static void gimp_projection_paint_area (GimpProjection *proj, gboolean now, gint x, gint y, gint w, gint h) { gint off_x, off_y; gint width, height; gint x1, y1, x2, y2; gimp_projectable_get_offset (proj->projectable, &off_x, &off_y); gimp_projectable_get_size (proj->projectable, &width, &height); /* Bounds check */ x1 = CLAMP (x, 0, width); y1 = CLAMP (y, 0, height); x2 = CLAMP (x + w, 0, width); y2 = CLAMP (y + h, 0, height); gimp_projection_invalidate (proj, x1, y1, x2 - x1, y2 - y1); /* add the projectable's offsets because the list of update areas * is in tile-pyramid coordinates, but our external API is always * in terms of image coordinates. */ g_signal_emit (proj, projection_signals[UPDATE], 0, now, x1 + off_x, y1 + off_y, x2 - x1, y2 - y1); }
static void gimp_projection_projectable_changed (GimpProjectable *projectable, GimpProjection *proj) { gint off_x, off_y; gint width, height; if (proj->idle_render.idle_id) { g_source_remove (proj->idle_render.idle_id); proj->idle_render.idle_id = 0; } gimp_area_list_free (proj->update_areas); proj->update_areas = NULL; if (proj->pyramid) { tile_pyramid_destroy (proj->pyramid); proj->pyramid = NULL; } if (proj->buffer) { g_object_unref (proj->buffer); proj->buffer = NULL; } gimp_projectable_get_offset (proj->projectable, &off_x, &off_y); gimp_projectable_get_size (projectable, &width, &height); gimp_projection_add_update_area (proj, off_x, off_y, width, height); }
static void gimp_projection_add_update_area (GimpProjection *proj, gint x, gint y, gint w, gint h) { GimpArea *area; gint off_x, off_y; gint width, height; gimp_projectable_get_offset (proj->projectable, &off_x, &off_y); gimp_projectable_get_size (proj->projectable, &width, &height); /* subtract the projectable's offsets because the list of update * areas is in tile-pyramid coordinates, but our external API is * always in terms of image coordinates. */ x -= off_x; y -= off_y; area = gimp_area_new (CLAMP (x, 0, width), CLAMP (y, 0, height), CLAMP (x + w, 0, width), CLAMP (y + h, 0, height)); proj->update_areas = gimp_area_list_process (proj->update_areas, area); }
TileManager * gimp_projection_get_tiles_at_level (GimpProjection *proj, gint level, gboolean *is_premult) { g_return_val_if_fail (GIMP_IS_PROJECTION (proj), NULL); if (! proj->pyramid) { const Babl *format; gint bytes; gint width; gint height; format = gimp_projection_get_format (GIMP_PICKABLE (proj)); bytes = babl_format_get_bytes_per_pixel (format); gimp_projectable_get_size (proj->projectable, &width, &height); proj->pyramid = tile_pyramid_new (bytes, width, height); tile_pyramid_set_validate_proc (proj->pyramid, (TileValidateProc) gimp_projection_validate_tile, proj); } return tile_pyramid_get_tiles (proj->pyramid, level, is_premult); }
/** * gimp_projection_get_level: * @proj: pointer to a GimpProjection * @scale_x: horizontal scale factor * @scale_y: vertical scale factor * * This function returns the optimal pyramid level for a given scale factor. * * Return value: the pyramid level to use for a given display scale factor. **/ gint gimp_projection_get_level (GimpProjection *proj, gdouble scale_x, gdouble scale_y) { gint width, height; gimp_projectable_get_size (proj->projectable, &width, &height); return tile_pyramid_get_level (width, height, MAX (scale_x, scale_y)); }
static GeglBuffer * gimp_projection_get_buffer (GimpPickable *pickable) { GimpProjection *proj = GIMP_PROJECTION (pickable); if (! proj->buffer) { GeglNode *graph; const Babl *format; gint width; gint height; graph = gimp_projectable_get_graph (proj->projectable); format = gimp_projection_get_format (GIMP_PICKABLE (proj)); gimp_projectable_get_size (proj->projectable, &width, &height); proj->buffer = gegl_buffer_new (GEGL_RECTANGLE (0, 0, width, height), format); proj->validate_handler = gimp_tile_handler_projection_new (graph); gegl_buffer_add_handler (proj->buffer, proj->validate_handler); /* This used to call gimp_tile_handler_projection_invalidate() * which forced the entire projection to be constructed in one * go for new images, causing a potentially huge delay. Now we * initially validate stuff the normal way, which makes the * image appear incrementally, but it keeps everything * responsive. */ gimp_projection_add_update_area (proj, 0, 0, width, height); proj->invalidate_preview = TRUE; gimp_projection_flush (proj); } return proj->buffer; }
void gimp_projection_construct (GimpProjection *proj, gint x, gint y, gint w, gint h) { g_return_if_fail (GIMP_IS_PROJECTION (proj)); #if 0 GList *layers = gimp_projectable_get_layers (proj->projectable); if (layers && ! layers->next) /* a single layer */ { GimpLayer *layer = layers->data; GimpDrawable *drawable = GIMP_DRAWABLE (layer); GimpItem *item = GIMP_ITEM (layer); gint width, height; gint off_x, off_y; gimp_projectable_get_offset (proj->projectable, &proj_off_x, &proj_off_y); gimp_projectable_get_size (proj->projectable, &width, &height); gimp_item_get_offset (item, &off_x, &off_y); if (gimp_drawable_has_alpha (drawable) && gimp_item_get_visible (item) && gimp_item_get_width (item) == width && gimp_item_get_height (item) == height && ! gimp_drawable_is_indexed (layer) && gimp_layer_get_opacity (layer) == GIMP_OPACITY_OPAQUE && off_x == 0 && off_y == 0 && proj_offset_x == 0 && proj_offset_y == 0) { PixelRegion srcPR, destPR; g_printerr ("cow-projection!"); pixel_region_init (&srcPR, gimp_drawable_get_tiles (layer), x, y, w,h, FALSE); pixel_region_init (&destPR, gimp_pickable_get_tiles (GIMP_PICKABLE (proj)), x, y, w,h, TRUE); copy_region (&srcPR, &destPR); proj->construct_flag = TRUE; gimp_projection_construct_legacy (proj, FALSE, x, y, w, h); return; } } #endif /* First, determine if the projection image needs to be * initialized--this is the case when there are no visible * layers that cover the entire canvas--either because layers * are offset or only a floating selection is visible */ gimp_projection_initialize (proj, x, y, w, h); /* call functions which process the list of layers and * the list of channels */ if (proj->use_gegl) { gimp_projection_construct_gegl (proj, x, y, w, h); } else { proj->construct_flag = FALSE; gimp_projection_construct_legacy (proj, TRUE, x, y, w, h); } }