コード例 #1
0
ファイル: mpeg4_grouping_2d.c プロジェクト: bigbensk/gpac
static void TraverseTransform2D(GF_Node *node, void *rs, Bool is_destroy)
{
	M_Transform2D *tr = (M_Transform2D *)node;
	Transform2DStack *ptr = (Transform2DStack *)gf_node_get_private(node);
	GF_TraverseState *tr_state;
	
	if (is_destroy) {
		gf_sc_check_focus_upon_destroy(node);
		group_2d_destroy(node, (GroupingNode2D*)ptr);
		gf_free(ptr);
		return;
	}

	tr_state = (GF_TraverseState *) rs;

	if (gf_node_dirty_get(node) & GF_SG_NODE_DIRTY) {
		gf_mx2d_init(ptr->mat);
		ptr->is_identity = 1;
		if ((tr->scale.x != FIX_ONE) || (tr->scale.y != FIX_ONE)) {
			gf_mx2d_add_scale_at(&ptr->mat, tr->scale.x, tr->scale.y, 0, 0, tr->scaleOrientation);
			ptr->is_identity = 0;
		}
		if (tr->rotationAngle) {
			gf_mx2d_add_rotation(&ptr->mat, tr->center.x, tr->center.y, tr->rotationAngle);
			ptr->is_identity = 0;
		}
		if (tr->translation.x || tr->translation.y) {
			ptr->is_identity = 0;
			gf_mx2d_add_translation(&ptr->mat, tr->translation.x, tr->translation.y);
		}
		gf_node_dirty_clear(node, GF_SG_NODE_DIRTY);
		ptr->is_null = (!tr->scale.x || !tr->scale.y) ? 1 : 0;
	}
	traverse_transform(node, ptr, tr_state);
}
コード例 #2
0
ファイル: path2d.c プロジェクト: erelh/gpac
GF_EXPORT
GF_Err gf_path_add_arc_to(GF_Path *gp, Fixed end_x, Fixed end_y, Fixed fa_x, Fixed fa_y, Fixed fb_x, Fixed fb_y, Bool cw)
{
	GF_Matrix2D mat, inv;
	Fixed angle, start_angle, end_angle, sweep, axis_w, axis_h, tmp, cx, cy, _vx, _vy, start_x, start_y;
	s32 i, num_steps;

	if (!gp->n_points) return GF_BAD_PARAM;

	start_x = gp->points[gp->n_points-1].x;
	start_y = gp->points[gp->n_points-1].y;

	cx = (fb_x + fa_x)/2;
	cy = (fb_y + fa_y)/2;

	angle = gf_atan2(fb_y-fa_y, fb_x-fa_x);
	gf_mx2d_init(mat);
	gf_mx2d_add_rotation(&mat, 0, 0, angle);
	gf_mx2d_add_translation(&mat, cx, cy);

	gf_mx2d_copy(inv, mat);
	gf_mx2d_inverse(&inv);
	gf_mx2d_apply_coords(&inv, &start_x, &start_y);
	gf_mx2d_apply_coords(&inv, &end_x, &end_y);
	gf_mx2d_apply_coords(&inv, &fa_x, &fa_y);
	gf_mx2d_apply_coords(&inv, &fb_x, &fb_y);

	//start angle and end angle
	start_angle = gf_atan2(start_y, start_x);
	end_angle = gf_atan2(end_y, end_x);
	tmp = gf_mulfix((start_x - fa_x), (start_x - fa_x)) + gf_mulfix((start_y - fa_y), (start_y - fa_y));
	axis_w = gf_sqrt(tmp);
	tmp = gf_mulfix((start_x - fb_x) , (start_x - fb_x)) + gf_mulfix((start_y - fb_y), (start_y - fb_y));
	axis_w += gf_sqrt(tmp);
	axis_w /= 2;
	axis_h = gf_sqrt(gf_mulfix(axis_w, axis_w) - gf_mulfix(fa_x,fa_x));
	sweep = end_angle - start_angle;

	if (cw) {
		if (sweep>0) sweep -= 2*GF_PI;
	} else {
		if (sweep<0) sweep += 2*GF_PI;
	}
	num_steps = GF_2D_DEFAULT_RES/2;
	for (i=1; i<=num_steps; i++) {
		angle = start_angle + sweep*i/num_steps;
		_vx = gf_mulfix(axis_w, gf_cos(angle));
		_vy = gf_mulfix(axis_h, gf_sin(angle));
		/*re-invert*/
		gf_mx2d_apply_coords(&mat, &_vx, &_vy);
		gf_path_add_line_to(gp, _vx, _vy);
	}
	return GF_OK;
}
コード例 #3
0
void get_gf_sr_texture_transform(GF_Node *__appear, GF_TextureHandler *txh, GF_Matrix2D *mat, Bool line_texture, Fixed final_width, Fixed final_height)
{
	u32 node_tag;
	M_Appearance *appear;		
	GF_Node *txtrans = NULL;
	gf_mx2d_init(*mat);

	if (!__appear || !txh) return;
	appear = (M_Appearance *)__appear;

	if (!line_texture) {
		if (!appear->textureTransform) return;
		txtrans = appear->textureTransform;
	} else {
		if (gf_node_get_tag(appear->material) != TAG_MPEG4_Material2D) return;
		if (gf_node_get_tag(((M_Material2D *)appear->material)->lineProps) != TAG_MPEG4_XLineProperties) return;
		txtrans = ((M_XLineProperties *) ((M_Material2D *)appear->material)->lineProps)->textureTransform;
	}
	if (!txtrans) return;

	/*gradient doesn't need bounds info in texture transform*/
	if (txh->compute_gradient_matrix) {
		final_width = final_height = FIX_ONE;
	}
	node_tag = gf_node_get_tag(txtrans);
	if (node_tag==TAG_MPEG4_TextureTransform) {
		/*VRML: Tc' = -C × S × R × C × T × Tc*/
		M_TextureTransform *txt = (M_TextureTransform *) txtrans;
		SFVec2f scale = txt->scale;
		if (!scale.x) scale.x = FIX_ONE/100;
		if (!scale.y) scale.y = FIX_ONE/100;

		gf_mx2d_add_translation(mat, -txt->center.x * final_width, -txt->center.y * final_height);
		gf_mx2d_add_scale(mat, scale.x, scale.y);
		gf_mx2d_add_rotation(mat, 0, 0, txt->rotation);
		gf_mx2d_add_translation(mat, txt->center.x * final_width, txt->center.y * final_height);
		gf_mx2d_add_translation(mat, txt->translation.x * final_width, txt->translation.y * final_height);
		/*and inverse the matrix (this is texture transform, cf VRML)*/
		gf_mx2d_inverse(mat);
		return;
	}
	if (node_tag==TAG_MPEG4_TransformMatrix2D) {
		TM2D_GetMatrix((GF_Node *) txtrans, mat);
		mat->m[2] *= final_width;
		mat->m[5] *= final_height;
		gf_mx2d_inverse(mat);
		return;
	}
}
コード例 #4
0
static void RenderTransform2D(GF_Node *node, void *rs, Bool is_destroy)
{
	GF_Matrix2D bckup;
	M_Transform2D *tr = (M_Transform2D *)node;
	Transform2DStack *ptr = (Transform2DStack *)gf_node_get_private(node);
	RenderEffect2D *eff;
	
	if (is_destroy) {
		DeleteGroupingNode2D((GroupingNode2D *)ptr);
		free(ptr);
		return;
	}

	eff = (RenderEffect2D *) rs;

	if (gf_node_dirty_get(node) & GF_SG_NODE_DIRTY) {
		gf_mx2d_init(ptr->mat);
		ptr->is_identity = 1;
		if ((tr->scale.x != FIX_ONE) || (tr->scale.y != FIX_ONE)) {
			gf_mx2d_add_scale_at(&ptr->mat, tr->scale.x, tr->scale.y, 0, 0, tr->scaleOrientation);
			ptr->is_identity = 0;
		}
		if (tr->rotationAngle) {
			gf_mx2d_add_rotation(&ptr->mat, tr->center.x, tr->center.y, tr->rotationAngle);
			ptr->is_identity = 0;
		}
		if (tr->translation.x || tr->translation.y) {
			ptr->is_identity = 0;
			gf_mx2d_add_translation(&ptr->mat, tr->translation.x, tr->translation.y);
		}
	}

	/*note we don't clear dirty flag, this is done in traversing*/
	if (ptr->is_identity) {
		group2d_traverse((GroupingNode2D *)ptr, tr->children, eff);
	} else {
		gf_mx2d_copy(bckup, eff->transform);
		gf_mx2d_copy(eff->transform, ptr->mat);
		gf_mx2d_add_matrix(&eff->transform, &bckup);
		group2d_traverse((GroupingNode2D *)ptr, tr->children, eff);
		gf_mx2d_copy(eff->transform, bckup);
	}
}
コード例 #5
0
static void GradientGetMatrix(GF_Node *transform, GF_Matrix2D *mat)
{
	gf_mx2d_init(*mat);
	if (transform) {
		switch (gf_node_get_tag(transform) ) {
		case TAG_MPEG4_Transform2D:
		{
			M_Transform2D *tr = (M_Transform2D *)transform;
			gf_mx2d_add_scale_at(mat, 0, 0, tr->scale.x, tr->scale.y, tr->scaleOrientation);
			gf_mx2d_add_rotation(mat, tr->center.x, tr->center.y, tr->rotationAngle);
			gf_mx2d_add_translation(mat, tr->translation.x, tr->translation.y);
		}
			break;

		case TAG_MPEG4_TransformMatrix2D:
			TM2D_GetMatrix(transform, mat);
			break;
		default:
			break;
		}
	}
}
コード例 #6
0
ファイル: mpeg4_viewport.c プロジェクト: TotoLulu94/gpac
static void TraverseViewport(GF_Node *node, void *rs, Bool is_destroy)
{
	Fixed sx, sy, w, h, tx, ty;
#ifndef GPAC_DISABLE_3D
	GF_Matrix mx;
#endif
	GF_Matrix2D mat;
	GF_Rect rc, rc_bckup;
	ViewStack *st = (ViewStack *) gf_node_get_private(node);
	M_Viewport *vp = (M_Viewport *) node;
	GF_TraverseState *tr_state = (GF_TraverseState *)rs;

	if (is_destroy) {
		DestroyViewStack(node);
		return;
	}

#ifndef GPAC_DISABLE_3D
	if (tr_state->visual->type_3d>1) return;
#endif

	/*first traverse, bound if needed*/
	if (gf_list_find(tr_state->viewpoints, node) < 0) {
		gf_list_add(tr_state->viewpoints, node);
		assert(gf_list_find(st->reg_stacks, tr_state->viewpoints)==-1);
		gf_list_add(st->reg_stacks, tr_state->viewpoints);

		if (gf_list_get(tr_state->viewpoints, 0) == vp) {
			if (!vp->isBound) Bindable_SetIsBound(node, 1);
		} else {
			if (gf_inline_is_default_viewpoint(node)) Bindable_SetSetBindEx(node, 1, tr_state->viewpoints);
		}
		VPCHANGED(tr_state->visual->compositor);
		/*in any case don't draw the first time (since the viewport could have been declared last)*/
		gf_sc_invalidate(tr_state->visual->compositor, NULL);
		return;
	}

	if (tr_state->traversing_mode != TRAVERSE_BINDABLE) return;
	if (!vp->isBound) return;

	if (gf_list_get(tr_state->viewpoints, 0) != vp)
		return;

#ifndef GPAC_DISABLE_3D
	if (tr_state->visual->type_3d) {
		w = tr_state->bbox.max_edge.x - tr_state->bbox.min_edge.x;
		h = tr_state->bbox.max_edge.y - tr_state->bbox.min_edge.y;
	} else
#endif
	{
		w = tr_state->bounds.width;
		h = tr_state->bounds.height;
	}
	if (!w || !h) return;


	/*if no parent this is the main viewport, don't update if not changed*/
//	if (!tr_state->is_layer && !gf_node_dirty_get(node)) return;

	gf_node_dirty_clear(node, 0);

	gf_mx2d_init(mat);
	gf_mx2d_add_translation(&mat, vp->position.x, vp->position.y);
	gf_mx2d_add_rotation(&mat, 0, 0, vp->orientation);

	//compute scaling ratio
	sx = (vp->size.x>=0) ? vp->size.x : w;
	sy = (vp->size.y>=0) ? vp->size.y : h;
	rc = gf_rect_center(sx, sy);
	rc_bckup = rc;

	switch (vp->fit) {
	/*covers all area and respect aspect ratio*/
	case 2:
		if (gf_divfix(rc.width, w) > gf_divfix(rc.height, h)) {
			rc.width = gf_muldiv(rc.width, h, rc.height);
			rc.height = h;
		} else {
			rc.height = gf_muldiv(rc.height , w, rc.width);
			rc.width = w;
		}
		break;
	/*fits inside the area and respect AR*/
	case 1:
		if (gf_divfix(rc.width, w)> gf_divfix(rc.height, h)) {
			rc.height = gf_muldiv(rc.height, w, rc.width);
			rc.width = w;
		} else {
			rc.width = gf_muldiv(rc.width, h, rc.height);
			rc.height = h;
		}
		break;
	/*fit entirely: nothing to change*/
	case 0:
		rc.width = w;
		rc.height = h;
		break;
	default:
		return;
	}
	sx = gf_divfix(rc.width, rc_bckup.width);
	sy = gf_divfix(rc.height, rc_bckup.height);

	/*viewport on root visual, remove compositor scale*/
	if (!tr_state->is_layer && (tr_state->visual->compositor->visual==tr_state->visual) ) {
		sx = gf_divfix(sx, tr_state->visual->compositor->scale_x);
		sy = gf_divfix(sy, tr_state->visual->compositor->scale_y);
	}

	rc.x = - rc.width/2;
	rc.y = rc.height/2;

	tx = ty = 0;
	if (vp->fit && vp->alignment.count) {
		/*left alignment*/
		if (vp->alignment.vals[0] == -1) tx = rc.width/2 - w/2;
		else if (vp->alignment.vals[0] == 1) tx = w/2 - rc.width/2;

		if (vp->alignment.count>1) {
			/*top-alignment*/
			if (vp->alignment.vals[1]==-1) ty = rc.height/2 - h/2;
			else if (vp->alignment.vals[1]==1) ty = h/2 - rc.height/2;
		}
	}

	gf_mx2d_init(mat);
	if (tr_state->pixel_metrics) {
		gf_mx2d_add_scale(&mat, sx, sy);
	} else {
		/*if we are not in pixelMetrics, undo the meterMetrics->pixelMetrics transformation*/
		gf_mx2d_add_scale(&mat, gf_divfix(sx, tr_state->min_hsize), gf_divfix(sy, tr_state->min_hsize) );
	}
	gf_mx2d_add_translation(&mat, tx, ty);

	gf_mx2d_add_translation(&mat, -gf_mulfix(vp->position.x,sx), -gf_mulfix(vp->position.y,sy) );
	gf_mx2d_add_rotation(&mat, 0, 0, vp->orientation);

	tr_state->bounds = rc;
	tr_state->bounds.x += tx;
	tr_state->bounds.y += ty;

#ifndef GPAC_DISABLE_3D
	if (tr_state->visual->type_3d) {
		/*in layers directly modify the model matrix*/
		if (tr_state->is_layer) {
			gf_mx_from_mx2d(&mx, &mat);
			gf_mx_add_matrix(&tr_state->model_matrix, &mx);
		}
		/*otherwise add to camera viewport matrix*/
		else {
			gf_mx_from_mx2d(&tr_state->camera->viewport, &mat);
			tr_state->camera->flags = (CAM_HAS_VIEWPORT | CAM_IS_DIRTY);
		}
	} else
#endif
		gf_mx2d_pre_multiply(&tr_state->transform, &mat);
}
コード例 #7
0
GF_EXPORT
GF_Err gf_sg_command_apply(GF_SceneGraph *graph, GF_Command *com, Double time_offset)
{
	GF_Err e;
	GF_CommandField *inf;
	GF_FieldInfo field;
	GF_Node *def, *node;
	void *slot_ptr;

	if (!com || !graph) return GF_BAD_PARAM;

	e = GF_OK;
	switch (com->tag) {
	case GF_SG_SCENE_REPLACE:
		/*unregister root*/
		gf_node_unregister(graph->RootNode, NULL);
		/*remove all protos and routes*/
		while (gf_list_count(graph->routes_to_activate)) 
			gf_list_rem(graph->routes_to_activate, 0);
		
		/*destroy all routes*/
		while (gf_list_count(graph->Routes)) {
			GF_Route *r = (GF_Route *)gf_list_get(graph->Routes, 0);
			/*this will unregister the route from the graph, so don't delete the chain entry*/
			gf_sg_route_del(r);
		}
		/*destroy all proto*/
		while (gf_list_count(graph->protos)) {
			GF_Proto *p = (GF_Proto*)gf_list_get(graph->protos, 0);
			/*this will unregister the proto from the graph, so don't delete the chain entry*/
			gf_sg_proto_del(p);
		}
		/*DO NOT TOUCH node registry*/
		/*DO NOT TOUCH UNREGISTERED PROTOS*/

		/*move all protos in graph*/
		while (gf_list_count(com->new_proto_list)) {
			GF_Proto *p = (GF_Proto*)gf_list_get(com->new_proto_list, 0);
			gf_list_rem(com->new_proto_list, 0);
			gf_list_del_item(graph->unregistered_protos, p);
			gf_list_add(graph->protos, p);
		}
		/*assign new root (no need to register/unregister)*/
		graph->RootNode = com->node;
		com->node = NULL;
		break;

	case GF_SG_NODE_REPLACE:
		if (!gf_list_count(com->command_fields)) return GF_OK;
		inf = (GF_CommandField*)gf_list_get(com->command_fields, 0);
		e = gf_node_replace(com->node, inf->new_node, 0);
		if (inf->new_node) gf_node_register(inf->new_node, NULL);
		break;

	case GF_SG_MULTIPLE_REPLACE:
	case GF_SG_FIELD_REPLACE:
	{
		u32 j;
		GF_ChildNodeItem *list, *cur, *prev;
		j=0;
		while ((inf = (GF_CommandField*)gf_list_enum(com->command_fields, &j))) {
			e = gf_node_get_field(com->node, inf->fieldIndex, &field);
			if (e) return e;

			switch (field.fieldType) {
			case GF_SG_VRML_SFNODE:
			{
				node = *((GF_Node **) field.far_ptr);
				e = gf_node_unregister(node, com->node);
				*((GF_Node **) field.far_ptr) = inf->new_node;
				if (!e) gf_node_register(inf->new_node, com->node);
				break;
			}
			case GF_SG_VRML_MFNODE:
				gf_node_unregister_children(com->node, * ((GF_ChildNodeItem **) field.far_ptr));
				* ((GF_ChildNodeItem **) field.far_ptr) = NULL;

				list = * ((GF_ChildNodeItem **) inf->field_ptr);
				prev=NULL;
				while (list) {
					cur = malloc(sizeof(GF_ChildNodeItem));
					cur->next = NULL;
					cur->node = list->node;
					if (prev) {
						prev->next = cur;
					} else {
						* ((GF_ChildNodeItem **) field.far_ptr) = cur;
					}
					gf_node_register(list->node, com->node);
					prev = cur;
					list = list->next;
				}
				break;
			default:
				/*this is a regular field, reset it and clone - we cannot switch pointers since the
				original fields are NOT pointers*/
				if (!gf_sg_vrml_is_sf_field(field.fieldType)) {
					e = gf_sg_vrml_mf_reset(field.far_ptr, field.fieldType);
				}
				if (e) return e;
				gf_sg_vrml_field_copy(field.far_ptr, inf->field_ptr, field.fieldType);
				if (field.fieldType==GF_SG_VRML_SFTIME) *(SFTime *)field.far_ptr = *(SFTime *)field.far_ptr + time_offset;
				break;
			}
			SG_CheckFieldChange(com->node, &field);
		}
		break;
	}

	case GF_SG_MULTIPLE_INDEXED_REPLACE:
	case GF_SG_INDEXED_REPLACE:
	{
		u32 sftype, i=0;
		while ((inf = (GF_CommandField*)gf_list_enum(com->command_fields, &i))) {
			e = gf_node_get_field(com->node, inf->fieldIndex, &field);
			if (e) return e;

			/*if MFNode remove the child and set new node*/
			if (field.fieldType == GF_SG_VRML_MFNODE) {
				/*we must remove the node before in case the new node uses the same ID (not forbidden) and this
				command removes the last instance of the node with the same ID*/
				gf_node_replace_child(com->node, (GF_ChildNodeItem**) field.far_ptr, inf->pos, inf->new_node);
				if (inf->new_node) gf_node_register(inf->new_node, NULL);
			}
			/*erase the field item*/
			else {
				if ((inf->pos < 0) || ((u32) inf->pos >= ((GenMFField *) field.far_ptr)->count) ) {
					inf->pos = ((GenMFField *)field.far_ptr)->count - 1;
					/*may happen with text and default value*/
					if (inf->pos < 0) {
						inf->pos = 0;
						gf_sg_vrml_mf_alloc(field.far_ptr, field.fieldType, 1);
					}
				}
				e = gf_sg_vrml_mf_get_item(field.far_ptr, field.fieldType, & slot_ptr, inf->pos);
				if (e) return e;
				sftype = gf_sg_vrml_get_sf_type(field.fieldType);
				gf_sg_vrml_field_copy(slot_ptr, inf->field_ptr, sftype);
				/*note we don't add time offset, since there's no MFTime*/
			}
			SG_CheckFieldChange(com->node, &field);
		}
		break;
	}
	case GF_SG_ROUTE_REPLACE:
	{
		GF_Route *r;
		char *name;
		r = gf_sg_route_find(graph, com->RouteID);
		def = gf_sg_find_node(graph, com->fromNodeID);
		node = gf_sg_find_node(graph, com->toNodeID);
		if (!node || !def) return GF_SG_UNKNOWN_NODE;
		name = NULL;
		if (r) {
			name = r->name;
			r->name = NULL;
			gf_sg_route_del(r);
		}
		r = gf_sg_route_new(graph, def, com->fromFieldIndex, node, com->toFieldIndex);
		gf_sg_route_set_id(r, com->RouteID);
		if (name) {
			gf_sg_route_set_name(r, name);
			free(name);
		}
		break;
	}
	case GF_SG_NODE_DELETE_EX:
	case GF_SG_NODE_DELETE:
	{
		if (com->node) gf_node_replace(com->node, NULL, (com->tag==GF_SG_NODE_DELETE_EX) ? 1 : 0);
		break;
	}
	case GF_SG_ROUTE_DELETE:
	{
		return gf_sg_route_del_by_id(graph, com->RouteID);
	}
	case GF_SG_INDEXED_DELETE:
	{
		if (!gf_list_count(com->command_fields)) return GF_OK;
		inf = (GF_CommandField*)gf_list_get(com->command_fields, 0);

		e = gf_node_get_field(com->node, inf->fieldIndex, &field);
		if (e) return e;
		if (gf_sg_vrml_is_sf_field(field.fieldType)) return GF_NON_COMPLIANT_BITSTREAM;

		/*then we need special handling in case of a node*/
		if (gf_sg_vrml_get_sf_type(field.fieldType) == GF_SG_VRML_SFNODE) {
			e = gf_node_replace_child(com->node, (GF_ChildNodeItem **) field.far_ptr, inf->pos, NULL);
		} else {
			if ((inf->pos < 0) || ((u32) inf->pos >= ((GenMFField *) field.far_ptr)->count) ) {
				inf->pos = ((GenMFField *)field.far_ptr)->count - 1;
			}
			/*this is a regular MFField, just remove the item (realloc)*/
			e = gf_sg_vrml_mf_remove(field.far_ptr, field.fieldType, inf->pos);
		}
		/*deletion -> node has changed*/
		if (!e) SG_CheckFieldChange(com->node, &field);
		break;
	}
	case GF_SG_NODE_INSERT:
	{
		if (!gf_list_count(com->command_fields)) return GF_OK;
		inf = (GF_CommandField*)gf_list_get(com->command_fields, 0);

		e = gf_node_insert_child(com->node, inf->new_node, inf->pos);
		if (!e) gf_node_register(inf->new_node, com->node);
		if (!e) gf_node_event_out(com->node, inf->fieldIndex);
		if (!e) gf_node_changed(com->node, NULL);
		break;
	}
	case GF_SG_ROUTE_INSERT:
	{
		GF_Route *r;
		def = gf_sg_find_node(graph, com->fromNodeID);
		node = gf_sg_find_node(graph, com->toNodeID);
		if (!node || !def) return GF_SG_UNKNOWN_NODE;
		r = gf_sg_route_new(graph, def, com->fromFieldIndex, node, com->toFieldIndex);
		if (com->RouteID) gf_sg_route_set_id(r, com->RouteID);
		if (com->def_name) {
			gf_sg_route_set_name(r, com->def_name);
			free(com->def_name);
			com->def_name = NULL;
		}
		break;
	}
	case GF_SG_INDEXED_INSERT:
	{
		u32 sftype;
		if (!gf_list_count(com->command_fields)) return GF_OK;
		inf = (GF_CommandField*)gf_list_get(com->command_fields, 0);
		e = gf_node_get_field(com->node, inf->fieldIndex, &field);
		if (e) return e;

		/*rescale the MFField and parse the SFField*/
		if (field.fieldType != GF_SG_VRML_MFNODE) {
			if (inf->pos == -1) {
				e = gf_sg_vrml_mf_append(field.far_ptr, field.fieldType, & slot_ptr);
			} else {
				e = gf_sg_vrml_mf_insert(field.far_ptr, field.fieldType, & slot_ptr, inf->pos);
			}
			if (e) return e;
			sftype = gf_sg_vrml_get_sf_type(field.fieldType);
			gf_sg_vrml_field_copy(slot_ptr, inf->field_ptr, sftype);
		} else {
			if (inf->new_node) {
				if (inf->pos == -1) {
					gf_node_list_add_child( (GF_ChildNodeItem **) field.far_ptr, inf->new_node);
				} else {
					gf_node_list_insert_child((GF_ChildNodeItem **) field.far_ptr, inf->new_node, inf->pos);
				}
				gf_node_register(inf->new_node, com->node);
			}
		}
		if (!e) SG_CheckFieldChange(com->node, &field);
		break;
	}
	case GF_SG_PROTO_INSERT:
		/*destroy all proto*/
		while (gf_list_count(com->new_proto_list)) {
			GF_Proto *p = (GF_Proto*)gf_list_get(com->new_proto_list, 0);
			gf_list_rem(com->new_proto_list, 0);
			gf_list_del_item(graph->unregistered_protos, p);
			gf_list_add(graph->protos, p);
		}
		return GF_OK;
	case GF_SG_PROTO_DELETE:
		{
			u32 i;
			for (i=0; i<com->del_proto_list_size; i++) {
				/*note this will check for unregistered protos, but since IDs are unique we are sure we will 
				not destroy an unregistered one*/
				GF_Proto *proto = gf_sg_find_proto(graph, com->del_proto_list[i], NULL);
				if (proto) gf_sg_proto_del(proto);
			}
		}
		return GF_OK;
	case GF_SG_PROTO_DELETE_ALL:
		/*destroy all proto*/
		while (gf_list_count(graph->protos)) {
			GF_Proto *p = (GF_Proto*)gf_list_get(graph->protos, 0);
			gf_list_rem(graph->protos, 0);
			/*this will unregister the proto from the graph, so don't delete the chain entry*/
			gf_sg_proto_del(p);
		}
		/*DO NOT TOUCH UNREGISTERED PROTOS*/
		return GF_OK;
	/*only used by BIFS*/
	case GF_SG_GLOBAL_QUANTIZER:
		return GF_OK;

#ifndef GPAC_DISABLE_SVG
	/*laser commands*/
	case GF_SG_LSR_NEW_SCENE:
		/*DO NOT TOUCH node registry*/

		/*assign new root (no need to register/unregister)*/
		graph->RootNode = com->node;
		com->node = NULL;
		break;
	case GF_SG_LSR_DELETE:
		if (!com->node) return GF_NON_COMPLIANT_BITSTREAM;
		if (!gf_list_count(com->command_fields)) {
			gf_node_replace(com->node, NULL, 0);
			gf_node_deactivate(com->node);
			return GF_OK;
		}
		inf = (GF_CommandField*)gf_list_get(com->command_fields, 0);
		node = gf_node_list_get_child(((SVG_Element *)com->node)->children, inf->pos);
		if (node) {
			e = gf_node_replace_child(com->node, &((SVG_Element *)com->node)->children, inf->pos, NULL);
			gf_node_deactivate(node);
		}
		break;
	case GF_SG_LSR_INSERT:
		inf = (GF_CommandField*)gf_list_get(com->command_fields, 0);
		if (!com->node || !inf) return GF_NON_COMPLIANT_BITSTREAM;
		if (inf->new_node) {
			if (inf->pos<0) 
				gf_node_list_add_child(& ((SVG_Element *)com->node)->children, inf->new_node);
			else
				gf_node_list_insert_child(& ((SVG_Element *)com->node)->children, inf->new_node, inf->pos);

			gf_node_register(inf->new_node, com->node);
			gf_node_activate(inf->new_node);
			gf_node_changed(com->node, NULL);
		} else {
			/*NOT SUPPORTED*/
			GF_LOG(GF_LOG_ERROR, GF_LOG_CODEC, ("[LASeR] VALUE INSERTION NOT SUPPORTED\n"));
		}
		break;
	case GF_SG_LSR_ADD:
	case GF_SG_LSR_REPLACE:
		inf = (GF_CommandField*)gf_list_get(com->command_fields, 0);
		if (!com->node || !inf) return GF_NON_COMPLIANT_BITSTREAM;
		if (inf->new_node) {
			if (inf->pos<0) {
				/*if fieldIndex (eg attributeName) is set, this is children replacement*/
				if (inf->fieldIndex>0) {
					gf_node_unregister_children_deactivate(com->node, ((SVG_Element *)com->node)->children);
					((SVG_Element *)com->node)->children = NULL;
					gf_node_list_add_child(& ((SVG_Element *)com->node)->children, inf->new_node);
					gf_node_register(inf->new_node, com->node);
					gf_node_activate(inf->new_node);
				} else {
					e = gf_node_replace(com->node, inf->new_node, 0);
					gf_node_activate(inf->new_node);
				}
			} else {
				node = gf_node_list_get_child( ((SVG_Element *)com->node)->children, inf->pos);
				gf_node_replace_child(com->node, & ((SVG_Element *)com->node)->children, inf->pos, inf->new_node);
				gf_node_register(inf->new_node, com->node);
				if (node) gf_node_deactivate(node);
				gf_node_activate(inf->new_node);
			}
			/*signal node modif*/
			gf_node_changed(com->node, NULL);
			return e;
		} else if (inf->node_list) {
			GF_ChildNodeItem *child, *cur, *prev;
			gf_node_unregister_children_deactivate(com->node, ((SVG_Element *)com->node)->children);
			((SVG_Element *)com->node)->children = NULL;

			prev = NULL;
			child = inf->node_list;
			while (child) {
				cur = (GF_ChildNodeItem*)malloc(sizeof(GF_ChildNodeItem));
				cur->next = NULL;
				cur->node = child->node;
				gf_node_register(child->node, com->node);
				gf_node_activate(child->node);
				if (prev) prev->next = cur;
				else ((SVG_Element *)com->node)->children = cur;
				prev = cur;
				child = child->next;
			}
			/*signal node modif*/
			gf_node_changed(com->node, NULL);
			return GF_OK;
		}
		/*attribute modif*/
		else if (inf->field_ptr) {
			GF_FieldInfo a, b;
			if (inf->fieldIndex==(u32) -2) {
				GF_Point2D scale, translate;
				Fixed rotate;
				GF_Matrix2D *dest;
				gf_node_get_field_by_name(com->node, "transform", &a);
				dest = (GF_Matrix2D*)a.far_ptr;
				
				if (com->tag==GF_SG_LSR_REPLACE) {
					if (gf_mx2d_decompose(dest, &scale, &rotate, &translate)) {
						gf_mx2d_init(*dest);
						if (inf->fieldType==SVG_TRANSFORM_SCALE) scale = *(GF_Point2D *)inf->field_ptr;
						else if (inf->fieldType==SVG_TRANSFORM_TRANSLATE) translate = *(GF_Point2D *)inf->field_ptr;
						else if (inf->fieldType==SVG_TRANSFORM_ROTATE) rotate = ((SVG_Point_Angle*)inf->field_ptr)->angle;

						gf_mx2d_add_scale(dest, scale.x, scale.y);
						gf_mx2d_add_rotation(dest, 0, 0, rotate);
						gf_mx2d_add_translation(dest, translate.x, translate.y);
					}
				} else {
					GF_Point2D *pt = (GF_Point2D *)inf->field_ptr;
					if (inf->fieldType==SVG_TRANSFORM_SCALE) gf_mx2d_add_scale(dest, pt->x, pt->y);
					else if (inf->fieldType==SVG_TRANSFORM_TRANSLATE) gf_mx2d_add_translation(dest, pt->x, pt->y);
					else if (inf->fieldType == SVG_TRANSFORM_ROTATE) gf_mx2d_add_rotation(dest, 0, 0, ((SVG_Point_Angle*)inf->field_ptr)->angle);
				}
			} else {
				if ((inf->fieldIndex==(u32) -1) && (inf->fieldType==SVG_String_datatype)) {
					char *str = *(SVG_String*)inf->field_ptr;

					if (com->tag == GF_SG_LSR_REPLACE) {
						GF_DOMText *t = ((SVG_Element*)com->node)->children ? (GF_DOMText*) ((SVG_Element*)com->node)->children->node :NULL; 
						if (t && (t->sgprivate->tag==TAG_DOMText)) {
							if (t->textContent) free(t->textContent);
							t->textContent = NULL;
							if (str) t->textContent = strdup(str);
						}
					} else {
						if (str) gf_dom_add_text_node(com->node, strdup(str));
					}
				}
				else if ((inf->fieldIndex==TAG_LSR_ATT_scale) 
					|| (inf->fieldIndex==TAG_LSR_ATT_translation)
					|| (inf->fieldIndex==TAG_LSR_ATT_rotation)
				) {
					SVG_Transform *mx;
					gf_svg_get_attribute_by_tag(com->node, TAG_SVG_ATT_transform, 1, 0, &a);
					mx = a.far_ptr;
					if (com->tag == GF_SG_LSR_REPLACE) {
						GF_Point2D scale, translate;
						SVG_Point_Angle rotate;
						if (gf_mx2d_decompose(&mx->mat, &scale, &rotate.angle, &translate)) {
							gf_mx2d_init(mx->mat);
							if (inf->fieldIndex==TAG_LSR_ATT_scale) scale = *(GF_Point2D *)inf->field_ptr;
							else if (inf->fieldIndex==TAG_LSR_ATT_translation) translate = *(GF_Point2D *)inf->field_ptr;
							else if (inf->fieldIndex==TAG_LSR_ATT_rotation) rotate = *(SVG_Point_Angle*)inf->field_ptr;

							gf_mx2d_add_scale(&mx->mat, scale.x, scale.y);
							gf_mx2d_add_rotation(&mx->mat, 0, 0, rotate.angle);
							gf_mx2d_add_translation(&mx->mat, translate.x, translate.y);
						}
					} else {
						if (inf->fieldIndex==TAG_LSR_ATT_scale) gf_mx2d_add_scale(&mx->mat, ((GF_Point2D*)inf->field_ptr)->x, ((GF_Point2D*)inf->field_ptr)->y);
						if (inf->fieldIndex==TAG_LSR_ATT_translation) gf_mx2d_add_translation(&mx->mat, ((GF_Point2D*)inf->field_ptr)->x, ((GF_Point2D*)inf->field_ptr)->y);
						if (inf->fieldIndex==TAG_LSR_ATT_rotation) gf_mx2d_add_rotation(&mx->mat, 0, 0, ((SVG_Point_Angle*)inf->field_ptr)->angle);
					}
				}
				else if (gf_svg_get_attribute_by_tag(com->node, inf->fieldIndex, 1, 0, &a) == GF_OK) {
					b = a;
					b.far_ptr = inf->field_ptr;
					if (com->tag == GF_SG_LSR_REPLACE) {
						gf_svg_attributes_copy(&a, &b, 0);
					} else {
						gf_svg_attributes_add(&a, &b, &a, 0);
					}
				}
				b = a;
				b.far_ptr = inf->field_ptr;
			}
			/*signal node modif*/
			gf_node_changed(com->node, &a);
		} else if (com->fromNodeID) {
			GF_FieldInfo a, b;
			GF_Node *fromNode = gf_sg_find_node(graph, com->fromNodeID);
			if (!fromNode) return GF_NON_COMPLIANT_BITSTREAM;
			if (gf_node_get_field(fromNode, com->fromFieldIndex, &b) != GF_OK) return GF_NON_COMPLIANT_BITSTREAM;

			if ((inf->fieldIndex==(u32) -1) && (inf->fieldType==SVG_String_datatype)) {
				char *str = *(SVG_String*)inf->field_ptr;

				if (com->tag == GF_SG_LSR_REPLACE) {
					GF_DOMText *t = ((SVG_Element*)com->node)->children ? (GF_DOMText*) ((SVG_Element*)com->node)->children->node :NULL; 
					if (t && (t->sgprivate->tag==TAG_DOMText)) {
						if (t->textContent) free(t->textContent);
						t->textContent = NULL;
						if (str) t->textContent = strdup(str);
					}
				} else {
					if (str) gf_dom_add_text_node(com->node, strdup(str));
				}
			} else {
				gf_node_get_field(com->node, inf->fieldIndex, &a);
				if (com->tag == GF_SG_LSR_REPLACE) {
					e = gf_svg_attributes_copy(&a, &b, 0);
				} else {
					e = gf_svg_attributes_add(&a, &b, &a, 0);
				}
			}
			gf_node_changed(com->node, &a);
			return e;
		} else {
			return GF_NON_COMPLIANT_BITSTREAM;
		}
		break;
	case GF_SG_LSR_ACTIVATE:
		gf_node_activate(com->node);
		break;
	case GF_SG_LSR_DEACTIVATE:
		gf_node_deactivate(com->node);
		gf_node_changed(com->node, NULL);
		break;
#endif

	default:
		return GF_NOT_SUPPORTED;
	}
	if (e) return e;

	if (com->scripts_to_load) {
		while (gf_list_count(com->scripts_to_load)) {
			GF_Node *script = (GF_Node *)gf_list_get(com->scripts_to_load, 0);
			gf_list_rem(com->scripts_to_load, 0);
			gf_sg_script_load(script);
		}
		gf_list_del(com->scripts_to_load);
		com->scripts_to_load = NULL;
	}
	return GF_OK;
}
コード例 #8
0
ファイル: svg_media.c プロジェクト: DmitrySigaev/gpac_hbbtv
static void svg_traverse_bitmap(GF_Node *node, void *rs, Bool is_destroy)
{
	Fixed cx, cy, angle;
	/*video stack is just an extension of image stack, type-casting is OK*/
	SVG_video_stack *stack = (SVG_video_stack*)gf_node_get_private(node);
	GF_TraverseState *tr_state = (GF_TraverseState *)rs;
	SVGPropertiesPointers backup_props;
	u32 backup_flags;
	GF_Matrix2D backup_matrix;
	GF_Matrix mx_3d;
	DrawableContext *ctx;
	SVGAllAttributes all_atts;


	if (is_destroy) {
		gf_sc_texture_destroy(&stack->txh);
		gf_sg_mfurl_del(stack->txurl);

		drawable_del(stack->graph);
		if (stack->audio) {
			gf_node_unregister(stack->audio, NULL);
		}
		gf_free(stack);
		return;
	} 


	/*TRAVERSE_DRAW is NEVER called in 3D mode*/
	if (tr_state->traversing_mode==TRAVERSE_DRAW_2D) {
		SVG_Draw_bitmap(tr_state);
		return;
	}
	else if (tr_state->traversing_mode==TRAVERSE_PICK) {
		svg_drawable_pick(node, stack->graph, tr_state);
		return;
	}

	/*flatten attributes and apply animations + inheritance*/
	gf_svg_flatten_attributes((SVG_Element *)node, &all_atts);
	if (!compositor_svg_traverse_base(node, &all_atts, (GF_TraverseState *)rs, &backup_props, &backup_flags))
		return;

	if (gf_node_dirty_get(node) & GF_SG_SVG_XLINK_HREF_DIRTY) {
		gf_term_get_mfurl_from_xlink(node, &stack->txurl);
		stack->txh.width = stack->txh.height = 0;
		
		/*remove associated audio if any*/
		if (stack->audio) {
			svg_audio_smil_evaluate_ex(NULL, 0, SMIL_TIMING_EVAL_REMOVE, stack->audio, stack->txh.owner);
			gf_node_unregister(stack->audio, NULL);
			stack->audio = NULL;
		}
		stack->audio_dirty = GF_TRUE;
		
		if (stack->txurl.count) svg_play_texture(stack, &all_atts);
		gf_node_dirty_clear(node, GF_SG_SVG_XLINK_HREF_DIRTY);
	}

	if (gf_node_dirty_get(node)) {
		/*do not clear dirty state until the image is loaded*/
		if (stack->txh.width) {
			gf_node_dirty_clear(node, 0);
			SVG_Build_Bitmap_Graph((SVG_video_stack*)gf_node_get_private(node), tr_state);
		}
		
	} 

	if (tr_state->traversing_mode == TRAVERSE_GET_BOUNDS) {
		if (!compositor_svg_is_display_off(tr_state->svg_props)) {
			gf_path_get_bounds(stack->graph->path, &tr_state->bounds);
			compositor_svg_apply_local_transformation(tr_state, &all_atts, &backup_matrix, &mx_3d);

			if (svg_video_get_transform_behavior(tr_state, &all_atts, &cx, &cy, &angle)) {
				GF_Matrix2D mx;
				tr_state->bounds.width = INT2FIX(stack->txh.width);
				tr_state->bounds.height = INT2FIX(stack->txh.height);
				tr_state->bounds.x = cx - tr_state->bounds.width/2;
				tr_state->bounds.y = cy + tr_state->bounds.height/2;
				gf_mx2d_init(mx);
				gf_mx2d_add_rotation(&mx, 0, 0, angle);
				gf_mx2d_apply_rect(&mx, &tr_state->bounds);
			} else {
				gf_mx2d_apply_rect(&tr_state->transform, &tr_state->bounds);
			}

			compositor_svg_restore_parent_transformation(tr_state, &backup_matrix, &mx_3d);
		}
	} else if (tr_state->traversing_mode == TRAVERSE_SORT) {
		if (!compositor_svg_is_display_off(tr_state->svg_props) && ( *(tr_state->svg_props->visibility) != SVG_VISIBILITY_HIDDEN) ) {
			GF_Matrix mx_bck;
			Bool restore_mx = GF_FALSE;

			compositor_svg_apply_local_transformation(tr_state, &all_atts, &backup_matrix, &mx_3d);

			ctx = drawable_init_context_svg(stack->graph, tr_state);
			if (!ctx || !ctx->aspect.fill_texture ) return;

			if (svg_video_get_transform_behavior(tr_state, &all_atts, &cx, &cy, &angle)) {
				drawable_reset_path(stack->graph);
				gf_path_add_rect_center(stack->graph->path, cx, cy, INT2FIX(stack->txh.width), INT2FIX(stack->txh.height));

				gf_mx2d_copy(mx_bck, tr_state->transform);
				restore_mx = GF_TRUE;
				
				gf_mx2d_init(tr_state->transform);
				gf_mx2d_add_rotation(&tr_state->transform, cx, cy, angle);
			}

			/*even if set this is not true*/
			ctx->aspect.pen_props.width = 0;
			ctx->flags |= CTX_NO_ANTIALIAS;

			/*if rotation, transparent*/
			ctx->flags &= ~CTX_IS_TRANSPARENT;
			if (ctx->transform.m[1] || ctx->transform.m[3]) {
				ctx->flags |= CTX_IS_TRANSPARENT;
				ctx->flags &= ~CTX_NO_ANTIALIAS;
			}
			else if (ctx->aspect.fill_texture->transparent) 
				ctx->flags |= CTX_IS_TRANSPARENT;
			else if (tr_state->svg_props->opacity && (tr_state->svg_props->opacity->type==SVG_NUMBER_VALUE) && (tr_state->svg_props->opacity->value!=FIX_ONE)) {
				ctx->flags = CTX_IS_TRANSPARENT;
				ctx->aspect.fill_color = GF_COL_ARGB(FIX2INT(0xFF * tr_state->svg_props->opacity->value), 0, 0, 0);
			}

#ifndef GPAC_DISABLE_3D
			if (tr_state->visual->type_3d) {
				if (!stack->graph->mesh) {
					stack->graph->mesh = new_mesh();
					mesh_from_path(stack->graph->mesh, stack->graph->path);
				}
				compositor_3d_draw_bitmap(stack->graph, &ctx->aspect, tr_state, 0, 0, FIX_ONE, FIX_ONE);
				ctx->drawable = NULL;
			} else 
#endif
			{
				drawable_finalize_sort(ctx, tr_state, NULL);
			}

			if (restore_mx) gf_mx2d_copy(tr_state->transform, mx_bck);
			compositor_svg_restore_parent_transformation(tr_state, &backup_matrix, &mx_3d);
		}
	}
	if (stack->audio) svg_traverse_audio_ex(stack->audio, rs, GF_FALSE, tr_state->svg_props);

	memcpy(tr_state->svg_props, &backup_props, sizeof(SVGPropertiesPointers));
	tr_state->svg_flags = backup_flags;
}