/* Generic Find, designed to find any object orcharacter. * *arg is the pointer containing the string to be searched for. * This string doesn't have to be a single word, the routine * extracts the next word itself. * bitv.. All those bits that you want to "search through". * Bit found will be result of the function * *ch This is the person that is trying to "find" * **tar_ch Will be NULL if no character was found, otherwise points * **tar_obj Will be NULL if no object was found, otherwise points * * The routine used to return a pointer to the next word in *arg (just * like the one_argument routine), but now it returns an integer that * describes what it filled in. */ int generic_find(char *arg, bitvector_t bitvector, struct char_data *ch, struct char_data **tar_ch, struct obj_data **tar_obj) { int i, found, number; char name_val[MAX_INPUT_LENGTH]; char *name = name_val; *tar_ch = NULL; *tar_obj = NULL; one_argument(arg, name); if (!*name) return (0); if (!(number = get_number(&name))) return (0); if (IS_SET(bitvector, FIND_CHAR_ROOM)) { /* Find person in room */ if ((*tar_ch = get_char_room_vis(ch, name, &number)) != NULL) return (FIND_CHAR_ROOM); } if (IS_SET(bitvector, FIND_CHAR_WORLD)) { if ((*tar_ch = get_char_world_vis(ch, name, &number)) != NULL) return (FIND_CHAR_WORLD); } if (IS_SET(bitvector, FIND_OBJ_EQUIP)) { for (found = FALSE, i = 0; i < NUM_WEARS && !found; i++) if (GET_EQ(ch, i) && isname(name, GET_EQ(ch, i)->name) && --number == 0) { *tar_obj = GET_EQ(ch, i); found = TRUE; } if (found) return (FIND_OBJ_EQUIP); } if (IS_SET(bitvector, FIND_OBJ_INV)) { if ((*tar_obj = get_obj_in_list_vis(ch, name, &number, ch->carrying)) != NULL) return (FIND_OBJ_INV); } if (IS_SET(bitvector, FIND_OBJ_ROOM)) { if ((*tar_obj = get_obj_in_list_vis(ch, name, &number, world[IN_ROOM(ch)].contents)) != NULL) return (FIND_OBJ_ROOM); } if (IS_SET(bitvector, FIND_OBJ_WORLD)) { if ((*tar_obj = get_obj_vis(ch, name, &number))) return (FIND_OBJ_WORLD); } return (0); }
int generic_find(char *arg, int bitvector, struct char_data * ch, struct char_data ** tar_ch, struct obj_data ** tar_obj) { int o; //int i, found; char name[256]; *tar_ch = NULL; *tar_obj = NULL; one_argument(arg, name); if (!*name) return (0); if (IS_SET(bitvector, FIND_CHAR_ROOM)) { /* Find person in room */ if ((*tar_ch = get_char_vis(ch, name, FIND_CHAR_ROOM))) { return (FIND_CHAR_ROOM); } } if (IS_SET(bitvector, FIND_CHAR_WORLD)) { if ((*tar_ch = get_char_vis(ch, name, FIND_CHAR_WORLD))) { return (FIND_CHAR_WORLD); } } if (IS_SET(bitvector, FIND_OBJ_EQUIP)) { if ((*tar_obj = get_object_in_equip_vis(ch, name, ch->equipment, &o))) { return (FIND_OBJ_INV); } } if (IS_SET(bitvector, FIND_OBJ_INV)) { if ((*tar_obj = get_obj_in_list_vis(ch, name, ch->carrying))) { return (FIND_OBJ_INV); } } if (IS_SET(bitvector, FIND_OBJ_ROOM)) { if ((*tar_obj = get_obj_in_list_vis(ch, name, world[ch->in_room].contents))) { return (FIND_OBJ_ROOM); } } if (IS_SET(bitvector, FIND_OBJ_WORLD)) { if ((*tar_obj = get_obj_vis(ch, name))) { return (FIND_OBJ_WORLD); } } return (0); }
int generic_find(char *arg, int bitvector, struct char_data *ch, struct char_data **tar_ch, struct obj_data **tar_obj) { static char *ignore[] = { "the", "in", "on", "at", "\n" }; int i; char name[256]; bool found; found = FALSE; /* Eliminate spaces and "ignore" words */ while (*arg && !found) { for(; *arg == ' '; arg++) ; for(i=0; (name[i] = *(arg+i)) && (name[i]!=' '); i++) ; name[i] = 0; arg+=i; if (search_block(name, ignore, TRUE) > -1) found = TRUE; } if (!name[0]) return(0); *tar_ch = 0; *tar_obj = 0; if (IS_SET(bitvector, FIND_CHAR_ROOM)) { /* Find person in room */ if (*tar_ch = get_char_room_vis(ch, name)) { return(FIND_CHAR_ROOM); } } if (IS_SET(bitvector, FIND_CHAR_WORLD)) { if (*tar_ch = get_char_vis(ch, name)) { return(FIND_CHAR_WORLD); } } if (IS_SET(bitvector, FIND_OBJ_EQUIP)) { for(found=FALSE, i=0; i<MAX_WEAR && !found; i++) if (ch->equipment[i] && str_cmp(name, ch->equipment[i]->name) == 0) { *tar_obj = ch->equipment[i]; found = TRUE; } if (found) { return(FIND_OBJ_EQUIP); } } if (IS_SET(bitvector, FIND_OBJ_INV)) { if (IS_SET(bitvector, FIND_OBJ_ROOM)) { if (*tar_obj = get_obj_vis_accessible(ch, name)) { return(FIND_OBJ_INV); } } else { if (*tar_obj = get_obj_in_list_vis(ch, name, ch->carrying)) { return(FIND_OBJ_INV); } } } if (IS_SET(bitvector, FIND_OBJ_ROOM)) { if (*tar_obj = get_obj_in_list_vis(ch, name, real_roomp(ch->in_room)->contents)) { return(FIND_OBJ_ROOM); } } if (IS_SET(bitvector, FIND_OBJ_WORLD)) { if (*tar_obj = get_obj_vis(ch, name)) { return(FIND_OBJ_WORLD); } } return(0); }