols(v, 3);
      sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "seqno", P3_STATIC);
      sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "cid", P3_STATIC);
      sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "name", P3_STATIC);
      for(i=0; i<pIdx->nColumn; i++){
        int cnum = pIdx->aiColumn[i];
        sqlite3VdbeAddOp(v, OP_Integer, i, 0);
        sqlite3VdbeAddOp(v, OP_Integer, cnum, 0);
        assert( pTab->nCol>cnum );
        sqlite3VdbeOp3(v, OP_String8, 0, 0, pTab->aCol[cnum].zName, 0);
        sqlite3VdbeAddOp(v, OP_Callback, 3, 0);
      }
    }
  }else

  if( sqlite3StrICmp(zLeft, "index_list")==0 && zRight ){
    Index *pIdx;
    Table *pTab;
    if( sqlite3ReadSchema(pParse) ) goto pragma_out;
    pTab = sqlite3FindTable(db, zRight, zDb);
    if( pTab ){
      v = sqlite3GetVdbe(pParse);
      pIdx = pTab->pIndex;
      if( pIdx ){
        int i = 0; 
        sqlite3VdbeSetNumCols(v, 3);
        sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "seq", P3_STATIC);
        sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "name", P3_STATIC);
        sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "unique", P3_STATIC);
        while(pIdx){
          sqlite3VdbeAddOp(v, OP_Integer, i, 0);
          sqlite3VdbeOp3(v, OP_String8, 0, 0, pIdx->zName, 0);
          sqlite3VdbeAddOp(v, OP_Integer, pIdx->onError!=OE_None, 0);
          sqlite3VdbeAddOp(v, OP_Callback, 3, 0);
          ++i;
          pIdx = pIdx->pNext;
        }
      }
    }
  }else

  if( sqlite3StrICmp(zLeft, "database_list")==0 ){
    int i;
    if( sqlite3ReadSchema(pParse) ) goto pragma_out;
    sqlite3VdbeSetNumCols(v, 3);
    sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "seq", P3_STATIC);
    sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "name", P3_STATIC);
    sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "file", P3_STATIC);
    for(i=0; i<db->nDb; i++){
      if( db->aDb[i].pBt==0 ) continue;
      assert( db->aDb[i].zName!=0 );
      sqlite3VdbeAddOp(v, OP_Integer, i, 0);
      sqlite3VdbeOp3(v, OP_String8, 0, 0, db->aDb[i].zName, 0);
      sqlite3VdbeOp3(v, OP_String8, 0, 0,
           sqlite3BtreeGetFilename(db->aDb[i].pBt), 0);
      sqlite3VdbeAddOp(v, OP_Callback, 3, 0);
    }
  }else

  if( sqlite3StrICmp(zLeft, "collation_list")==0 ){
    int i = 0;
    HashElem *p;
    sqlite3VdbeSetNumCols(v, 2);
    sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "seq", P3_STATIC);
    sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "name", P3_STATIC);
    for(p=sqliteHashFirst(&db->aCollSeq); p; p=sqliteHashNext(p)){
      CollSeq *pColl = (CollSeq *)sqliteHashData(p);
      sqlite3VdbeAddOp(v, OP_Integer, i++, 0);
      sqlite3VdbeOp3(v, OP_String8, 0, 0, pColl->zName, 0);
      sqlite3VdbeAddOp(v, OP_Callback, 2, 0);
    }
  }else
#endif /* SQLITE_OMIT_SCHEMA_PRAGMAS */

#ifndef SQLITE_OMIT_FOREIGN_KEY
  if( sqlite3StrICmp(zLeft, "foreign_key_list")==0 && zRight ){
    FKey *pFK;
    Table *pTab;
    if( sqlite3ReadSchema(pParse) ) goto pragma_out;
    pTab = sqlite3FindTable(db, zRight, zDb);
    if( pTab ){
      v = sqlite3GetVdbe(pParse);
      pFK = pTab->pFKey;
      if( pFK ){
        int i = 0; 
        sqlite3VdbeSetNumCols(v, 5);
        sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "id", P3_STATIC);
        sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "seq", P3_STATIC);
        sqlite3VdbeSetColName(v, 2, COLNAME_NAME, "table", P3_STATIC);
        sqlite3VdbeSetColName(v, 3, COLNAME_NAME, "from", P3_STATIC);
        sqlite3VdbeSetColName(v, 4, COLNAME_NAME, "to", P3_STATIC);
        while(pFK){
          int j;
          for(j=0; j<pFK->nCol; j++){
            char *zCol = pFK->aCol[j].zCol;
            sqlite3VdbeAddOp(v, OP_Integer, i, 0);
            sqlite3VdbeAddOp(v, OP_Integer, j, 0);
            sqlite3VdbeOp3(v, OP_String8, 0, 0, pFK->zTo, 0);
            sqlite3VdbeOp3(v, OP_String8, 0, 0,
                             pTab->aCol[pFK->aCol[j].iFrom].zName, 0);
            sqlite3VdbeOp3(v, zCol ? OP_String8 : OP_Null, 0, 0, zCol, 0);
            sqlite3VdbeAddOp(v, OP_Callback, 5, 0);
          }
          ++i;
          pFK = pFK->pNextFrom;
        }
      }
    }
  }else
#endif /* !defined(SQLITE_OMIT_FOREIGN_KEY) */

#ifndef NDEBUG
  if( sqlite3StrICmp(zLeft, "parser_trace")==0 ){
    extern void sqlite3ParserTrace(FILE*, char *);
    if( zRight ){
      if( getBoolean(zRight) ){
        sqlite3ParserTrace(stderr, "parser: ");
      }else{
        sqlite3ParserTrace(0, 0);
      }
    }
  }else
#endif

  /* Reinstall the LIKE and GLOB functions.  The variant of LIKE
  ** used will be case sensitive or not depending on the RHS.
  */
  if( sqlite3StrICmp(zLeft, "case_sensitive_like")==0 ){
    if( zRight ){
      sqlite3RegisterLikeFunctions(db, getBoolean(zRight));
    }
  }else

#ifndef SQLITE_OMIT_INTEGRITY_CHECK
  if( sqlite3StrICmp(zLeft, "integrity_check")==0 ){
    int i, j, addr;

    /* Code that appears at the end of the integrity check.  If no error
    ** messages have been generated, output OK.  Otherwise output the
    ** error message
    */
    static const VdbeOpList endCode[] = {
      { OP_MemLoad,     0, 0,        0},
      { OP_Integer,     0, 0,        0},
      { OP_Ne,          0, 0,        0},    /* 2 */
      { OP_String8,     0, 0,        "ok"},
      { OP_Callback,    1, 0,        0},
    };

    /* Initialize the VDBE program */
    if( sqlite3ReadSchema(pParse) ) goto pragma_out;
    sqlite3VdbeSetNumCols(v, 1);
    sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "integrity_check", P3_STATIC);
    sqlite3VdbeAddOp(v, OP_MemInt, 0, 0);  /* Initialize error count to 0 */

    /* Do an integrity check on each database file */
    for(i=0; i<db->nDb; i++){
      HashElem *x;
      Hash *pTbls;
      int cnt = 0;

      if( OMIT_TEMPDB && i==1 ) continue;

      sqlite3CodeVerifySchema(pParse, i);

      /* Do an integrity check of the B-Tree
      */
      pTbls = &db->aDb[i].pSchema->tblHash;
      for(x=sqliteHashFirst(pTbls); x; x=sqliteHashNext(x)){
        Table *pTab = sqliteHashData(x);
        Index *pIdx;
        sqlite3VdbeAddOp(v, OP_Integer, pTab->tnum, 0);
        cnt++;
        for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
          sqlite3VdbeAddOp(v, OP_Integer, pIdx->tnum, 0);
          cnt++;
        }
      }
      assert( cnt>0 );
      sqlite3VdbeAddOp(v, OP_IntegrityCk, cnt, i);
      sqlite3VdbeAddOp(v, OP_Dup, 0, 1);
      addr = sqlite3VdbeOp3(v, OP_String8, 0, 0, "ok", P3_STATIC);
      sqlite3VdbeAddOp(v, OP_Eq, 0, addr+7);
      sqlite3VdbeOp3(v, OP_String8, 0, 0,
         sqlite3MPrintf("*** in database %s ***\n", db->aDb[i].zName),
         P3_DYNAMIC);
      sqlite3VdbeAddOp(v, OP_Pull, 1, 0);
      sqlite3VdbeAddOp(v, OP_Concat, 0, 1);
      sqlite3VdbeAddOp(v, OP_Callback, 1, 0);
      sqlite3VdbeAddOp(v, OP_MemIncr, 1, 0);

      /* Make sure all the indices are constructed correctly.
      */
      sqlite3CodeVerifySchema(pParse, i);
      for(x=sqliteHashFirst(pTbls); x; x=sqliteHashNext(x)){
        Table *pTab = sqliteHashData(x);
        Index *pIdx;
        int loopTop;

        if( pTab->pIndex==0 ) continue;
        sqlite3OpenTableAndIndices(pParse, pTab, 1, OP_OpenRead);
        sqlite3VdbeAddOp(v, OP_MemInt, 0, 1);
        loopTop = sqlite3VdbeAddOp(v, OP_Rewind, 1, 0);
        sqlite3VdbeAddOp(v, OP_MemIncr, 1, 1);
        for(j=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, j++){
          int jmp2;
          static const VdbeOpList idxErr[] = {
            { OP_MemIncr,     1,  0,  0},
            { OP_String8,     0,  0,  "rowid "},
            { OP_Rowid,       1,  0,  0},
            { OP_String8,     0,  0,  " missing from index "},
            { OP_String8,     0,  0,  0},    /* 4 */
            { OP_Concat,      2,  0,  0},
            { OP_Callback,    1,  0,  0},
          };
          sqlite3GenerateIndexKey(v, pIdx, 1);
          jmp2 = sqlite3VdbeAddOp(v, OP_Found, j+2, 0);
          addr = sqlite3VdbeAddOpList(v, ArraySize(idxErr), idxErr);
          sqlite3VdbeChangeP3(v, addr+4, pIdx->zName, P3_STATIC);
          sqlite3VdbeJumpHere(v, jmp2);
        }
        sqlite3VdbeAddOp(v, OP_Next, 1, loopTop+1);
        sqlite3VdbeJumpHere(v, loopTop);
        for(j=0, pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext, j++){
          static const VdbeOpList cntIdx[] = {
             { OP_MemInt,       0,  2,  0},
             { OP_Rewind,       0,  0,  0},  /* 1 */
             { OP_MemIncr,      1,  2,  0},
             { OP_Next,         0,  0,  0},  /* 3 */
             { OP_MemLoad,      1,  0,  0},
             { OP_MemLoad,      2,  0,  0},
             { OP_Eq,           0,  0,  0},  /* 6 */
             { OP_MemIncr,      1,  0,  0},
             { OP_String8,      0,  0,  "wrong # of entries in index "},
             { OP_String8,      0,  0,  0},  /* 9 */
             { OP_Concat,       0,  0,  0},
             { OP_Callback,     1,  0,  0},
          };
          if( pIdx->tnum==0 ) continue;
          addr = sqlite3VdbeAddOpList(v, ArraySize(cntIdx), cntIdx);
          sqlite3VdbeChangeP1(v, addr+1, j+2);
          sqlite3VdbeChangeP2(v, addr+1, addr+4);
          sqlite3VdbeChangeP1(v, addr+3, j+2);
          sqlite3VdbeChangeP2(v, addr+3, addr+2);
          sqlite3VdbeJumpHere(v, addr+6);
          sqlite3VdbeChangeP3(v, addr+9, pIdx->zName, P3_STATIC);
        }
      } 
    }
    addr = sqlite3VdbeAddOpList(v, ArraySize(endCode), endCode);
    sqlite3VdbeJumpHere(v, addr+2);
  }else
#endif /* SQLITE_OMIT_INTEGRITY_CHECK */

#ifndef SQLITE_OMIT_UTF16
  /*
  **   PRAGMA encoding
  **   PRAGMA encoding = "utf-8"|"utf-16"|"utf-16le"|"utf-16be"
  **
  ** In it's first form, this pragma returns the encoding of the main
  ** database. If the database is not initialized, it is initialized now.
  **
  ** The second form of this pragma is a no-op if the main database file
  ** has not already been initialized. In this case it sets the default
  ** encoding that will be used for the main database file if a new file
  ** is created. If an existing main database file is opened, then the
  ** default text encoding for the existing database is used.
  ** 
  ** In all cases new databases created using the ATTACH command are
  ** created to use the same default text encoding as the main database. If
  ** the main database has not been initialized and/or created when ATTACH
  ** is executed, this is done before the ATTACH operation.
  **
  ** In the second form this pragma sets the text encoding to be used in
  ** new database files created using this database handle. It is only
  ** useful if invoked immediately after the main database i
  */
  if( sqlite3StrICmp(zLeft, "encoding")==0 ){
    static struct EncName {
      char *zName;
      u8 enc;
    } encnames[] = {
      { "UTF-8",    SQLITE_UTF8        },
      { "UTF8",     SQLITE_UTF8        },
      { "UTF-16le", SQLITE_UTF16LE     },
      { "UTF16le",  SQLITE_UTF16LE     },
      { "UTF-16be", SQLITE_UTF16BE     },
      { "UTF16be",  SQLITE_UTF16BE     },
      { "UTF-16",   0 /* Filled in at run-time */ },
      { "UTF16",    0 /* Filled in at run-time */ },
      { 0, 0 }
    };
    struct EncName *pEnc;
    encnames[6].enc = encnames[7].enc = SQLITE_UTF16NATIVE;
    if( !zRight ){    /* "PRAGMA encoding" */
      if( sqlite3ReadSchema(pParse) ) goto pragma_out;
      sqlite3VdbeSetNumCols(v, 1);
      sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "encoding", P3_STATIC);
      sqlite3VdbeAddOp(v, OP_String8, 0, 0);
      for(pEnc=&encnames[0]; pEnc->zName; pEnc++){
        if( pEnc->enc==ENC(pParse->db) ){
          sqlite3VdbeChangeP3(v, -1, pEnc->zName, P3_STATIC);
          break;
        }
      }
      sqlite3VdbeAddOp(v, OP_Callback, 1, 0);
    }else{                        /* "PRAGMA encoding = XXX" */
      /* Only change the value of sqlite.enc if the database handle is not
      ** initialized. If the main database exists, the new sqlite.enc value
      ** will be overwritten when the schema is next loaded. If it does not
      ** already exists, it will be created to use the new encoding value.
      */
      if( 
        !(DbHasProperty(db, 0, DB_SchemaLoaded)) || 
        DbHasProperty(db, 0, DB_Empty) 
      ){
        for(pEnc=&encnames[0]; pEnc->zName; pEnc++){
          if( 0==sqlite3StrICmp(zRight, pEnc->zName) ){
            ENC(pParse->db) = pEnc->enc;
            break;
          }
        }
        if( !pEnc->zName ){
          sqlite3ErrorMsg(pParse, "unsupported encoding: %s", zRight);
        }
      }
    }
  }else
#endif /* SQLITE_OMIT_UTF16 */

#ifndef SQLITE_OMIT_SCHEMA_VERSION_PRAGMAS
  /*
  **   PRAGMA [database.]schema_version
  **   PRAGMA [database.]schema_version = <integer>
  **
  **   PRAGMA [database.]user_version
  **   PRAGMA [database.]user_version = <integer>
  **
  ** The pragma's schema_version and user_version are used to set or get
  ** the value of the schema-version and user-version, respectively. Both
  ** the schema-version and the user-version are 32-bit signed integers
  ** stored in the database header.
  **
  ** The schema-cookie is usually only manipulated internally by SQLite. It
  ** is incremented by SQLite whenever the database schema is modified (by
  ** creating or dropping a table or index). The schema version is used by
  ** SQLite each time a query is executed to ensure that the internal cache
  ** of the schema used when compiling the SQL query matches the schema of
  ** the database against which the compiled query is actually executed.
  ** Subverting this mechanism by using "PRAGMA schema_version" to modify
  ** the schema-version is potentially dangerous and may lead to program
  ** crashes or database corruption. Use with caution!
  **
  ** The user-version is not used internally by SQLite. It may be used by
  ** applications for any purpose.
  */
  if( sqlite3StrICmp(zLeft, "schema_version")==0 ||
      sqlite3StrICmp(zLeft, "user_version")==0 ){

    int iCookie;   /* Cookie index. 0 for schema-cookie, 6 for user-cookie. */
    if( zLeft[0]=='s' || zLeft[0]=='S' ){
      iCookie = 0;
    }else{
      iCookie = 5;
    }

    if( zRight ){
      /* Write the specified cookie value */
      static const VdbeOpList setCookie[] = {
        { OP_Transaction,    0,  1,  0},    /* 0 */
        { OP_Integer,        0,  0,  0},    /* 1 */
        { OP_SetCookie,      0,  0,  0},    /* 2 */
      };
      int addr = sqlite3VdbeAddOpList(v, ArraySize(setCookie), setCookie);
      sqlite3VdbeChangeP1(v, addr, iDb);
      sqlite3VdbeChangeP1(v, addr+1, atoi(zRight));
      sqlite3VdbeChangeP1(v, addr+2, iDb);
      sqlite3VdbeChangeP2(v, addr+2, iCookie);
    }else{
      /* Read the specified cookie value */
      static const VdbeOpList readCookie[] = {
        { OP_ReadCookie,      0,  0,  0},    /* 0 */
        { OP_Callback,        1,  0,  0}
      };
      int addr = sqlite3VdbeAddOpList(v, ArraySize(readCookie), readCookie);
      sqlite3VdbeChangeP1(v, addr, iDb);
      sqlite3VdbeChangeP2(v, addr, iCookie);
      sqlite3VdbeSetNumCols(v, 1);
    }
  }
#endif /* SQLITE_OMIT_SCHEMA_VERSION_PRAGMAS */

#if defined(SQLITE_DEBUG) || defined(SQLITE_TEST)
  /*
  ** Report the current state of file logs for all databases
  */
  if( sqlite3StrICmp(zLeft, "lock_status")==0 ){
    static const char *const azLockName[] = {
      "unlocked", "shared", "reserved", "pending", "exclusive"
    };
    int i;
    Vdbe *v = sqlite3GetVdbe(pParse);
    sqlite3VdbeSetNumCols(v, 2);
    sqlite3VdbeSetColName(v, 0, COLNAME_NAME, "database", P3_STATIC);
    sqlite3VdbeSetColName(v, 1, COLNAME_NAME, "status", P3_STATIC);
    for(i=0; i<db->nDb; i++){
      Btree *pBt;
      Pager *pPager;
      if( db->aDb[i].zName==0 ) continue;
      sqlite3VdbeOp3(v, OP_String8, 0, 0, db->aDb[i].zName, P3_STATIC);
      pBt = db->aDb[i].pBt;
      if( pBt==0 || (pPager = sqlite3BtreePager(pBt))==0 ){
        sqlite3VdbeOp3(v, OP_String8, 0, 0, "closed", P3_STATIC);
      }else{
        int j = sqlite3pager_lockstate(pPager);
        sqlite3VdbeOp3(v, OP_String8, 0, 0, 
            (j>=0 && j<=4) ? azLockName[j] : "unknown", P3_STATIC);
      }
      sqlite3VdbeAddOp(v, OP_Callback, 2, 0);
    }
  }else
#endif

#ifdef SQLITE_SSE
  /*
  ** Check to see if the sqlite_statements table exists.  Create it
  ** if it does not.
  */
  if( sqlite3StrICmp(zLeft, "create_sqlite_statement_table")==0 ){
    extern int sqlite3CreateStatementsTable(Parse*);
    sqlite3CreateStatementsTable(pParse);
  }else
#endif

#if SQLITE_HAS_CODEC
  if( sqlite3StrICmp(zLeft, "key")==0 ){
    sqlite3_key(db, zRight, strlen(zRight));
  }else
#endif

  {}

  if( v ){
    /* Code an OP_Expire at the end of each PRAGMA program to cause
    ** the VDBE implementing the pragma to expire. Most (all?) pragmas
    ** are only valid for a single execution.
    */
    sqlite3VdbeAddOp(v, OP_Expire, 1, 0);

    /*
    ** Reset the safety level, in case the fullfsync flag or synchronous
    ** setting changed.
    */
    if( db->autoCommit ){
      sqlite3BtreeSetSafetyLevel(pDb->pBt, pDb->safety_level,
                 (db->flags&SQLITE_FullFSync)!=0);
    }
  }
pragma_out:
  sqliteFree(zLeft);
  sqliteFree(zRight);
}
コード例 #25
0
ファイル: State.cpp プロジェクト: voxelinc/glow
State* State::currentState()
{
    State* state = new State(DeferredMode);

    std::vector<GLenum> capabilities = {
        GL_BLEND,
        GL_COLOR_LOGIC_OP,
        GL_CULL_FACE,
        GL_DEPTH_CLAMP,
        GL_DEPTH_TEST,
        GL_DITHER,
        GL_FRAMEBUFFER_SRGB,
        GL_LINE_SMOOTH,
        GL_MULTISAMPLE,
        GL_POLYGON_OFFSET_FILL,
        GL_POLYGON_OFFSET_LINE,
        GL_POLYGON_OFFSET_POINT,
        GL_POLYGON_SMOOTH,
        GL_PROGRAM_POINT_SIZE,
        GL_RASTERIZER_DISCARD,
        GL_SAMPLE_ALPHA_TO_COVERAGE,
        GL_SAMPLE_ALPHA_TO_ONE,
        GL_SAMPLE_COVERAGE,
        GL_SAMPLE_MASK,
        GL_SCISSOR_TEST,
        GL_STENCIL_TEST
    };

    if (Version::current() >= Version(3, 1))
    {
        capabilities.push_back(GL_PRIMITIVE_RESTART);
        if (hasExtension(GLOW_ARB_ES3_compatibility))
        {
            capabilities.push_back(GL_PRIMITIVE_RESTART_FIXED_INDEX);
        }
        state->primitiveRestartIndex(getInteger(GL_PRIMITIVE_RESTART_INDEX));

        if (hasExtension(GLOW_ARB_sample_shading))
        {
            capabilities.push_back(GL_SAMPLE_SHADING);
        }
        if (hasExtension(GLOW_ARB_seamless_cube_map))
        {
            capabilities.push_back(GL_TEXTURE_CUBE_MAP_SEAMLESS);
        }
        if (hasExtension(GLOW_ARB_provoking_vertex))
        {
            state->provokingVertex(getEnum(GL_PROVOKING_VERTEX));
        }
        if (hasExtension(GLOW_KHR_debug)) {
            capabilities.push_back(GL_DEBUG_OUTPUT);
            capabilities.push_back(GL_DEBUG_OUTPUT_SYNCHRONOUS);
        }
    }

    for (GLenum capability : capabilities)
    {
        state->setEnabled(capability, glow::isEnabled(capability));
    }

    state->blendColor(getFloats<4>(GL_BLEND_COLOR));
    state->blendFuncSeparate(getEnum(GL_BLEND_SRC_RGB), getEnum(GL_BLEND_DST_RGB), getEnum(GL_BLEND_SRC_ALPHA), getEnum(GL_BLEND_DST_ALPHA));
    state->clearColor(getFloats<4>(GL_COLOR_CLEAR_VALUE));
    state->clearDepth(getFloat(GL_DEPTH_CLEAR_VALUE));
    state->clearStencil(getInteger(GL_STENCIL_CLEAR_VALUE));
    state->colorMask(getBooleans<4>(GL_COLOR_WRITEMASK));
    state->cullFace(getInteger(GL_CULL_FACE_MODE));
    state->depthFunc(getInteger(GL_DEPTH_FUNC));
    state->depthRange(getFloats<2>(GL_DEPTH_RANGE));
    state->frontFace(getEnum(GL_FRONT_FACE));
    state->logicOp(getInteger(GL_LOGIC_OP_MODE));
    state->pointParameter(GL_POINT_FADE_THRESHOLD_SIZE, getEnum(GL_POINT_FADE_THRESHOLD_SIZE));
    state->pointParameter(GL_POINT_SPRITE_COORD_ORIGIN, getEnum(GL_POINT_SPRITE_COORD_ORIGIN));
    state->pointSize(getFloat(GL_POINT_SIZE));
    state->polygonMode(GL_FRONT_AND_BACK, getInteger(GL_POLYGON_MODE)); // is it right to only set GL_FRONT_AND_BACK?
    state->polygonOffset(getFloat(GL_POLYGON_OFFSET_FACTOR), getFloat(GL_POLYGON_OFFSET_UNITS));
    state->sampleCoverage(getFloat(GL_SAMPLE_COVERAGE_VALUE), getBoolean(GL_SAMPLE_COVERAGE_INVERT));
    state->scissor(getIntegers<4>(GL_SCISSOR_BOX));
    state->stencilFuncSeparate(GL_FRONT, getEnum(GL_STENCIL_FUNC), getEnum(GL_STENCIL_REF), getEnum(GL_STENCIL_VALUE_MASK));
    state->stencilOpSeparate(GL_FRONT, getEnum(GL_STENCIL_FAIL), getEnum(GL_STENCIL_PASS_DEPTH_FAIL), getEnum(GL_STENCIL_PASS_DEPTH_PASS));
    state->stencilMaskSeparate(GL_FRONT, getEnum(GL_STENCIL_WRITEMASK));
    state->stencilFuncSeparate(GL_BACK, getEnum(GL_STENCIL_BACK_FUNC), getEnum(GL_STENCIL_BACK_REF), getEnum(GL_STENCIL_BACK_VALUE_MASK));
    state->stencilOpSeparate(GL_BACK, getEnum(GL_STENCIL_BACK_FAIL), getEnum(GL_STENCIL_BACK_PASS_DEPTH_FAIL), getEnum(GL_STENCIL_BACK_PASS_DEPTH_PASS));
    state->stencilMaskSeparate(GL_BACK, getEnum(GL_STENCIL_BACK_WRITEMASK));

    // pixel store
    std::vector<GLenum> pixelstoreParameters = {
        GL_PACK_SWAP_BYTES,
        GL_PACK_LSB_FIRST,
        GL_PACK_ROW_LENGTH,
        GL_PACK_IMAGE_HEIGHT,
        GL_PACK_SKIP_PIXELS,
        GL_PACK_SKIP_ROWS,
        GL_PACK_SKIP_IMAGES,
        GL_PACK_ALIGNMENT,
        GL_UNPACK_SWAP_BYTES,
        GL_UNPACK_LSB_FIRST,
        GL_UNPACK_ROW_LENGTH,
        GL_UNPACK_IMAGE_HEIGHT,
        GL_UNPACK_SKIP_PIXELS,
        GL_UNPACK_SKIP_ROWS,
        GL_UNPACK_SKIP_IMAGES,
        GL_UNPACK_ALIGNMENT
    };
    for (GLenum param : pixelstoreParameters)
    {
        state->pixelStore(param, getInteger(param));
    }

    return state;
}
//-------------------------------------------------------------------------
bool PUParticle3DTextureRotatorTranslator::translateChildProperty( PUScriptCompiler* compiler, PUAbstractNode *node )
{
    PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>(node);
    PUParticle3DAffector* af = static_cast<PUParticle3DAffector*>(prop->parent->context);
    PUParticle3DTextureRotator* affector = static_cast<PUParticle3DTextureRotator*>(af);

    if (prop->name == token[TOKEN_USE_OWN_ROTATION])
    {
        // Property: use_own_rotation
        if (passValidateProperty(compiler, prop, token[TOKEN_USE_OWN_ROTATION], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                affector->setUseOwnRotationSpeed(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_TEXROT_USE_OWN_ROTATION])
    {
        // Property: tex_rot_use_own_rotation (deprecated and replaced by 'use_own_rotation')
        if (passValidateProperty(compiler, prop, token[TOKEN_TEXROT_USE_OWN_ROTATION], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                affector->setUseOwnRotationSpeed(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_ROTATION_SPEED])
    {
        // Property: rotation_speed
        if (passValidateProperty(compiler, prop, token[TOKEN_ROTATION_SPEED], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
                dynamicAttributeFixed->setValue(val);
                affector->setRotationSpeed(dynamicAttributeFixed);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_TEXROT_ROTATION_SPEED])
    {
        // Property: tex_rot_speed (deprecated and replaced by 'rotation_speed')
        if (passValidateProperty(compiler, prop, token[TOKEN_TEXROT_ROTATION_SPEED], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
                dynamicAttributeFixed->setValue(val);
                affector->setRotationSpeed(dynamicAttributeFixed);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_ROTATION])
    {
        // Property: rotation
        if (passValidateProperty(compiler, prop, token[TOKEN_ROTATION], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
                dynamicAttributeFixed->setValue(val);
                affector->setRotation(dynamicAttributeFixed);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_TEXROT_ROTATION])
    {
        // Property: tex_rot_rotation (deprecated and replaced by 'rotation')
        if (passValidateProperty(compiler, prop, token[TOKEN_TEXROT_ROTATION], VAL_REAL))
        {
            float val = 0.0f;
            if(getFloat(*prop->values.front(), &val))
            {
                PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
                dynamicAttributeFixed->setValue(val);
                affector->setRotation(dynamicAttributeFixed);
                return true;
            }
        }
    }

    return false;
}
コード例 #27
0
	//-----------------------------------------------------------------------
	bool RandomiserTranslator::translateChildProperty(ScriptCompiler* compiler, const AbstractNodePtr &node)
	{
		PropertyAbstractNode* prop = reinterpret_cast<PropertyAbstractNode*>(node.get());
		ParticleAffector* af = any_cast<ParticleAffector*>(prop->parent->context);
		Randomiser* affector = static_cast<Randomiser*>(af);

		if (prop->name == token[TOKEN_MAX_DEVIATION_X])
		{
			// Property: max_deviation_x
			if (passValidateProperty(compiler, prop, token[TOKEN_MAX_DEVIATION_X], VAL_REAL))
			{
				Real val = 0.0f;
				if(getReal(prop->values.front(), &val))
				{
					affector->setMaxDeviationX(val);
					return true;
				}
			}
		}
		else if (prop->name == token[TOKEN_RND_MAX_DEVIATION_X])
		{
			// Property: rand_aff_max_deviation_x (depreacted and replaced by 'max_deviation_x')
			if (passValidateProperty(compiler, prop, token[TOKEN_RND_MAX_DEVIATION_X], VAL_REAL))
			{
				Real val = 0.0f;
				if(getReal(prop->values.front(), &val))
				{
					affector->setMaxDeviationX(val);
					return true;
				}
			}
		}
		else if (prop->name == token[TOKEN_MAX_DEVIATION_Y])
		{
			// Property: max_deviation_y
			if (passValidateProperty(compiler, prop, token[TOKEN_MAX_DEVIATION_Y], VAL_REAL))
			{
				Real val = 0.0f;
				if(getReal(prop->values.front(), &val))
				{
					affector->setMaxDeviationY(val);
					return true;
				}
			}
		}
		else if (prop->name == token[TOKEN_RND_MAX_DEVIATION_Y])
		{
			// Property: rand_aff_max_deviation_y (deprecated and replaced by 'max_deviation_y')
			if (passValidateProperty(compiler, prop, token[TOKEN_RND_MAX_DEVIATION_Y], VAL_REAL))
			{
				Real val = 0.0f;
				if(getReal(prop->values.front(), &val))
				{
					affector->setMaxDeviationY(val);
					return true;
				}
			}
		}
		else if (prop->name == token[TOKEN_MAX_DEVIATION_Z])
		{
			// Property: max_deviation_z
			if (passValidateProperty(compiler, prop, token[TOKEN_MAX_DEVIATION_Z], VAL_REAL))
			{
				Real val = 0.0f;
				if(getReal(prop->values.front(), &val))
				{
					affector->setMaxDeviationZ(val);
					return true;
				}
			}
		}
		else if (prop->name == token[TOKEN_RND_MAX_DEVIATION_Z])
		{
			// Property: rand_aff_max_deviation_z (deprecated and replaced by 'max_deviation_z')
			if (passValidateProperty(compiler, prop, token[TOKEN_RND_MAX_DEVIATION_Z], VAL_REAL))
			{
				Real val = 0.0f;
				if(getReal(prop->values.front(), &val))
				{
					affector->setMaxDeviationZ(val);
					return true;
				}
			}
		}
		else if (prop->name == token[TOKEN_TIME_STEP])
		{
			// Property: time_step
			if (passValidateProperty(compiler, prop, token[TOKEN_TIME_STEP], VAL_REAL))
			{
				Real val = 0.0f;
				if(getReal(prop->values.front(), &val))
				{
					affector->setTimeStep(val);
					return true;
				}
			}
		}
		else if (prop->name == token[TOKEN_RND_TIME_STEP])
		{
			// Property: rand_aff_time_step (deprecated and replaced by 'time_step')
			if (passValidateProperty(compiler, prop, token[TOKEN_RND_TIME_STEP], VAL_REAL))
			{
				Real val = 0.0f;
				if(getReal(prop->values.front(), &val))
				{
					affector->setTimeStep(val);
					return true;
				}
			}
		}
		else if (prop->name == token[TOKEN_USE_DIRECTION])
		{
			// Property: use_direction
			if (passValidateProperty(compiler, prop, token[TOKEN_USE_DIRECTION], VAL_BOOL))
			{
				bool val;
				if(getBoolean(prop->values.front(), &val))
				{
					affector->setRandomDirection(val);
					return true;
				}
			}
		}
		else if (prop->name == token[TOKEN_RND_DIRECTION])
		{
			// Property: rand_aff_direction (deprecated and replaced by 'use_direction')
			if (passValidateProperty(compiler, prop, token[TOKEN_RND_DIRECTION], VAL_BOOL))
			{
				bool val;
				if(getBoolean(prop->values.front(), &val))
				{
					affector->setRandomDirection(val);
					return true;
				}
			}
		}

		return false;
	}
コード例 #28
0
ファイル: settings.cpp プロジェクト: zemanmar/LumixEngine
bool Settings::load(Action** actions, int actions_count)
{
	lua_State* L = luaL_newstate();
	luaL_openlibs(L);

	bool errors = luaL_loadfile(L, SETTINGS_PATH) != LUA_OK;
	errors = errors || lua_pcall(L, 0, LUA_MULTRET, 0) != LUA_OK;
	if (errors)
	{
		Lumix::g_log_error.log("lua") << SETTINGS_PATH << ": " << lua_tostring(L, -1);
		lua_pop(L, 1);
		return false;
	}

	if (lua_getglobal(L, "window") == LUA_TTABLE)
	{
		m_window.x = getIntegerField(L, "x", 0);
		m_window.y = getIntegerField(L, "y", 0);
		m_window.w = getIntegerField(L, "w", -1);
		m_window.h = getIntegerField(L, "h", -1);
	}
	lua_pop(L, 1);

	m_is_maximized = getBoolean(L, "maximized", true);
	
	m_is_opened = getBoolean(L, "settings_opened", false);
	m_is_asset_browser_opened = getBoolean(L, "asset_browser_opened", false);
	m_is_entity_list_opened = getBoolean(L, "entity_list_opened", false);
	m_is_entity_template_list_opened = getBoolean(L, "entity_template_list_opened", false);
	m_is_gameview_opened = getBoolean(L, "gameview_opened", false);
	m_is_hierarchy_opened = getBoolean(L, "hierarchy_opened", false);
	m_is_log_opened = getBoolean(L, "log_opened", false);
	m_is_profiler_opened = getBoolean(L, "profiler_opened", false);
	m_is_properties_opened = getBoolean(L, "properties_opened", false);
	m_is_style_editor_opened = getBoolean(L, "style_editor_opened", false);
	m_is_shader_editor_opened = getBoolean(L, "shader_editor_opened", false);
	m_is_clip_manager_opened = getBoolean(L, "clip_manager_opened", false);
	m_is_crash_reporting_enabled = getBoolean(L, "error_reporting_enabled", true);
	Lumix::enableCrashReporting(m_is_crash_reporting_enabled);
	m_autosave_time = getInteger(L, "autosave_time", 300);

	if (lua_getglobal(L, "actions") == LUA_TTABLE)
	{
		for (int i = 0; i < actions_count; ++i)
		{
			if (lua_getfield(L, -1, actions[i]->name) == LUA_TTABLE)
			{
				for (int j = 0; j < Lumix::lengthOf(actions[i]->shortcut); ++j)
				{
					if (lua_rawgeti(L, -1, 1 + j) == LUA_TNUMBER)
					{
						actions[i]->shortcut[j] = (int)lua_tointeger(L, -1);
					}
					lua_pop(L, 1);
				}
			}
			lua_pop(L, 1);
		}
	}
	lua_pop(L, 1);

	lua_close(L);
	return true;
}
コード例 #29
0
ファイル: Values.cpp プロジェクト: CWYQ/node
bool DictionaryValue::booleanProperty(const String16& name, bool defaultValue) const
{
    bool result = defaultValue;
    getBoolean(name, &result);
    return result;
}
コード例 #30
0
//-------------------------------------------------------------------------
bool PUDoPlacementParticleEventHandlerTranslator::translateChildProperty( PUScriptCompiler* compiler, PUAbstractNode *node )
{
    PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>(node);
    PUEventHandler* evt = static_cast<PUEventHandler *>(prop->parent->context);
    PUDoPlacementParticleEventHandler* handler = static_cast<PUDoPlacementParticleEventHandler*>(evt);

    if (prop->name == token[TOKEN_DOPLACE_FORCE_EMITTER])
    {
        // Property: force_emitter
        if (passValidateProperty(compiler, prop, token[TOKEN_DOPLACE_FORCE_EMITTER], VAL_STRING))
        {
            std::string val;
            if(getString(*prop->values.front(), &val))
            {
                handler->setForceEmitterName(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_DOPLACE_NUMBER_OF_PARTICLES])
    {
        // Property: number_of_particles
        if (passValidateProperty(compiler, prop, token[TOKEN_DOPLACE_NUMBER_OF_PARTICLES], VAL_UINT))
        {
            unsigned int val = 0;
            if(getUInt(*prop->values.front(), &val))
            {
                handler->setNumberOfParticles(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_INHERIT_POSITION])
    {
        // Property: inherit_position
        if (passValidateProperty(compiler, prop, token[TOKEN_INHERIT_POSITION], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                handler->setInheritPosition(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_INHERIT_DIRECTION])
    {
        // Property: inherit_direction
        if (passValidateProperty(compiler, prop, token[TOKEN_INHERIT_DIRECTION], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                handler->setInheritDirection(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_INHERIT_ORIENTATION])
    {
        // Property: inherit_orientation
        if (passValidateProperty(compiler, prop, token[TOKEN_INHERIT_ORIENTATION], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                handler->setInheritOrientation(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_INHERIT_TIME_TO_LIVE])
    {
        // Property: inherit_time_to_live
        if (passValidateProperty(compiler, prop, token[TOKEN_INHERIT_TIME_TO_LIVE], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                handler->setInheritTimeToLive(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_INHERIT_MASS])
    {
        // Property: inherit_mass
        if (passValidateProperty(compiler, prop, token[TOKEN_INHERIT_MASS], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                handler->setInheritMass(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_INHERIT_TEXTURE_COORDINATE])
    {
        // Property: inherit_texture_coord
        if (passValidateProperty(compiler, prop, token[TOKEN_INHERIT_TEXTURE_COORDINATE], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                handler->setInheritTextureCoordinate(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_INHERIT_COLOUR])
    {
        // Property: inherit_colour
        if (passValidateProperty(compiler, prop, token[TOKEN_INHERIT_COLOUR], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                handler->setInheritColour(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_INHERIT_WIDTH])
    {
        // Property: inherit_width
        if (passValidateProperty(compiler, prop, token[TOKEN_INHERIT_WIDTH], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                handler->setInheritParticleWidth(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_INHERIT_HEIGHT])
    {
        // Property: inherit_height
        if (passValidateProperty(compiler, prop, token[TOKEN_INHERIT_HEIGHT], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                handler->setInheritParticleHeight(val);
                return true;
            }
        }
    }
    else if (prop->name == token[TOKEN_INHERIT_DEPTH])
    {
        // Property: inherit_depth
        if (passValidateProperty(compiler, prop, token[TOKEN_INHERIT_DEPTH], VAL_BOOL))
        {
            bool val;
            if(getBoolean(*prop->values.front(), &val))
            {
                handler->setInheritParticleDepth(val);
                return true;
            }
        }
    }

    return false;
}