bool ContentWindowGraphicsItem::sceneEvent( QEvent* event ) { switch( event->type( )) { case QEvent::Gesture: getContentWindowManager()->getInteractionDelegate().gestureEvent( static_cast< QGestureEvent* >( event )); return true; case QEvent::KeyPress: // Override default behaviour to process TAB key events keyPressEvent(static_cast<QKeyEvent *>(event)); return true; default: return QGraphicsObject::sceneEvent( event ); } }
void ContentWindowGraphicsItem::paint(QPainter * painter, const QStyleOptionGraphicsItem* , QWidget* ) { if( !getContentWindowManager( )) return; drawFrame_( painter ); drawCloseButton_( painter ); drawResizeIndicator_( painter ); drawFullscreenButton_( painter ); drawMovieControls_( painter ); drawTextLabel_( painter ); }
void ContentWindowGraphicsItem::mouseMoveEvent(QGraphicsSceneMouseEvent * event) { // handle mouse movements differently depending on selected mode of item if(!selected()) { if(event->buttons().testFlag(Qt::LeftButton)) { if(resizing_) { QRectF r = boundingRect(); QPointF eventPos = event->pos(); r.setBottomRight(eventPos); QRectF sceneRect = mapRectToScene(r); double w = sceneRect.width(); double h = sceneRect.height(); setSize(w, h); } else { QPointF delta = event->pos() - event->lastPos(); double new_x = coordinates_.x() + delta.x(); double new_y = coordinates_.y() + delta.y(); setPosition(new_x, new_y); } } } else { ContentWindowManagerPtr contentWindow = getContentWindowManager(); if(contentWindow) { // Zoom or forward event depending on type contentWindow->getInteractionDelegate().mouseMoveEvent(event); // force a redraw to update window info label update(); } } }
void ContentWindowGraphicsItem::mouseReleaseEvent(QGraphicsSceneMouseEvent * event) { resizing_ = false; moving_ = false; ContentWindowManagerPtr contentWindow = getContentWindowManager(); if( contentWindow ) { contentWindow->getContent()->blockAdvance( false ); if (selected()) { contentWindow->getInteractionDelegate().mouseReleaseEvent(event); } } QGraphicsItem::mouseReleaseEvent(event); }
void ContentWindowGraphicsItem::drawTextLabel_( QPainter* painter ) { ContentWindowManagerPtr contentWindowManager = getContentWindowManager(); float buttonWidth, buttonHeight; getButtonDimensions(buttonWidth, buttonHeight); const float fontSize = 24.; QFont font; font.setPixelSize(fontSize); painter->setFont(font); // color the text black QPen pen; pen.setColor(QColor(0,0,0)); painter->setPen(pen); // scale the text size down to the height of the graphics view // and, calculate the bounding rectangle for the text based on this scale // the dimensions of the view need to be corrected for the tiled display aspect ratio // recall the tiled display UI is only part of the graphics view since we show it at the correct aspect ratio // TODO refactor this for clarity! float viewWidth = (float)scene()->views()[0]->width(); float viewHeight = (float)scene()->views()[0]->height(); const float tiledDisplayAspect = g_configuration->getAspectRatio(); if(viewWidth / viewHeight > tiledDisplayAspect) { viewWidth = viewHeight * tiledDisplayAspect; } else if(viewWidth / viewHeight <= tiledDisplayAspect) { viewHeight = viewWidth / tiledDisplayAspect; } float verticalTextScale = 1. / viewHeight; float horizontalTextScale = viewHeight / viewWidth * verticalTextScale; painter->scale(horizontalTextScale, verticalTextScale); QRectF textBoundingRect = QRectF(coordinates_.x() / horizontalTextScale, coordinates_.y() / verticalTextScale, coordinates_.width() / horizontalTextScale, coordinates_.height() / verticalTextScale); // get the label and render it QString label(contentWindowManager->getContent()->getURI()); QString labelSection = label.section("/", -1, -1).prepend(" "); painter->drawText(textBoundingRect, Qt::AlignLeft | Qt::AlignTop, labelSection); // draw window info at smaller scale verticalTextScale *= 0.5; horizontalTextScale *= 0.5; painter->scale(0.5, 0.5); textBoundingRect = QRectF((coordinates_.x()+buttonWidth) / horizontalTextScale, coordinates_.y() / verticalTextScale, (coordinates_.width()-buttonWidth) / horizontalTextScale, coordinates_.height() / verticalTextScale); QString coordinatesLabel = QString(" (") + QString::number(coordinates_.x(), 'f', 2) + QString(" ,") + QString::number(coordinates_.y(), 'f', 2) + QString(", ") + QString::number(coordinates_.width(), 'f', 2) + QString(", ") + QString::number(coordinates_.height(), 'f', 2) + QString(")\n"); QString zoomCenterLabel = QString(" zoom = ") + QString::number(zoom_, 'f', 2) + QString(" @ (") + QString::number(centerX_, 'f', 2) + QString(", ") + QString::number(centerY_, 'f', 2) + QString(")"); QString interactionLabel = QString(" x: ") + QString::number(latestEvent_.mouseX, 'f', 2) + QString(" y: ") + QString::number(latestEvent_.mouseY, 'f', 2) + QString(" mouseLeft: ") + QString::number((int) latestEvent_.mouseLeft, 'b', 1) + QString(" mouseMiddle: ") + QString::number((int) latestEvent_.mouseMiddle, 'b', 1) + QString(" mouseRight: ") + QString::number((int) latestEvent_.mouseRight, 'b', 1); QString windowInfoLabel = coordinatesLabel + zoomCenterLabel + interactionLabel; painter->drawText(textBoundingRect, Qt::AlignLeft | Qt::AlignBottom, windowInfoLabel); }
void ContentWindowGraphicsItem::mousePressEvent(QGraphicsSceneMouseEvent * event) { // on Mac we've seen that mouse events can go to the wrong graphics item // this is due to the bug: https://bugreports.qt.nokia.com/browse/QTBUG-20493 // here we ignore the event if it shouldn't have been sent to us, which ensures // it will go to the correct item... if(boundingRect().contains(event->pos()) == false) { event->ignore(); return; } // button dimensions float buttonWidth, buttonHeight; getButtonDimensions(buttonWidth, buttonHeight); // item rectangle and event position QRectF r = boundingRect(); QPointF eventPos = event->pos(); // check to see if user clicked on the close button if(fabs((r.x()+r.width()) - eventPos.x()) <= buttonWidth && fabs(r.y() - eventPos.y()) <= buttonHeight) { close(); return; } // move to the front of the GUI display moveToFront(); ContentWindowManagerPtr contentWindow = getContentWindowManager(); if (!contentWindow) return; if (selected()) { contentWindow->getInteractionDelegate().mousePressEvent(event); return; } contentWindow->getContent()->blockAdvance( true ); // check to see if user clicked on the resize button if(fabs((r.x()+r.width()) - eventPos.x()) <= buttonWidth && fabs((r.y()+r.height()) - eventPos.y()) <= buttonHeight) { resizing_ = true; } // check to see if user clicked on the fullscreen button else if(fabs(r.x() - eventPos.x()) <= buttonWidth && fabs((r.y()+r.height()) - eventPos.y()) <= buttonHeight) { toggleFullscreen(); } else if(fabs(((r.x()+r.width())/2) - eventPos.x() - buttonWidth) <= buttonWidth && fabs((r.y()+r.height()) - eventPos.y()) <= buttonHeight && g_configuration->getOptions()->getShowMovieControls( )) { contentWindow->setControlState( ControlState(contentWindow->getControlState() ^ STATE_PAUSED) ); } else if(fabs(((r.x()+r.width())/2) - eventPos.x()) <= buttonWidth && fabs((r.y()+r.height()) - eventPos.y()) <= buttonHeight && g_configuration->getOptions()->getShowMovieControls( )) { contentWindow->setControlState( ControlState(contentWindow->getControlState() ^ STATE_LOOP) ); } else moving_ = true; QGraphicsItem::mousePressEvent(event); }
void ContentWindowGraphicsItem::paint(QPainter * painter, const QStyleOptionGraphicsItem * option, QWidget * widget) { QGraphicsRectItem::paint(painter, option, widget); boost::shared_ptr<ContentWindowManager> contentWindowManager = getContentWindowManager(); if(contentWindowManager != NULL) { // default pen QPen pen; // button dimensions float buttonWidth, buttonHeight; getButtonDimensions(buttonWidth, buttonHeight); // draw close button QRectF closeRect(rect().x() + rect().width() - buttonWidth, rect().y(), buttonWidth, buttonHeight); pen.setColor(QColor(255,0,0)); painter->setPen(pen); painter->drawRect(closeRect); painter->drawLine(QPointF(rect().x() + rect().width() - buttonWidth, rect().y()), QPointF(rect().x() + rect().width(), rect().y() + buttonHeight)); painter->drawLine(QPointF(rect().x() + rect().width(), rect().y()), QPointF(rect().x() + rect().width() - buttonWidth, rect().y() + buttonHeight)); // resize indicator QRectF resizeRect(rect().x() + rect().width() - buttonWidth, rect().y() + rect().height() - buttonHeight, buttonWidth, buttonHeight); pen.setColor(QColor(128,128,128)); painter->setPen(pen); painter->drawRect(resizeRect); painter->drawLine(QPointF(rect().x() + rect().width(), rect().y() + rect().height() - buttonHeight), QPointF(rect().x() + rect().width() - buttonWidth, rect().y() + rect().height())); // text label // set the font float fontSize = 24.; QFont font; font.setPixelSize(fontSize); painter->setFont(font); // color the text black pen.setColor(QColor(0,0,0)); painter->setPen(pen); // scale the text size down to the height of the graphics view // and, calculate the bounding rectangle for the text based on this scale // the dimensions of the view need to be corrected for the tiled display aspect ratio // recall the tiled display UI is only part of the graphics view since we show it at the correct aspect ratio float viewWidth = (float)scene()->views()[0]->width(); float viewHeight = (float)scene()->views()[0]->height(); float tiledDisplayAspect = (float)g_configuration->getTotalWidth() / (float)g_configuration->getTotalHeight(); if(viewWidth / viewHeight > tiledDisplayAspect) { viewWidth = viewHeight * tiledDisplayAspect; } else if(viewWidth / viewHeight <= tiledDisplayAspect) { viewHeight = viewWidth / tiledDisplayAspect; } float verticalTextScale = 1. / viewHeight; float horizontalTextScale = viewHeight / viewWidth * verticalTextScale; painter->scale(horizontalTextScale, verticalTextScale); QRectF textBoundingRect = QRectF(rect().x() / horizontalTextScale, rect().y() / verticalTextScale, rect().width() / horizontalTextScale, rect().height() / verticalTextScale); // get the label and render it QString label(contentWindowManager->getContent()->getURI().c_str()); QString labelSection = label.section("/", -1, -1).prepend(" "); painter->drawText(textBoundingRect, Qt::AlignLeft | Qt::AlignTop, labelSection); // draw window info at smaller scale verticalTextScale *= 0.5; horizontalTextScale *= 0.5; painter->scale(0.5, 0.5); textBoundingRect = QRectF(rect().x() / horizontalTextScale, rect().y() / verticalTextScale, rect().width() / horizontalTextScale, rect().height() / verticalTextScale); QString coordinatesLabel = QString(" (") + QString::number(x_, 'f', 2) + QString(" ,") + QString::number(y_, 'f', 2) + QString(", ") + QString::number(w_, 'f', 2) + QString(", ") + QString::number(h_, 'f', 2) + QString(")\n"); QString zoomCenterLabel = QString(" zoom = ") + QString::number(zoom_, 'f', 2) + QString(" @ (") + QString::number(centerX_, 'f', 2) + QString(", ") + QString::number(centerY_, 'f', 2) + QString(")"); QString interactionLabel = QString(" x: ") + QString::number(interactionState_.mouseX_, 'f', 2) + QString(" y: ") + QString::number(interactionState_.mouseY_, 'f', 2) + QString(" mouseLeft: ") + QString::number((int) interactionState_.mouseLeft_, 'b', 1) + QString(" mouseMiddle: ") + QString::number((int) interactionState_.mouseMiddle_, 'b', 1) + QString(" mouseRight: ") + QString::number((int) interactionState_.mouseRight_, 'b', 1); QString windowInfoLabel = coordinatesLabel + zoomCenterLabel + interactionLabel; painter->drawText(textBoundingRect, Qt::AlignLeft | Qt::AlignBottom, windowInfoLabel); } }