static void set_divider(glw_t *w, int v) { glw_conf_constraints(w, 0, 0, 0, GLW_CONSTRAINT_CONF_D); glw_need_refresh(w->glw_root, 0); }
static void set_width(glw_t *w, int v) { glw_conf_constraints(w, v, 0, 0, GLW_CONSTRAINT_CONF_X); glw_need_refresh(w->glw_root, 0); }
static void set_height(glw_t *w, int v) { glw_conf_constraints(w, 0, v, 0, GLW_CONSTRAINT_CONF_Y); glw_need_refresh(w->glw_root, 0); }
static void set_weight(glw_t *w, float v) { glw_conf_constraints(w, 0, 0, v, GLW_CONSTRAINT_CONF_W); glw_need_refresh(w->glw_root, 0); }
static void set_height(glw_t *w, int v) { glw_conf_constraints(w, 0, v, 0, GLW_CONSTRAINT_CONF_Y); }
static void set_width(glw_t *w, int v) { glw_conf_constraints(w, v, 0, 0, GLW_CONSTRAINT_CONF_X); }
static void set_weight(glw_t *w, float v) { glw_conf_constraints(w, 0, 0, v, GLW_CONSTRAINT_CONF_W); }
static void set_divider(glw_t *w, int v) { glw_conf_constraints(w, 0, 0, 0, GLW_CONSTRAINT_CONF_D); }