void Sprite::copyFrom(const Sprite &src, cloneOptions opt) { VStyleActor::copyFrom(src, opt); _frame = src._frame; _vstyle= src._vstyle; if (getManageResAnim()) { ResAnim *rs = _frame.getResAnim(); if (rs) rs->getAtlas()->load(); } }
void Sprite::copyFrom(const Sprite& src, cloneOptions opt) { inherited::copyFrom(src, opt); _frame = src._frame; _localScale = src._localScale; animFrameChanged(_frame); _vstyle = src._vstyle; if (getManageResAnim()) { ResAnim* rs = _frame.getResAnim(); if (rs) rs->getAtlas()->load(); } }