void ThriftServer::setupThreadManager() { if (!threadManager_) { auto nPoolThreads = getNumCPUWorkerThreads(); int numThreads = nPoolThreads > 0 ? nPoolThreads : getNumIOWorkerThreads(); std::shared_ptr<apache::thrift::concurrency::ThreadManager> threadManager( PriorityThreadManager::newPriorityThreadManager( numThreads, true /*stats*/)); threadManager->enableCodel(getEnableCodel()); // If a thread factory has been specified, use it. if (threadFactory_) { threadManager->threadFactory(threadFactory_); } auto poolThreadName = getCPUWorkerThreadName(); if (!poolThreadName.empty()) { threadManager->setNamePrefix(poolThreadName); } threadManager->start(); setThreadManager(threadManager); } }
void ThriftServer::setup() { DCHECK_NOTNULL(getProcessorFactory().get()); auto nWorkers = getNumIOWorkerThreads(); DCHECK_GT(nWorkers, 0); uint32_t threadsStarted = 0; // Initialize event base for this thread, ensure event_init() is called serveEventBase_ = eventBaseManager_->getEventBase(); if (idleServerTimeout_.count() > 0) { idleServer_.emplace( *this, serveEventBase_.load()->timer(), idleServerTimeout_); } // Print some libevent stats VLOG(1) << "libevent " << folly::EventBase::getLibeventVersion() << " method " << folly::EventBase::getLibeventMethod(); try { #ifndef _WIN32 // OpenSSL might try to write to a closed socket if the peer disconnects // abruptly, raising a SIGPIPE signal. By default this will terminate the // process, which we don't want. Hence we need to handle SIGPIPE specially. // // We don't use SIG_IGN here as child processes will inherit that handler. // Instead, we swallow the signal to enable SIGPIPE in children to behave // normally. // Furthermore, setting flags to 0 and using sigaction prevents SA_RESTART // from restarting syscalls after the handler completed. This is important // for code using SIGPIPE to interrupt syscalls in other threads. struct sigaction sa = {}; sa.sa_handler = [](int) {}; sa.sa_flags = 0; sigemptyset(&sa.sa_mask); sigaction(SIGPIPE, &sa, nullptr); #endif if (!getObserver() && server::observerFactory_) { setObserver(server::observerFactory_->getObserver()); } // We always need a threadmanager for cpp2. setupThreadManager(); threadManager_->setExpireCallback([&](std::shared_ptr<Runnable> r) { EventTask* task = dynamic_cast<EventTask*>(r.get()); if (task) { task->expired(); } }); threadManager_->setCodelCallback([&](std::shared_ptr<Runnable>) { auto observer = getObserver(); if (observer) { if (getEnableCodel()) { observer->queueTimeout(); } else { observer->shadowQueueTimeout(); } } }); if (thriftProcessor_) { thriftProcessor_->setThreadManager(threadManager_.get()); thriftProcessor_->setCpp2Processor(getCpp2Processor()); } if (!serverChannel_) { ServerBootstrap::socketConfig.acceptBacklog = getListenBacklog(); ServerBootstrap::socketConfig.maxNumPendingConnectionsPerWorker = getMaxNumPendingConnectionsPerWorker(); if (reusePort_) { ServerBootstrap::setReusePort(true); } if (enableTFO_) { ServerBootstrap::socketConfig.enableTCPFastOpen = *enableTFO_; ServerBootstrap::socketConfig.fastOpenQueueSize = fastOpenQueueSize_; } // Resize the IO pool ioThreadPool_->setNumThreads(nWorkers); if (!acceptPool_) { acceptPool_ = std::make_shared<folly::IOThreadPoolExecutor>( nAcceptors_, std::make_shared<folly::NamedThreadFactory>("Acceptor Thread")); } // Resize the SSL handshake pool size_t nSSLHandshakeWorkers = getNumSSLHandshakeWorkerThreads(); VLOG(1) << "Using " << nSSLHandshakeWorkers << " SSL handshake threads"; sslHandshakePool_->setNumThreads(nSSLHandshakeWorkers); ServerBootstrap::childHandler( acceptorFactory_ ? acceptorFactory_ : std::make_shared<ThriftAcceptorFactory>(this)); { std::lock_guard<std::mutex> lock(ioGroupMutex_); ServerBootstrap::group(acceptPool_, ioThreadPool_); } if (socket_) { ServerBootstrap::bind(std::move(socket_)); } else if (port_ != -1) { ServerBootstrap::bind(port_); } else { ServerBootstrap::bind(address_); } // Update address_ with the address that we are actually bound to. // (This is needed if we were supplied a pre-bound socket, or if // address_'s port was set to 0, so an ephemeral port was chosen by // the kernel.) ServerBootstrap::getSockets()[0]->getAddress(&address_); for (auto& socket : getSockets()) { socket->setShutdownSocketSet(wShutdownSocketSet_); socket->setAcceptRateAdjustSpeed(acceptRateAdjustSpeed_); try { socket->setTosReflect(tosReflect_); } catch (std::exception const& ex) { LOG(ERROR) << "Got exception setting up TOS reflect: " << folly::exceptionStr(ex); } } // Notify handler of the preServe event if (eventHandler_ != nullptr) { eventHandler_->preServe(&address_); } } else { startDuplex(); } // Do not allow setters to be called past this point until the IO worker // threads have been joined in stopWorkers(). configMutable_ = false; } catch (std::exception& ex) { // This block allows us to investigate the exception using gdb LOG(ERROR) << "Got an exception while setting up the server: " << ex.what(); handleSetupFailure(); throw; } catch (...) { handleSetupFailure(); throw; } }
void ThriftServer::setup() { DCHECK_NOTNULL(cpp2Pfac_.get()); DCHECK_GT(nWorkers_, 0); uint32_t threadsStarted = 0; bool eventBaseAttached = false; // Make sure EBM exists if we haven't set one explicitly getEventBaseManager(); // Initialize event base for this thread, ensure event_init() is called serveEventBase_ = eventBaseManager_->getEventBase(); // Print some libevent stats LOG(INFO) << "libevent " << TEventBase::getLibeventVersion() << " method " << TEventBase::getLibeventMethod(); try { // We check for write success so we don't need or want SIGPIPEs. signal(SIGPIPE, SIG_IGN); if (!observer_ && apache::thrift::observerFactory_) { observer_ = apache::thrift::observerFactory_->getObserver(); } // bind to the socket if (socket_ == nullptr) { socket_.reset(new TAsyncServerSocket()); socket_->setShutdownSocketSet(shutdownSocketSet_.get()); if (port_ != -1) { socket_->bind(port_); } else { DCHECK(address_.isInitialized()); socket_->bind(address_); } } socket_->listen(listenBacklog_); socket_->setMaxNumMessagesInQueue(maxNumMsgsInQueue_); socket_->setAcceptRateAdjustSpeed(acceptRateAdjustSpeed_); // We always need a threadmanager for cpp2. if (!threadFactory_) { setThreadFactory(std::shared_ptr<ThreadFactory>( new PosixThreadFactory)); } if (!threadManager_) { std::shared_ptr<apache::thrift::concurrency::ThreadManager> threadManager(PriorityThreadManager::newPriorityThreadManager( nPoolThreads_ > 0 ? nPoolThreads_ : nWorkers_, true /*stats*/)); threadManager->enableCodel(getEnableCodel()); threadManager->start(); setThreadManager(threadManager); } threadManager_->setExpireCallback([&](std::shared_ptr<Runnable> r) { EventTask* task = dynamic_cast<EventTask*>(r.get()); if (task) { task->expired(); } }); threadManager_->setCodelCallback([&](std::shared_ptr<Runnable> r) { auto observer = getObserver(); if (observer) { observer->queueTimeout(); } }); auto b = std::make_shared<boost::barrier>(nWorkers_ + 1); // Create the worker threads. workers_.reserve(nWorkers_); for (uint32_t n = 0; n < nWorkers_; ++n) { addWorker(); workers_[n].worker->getEventBase()->runInLoop([b](){ b->wait(); }); } // Update address_ with the address that we are actually bound to. // (This is needed if we were supplied a pre-bound socket, or if address_'s // port was set to 0, so an ephemeral port was chosen by the kernel.) socket_->getAddress(&address_); // Notify handler of the preServe event if (eventHandler_ != nullptr) { eventHandler_->preServe(&address_); } for (auto& worker: workers_) { worker.thread->start(); ++threadsStarted; worker.thread->setName(folly::to<std::string>("Cpp2Worker", threadsStarted)); } // Wait for all workers to start b->wait(); socket_->attachEventBase(eventBaseManager_->getEventBase()); eventBaseAttached = true; socket_->startAccepting(); } catch (...) { // XXX: Cpp2Worker::acceptStopped() calls // eventBase_.terminateLoopSoon(). Normally this stops the // worker from processing more work and stops the event loop. // However, if startConsuming() and eventBase_.loop() haven't // run yet this won't do the right thing. The worker thread // will still continue to call startConsuming() later, and // will then start the event loop. for (uint32_t i = 0; i < threadsStarted; ++i) { workers_[i].worker->acceptStopped(); workers_[i].thread->join(); } workers_.clear(); if (socket_) { if (eventBaseAttached) { socket_->detachEventBase(); } socket_.reset(); } throw; } }
void ThriftServer::setup() { DCHECK_NOTNULL(cpp2Pfac_.get()); DCHECK_GT(nWorkers_, 0); uint32_t threadsStarted = 0; // Initialize event base for this thread, ensure event_init() is called serveEventBase_ = eventBaseManager_->getEventBase(); // Print some libevent stats VLOG(1) << "libevent " << folly::EventBase::getLibeventVersion() << " method " << folly::EventBase::getLibeventMethod(); try { // We check for write success so we don't need or want SIGPIPEs. signal(SIGPIPE, SIG_IGN); if (!observer_ && apache::thrift::observerFactory_) { observer_ = apache::thrift::observerFactory_->getObserver(); } // We always need a threadmanager for cpp2. if (!threadFactory_) { setThreadFactory( std::make_shared<apache::thrift::concurrency::PosixThreadFactory>( apache::thrift::concurrency::PosixThreadFactory::kDefaultPolicy, apache::thrift::concurrency::PosixThreadFactory::kDefaultPriority, threadStackSizeMB_ ) ); } if (saslPolicy_ == "required" || saslPolicy_ == "permitted") { if (!saslThreadManager_) { auto numThreads = nSaslPoolThreads_ > 0 ? nSaslPoolThreads_ : (nPoolThreads_ > 0 ? nPoolThreads_ : nWorkers_); saslThreadManager_ = ThreadManager::newSimpleThreadManager( numThreads, 0, /* pendingTaskCountMax -- no limit */ false, /* enableTaskStats */ 0 /* maxQueueLen -- large default */); saslThreadManager_->setNamePrefix("thrift-sasl"); saslThreadManager_->threadFactory(threadFactory_); saslThreadManager_->start(); } auto saslThreadManager = saslThreadManager_; if (getSaslServerFactory()) { // If the factory is already set, don't override it with the default } else if (FLAGS_pin_service_identity && !FLAGS_service_identity.empty()) { // If pin_service_identity flag is set and service_identity is specified // force the server use the corresponding principal from keytab. char hostname[256]; if (gethostname(hostname, 255)) { LOG(FATAL) << "Failed getting hostname"; } setSaslServerFactory([=] (folly::EventBase* evb) { auto saslServer = std::unique_ptr<SaslServer>( new GssSaslServer(evb, saslThreadManager)); saslServer->setServiceIdentity( FLAGS_service_identity + "/" + hostname); return saslServer; }); } else { // Allow the server to accept anything in the keytab. setSaslServerFactory([=] (folly::EventBase* evb) { return std::unique_ptr<SaslServer>( new GssSaslServer(evb, saslThreadManager)); }); } } if (!threadManager_) { int numThreads = nPoolThreads_ > 0 ? nPoolThreads_ : nWorkers_; std::shared_ptr<apache::thrift::concurrency::ThreadManager> threadManager(PriorityThreadManager::newPriorityThreadManager( numThreads, true /*stats*/, getMaxRequests() + numThreads /*maxQueueLen*/)); threadManager->enableCodel(getEnableCodel()); if (!poolThreadName_.empty()) { threadManager->setNamePrefix(poolThreadName_); } threadManager->start(); setThreadManager(threadManager); } threadManager_->setExpireCallback([&](std::shared_ptr<Runnable> r) { EventTask* task = dynamic_cast<EventTask*>(r.get()); if (task) { task->expired(); } }); threadManager_->setCodelCallback([&](std::shared_ptr<Runnable> r) { auto observer = getObserver(); if (observer) { observer->queueTimeout(); } }); if (!serverChannel_) { ServerBootstrap::socketConfig.acceptBacklog = listenBacklog_; // Resize the IO pool ioThreadPool_->setNumThreads(nWorkers_); ServerBootstrap::childHandler( acceptorFactory_ ? acceptorFactory_ : std::make_shared<ThriftAcceptorFactory>(this)); { std::lock_guard<std::mutex> lock(ioGroupMutex_); ServerBootstrap::group(acceptPool_, ioThreadPool_); } if (socket_) { ServerBootstrap::bind(std::move(socket_)); } else if (port_ != -1) { ServerBootstrap::bind(port_); } else { ServerBootstrap::bind(address_); } // Update address_ with the address that we are actually bound to. // (This is needed if we were supplied a pre-bound socket, or if // address_'s port was set to 0, so an ephemeral port was chosen by // the kernel.) ServerBootstrap::getSockets()[0]->getAddress(&address_); for (auto& socket : getSockets()) { socket->setShutdownSocketSet(shutdownSocketSet_.get()); socket->setMaxNumMessagesInQueue(maxNumPendingConnectionsPerWorker_); socket->setAcceptRateAdjustSpeed(acceptRateAdjustSpeed_); } // Notify handler of the preServe event if (eventHandler_ != nullptr) { eventHandler_->preServe(&address_); } } else { CHECK(configMutable()); duplexWorker_ = folly::make_unique<Cpp2Worker>(this, serverChannel_); // we don't control the EventBase for the duplexWorker, so when we shut // it down, we need to ensure there's no delay duplexWorker_->setGracefulShutdownTimeout(std::chrono::milliseconds(0)); } // Do not allow setters to be called past this point until the IO worker // threads have been joined in stopWorkers(). configMutable_ = false; } catch (std::exception& ex) { // This block allows us to investigate the exception using gdb LOG(ERROR) << "Got an exception while setting up the server: " << ex.what(); handleSetupFailure(); throw; } catch (...) { handleSetupFailure(); throw; } }
void ThriftServer::setup() { DCHECK_NOTNULL(cpp2Pfac_.get()); DCHECK_GT(nWorkers_, 0); uint32_t threadsStarted = 0; bool eventBaseAttached = false; // Make sure EBM exists if we haven't set one explicitly getEventBaseManager(); // Initialize event base for this thread, ensure event_init() is called serveEventBase_ = eventBaseManager_->getEventBase(); // Print some libevent stats LOG(INFO) << "libevent " << TEventBase::getLibeventVersion() << " method " << TEventBase::getLibeventMethod(); try { // We check for write success so we don't need or want SIGPIPEs. signal(SIGPIPE, SIG_IGN); if (!observer_ && apache::thrift::observerFactory_) { observer_ = apache::thrift::observerFactory_->getObserver(); } // bind to the socket if (!serverChannel_) { if (socket_ == nullptr) { socket_.reset(new TAsyncServerSocket()); socket_->setShutdownSocketSet(shutdownSocketSet_.get()); if (port_ != -1) { socket_->bind(port_); } else { DCHECK(address_.isInitialized()); socket_->bind(address_); } } socket_->listen(listenBacklog_); socket_->setMaxNumMessagesInQueue(maxNumMsgsInQueue_); socket_->setAcceptRateAdjustSpeed(acceptRateAdjustSpeed_); } // We always need a threadmanager for cpp2. if (!threadFactory_) { setThreadFactory( std::make_shared<apache::thrift::concurrency::NumaThreadFactory>()); } if (FLAGS_sasl_policy == "required" || FLAGS_sasl_policy == "permitted") { if (!saslThreadManager_) { saslThreadManager_ = ThreadManager::newSimpleThreadManager( nPoolThreads_ > 0 ? nPoolThreads_ : nWorkers_, /* count */ 0, /* pendingTaskCountMax -- no limit */ false, /* enableTaskStats */ 0 /* maxQueueLen -- large default */); saslThreadManager_->setNamePrefix("thrift-sasl"); saslThreadManager_->threadFactory(threadFactory_); saslThreadManager_->start(); } auto saslThreadManager = saslThreadManager_; if (getSaslServerFactory()) { // If the factory is already set, don't override it with the default } else if (FLAGS_kerberos_service_name.empty()) { // If the service name is not specified, not need to pin the principal. // Allow the server to accept anything in the keytab. setSaslServerFactory([=] (TEventBase* evb) { return std::unique_ptr<SaslServer>( new GssSaslServer(evb, saslThreadManager)); }); } else { char hostname[256]; if (gethostname(hostname, 255)) { LOG(FATAL) << "Failed getting hostname"; } setSaslServerFactory([=] (TEventBase* evb) { auto saslServer = std::unique_ptr<SaslServer>( new GssSaslServer(evb, saslThreadManager)); saslServer->setServiceIdentity( FLAGS_kerberos_service_name + "/" + hostname); return std::move(saslServer); }); } } if (!threadManager_) { std::shared_ptr<apache::thrift::concurrency::ThreadManager> threadManager(new apache::thrift::concurrency::NumaThreadManager( nPoolThreads_ > 0 ? nPoolThreads_ : nWorkers_, true /*stats*/, getMaxRequests() /*maxQueueLen*/)); threadManager->enableCodel(getEnableCodel()); if (!poolThreadName_.empty()) { threadManager->setNamePrefix(poolThreadName_); } threadManager->start(); setThreadManager(threadManager); } threadManager_->setExpireCallback([&](std::shared_ptr<Runnable> r) { EventTask* task = dynamic_cast<EventTask*>(r.get()); if (task) { task->expired(); } }); threadManager_->setCodelCallback([&](std::shared_ptr<Runnable> r) { auto observer = getObserver(); if (observer) { observer->queueTimeout(); } }); if (!serverChannel_) { // regular server auto b = std::make_shared<boost::barrier>(nWorkers_ + 1); // Create the worker threads. workers_.reserve(nWorkers_); for (uint32_t n = 0; n < nWorkers_; ++n) { addWorker(); workers_[n].worker->getEventBase()->runInLoop([b](){ b->wait(); }); } // Update address_ with the address that we are actually bound to. // (This is needed if we were supplied a pre-bound socket, or if // address_'s port was set to 0, so an ephemeral port was chosen by // the kernel.) if (socket_) { socket_->getAddress(&address_); } // Notify handler of the preServe event if (eventHandler_ != nullptr) { eventHandler_->preServe(&address_); } for (auto& worker: workers_) { worker.thread->start(); ++threadsStarted; worker.thread->setName(folly::to<std::string>(cpp2WorkerThreadName_, threadsStarted)); } // Wait for all workers to start b->wait(); if (socket_) { socket_->attachEventBase(eventBaseManager_->getEventBase()); } eventBaseAttached = true; if (socket_) { socket_->startAccepting(); } } else { // duplex server // Create the Cpp2Worker DCHECK(workers_.empty()); WorkerInfo info; uint32_t workerID = 0; info.worker.reset(new Cpp2Worker(this, workerID, serverChannel_)); // no thread, use current one (shared with client) info.thread = nullptr; workers_.push_back(info); } } catch (...) { // XXX: Cpp2Worker::acceptStopped() calls // eventBase_.terminateLoopSoon(). Normally this stops the // worker from processing more work and stops the event loop. // However, if startConsuming() and eventBase_.loop() haven't // run yet this won't do the right thing. The worker thread // will still continue to call startConsuming() later, and // will then start the event loop. if (!serverChannel_) { for (uint32_t i = 0; i < threadsStarted; ++i) { workers_[i].worker->acceptStopped(); workers_[i].thread->join(); } } workers_.clear(); if (socket_) { if (eventBaseAttached) { socket_->detachEventBase(); } socket_.reset(); } // avoid crash on stop() serveEventBase_ = nullptr; throw; } }