コード例 #1
0
ファイル: winZoom.c プロジェクト: sprax/coldz
void
rubberRectZoid (void *v, int device, int mouseDown)
{
static	WmjAct	backAct;
pWmj	cW = (pWmj)v;
WmjAct *Ap = (device == LEFTMOUSE ? cW->lefMouse : cW->midMouse);
/* Tetra  *trp  = Ap->data; */
flt     zX = cW->zX, zY = cW->zY;
long    bxA, byA, nxA, nyA, oxA,oyA, wx,ww,wy,wh;
long	widA = winget();

  if (! mouseDown)  return;

  getorigin(&wx,&wy);       
  getsize(  &ww,&wh); ww -= 1; wh -= 1;

  oxA = bxA = (getvaluator(MOUSEX) - wx);
  oyA = byA = (getvaluator(MOUSEY) - wy);

  cursoff();
  drawmode(OVERDRAW);

  while(getbutton(device)) {
    nxA  = getvaluator(MOUSEX) - wx; if (nxA < 0)  nxA = 0;  else if (nxA > ww)  nxA = ww;
    nyA  = getvaluator(MOUSEY) - wy; if (nyA < 0)  nyA = 0;  else if (nyA > wh)  nyA = wh;
    if (nxA != oxA || nyA != oyA) {

      winset(widA);
      color(BLACK);                   /* black erases */
      sboxi(bxA,byA,oxA,oyA);
      color(RED);                     /* set color of new circle */
      sboxi(bxA,byA,nxA,nyA);
      oxA = nxA,  oyA = nyA;
    }
  }
  color(BLACK);
  sboxi(bxA,byA,oxA,oyA);
  drawmode(NORMALDRAW);
  cpack(FcGRN);
  sboxi(bxA,byA,nxA,nyA);

  if (bxA > nxA)  nxA = bxA, bxA = oxA;
  if (byA > nyA)  nyA = byA, byA = oyA;
  wrn("rubberRectZ B4 showSub: %4d  %4d  %4d  %4d   zX:%.2f  zY:%.2f",bxA,byA,nxA,nyA, zX, zY);

  backAct = *Ap;
  backAct.func = &testChain;
  cW->next = showSub(cW,   bxA/zX,byA/zY,nxA/zX,nyA/zY,"subA",zX*2.0,zY*2.0,5);
  cW->next->lefMouse = &backAct;
  cW->next->prev = cW;

  winset(widA);
  curson();
}
コード例 #2
0
ファイル: winZoom.c プロジェクト: sprax/coldz
void
backTrack (void *v, int device, int mouseDown)
{
pWmj    cW = (pWmj)v, pW = cW->prev;
/* WmjAct *Ap = (device == LEFTMOUSE ? cW->lefMouse : cW->midMouse); */
pDmj    cD = &cW->D;
long    bxA, byA, nxA, nyA, oxA,oyA, wx,ww,wy,wh;
long    widA = winget();

  if (! mouseDown)  return;

  getorigin(&wx,&wy);
  getsize(  &ww,&wh); ww -= 1; wh -= 1;

  oxA = bxA = (getvaluator(MOUSEX) - wx);
  oyA = byA = (getvaluator(MOUSEY) - wy);

  cursoff();
  drawmode(OVERDRAW);

  while(getbutton(device)) {
    nxA  = getvaluator(MOUSEX) - wx; if (nxA < 0)  nxA = 0;  else if (nxA > ww)  nxA = ww;
    nyA  = getvaluator(MOUSEY) - wy; if (nyA < 0)  nyA = 0;  else if (nyA > wh)  nyA = wh;
    if (nxA != oxA || nyA != oyA) {
      /* winset(widA); */
      color(BLACK);             /* black erases */
      sboxi(bxA,byA,oxA,oyA);   /* NB: sbox is faster than rect, but less flex */
      color(RED);                     /* set color of new circle */
      sboxi(bxA,byA,nxA,nyA);
      oxA = nxA,  oyA = nyA;
    }
  }
  color(BLACK);
  sboxi(bxA,byA,oxA,oyA);
  drawmode(NORMALDRAW);
  cpack(FcGRN);
  sboxi(bxA,byA,nxA,nyA);

  if (pW) {
    pDmj        pD = &pW->D;
    flt         pzX = pW->zX, zX = pzX/cW->zX;
    flt         pzY = pW->zY, zY = pzY/cW->zY;
    long        L = cD->l*pzX, B = cD->b*pzY;
    wrn("bT: id: %d  pD->lb: %3d %3d   zXY: %.1f %.1f", pW->id, pD->l, pD->b,    zX,    zY);
    wrn("bT: id: %d  cD->lb: %3d %3d  czXY: %.1f %.1f", cW->id, cD->l, cD->b,cW->zX,cW->zY);
    winset(pW->id);
    drawmode(OVERDRAW);
    color(YELLOW);
    sboxi(L + bxA*zX, B + byA*zY, L + oxA*zX, B + oyA*zY);
    drawmode(NORMALDRAW);
  }
  winset(widA);
  curson();
}
コード例 #3
0
ファイル: glwidget.c プロジェクト: pgramage/gaspware
int update_widgets(short val) {
    gl_slider *sl = firstslider;
    gl_button *bt = firstbutton;
    Int16 x, y;
    int flag = FALSE, sliderchange = FALSE;

#ifdef DEBUG
    printf("update_widgets called with val = %d\n", (int)val);
    if (qtest()) {
	int dev; 
	dev = qread(&x);
	printf("update_widgets: qtest() for x is true. dev = %d, val = %d\n",
	       dev, (int)x);
    } else {
	x = getvaluator(MOUSEX);
	printf("update_widgets: qtest() for x is FALSE!. x = %d\n", (int)x);
    }
    if (qtest()) {
	int dev; 
	dev = qread(&y);
	printf("update_widgets: qtest() for y is true. dev = %d, val = %d\n",
	       dev, (int)y);
    } else {
	y = getvaluator(MOUSEY);
	printf("update_widgets: qtest() for y is FALSE!. y = %d\n", (int)y);
    }
#else
    if (qtest()) qread(&x); else x = getvaluator(MOUSEX);
    if (qtest()) qread(&y); else y = getvaluator(MOUSEY);
#endif
    if (val == 0) return(FALSE);
       
    while (sl != NULL && !flag) {
	switch (updateslider(x, y, sl)) {
	  case -1:    sliderchange = TRUE; break;
	  case FALSE: flag = FALSE;        break;
	  default:    flag = TRUE;         break;
	}
	sl = sl->nextp;
    }

    while (bt != NULL && !flag) {
	flag = updatebutton(x, y, bt);
	bt = bt->nextp;
    }
    return(flag||sliderchange);
}
コード例 #4
0
ファイル: glwidget.c プロジェクト: pgramage/gaspware
static int updatebutton(int x, int y, gl_button *bt) {
    Int32 xo, yo;
    Int16 xx, yy;
    Int32  oriwin = winget();
    int oldstate;

#ifdef DEBUG
    printf("updatebutton: button with label %s - ", bt->label);
#endif
    
    winset(bt->win);
    locate_button(bt);
    
    getorigin(&xo, &yo);
    x -= xo;
    y -= yo;
    if (x < bt->scx0 || y > bt->scy0 ||
	x > bt->scx1 ||	y < bt->scy1) {
	winset(oriwin);
	bt->changed = FALSE;
#ifdef DEBUG
	printf("x = %d y = %d, btscx0 = %d btscx1 = %d btscy0 = %d btscy1 = %d\n",
	       x, y, bt->scx0,  bt->scx1, bt->scy0,  bt->scy1);
	puts("click not inside - return(FALSE)");
#endif
	return(FALSE);
    }
    oldstate = *(bt->state);
    *(bt->state) = (bt->type == BUTTON)?TRUE:!oldstate;
    drawbutton(bt);
    
    while (qread(&xx) != LEFTMOUSE); /* wait for LEFTMOUSE release */

    if (qtest()) qread(&xx); else {
	xx = getvaluator(MOUSEX);      
	fprintf(stderr, 
		"updatebutton: This should not happen, tie() seems to fail.\n");
    }
    if (qtest()) qread(&yy); else {
	yy = getvaluator(MOUSEY);
	fprintf(stderr, 
		"updatebutton: This should not happen, tie() seems to fail.\n");
    }
    getorigin(&xo, &yo);
    x = xx - xo;
    y = yy - yo;

    if (!(bt->changed = !(
			  x < bt->scx0 || y > bt->scy0 ||
			  x > bt->scx1 || y < bt->scy1
			  )
	  )) *(bt->state) = oldstate;

    if (bt->type == BUTTON) {
	*(bt->state) = FALSE;
	usleep(50000);
    }
    drawbutton(bt);
    if (oriwin != bt->win) winset(oriwin);

    if (bt->callback != NULL && bt->changed) {
	bt->callback(bt, *(bt->state));
    }
#ifdef DEBUG
    printf("return(%s)\n", bt->changed?"true":"false");
#endif
    return(bt->changed);
}
コード例 #5
0
ファイル: strokeCode.cpp プロジェクト: nykwil/devart-template
int getmousey()
{
	return getvaluator(MOUSEY)-yorg;
}
コード例 #6
0
ファイル: glwidget.c プロジェクト: pgramage/gaspware
static int updateslider(int x, int y, gl_slider *sl) {
    Int32 xo, yo;
    Int16 xx, yy;
    double orival;
    Int32  oriwin = winget();
    int dev;
    
    orival = sl->value;
    update_slider_value(sl);
    winset(sl->win);

    getorigin(&xo, &yo);
    x -= xo;
    y -= yo;

#ifdef DEBUG
    printf("updateslider: slider label %s - ", sl->buf);
#endif    
    locate_slider(sl);
    
    if (x < sl->scx0 || y > sl->scy0 ||
	x > sl->scx1 + sl->sc_thick  ||	y < sl->scy1) {
	winset(oriwin);
	if (orival != sl->value) {
	    /* This is used when the click is not for this slider, but
	       update_slider_value() has changed the value... */
	    if (sl->callback != NULL) sl->callback(sl, sl->value);
#ifdef DEBUG
	    puts("return(-1)");
#endif
	    return(-1);
	} else {
#ifdef DEBUG
	    puts("return(FALSE)");
#endif
	    return(FALSE);
	}
    }
	
    while (qtest() == 0 || (dev = qread(&xx)) != LEFTMOUSE) {
	/* getorigin(&xo, &yo); */
	setslider(getvaluator(MOUSEX) - xo, sl);
	usleep(100000);
    } 
#ifdef DEBUG
    printf("updateslider: got an event, dev = %d val = %d\n", dev, (int)xx);
    if (qtest()) {
	int dev; 
	dev = qread(&xx);
	printf("updateslider: qtest() for x is true. dev = %d, val = %d\n",
	       dev, (int)xx);
    } else {
	xx = getvaluator(MOUSEX);
	printf("updateslider: qtest() for x is FALSE!. x = %d\n", (int)xx);
    }
    if (qtest()) {
	int dev; 
	dev = qread(&yy);
	printf("updateslider: qtest() for y is true. dev = %d, val = %d\n",
	       dev, (int)yy);
    } else {
	yy = getvaluator(MOUSEY);
	printf("updateslider: qtest() for y is FALSE!. y = %d\n", (int)yy);
    }
    setslider((int)(xx-xo), sl);
#else
    if (qtest()) qread(&xx);
    if (qtest()) {
	qread(&yy);
	setslider((int)(xx-xo), sl);
    } else 
      fprintf(stderr, 
	      "updateslider: This should not happen, tie() seems to fail.\n");
#endif
    winset(oriwin);
    if (sl->value != orival) {
	if (sl->callback != NULL) sl->callback(sl, sl->value);
	return(TRUE);
#ifdef DEBUG
	puts("return(TRUE)");
#endif
    } else {
#ifdef DEBUG
	puts("return(FALSE)");
#endif
	return(FALSE);
    }
}
コード例 #7
0
ファイル: strokeCode.cpp プロジェクト: nykwil/devart-template
float fgetmousey()
{
	return ((float)getvaluator(MOUSEY)-yorg)/(float)ysize;
}
コード例 #8
0
ファイル: strokeCode.cpp プロジェクト: nykwil/devart-template
int getmousex()
{
	return getvaluator(MOUSEX)-xorg;
}
コード例 #9
0
ファイル: strokeCode.cpp プロジェクト: nykwil/devart-template
/*
*	winlib routines follow
*
*/
float fgetmousex()
{
	return ((float)getvaluator(MOUSEX)-xorg)/(float)xsize;
}
コード例 #10
0
ファイル: lcube.c プロジェクト: Milkyway-at-home/nemo
main()
{
        char    *p;
	float	tdir = TRANS;
	float	scal = 1.0 + SCAL;
	int	but, nplanes;
	int	x, y, i, n;
	short	val;
	int	bf = 1;
	int	fill = 1;

	prefsize(500L, 500L);

	vinit("mswin");
	winopen("lcube");

	unqdevice(INPUTCHANGE);
	qdevice(SKEY);
	qdevice(XKEY);
	qdevice(YKEY);
	qdevice(ZKEY);
	qdevice(EQUALKEY);
	qdevice(MINUSKEY);
	qdevice(ESCKEY);
	qdevice(QKEY);
	qdevice(FKEY);
	qdevice(BKEY);
	/* 
	 * Wait for REDRAW event ...
	 */
	while (qread(&val) != REDRAW)
		;
	

	window(-800.0, 800.0, -800.0, 800.0, -800.0, 800.0);
	lookat(0.0, 0.0, 1500.0, 0.0, 0.0, 0.0, 0);

	if ((nplanes = getplanes()) == 1)
		makecubes(0);

	makecubes(1);

	backface(1);
		
	doublebuffer();
	gconfig();

	/*
	 * Doublebuffer does a backbuffer(TRUE)....
	 */

	while(1) {
		x = 500 - (int)getvaluator(MOUSEX);
		y = 500 - (int)getvaluator(MOUSEY);
		x *= 3;
		y *= 3;
		pushmatrix();
			rotate(x, 'y');
			rotate(y, 'x');
			color(BLACK);
			clear();
			callobj((Object)3);
			if (nplanes == 1)
				callobj((Object)2);
		popmatrix();
		swapbuffers();

		if (qtest()) {
			but = qread(&val);
			but = qread(&val);	/* swallow up event */

			switch (but) {

			case SKEY:
				scale(scal, scal, scal);
				break;
			case XKEY:
				translate(tdir, 0.0, 0.0);
				break;
			case YKEY:
				translate(0.0, tdir, 0.0);
				break;
			case ZKEY:
				translate(0.0, 0.0, tdir);
				break;
			case MINUSKEY:
				tdir = -tdir;

				if (scal < 1.0)
					scal = 1.0 + SCAL;
				else
					scal = 1.0 - SCAL;

				break;
			case EQUALKEY:
				tdir = TRANS;
				break;
			case BKEY:
				bf = !bf;
				backface(bf);
				break;
			case FKEY:
				fill = !fill;
				if (fill)
					polymode(PYM_FILL);
				else
					polymode(PYM_LINE);
				break;
			case ESCKEY:
			case QKEY:
				gexit();
				exit(0);
			default:
				;
			}
		}
	}
}
コード例 #11
0
ファイル: tmesh.c プロジェクト: Milkyway-at-home/nemo
main()
{
	int	i, itest,  dobackface, dofill, dodouble;
	char	buf[100];
	float	H;
	short	idata;
	int	xr, yr;

	vinit("mswin");
	winopen("piston");
	/* 
	 * Wait for REDRAW event ...
	 */
	while (qread(&idata) != REDRAW)
		;

	doublebuffer();

	gconfig();

	unqdevice(INPUTCHANGE);
	qdevice(QKEY);
	qdevice(FKEY);
	qdevice(BKEY);
	qdevice(ESCKEY);
        qdevice(REDRAW);

	makecyl();

	polymode(PYM_FILL);

	backface(1);
/*
 * set up a perspective projection with a field of view of
 * 40.0 degrees, aspect ratio of 1.0, near clipping plane 0.1,
 * and the far clipping plane at 1000.0.
 */
	perspective(400, 1.5, 0.1, 600.0);
	lookat(0.0, -6.0, 4., 0.0, 0.0, 0.0, 0);

/*
 * here we loop back here adnaseum until someone hits a key
 */
	xr = yr = 0;

 	while(1) {
		for (i = 0; i < 360; i += 5) {
			color(BLACK);
			clear();
			color(RED);
			H = 1.0 + cos(2.0 * 3.14159265*i / 180.0);

			yr = 500 - (int)getvaluator(MOUSEY);
			xr = 500 - (int)getvaluator(MOUSEX);
			yr = 500 - (int)getvaluator(MOUSEY);
			xr *= 3;
			yr *= 3;

			pushmatrix();
				rotate(xr, 'x');
				rotate(yr, 'y');
				piston(H);
			popmatrix();

			if (dodouble)
				swapbuffers();

			if (qtest()) {
				itest = qread(&idata);
				itest = qread(&idata); /* Zap Up event */
				if (itest == BKEY) {
					dobackface = !dobackface;
					backface(dobackface);
				} else if (itest == FKEY) {
					dofill = !dofill;
					if (dofill)
						polymode(PYM_FILL);
					else
						polymode(PYM_LINE);
				} else if(itest == QKEY || itest == ESCKEY) {
					 gexit();
					 exit(0);
				}

			}
		}
	}
}
コード例 #12
0
ファイル: loc.c プロジェクト: Milkyway-at-home/nemo
/*
 * a routine to demonstrate using locator.
 */
main()
{
	int		i, bt, act, nchars;
	short		data;
	Scoord		x, y, sx, sy;
	Screencoord	minx, maxx, miny, maxy;

	ginit();

	color(BLACK);
	clear();

	color(BLUE);

	getviewport(&minx, &maxx, &miny, &maxy);

	ortho2((Coord)minx, (Coord)maxx, (Coord)miny, (Coord)maxy);

	/*
	 * draw some axes
	 */
	move2s((Scoord)minx, (Scoord)((maxy - miny) / 2));
	draw2s((Scoord)maxx, (Scoord)((maxy - miny) / 2));

	move2s((Scoord)((maxx - minx) / 2), (Scoord)miny);
	draw2s((Scoord)((maxx - minx) / 2), (Scoord)maxy);

	color(GREEN);

	/*
	 * enable the left and middle mouse buttons
	 */
	unqdevice(INPUTCHANGE);
	qdevice(LEFTMOUSE);
	qdevice(MIDDLEMOUSE);
	/* 
	 * Wait for REDRAW event ...
	 */
	while (qread(&data) != REDRAW)
		;

	act = 0;

	/*
	 * getvaluator tells us the valuator's value. In
	 * this case it's the X and Y positions of the mouse.
	 * Note: these come back to us in screen coordinates.
	 */
	while((bt = qread(&data)) != MIDDLEMOUSE) {
		sx = getvaluator(MOUSEX);
		sy = getvaluator(MOUSEY);
		if (bt == -1) {
			gexit();
			printf("No locator device found\n");
			exit(0);
		} else {
			if (act) {
				act = 0;
				move2s(sx, sy);
				draw2s(x, y);
			} else {
				act = 1;
				x = sx;
				y = sy;
			}
		}
		(void)qread(&data);	/* swallow the up event */
	}

	gexit();

}
コード例 #13
0
ファイル: ingy.c プロジェクト: sprax/coldz