コード例 #1
0
static GLboolean
check_attrib(const GLint expected[4], int sign, const char *func)
{
   if (sign == SIGNED) {
      GLint vals[4];
      glGetVertexAttribIivEXT(Index, GL_CURRENT_VERTEX_ATTRIB_ARB, vals);
      if (expected[0] != vals[0] ||
          expected[1] != vals[1] ||
          expected[2] != vals[2] ||
          expected[3] != vals[3]) {
         fprintf(stderr, "%s: %s failed\n", TestName, func);
         fprintf(stderr, "  Expected: %d, %d, %d, %d\n",
                 expected[0], expected[1], expected[2], expected[3]);
         fprintf(stderr, "  Found:    %d, %d, %d, %d\n",
                 vals[0], vals[1], vals[2], vals[3]);
         return GL_FALSE;
      }
   }
   else {
      GLuint vals[4];
      glGetVertexAttribIuivEXT(Index, GL_CURRENT_VERTEX_ATTRIB_ARB, vals);
      if (expected[0] != vals[0] ||
          expected[1] != vals[1] ||
          expected[2] != vals[2] ||
          expected[3] != vals[3]) {
         fprintf(stderr, "%s: %s failed\n", TestName, func);
         fprintf(stderr, "  Expected: %d, %d, %d, %d\n",
                 expected[0], expected[1], expected[2], expected[3]);
         fprintf(stderr, "  Found:    %u, %u, %u, %u\n",
                 vals[0], vals[1], vals[2], vals[3]);
         return GL_FALSE;
      }
   }
   return GL_TRUE;
}
コード例 #2
0
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTGPUShader4_nglGetVertexAttribIuivEXT__IIJ(JNIEnv *__env, jclass clazz, jint index, jint pname, jlong paramsAddress) {
    glGetVertexAttribIuivEXTPROC glGetVertexAttribIuivEXT = (glGetVertexAttribIuivEXTPROC)tlsGetFunction(1742);
    intptr_t params = (intptr_t)paramsAddress;
    UNUSED_PARAM(clazz)
    glGetVertexAttribIuivEXT(index, pname, params);
}
コード例 #3
0
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_EXTGpuShader4_nglGetVertexAttribIuivEXT(JNIEnv *env, jclass clazz, jint index, jint pname, jobject params, jint params_position, jlong function_pointer) {
	GLuint *params_address = ((GLuint *)(*env)->GetDirectBufferAddress(env, params)) + params_position;
	glGetVertexAttribIuivEXTPROC glGetVertexAttribIuivEXT = (glGetVertexAttribIuivEXTPROC)((intptr_t)function_pointer);
	glGetVertexAttribIuivEXT(index, pname, params_address);
}