コード例 #1
0
JNIEXPORT int JNICALL Java_com_technegames_insectoiddefense_RendererWrapper_get_1difficulty(JNIEnv* env, jclass cls)
{
	UNUSED(env);
	UNUSED(cls);

	return get_difficulty();
}
コード例 #2
0
ファイル: tetris.cpp プロジェクト: UniorDev/RgbTetris
void init_difficulty(uint32_t score, uint8_t& multiplier,
	uint8_t& game_difficulty, uint8_t& max_block_id)
{
	tetris_difficulty_map difficulty = get_difficulty(score);
	game_difficulty = difficulty.difficulty;
	multiplier = difficulty.multiplier;
	max_block_id = difficulty.max_block_id;
}
コード例 #3
0
  show_race();
}

void show_race_selection(void) {
  initialise_ui();
  window_set_window_handlers(s_window, (WindowHandlers) {
    .unload = handle_window_unload,
  });
  window_stack_push(s_window, true);
  
  menu_layer_set_callbacks(menu, NULL, (MenuLayerCallbacks){
    .get_num_sections = menu_get_num_sections_callback,
    .get_num_rows = menu_get_num_rows_callback,
    .get_header_height = menu_get_header_height_callback,
    .get_cell_height = menu_get_cell_height_callback,
    .draw_header = menu_draw_header_callback,
    .draw_row = menu_draw_row_callback,
    .select_click = menu_select_callback,
  });
  
  MenuIndex preselected;
  preselected.section = 0;
  preselected.row = get_difficulty();
  menu_layer_set_selected_index(menu, preselected, MenuRowAlignNone, false);
  
  menu_layer_set_click_config_onto_window(menu, s_window);
}

void hide_race_selection(void) {
  window_stack_remove(s_window, true);
}