コード例 #1
0
ファイル: Expressions.cpp プロジェクト: Luomu/Axeplugins
long ExtObject::eGetMessages(LPVAL params, ExpReturn& ret)
{
	if(taggedMessages.IsEmpty())
		return ret.ReturnString(pRuntime, "");

	int start = clamp(params[0].GetInt() - 1, 0, taggedMessages.GetUpperBound());
	int end = clamp(params[1].GetInt() - 1, 0, taggedMessages.GetUpperBound());

	return ret.ReturnString(pRuntime, getMessages(start, end));
}
コード例 #2
0
docstring const translateIfPossible(docstring const & name, std::string const & language)
{
	if (support::isAscii(name) && !name.empty())
		// Probably from a standard configuration file, try to
		// translate
		return getMessages(language).get(to_ascii(name));
	else
		// This must be from a user defined configuration file. We
		// cannot translate this, since gettext accepts only ascii
		// keys.
		return name;
}
コード例 #3
0
ファイル: Expressions.cpp プロジェクト: Luomu/Axeplugins
long ExtObject::eGetMessagesByTags(LPVAL params, ExpReturn &ret)
{
	if(taggedMessages.IsEmpty())
		return ret.ReturnString(pRuntime, "");

	int start = clamp(params[0].GetInt() - 1, 0, taggedMessages.GetUpperBound());
	int end = clamp(params[1].GetInt() - 1, 0, taggedMessages.GetUpperBound());

	CStringList tags;
	Messenger::splitTags(params[2].GetString(), tags);

	return ret.ReturnString(pRuntime, getMessages(start, end, &tags));
}
コード例 #4
0
ChatClient::ChatClient(QWidget *parent) : QWidget(parent)
{
	ui.setupUi(this);
	nickAccepted = false;

	//Setup the timer
	timer = new QTimer();
    timer->setInterval(1000);

	//TODO activate this when your ready (i.e. you're ready to write the
	//slot associated with it!
    QWidget::connect(timer,SIGNAL(timeout()),this,SLOT(getMessages()));

	lastMessageNo = 0;

}
コード例 #5
0
ファイル: fanuc_adapter.cpp プロジェクト: princearora/adapter
void FanucAdapter::gatherDeviceData()
{
  if (!mConnected)
    connect();
  else
  {
    getPositions();
    getAxisLoad();
    getSpindleLoad();
    getStatus();
    getMessages();
    getMacros();
    getPMC();
    getCounts();
	getToolData();
  }
}
コード例 #6
0
ファイル: db2texts.cpp プロジェクト: yan12125/parse_messages
void writeThread(const QDir& output_dir, const std::string& a_thread, int gmt_offset, sqlite::connection& con)
{
    std::locale loc(std::locale::classic(), new boost::posix_time::time_facet("%Y/%m/%d %H:%M")); // seems Facebook does not record seconds info
    std::stringstream ss;
    ss.imbue(loc);

    QString filename = output_dir.filePath(QString::fromStdString(a_thread+".txt"));
    std::ofstream f(filename.toLocal8Bit().constData());

    sqlite::query getMessages(con, "SELECT timestamp,contentIndex,user,content FROM messages WHERE thread=? ORDER BY timestamp ASC, contentIndex DESC"); // facebook put newer messages first
    getMessages.bind(1, a_thread);
    boost::shared_ptr<sqlite::result> result2 = getMessages.get_result();
    while(result2->next_row())
    {
        int timestamp = result2->get_int(0);
        std::string user = result2->get_string(2);
        std::string content = result2->get_string(3);
        ss << boost::posix_time::from_time_t(timestamp + gmt_offset * 3600);
        f << ss.str() << "," << user << "," << content << "\n";
        ss.str(std::string());
    }
    f.close();
}
コード例 #7
0
ファイル: kgpgimport.cpp プロジェクト: bankonca/gpg4usb
QString
KGpgImport::getImportMessage() const
{
	return getImportMessage(getMessages());
}
コード例 #8
0
ファイル: kgpgimport.cpp プロジェクト: bankonca/gpg4usb
QStringList
KGpgImport::getImportedIds(const int reason) const
{
	return getImportedIds(getMessages(), reason);
}
コード例 #9
0
ファイル: hunter.c プロジェクト: bradywatkinson/1927ass2
void decideHunterMove(HunterView gameState)
{

	int turn = giveMeTurnNum(gameState);
	messages = malloc(sizeof(PlayerMessage)*turn);
	getMessages(gameState,messages);
	

	int current_player = whoAmI(gameState);
	srand(time(NULL));
	//initialises current_leader global variable
	int current_round = giveMeTheRound(gameState);
	int current_rank = getRank(gameState, current_player, current_round);
	PlayerMessage message = "";

	int leader_trail[TRAIL_SIZE];
	giveMeTheTrail(gameState,current_leader,leader_trail);

	printf("current leader is %d\n",current_leader);

	printf("LT->");
	int j;
	for (j=0;j<TRAIL_SIZE;j++){
		printf("%d->",leader_trail[j]);
	}
	printf("x\n");
	
	int drac_trail[TRAIL_SIZE];
	giveMeTheTrail(gameState,PLAYER_DRACULA,drac_trail);

	printf("DT->");
	int m;
	for (m=0;m<TRAIL_SIZE;m++){
		printf("%d->",drac_trail[m]);
	}
	printf("x\n");	

	int move;
	char *moveTo;
	
	printf("check %d %d\n",current_round,current_leader);
	if (current_round == 0) {
		if(current_player == PLAYER_LORD_GODALMING) {move = PLAYER1_START_POS;}
		else if(current_player == PLAYER_DR_SEWARD) {move = PLAYER2_START_POS;}
		else if(current_player == PLAYER_VAN_HELSING) {move = PLAYER3_START_POS;}
		else if(current_player == PLAYER_MINA_HARKER) {move = PLAYER4_START_POS;}
		else printf("I am noone..\n");
		makeMessageFollower(gameState, current_player, message);
	} else if (current_player == current_leader) {
		printf("I am the leader\n");
		move = makeRandomMove2(gameState,current_player);
		moveTo = idToAbbrev(move);
		registerBestPlay(moveTo,message);
		move = makeLeaderMove(gameState,message);
	} else {
		printf("I am a follower");
		move = makeRandomMove2(gameState,current_player);
		moveTo = idToAbbrev(move);
		registerBestPlay(moveTo,message);
		printf(" and I am making a move\n");
		
		move = makeFollowerMove(gameState, current_player, current_rank);
		makeMessageFollower(gameState, current_player, message);
	}
	
	printf("move is %d\n",move);
	
	moveTo = idToAbbrev(move);
	registerBestPlay(moveTo,message);
}
コード例 #10
0
ファイル: gobackSend.c プロジェクト: AngryShrimp/CMPT434
/*
main:

Runs the server. Taken from: http://beej.us/guide/bgnet/output/html/singlepage/bgnet.html#simpleserver As recomended 

returns	 	EXIT_FAILURE on failure
*/
int main(int argc, char *argv[])
{
    int sockfd;
    struct addrinfo hints, *servinfo, *p;
    int rv;
    int recvPoll;
    int numbytes;
    int i; /*Counter*/
    int timeout, windowSize, windowStart;
    struct pollfd clientPoll;
    packet currentPacket;
    struct sockaddr_in clientAddr;
    socklen_t addr_len;
    bool windowIsOK;

    
    memset(&clientAddr, 0, sizeof(clientAddr));    

    memset(&hints, 0, sizeof hints);
    hints.ai_family = AF_UNSPEC; /* set to AF_INET to force IPv4 */
    hints.ai_socktype = SOCK_DGRAM;
    hints.ai_flags = AI_PASSIVE; /* use my IP */
    numbytes = 0;

    if (argc != 5) {
        fprintf(stderr,"Incorrect Usage, use: gobackSend host port timeout(ms) windowSize \n");
        exit(1);
    }

    windowStart = 0;
    timeout = atoi(argv[3]);
    windowSize = atoi(argv[4]);
    

	/*From Beej*/
    if ((rv = getaddrinfo(argv[1], argv[2], &hints, &servinfo)) != 0) {
        fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
        return 1;
    }
    /* loop through all the results and bind to the first we can */
    for(p = servinfo; p != NULL; p = p->ai_next) {
        if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) {
            perror("Sender: socket");
            continue;
        }
        break;
    }
    clientPoll.fd = sockfd;
    clientPoll.events = POLLIN;

    if (p == NULL) {
        fprintf(stderr, "Sender: failed to bind socket\n");
        return 2;
    }

    /*TODO: Get messages from user, about 10 to send*/

    /*TODO: Send message+header one at a time and resend any bad messages*/
    freeaddrinfo(servinfo);

    /*Connection Made, grab initial messages*/
    getMessages();
    while(1)
    {
        /*Reset for when window size is smaller than what the user defines*/
        windowSize = atoi(argv[4]);

        addr_len = sizeof(clientAddr);
        if(windowStart >= packetOffset)
        {
            /*Get more Messages!*/
            printf("More Messages Required, please enter more messages!\n");
            getMessages();

        }
        /*If our number of packets to be sent is less than our windowsize, adjust our current window*/
        if(packetOffset - windowStart < windowSize)
        {
            printf("Number of Packets is smaller than window, sending incomplete window\n");
            windowSize = packetOffset - windowStart;    
        }
        printf("Sending Window, with packet %d to %d \n", windowStart, windowStart + windowSize - 1);
        /*Send Window*/
        for(i = windowStart; i < (windowStart + windowSize); i++)
        {

            /*Interesting bug, it wont print this until later unless I use a \n character.*/
            printf("Sending Message #%d...\n", i);
            if((numbytes = sendto(sockfd, (char*)&packetArray[i], sizeof(packetArray[i]), 0, p->ai_addr, p->ai_addrlen)) == -1)
            {
                perror("sendto");
                exit(1);
            } 
            
            /*Poll Recv for Response on timeout*/
            recvPoll = poll(&clientPoll, 1, timeout);
            /*Timeout*/
            if(recvPoll == 0)
            {
                printf("Timed Out.\n");
            }
            /*Error*/
            else if(recvPoll == -1)
            {
                perror("POLLIN");
                exit(1);
            }
            /*Else we gucci*/
            else
            {
                printf("Response!\n");
                if ((numbytes = recvfrom(sockfd, (char*)&currentPacket, sizeof(currentPacket), 0, (struct sockaddr *)p->ai_addr, (socklen_t *)&addr_len)) == -1) 
                {
                    perror("revfrom");
                    exit(1);
                }
                if(currentPacket.packetNumber != i)
                {
                    printf("***********************\n");
                    printf("* ERROR: OUT OF ORDER *\n");
                    printf("* Got: %d Expected: %d *\n", currentPacket.packetNumber, i);
                    printf("***********************\n");
                    /*break;*/
                }
                printf("---------------------------\n");
                printf("#%d\t %sAck:%d\n", currentPacket.packetNumber, currentPacket.message, currentPacket.ack);
                printf("---------------------------\n");

                /*Set ackArray to match what was recieved*/
                packetAck[currentPacket.packetNumber] = currentPacket.ack;

            }
        }
        windowIsOK = false;
        for(i = windowStart; i < (windowStart + windowSize); i++)
        {
            if(packetAck[i] == true)
                windowIsOK = true;
            else
            {
                windowIsOK = false;
                break;
            }
        }
        if(windowIsOK == true)
        {
            printf("Window is okay! Sending next window!\n");
            windowStart += windowSize;
        }
        else
        {
            printf("Window is NOT okay. Resending.\n");
            for(i = windowStart; i < (windowStart + windowSize); i++)
            {
                packetAck[i] = false;
            }
        }
        printf("====================\n");
        
    }
    
    close(sockfd);
    return 0;
}
コード例 #11
0
ファイル: main.c プロジェクト: abidinz/Stormee
  return 0;
}

int handle_ipaws(xmpp_conn_t * const conn __attribute__((unused)), 
		 void * const userdata ) {
  struct soap* soap = (struct soap*) userdata;
  static char tmpstr[32] = { '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0' };

  time_t* tmp_timet = NULL;
  time_t derp = last_update - 130;
  strftime(tmpstr,32,"%Y-%m-%dT%H:%M:%S",gmtime(&derp));
  sprintf(tmpstr + strlen(tmpstr), "%+03d:%02d", 0,0);
  derp = time(NULL);

  printf("Fetching since %s\n", tmpstr);
  messages_t* msgs = getMessages(soap, tmpstr);

  if (msgs) {
    last_update = derp;
    for ( unsigned int i = 0; i < msgs->size; i++ ) {
      if ( strncmp(msgs->ids[i], "NOMESSAGEFOUND", 14) == 0 )
	continue;
      if ( g_hash_table_lookup_extended(table, msgs->ids[i], NULL, NULL) )
	continue;
      sendAlert(conn, ctx, msgs->alerts[i], msgs->ids[i]);
      tmp_timet = malloc(sizeof(time_t));
      *tmp_timet = *(msgs->expires[i]);
      g_hash_table_insert(table, strdup(msgs->ids[i]), tmp_timet);
      tmp_timet = NULL;      
    }
コード例 #12
0
int main()
{
    int i;
    HunterView hv;
    
    printf("Test basic empty initialisation\n");
    PlayerMessage messages1[] = {};
    hv = newHunterView("", messages1);
    assert(whoAmI(hv) == PLAYER_LORD_GODALMING);
    assert(giveMeTheRound(hv) == 0);
    assert(howHealthyIs(hv,PLAYER_DR_SEWARD) == GAME_START_HUNTER_LIFE_POINTS);
    assert(howHealthyIs(hv,PLAYER_DRACULA) == GAME_START_BLOOD_POINTS);
    assert(giveMeTheScore(hv) == GAME_START_SCORE);
    assert(whereIs(hv,PLAYER_LORD_GODALMING) == UNKNOWN_LOCATION);
    printf("passed\n");
    disposeHunterView(hv);

    printf("Test for Dracula trail and basic functions\n");
    PlayerMessage messages2[] = {"Hello","Rubbish","Stuff","","Mwahahah"};
    hv = newHunterView("GST.... SAO.... HZU.... MBB.... DC?....", messages2);
    int turn = giveMeTurnNum(hv);
	PlayerMessage messages[turn];
	getMessages(hv,messages);
	printf("beginning messages\n");
	int j;
	for (j=0;j<turn;j++) {
		printf("%s\n",messages[j]);
	}
    assert(whoAmI(hv) == PLAYER_LORD_GODALMING);
    assert(giveMeTheRound(hv) == 1);
    assert(whereIs(hv,PLAYER_LORD_GODALMING) == STRASBOURG);
    assert(whereIs(hv,PLAYER_DR_SEWARD) == ATLANTIC_OCEAN);
    assert(whereIs(hv,PLAYER_VAN_HELSING) == ZURICH);
    assert(whereIs(hv,PLAYER_MINA_HARKER) == BAY_OF_BISCAY);
    assert(whereIs(hv,PLAYER_DRACULA) == CITY_UNKNOWN);
    assert(howHealthyIs(hv,PLAYER_DRACULA) == GAME_START_BLOOD_POINTS);
    printf("passed\n");
    disposeHunterView(hv);

    printf("Test for encountering Dracula and hunter history\n");
    PlayerMessage messages3[] = {"Hello","Rubbish","Stuff","","Mwahahah","Aha!"};
    hv = newHunterView("GST.... SAO.... HCD.... MAO.... DGE.... GGED...", messages3);
    assert(whereIs(hv,PLAYER_DRACULA) == GENEVA);
    assert(howHealthyIs(hv,PLAYER_LORD_GODALMING) == 5);
    assert(howHealthyIs(hv,PLAYER_DRACULA) == 30);
    assert(whereIs(hv,PLAYER_LORD_GODALMING) == GENEVA);
    LocationID history[TRAIL_SIZE];
    giveMeTheTrail(hv,PLAYER_DRACULA,history);
    assert(history[0] == GENEVA);
    assert(history[1] == UNKNOWN_LOCATION);
    giveMeTheTrail(hv,PLAYER_LORD_GODALMING,history);
    assert(history[0] == GENEVA);
    assert(history[1] == STRASBOURG);
    assert(history[2] == UNKNOWN_LOCATION);
    giveMeTheTrail(hv,PLAYER_DR_SEWARD,history);
    assert(history[0] == ATLANTIC_OCEAN);
    assert(history[1] == UNKNOWN_LOCATION);
    printf("passed\n");        
    disposeHunterView(hv);

    printf("Test for Dracula doubling back at sea, and losing blood points (Hunter View)\n");
    PlayerMessage messages4[] = {"Hello","Rubbish","Stuff","","Mwahahah","Aha!","","","","Back I go"};
    hv = newHunterView("GGE.... SGE.... HGE.... MGE.... DS?.... "
                       "GST.... SST.... HST.... MST.... DD1....", messages4);
    assert(whereIs(hv,PLAYER_DRACULA) == DOUBLE_BACK_1);
    giveMeTheTrail(hv,PLAYER_DRACULA,history);
    assert(history[0] == DOUBLE_BACK_1);
    assert(history[1] == SEA_UNKNOWN);
    assert(howHealthyIs(hv,PLAYER_DRACULA) == GAME_START_BLOOD_POINTS - 4);
    assert(whoAmI(hv) == 0);
    printf("passed\n");
    disposeHunterView(hv);

    printf("Test for connections\n");
    int size, seen[NUM_MAP_LOCATIONS], *edges;

    printf("Checking Galatz road connections\n");
    PlayerMessage messages5[] = {"Gone to Galatz"};
    hv = newHunterView("GGA....", messages5);    
    edges = whereCanTheyGo(hv,&size,PLAYER_LORD_GODALMING,1,0,0);
    memset(seen, 0, NUM_MAP_LOCATIONS*sizeof(int));
    for (i = 0; i< size ; i++) seen[edges[i]] = 1;
    assert(size == 5); assert(seen[GALATZ]); assert(seen[CONSTANTA]);
    assert(seen[BUCHAREST]); assert(seen[KLAUSENBURG]); assert(seen[CASTLE_DRACULA]);
    free(edges);
    disposeHunterView(hv);

    printf("Checking Ionian Sea sea connections\n");
    PlayerMessage messages6[] = {"Sailing the Ionian"};
    hv = newHunterView("GIO....", messages6);
    edges = whereCanTheyGo(hv,&size,PLAYER_LORD_GODALMING,0,0,1);
    memset(seen, 0, NUM_MAP_LOCATIONS*sizeof(int));
    for (i = 0; i < size; i++) seen[edges[i]] = 1;
    assert(size == 7); assert(seen[IONIAN_SEA]); assert(seen[BLACK_SEA]);
    assert(seen[ADRIATIC_SEA]); assert(seen[TYRRHENIAN_SEA]);
    assert(seen[ATHENS]); assert(seen[VALONA]); assert(seen[SALONICA]);
    free(edges);
    disposeHunterView(hv);

    printf("Checking Athens rail connections (none)\n");
    PlayerMessage messages7[] = {"Leaving Athens by train"};
    hv = newHunterView("GAT....", messages7);
    edges = whereCanTheyGo(hv,&size,PLAYER_LORD_GODALMING,0,1,0);
    assert(size == 1);
    assert(edges[0] == ATHENS);
    free(edges);
    disposeHunterView(hv);

    printf("passed\n");
    return 0;
}