void glLoadPaletteFromModelViewMatrixOESLogged() { printf("glLoadPaletteFromModelViewMatrixOES()\n"); glLoadPaletteFromModelViewMatrixOES(); }
*/JNIEXPORT void JNICALL Java_com_eaglesakura_lib_android_game_graphics_gl11_GL11Extension_glLoadPaletteFromModelViewMatrixOES( JNIEnv *env, jobject _this) { glLoadPaletteFromModelViewMatrixOES(); }