int ia32_switch_attrs_equal(const ir_node *a, const ir_node *b) { const ia32_switch_attr_t *attr_a = get_ia32_switch_attr_const(a); const ia32_switch_attr_t *attr_b = get_ia32_switch_attr_const(b); return ia32_attrs_equal_(&attr_a->attr, &attr_b->attr) && be_switch_attrs_equal(&attr_a->swtch, &attr_b->swtch); }
const ir_switch_table *get_ia32_switch_table(const ir_node *node) { const ia32_switch_attr_t *attr = get_ia32_switch_attr_const(node); return attr->table; }