void glGetClipPlanefOES(GLenum pname, GLfloat equation[4]) { glGetClipPlanef(pname, equation); }
void glGetClipPlanefLogged(GLenum pname, GLfloat *equation) { printf("glGetClipPlanef(%s, %p)\n", GLEnumName(pname), equation); glGetClipPlanef(pname, equation); }
void _glGetClipPlanef( int plane,Array<Float> equation,int offset ) { glGetClipPlanef( plane,&equation[offset] ); }