int main(int argc, char *argv[]) { vga_init(); if(argc>=2) { timescale=atoi(argv[1]); if(timescale<1)timescale=1; } VGAMODE = vga_getdefaultmode(); if (VGAMODE == -1) VGAMODE = G320x200x256; /* Default mode. */ if (!vga_hasmode(VGAMODE)) { printf("Mode not available.\n"); exit(-1); } VIRTUAL = 0; /* No virtual screen. */ if (vga_getmodeinfo(VGAMODE)->colors == 16 || (vga_getmodeinfo(VGAMODE)->flags & IS_MODEX)) /* These modes are supported indirectly by vgagl. */ VIRTUAL = 1; if (VIRTUAL) { /* Create virtual screen. */ gl_setcontextvgavirtual(VGAMODE); backscreen = gl_allocatecontext(); gl_getcontext(backscreen); } vga_setmode(VGAMODE); gl_setcontextvga(VGAMODE); /* Physical screen context. */ physicalscreen = gl_allocatecontext(); gl_getcontext(physicalscreen); if (COLORS == 256) gl_setrgbpalette(); if(argc==3)sleep(2); test(); /* Now do the same with clipping enabled. */ gl_clearscreen(0); gl_setclippingwindow(WIDTH / 4, HEIGHT / 4, WIDTH - WIDTH / 4 - 1, HEIGHT - HEIGHT / 4 - 1); test(); gl_disableclipping(); if (COLORS == 256) /* Show the logo if using 256 color mode. */ logotest(); getchar(); if (VIRTUAL) gl_freecontext(backscreen); vga_setmode(TEXT); exit(0); }
void initscreen(void) { int vgamode; vga_init(); vgamode = G640x480x16; if (!vga_hasmode(vgamode)) { printf("Mode not available.\n"); exit(-1); } vga_setmode(vgamode); /* Create virtual screen. */ gl_setcontextvgavirtual(vgamode); backscreen = gl_allocatecontext(); gl_getcontext(backscreen); /* Physical screen context. */ vga_setmode(vgamode); gl_setcontextvga(vgamode); physicalscreen = gl_allocatecontext(); gl_getcontext(physicalscreen); gl_setcontext(backscreen); /*drawgraypalette(); */ gl_clearscreen(0); // gl_setcontextvga(vgamode); gl_enableclipping(); gl_setclippingwindow(0, 0, 639, 479); gl_setwritemode(WRITEMODE_OVERWRITE | FONT_COMPRESSED); gl_setfont(8, 8, gl_font8x8); gl_setfontcolors(0, 1); }