コード例 #1
0
ファイル: thread_plan9.c プロジェクト: hfeeki/go
void
runtime·osinit(void)
{
	runtime·ncpu = getproccount();
	m->procid = getpid();
	runtime·notify(runtime·gonote);
}
コード例 #2
0
ファイル: os_plan9.c プロジェクト: ZhuZhiMing/go-internals
void
runtime·osinit(void)
{
	runtime·ncpu = getproccount();
	m->procid = getpid();
	runtime·notify(runtime·sigtramp);
}
コード例 #3
0
ファイル: thread_windows.c プロジェクト: rlcook0/go
void
runtime·osinit(void)
{
	// -1 = current process, -2 = current thread
	runtime·stdcall(runtime·DuplicateHandle, 7,
		(uintptr)-1, (uintptr)-2, (uintptr)-1, &m->thread,
		(uintptr)0, (uintptr)0, (uintptr)DUPLICATE_SAME_ACCESS);
	runtime·stdcall(runtime·SetConsoleCtrlHandler, 2, runtime·ctrlhandler, (uintptr)1);
	runtime·stdcall(runtime·timeBeginPeriod, 1, (uintptr)1);
	runtime·ncpu = getproccount();
}
コード例 #4
0
ファイル: thread.c プロジェクト: SteveHuang27/ucore-x64-smp
// Possible lock states are MUTEX_UNLOCKED, MUTEX_LOCKED and MUTEX_SLEEPING.
// MUTEX_SLEEPING means that there is presumably at least one sleeping thread.
// Note that there can be spinning threads during all states - they do not
// affect mutex's state.
static void
futexlock(Lock *l)
{
	uint32 i, v, wait, spin;

	// Speculative grab for lock.
	v = runtime·xchg(&l->key, MUTEX_LOCKED);
	if(v == MUTEX_UNLOCKED)
		return;

	// wait is either MUTEX_LOCKED or MUTEX_SLEEPING
	// depending on whether there is a thread sleeping
	// on this mutex.  If we ever change l->key from
	// MUTEX_SLEEPING to some other value, we must be
	// careful to change it back to MUTEX_SLEEPING before
	// returning, to ensure that the sleeping thread gets
	// its wakeup call.
	wait = v;

	if(proccount == 0)
		proccount = getproccount();

	// On uniprocessor's, no point spinning.
	// On multiprocessors, spin for ACTIVE_SPIN attempts.
	spin = 0;
	if(proccount > 1)
		spin = ACTIVE_SPIN;

	for(;;) {
		// Try for lock, spinning.
		for(i = 0; i < spin; i++) {
			while(l->key == MUTEX_UNLOCKED)
				if(runtime·cas(&l->key, MUTEX_UNLOCKED, wait))
						return;
			runtime·procyield(ACTIVE_SPIN_CNT);
		}

		// Try for lock, rescheduling.
		for(i=0; i < PASSIVE_SPIN; i++) {
			while(l->key == MUTEX_UNLOCKED)
				if(runtime·cas(&l->key, MUTEX_UNLOCKED, wait))
					return;
			runtime·osyield();
		}

		// Sleep.
		v = runtime·xchg(&l->key, MUTEX_SLEEPING);
		if(v == MUTEX_UNLOCKED)
			return;
		wait = MUTEX_SLEEPING;
		futexsleep(&l->key, MUTEX_SLEEPING);
	}
}
コード例 #5
0
ファイル: os_windows.c プロジェクト: go-lang/go
void
runtime·osinit(void)
{
	void *kernel32;

	runtime·externalthreadhandlerp = (uintptr)runtime·externalthreadhandler;

	runtime·stdcall(runtime·AddVectoredExceptionHandler, 2, (uintptr)1, (uintptr)runtime·sigtramp);
	runtime·stdcall(runtime·SetConsoleCtrlHandler, 2, runtime·ctrlhandler, (uintptr)1);
	runtime·stdcall(runtime·timeBeginPeriod, 1, (uintptr)1);
	runtime·ncpu = getproccount();
	
	// Windows dynamic priority boosting assumes that a process has different types
	// of dedicated threads -- GUI, IO, computational, etc. Go processes use
	// equivalent threads that all do a mix of GUI, IO, computations, etc.
	// In such context dynamic priority boosting does nothing but harm, so we turn it off.
	runtime·stdcall(runtime·SetProcessPriorityBoost, 2, (uintptr)-1, (uintptr)1);

	kernel32 = runtime·stdcall(runtime·LoadLibraryA, 1, "kernel32.dll");
	if(kernel32 != nil) {
		runtime·GetQueuedCompletionStatusEx = runtime·stdcall(runtime·GetProcAddress, 2, kernel32, "GetQueuedCompletionStatusEx");
	}
}
コード例 #6
0
ファイル: cw-c.c プロジェクト: stefantalpalaru/golib
void go_main()
{
	// a slowdown in this scenario for gccgo-6.3.0 but not for gcc-7.1.0 or Go
	runtime_gomaxprocsfunc(getproccount());

	const long n = 500000;
	/*void *leftmost = chan_make(0);*/
	void *leftmost;
	writebarrierptr(&leftmost, chan_make(0));
	/*void *right = leftmost;*/
	void *right;
	writebarrierptr(&right, leftmost);
	/*void *left = leftmost;*/
	void *left;
	writebarrierptr(&left, leftmost);
	long i;
	long res;
	channels *chans;

	for(i = 0; i < n; i++) {
		/*right = chan_make(0);*/
		writebarrierptr(&right, chan_make(0));
		/*chans = (channels *)go_malloc(sizeof(channels));*/
		writebarrierptr((void**)&chans, go_malloc(sizeof(channels)));
		/*chans->left = left;*/
		writebarrierptr(&(chans->left), left);
		/*chans->right = right;*/
		writebarrierptr(&(chans->right), right);
		__go_go(whisper, chans);
		/*left = right;*/
		writebarrierptr(&left, right);
	}
	__go_go(first_whisper, right);
	res = *(long *)chan_recv(leftmost);
	printf("%ld\n", res);
}
コード例 #7
0
ファイル: thread_plan9.c プロジェクト: krasin/go-deflate
void
runtime·osinit(void)
{
	runtime·ncpu = getproccount();
}
コード例 #8
0
void
runtime_osinit(void)
{
	runtime_ncpu = getproccount();
}