void main( int argc, char **argv) { char match; char **remArgs; int rv; GrScreenResolution_t resolution = GR_RESOLUTION_640x480; float scrWidth = 640.0f; float scrHeight = 480.0f; int frames = -1; float minColor = 10.f, /* Vertex min color */ maxColor = 245.f; /* Vertex max color */ GrVertex localVerts[VERT_COUNT], /* Vertices in world coordinates */ texVerts[4]; /* Texture vertices for background */ float alpha = 192.0f, /* Alpha for blending tringle over background */ y_angle = 0.0f; /* rotation amount */ int firstTime; /* Used for performance calculations */ FxBool plugging = FXFALSE, /* Show shameless plug */ printPerf = FXFALSE, /* Print performance numbers */ lines = FXFALSE, /* Draw lines instead of triangles */ blend = FXFALSE, /* Blend the triangle over the background */ texturing = FXFALSE, /* Texture the tiangle */ antialias = FXTRUE, /* Antialias the triangle? */ bilinear = FXTRUE, /* Perform bilinear filtering on the texture? */ render = FXTRUE, /* Draw? */ backbuffer = FXTRUE, /* Draw to backbuffer? */ background = FXTRUE; /* Draw background? */ GrOriginLocation_t origin = GR_ORIGIN_LOWER_LEFT; /* Origin */ FxU32 swapDelay = 1, /* Arg to grBufferSwap */ trisDrawn, /* # triangles drawn */ trisProcessed, /* # triangles through pipeline */ lastFrame, /* Number of last frame we did perf stats */ frameNum = 0L; /* id of each frame drawn */ GrCullMode_t cullMode = GR_CULL_DISABLE; /* backface culling */ FxU32 startAddress = 0, bgDecalAddress = 0, triDecalAddress = 0; GrTexInfo triDecal, /* Triangle decal texture */ bgDecal; /* Background decal texture */ Gu3dfInfo bgInfo, /* Info on background texture */ triInfo; /* Info on triangle texture */ GrColorCombineFnc_t ccFnc = GR_COLORCOMBINE_ITRGB; /* Start of w/ Gouraud shading */ char *bgFileName = NULL, /* Name of background texture file */ *triFileName = NULL; /* Name of triangle texture file */ int frameCount = 0; FxU32 wrange[2]; FxI32 state_size; void *oldState; /* Initialize Glide */ grGlideInit(); assert( hwconfig = tlVoodooType() ); /* Process Command Line Arguments */ while( rv = tlGetOpt( argc, argv, "nrbtea", &match, &remArgs ) ) { if ( rv == -1 ) { printf( "Unrecognized command line argument\n" ); printf( "%s %s\n", name, usage ); printf( "Available resolutions:\n%s\n", tlGetResolutionList() ); return; } switch( match ) { case 'n': frames = atoi( remArgs[0] ); break; case 'r': resolution = tlGetResolutionConstant( remArgs[0], &scrWidth, &scrHeight ); break; case 'b': bgFileName = strdup( remArgs[0] ); break; case 't': triFileName = strdup( remArgs[0] ); break; case 'a': alpha = (float)atof( remArgs[0] ); break; } } tlSetScreen( scrWidth, scrHeight ); version = grGetString( GR_VERSION ); printf( "%s:\n%s\n", name, purpose ); printf( "%s\n", version ); printf( "Resolution: %s\n", tlGetResolutionString( resolution ) ); if ( frames == -1 ) { printf( "Press A Key To Begin Test.\n" ); tlGetCH(); } grSstSelect( 0 ); assert( grSstWinOpen(tlGethWnd(), resolution, GR_REFRESH_60Hz, GR_COLORFORMAT_ABGR, origin, 2, 1 ) ); grVertexLayout(GR_PARAM_XY, GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE); grVertexLayout(GR_PARAM_RGB, GR_VERTEX_R_OFFSET << 2, GR_PARAM_ENABLE); grVertexLayout(GR_PARAM_A, GR_VERTEX_A_OFFSET << 2, GR_PARAM_ENABLE); grGet(GR_WDEPTH_MIN_MAX, 8, wrange); grGet(GR_GLIDE_STATE_SIZE, 4, &state_size); oldState = malloc(state_size); tlConSet( 0.0f, 0.0f, 1.0f, 1.0f, 80, 40, 0xffffff ); if(frames == -1) { doHelp(); } localVerts[0].x = 0.f; localVerts[0].y = 0.75f; localVerts[0].z = 0.0f; localVerts[0].tmuvtx[0].sow = 255.f; localVerts[0].tmuvtx[0].tow = 255.f; localVerts[0].oow = 1.f; localVerts[0].r = maxColor; localVerts[0].g = minColor; localVerts[0].b = minColor; localVerts[0].a = 255.f; localVerts[1].x = -0.75f; localVerts[1].y = -0.75f; localVerts[1].z = 0.0f; localVerts[1].tmuvtx[0].sow = 0.f; localVerts[1].tmuvtx[0].tow = 255.f; localVerts[1].oow = 1.f; localVerts[1].r = minColor; localVerts[1].g = maxColor; localVerts[1].b = minColor; localVerts[1].a = 255.f; localVerts[2].x = 0.75f; localVerts[2].y = -0.75f; localVerts[2].z = 0.0f; localVerts[2].tmuvtx[0].sow = 255.f; localVerts[2].tmuvtx[0].tow = 0.f; localVerts[2].oow = 1.f; localVerts[2].r = minColor; localVerts[2].g = minColor; localVerts[2].b = maxColor; localVerts[2].a = 255.f; texVerts[0].x = 0.f; texVerts[0].y = 0.f; texVerts[0].a = 255.f; texVerts[0].oow = 1.f; texVerts[0].tmuvtx[0].sow = 0.f * texVerts[0].oow; texVerts[0].tmuvtx[0].tow = 255.f * texVerts[0].oow; texVerts[1].x = scrWidth; texVerts[1].y = 0.f; texVerts[1].a = 255.f; texVerts[1].oow = 1.f; texVerts[1].tmuvtx[0].sow = 255.f * texVerts[1].oow; texVerts[1].tmuvtx[0].tow = 255.f * texVerts[1].oow; texVerts[2].x = scrWidth; texVerts[2].y = scrHeight; texVerts[2].a = 255.f; texVerts[2].oow = 1.f; texVerts[2].tmuvtx[0].sow = 255.f * texVerts[2].oow; texVerts[2].tmuvtx[0].tow = 0.f * texVerts[2].oow; texVerts[3].x = 0.f; texVerts[3].y = scrHeight; texVerts[3].a = 255.f; texVerts[3].oow = 1.f; texVerts[3].tmuvtx[0].sow = 0.f * texVerts[3].oow; texVerts[3].tmuvtx[0].tow = 0.f * texVerts[3].oow; if (bgFileName == NULL) bgFileName = "miro.3df"; if (triFileName == NULL) triFileName = "matt1.3df"; /* Read in background texture file */ if ( gu3dfGetInfo( bgFileName, &bgInfo ) ) { bgInfo.data = malloc( bgInfo.mem_required ); if ( bgInfo.data == 0 ) { fprintf( stderr, "out of memory for texture file %s\n", bgFileName ); grGlideShutdown(); exit( -1 ); } if ( !gu3dfLoad( bgFileName, &bgInfo ) ) { fprintf( stderr, "could not load texture file %s\n", bgFileName ); grGlideShutdown(); exit( -1 ); } bgDecal.smallLodLog2 = bgInfo.header.small_lod; bgDecal.largeLodLog2 = bgInfo.header.large_lod; bgDecal.aspectRatioLog2 = bgInfo.header.aspect_ratio; bgDecal.data = bgInfo.data; bgDecal.format = bgInfo.header.format; grTexDownloadMipMap( GR_TMU0, startAddress, GR_MIPMAPLEVELMASK_BOTH, &bgDecal); grTexMipMapMode(GR_TMU0, GR_MIPMAP_NEAREST, FXTRUE); grTexClampMode( GR_TMU0, GR_TEXTURECLAMP_WRAP, GR_TEXTURECLAMP_WRAP); grTexFilterMode( GR_TMU0, GR_TEXTUREFILTER_BILINEAR, GR_TEXTUREFILTER_BILINEAR ); bgDecalAddress = startAddress; startAddress += grTexCalcMemRequired ( bgDecal.smallLodLog2, bgDecal.largeLodLog2, bgDecal.aspectRatioLog2, bgDecal.format ); free( bgInfo.data ); } else { fprintf( stderr, "could not get info on %s\n", bgFileName ); grGlideShutdown(); exit( -1 ); } if ( gu3dfGetInfo( triFileName, &triInfo ) ) { triInfo.data = malloc( triInfo.mem_required ); if ( triInfo.data == 0 ) { fprintf( stderr, "out of memory for texture file %s\n", triFileName ); grGlideShutdown(); exit( -1 ); } if ( !gu3dfLoad( triFileName, &triInfo ) ) { fprintf( stderr, "could not load texture file %s\n", triFileName ); grGlideShutdown(); exit( -1 ); } triDecal.smallLodLog2 = triInfo.header.small_lod; triDecal.largeLodLog2 = triInfo.header.large_lod; triDecal.aspectRatioLog2 = triInfo.header.aspect_ratio; triDecal.data = triInfo.data; triDecal.format = triInfo.header.format; grTexDownloadMipMap( GR_TMU0, startAddress, GR_MIPMAPLEVELMASK_BOTH, &triDecal); grTexMipMapMode(GR_TMU0, GR_MIPMAP_NEAREST, FXTRUE); grTexClampMode( GR_TMU0, GR_TEXTURECLAMP_WRAP, GR_TEXTURECLAMP_WRAP); grTexFilterMode( GR_TMU0, GR_TEXTUREFILTER_BILINEAR, GR_TEXTUREFILTER_BILINEAR ); triDecalAddress = startAddress; free( triInfo.data ); } else { fprintf( stderr, "could not get info on %s\n", triFileName ); grGlideShutdown(); exit( -1 ); } grTexCombine( GR_TMU0, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE ); grRenderBuffer(backbuffer == FXTRUE ? GR_BUFFER_BACKBUFFER : GR_BUFFER_FRONTBUFFER); /* Set up alpha blending for AA and compositing... */ grAlphaCombine( GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_LOCAL_ITERATED, GR_COMBINE_OTHER_NONE, FXFALSE ); grAlphaBlendFunction( GR_BLEND_SRC_ALPHA, GR_BLEND_ONE_MINUS_SRC_ALPHA, GR_BLEND_ONE, GR_BLEND_ZERO ); grAlphaTestFunction( GR_CMP_ALWAYS ); while ( 1 ) { Matrix rotm; GrVertex xformedVerts[VERT_COUNT]; int i; MatMakeYRot( rotm, DEG2RAD( y_angle ) ); if (resolution == GR_RESOLUTION_NONE) tlGetResolutionConstant("0", &scrWidth, &scrHeight ); for( i = 0; i < VERT_COUNT; i++ ) { PointMatMult( &xformedVerts[i], &localVerts[i], rotm ); xformedVerts[i].x = xformedVerts[i].x / ( xformedVerts[i].z + 2.0f ); xformedVerts[i].y = xformedVerts[i].y / ( xformedVerts[i].z + 2.0f ); xformedVerts[i].x *= scrWidth / 2.0f; xformedVerts[i].y *= scrHeight / 2.0f; xformedVerts[i].x += scrWidth / 2.0f; xformedVerts[i].y += scrHeight / 2.0f; xformedVerts[i].oow = 1.f / ((xformedVerts[i].z + 2) * scrHeight); xformedVerts[i].tmuvtx[0].sow *= xformedVerts[i].oow; xformedVerts[i].tmuvtx[0].tow *= xformedVerts[i].oow; SNAP_COORD( xformedVerts[i].x ); SNAP_COORD( xformedVerts[i].y ); } switch ( ccFnc ) { case GR_COLORCOMBINE_ITRGB: grColorCombine( GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_LOCAL_ITERATED, GR_COMBINE_OTHER_NONE, FXFALSE ); break; case GR_COLORCOMBINE_DECAL_TEXTURE: grColorCombine( GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_LOCAL_NONE, GR_COMBINE_OTHER_TEXTURE, FXFALSE ); break; case GR_COLORCOMBINE_TEXTURE_TIMES_ITRGB: grColorCombine( GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_LOCAL, GR_COMBINE_LOCAL_ITERATED, GR_COMBINE_OTHER_TEXTURE, FXFALSE ); break; } /* grLfbBypassMode(GR_LFBBYPASS_ENABLE); */ if (render == FXTRUE) { ++frameNum; if ((frameNum % NFRAMES) == 0) { if (printPerf) { if (!firstTime) { GrSstPerfStats_t pStats; FxU32 lfbWritePixels, nFrames = frameNum - lastFrame, fillPixels = nFrames * screenFulls[resolution], totFail; lastFrame = frameNum; grGet(GR_STATS_PIXELS_IN, 4, &pStats.pixelsIn); grGet(GR_STATS_PIXELS_CHROMA_FAIL, 4, &pStats.chromaFail); grGet(GR_STATS_PIXELS_DEPTHFUNC_FAIL, 4, &pStats.zFuncFail); grGet(GR_STATS_PIXELS_AFUNC_FAIL, 4, &pStats.aFuncFail); grGet(GR_STATS_PIXELS_OUT, 4, &pStats.pixelsOut); grGet(GR_STATS_TRIANGLES_IN, 4, &trisProcessed); grGet(GR_STATS_TRIANGLES_OUT, 4, &trisDrawn); totFail = pStats.chromaFail + pStats.zFuncFail + pStats.aFuncFail; lfbWritePixels = pStats.pixelsOut - pStats.pixelsIn - fillPixels; tlConOutput("In the last %d frames:\n", nFrames); tlConOutput(" Pixels Processed: %d\n", pStats.pixelsIn); tlConOutput(" Chroma Failures: %d\n", pStats.chromaFail); tlConOutput(" Z Compare Failures: %d\n", pStats.zFuncFail); tlConOutput(" Alpha Compare Failures: %d\n", pStats.aFuncFail); tlConOutput(" Fast Fill Pixels: %d\n", fillPixels); tlConOutput(" LFB Write Pixels: %d\n", lfbWritePixels); tlConOutput(" Total Pixels Drawn: %d\n", pStats.pixelsOut); tlConOutput(" Triangles Processed %d\n", trisProcessed); tlConOutput(" Triangles Drawn %d\n", trisDrawn); if ( (pStats.pixelsOut - lfbWritePixels - fillPixels - pStats.pixelsIn) != totFail) tlConOutput("Error: %d != %d\n", pStats.pixelsOut - lfbWritePixels - fillPixels, totFail); grReset(GR_STATS_PIXELS); } else { lastFrame = frameNum; grReset(GR_STATS_PIXELS); firstTime = 0; } } } grBufferClear( 0xffffffff, 0, (FxU16)wrange[1] ); if (background == FXTRUE) { texVerts[0].x = 0.f; texVerts[0].y = 0.f; texVerts[1].x = scrWidth; texVerts[1].y = 0.f; texVerts[1].x = scrWidth; texVerts[1].y = 0.f; texVerts[2].x = scrWidth; texVerts[2].y = scrHeight; texVerts[3].x = 0.f; texVerts[3].y = scrHeight; grGlideGetState(oldState); grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE); grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE); grAlphaBlendFunction( GR_BLEND_ONE, GR_BLEND_ZERO, GR_BLEND_ONE, GR_BLEND_ZERO); grColorCombine( GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_LOCAL_NONE, GR_COMBINE_OTHER_TEXTURE, FXFALSE ); grTexSource( GR_TMU0, bgDecalAddress, GR_MIPMAPLEVELMASK_BOTH, &bgDecal ); for (i = 0; i < NTRIS; i++) { grDrawTriangle(&texVerts[0], &texVerts[1], &texVerts[2]); grDrawTriangle(&texVerts[2], &texVerts[3], &texVerts[0]); } grGlideSetState(oldState); grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight); } if (texturing == FXTRUE) grTexSource( GR_TMU0, bgDecalAddress, GR_MIPMAPLEVELMASK_BOTH, &bgDecal ); if (texturing) grTexSource( GR_TMU0, triDecalAddress, GR_MIPMAPLEVELMASK_BOTH, &triDecal ); if (antialias == FXTRUE) { grEnable(GR_AA_ORDERED); if (lines == FXTRUE) { grDrawLine(&xformedVerts[0], &xformedVerts[1]); grDrawLine(&xformedVerts[1], &xformedVerts[2]); grDrawLine(&xformedVerts[2], &xformedVerts[0]); } else { grAADrawTriangle( &xformedVerts[0], &xformedVerts[1], &xformedVerts[2], FXTRUE, FXTRUE, FXTRUE ); } } else { grDisable(GR_AA_ORDERED); if (lines == FXTRUE) { grDrawLine(&xformedVerts[0], &xformedVerts[1]); grDrawLine(&xformedVerts[1], &xformedVerts[2]); grDrawLine(&xformedVerts[2], &xformedVerts[0]); } else { grDrawTriangle( &xformedVerts[0], &xformedVerts[1], &xformedVerts[2] ); } } if (plugging) grSplash(0.f, 0.f, scrWidth / 5.f, scrHeight / 5.f, frameNum); if (backbuffer) { tlConRender(); grBufferSwap( swapDelay ); } } if (tlKbHit()) { char c = (char) tlGetCH(); switch (c) { case 'a': case 'A': if (antialias == FXFALSE) { tlConOutput("Turning ON Antialiasing\n"); antialias = FXTRUE; } else { tlConOutput("Turning OFF Antialiasing\n"); antialias = FXFALSE; } break; case 'B': case 'b': if (bilinear == FXFALSE) { bilinear = FXTRUE; tlConOutput("Turning ON BiLinear blending\n"); grTexFilterMode ( GR_TMU0, GR_TEXTUREFILTER_BILINEAR, GR_TEXTUREFILTER_BILINEAR ); } else { bilinear = FXFALSE; tlConOutput("Turning OFF BiLinear blending\n"); grTexFilterMode ( GR_TMU0, GR_TEXTUREFILTER_POINT_SAMPLED, GR_TEXTUREFILTER_POINT_SAMPLED ); } break; case 'c': case 'C': if (blend == FXTRUE) { int i; blend = FXFALSE; for(i=0;i<VERT_COUNT;i++) localVerts[i].a = 255.0f; } else { int i; blend = FXTRUE; for(i=0;i<VERT_COUNT;i++) localVerts[i].a = alpha; } break; case 'd': case 'D': tlConOutput("vtxa = (%.2f, %.2f), vtxb = (%.2f, %.2f), vtxc = (%.2f, %.2f)\n", xformedVerts[0].x, xformedVerts[0].y, xformedVerts[1].x, xformedVerts[1].y, xformedVerts[2].x, xformedVerts[2].y ); break; case 'f': case 'F': if (backbuffer == FXTRUE) { backbuffer = FXFALSE; grRenderBuffer(GR_BUFFER_FRONTBUFFER); } else { backbuffer = FXTRUE; grRenderBuffer(GR_BUFFER_BACKBUFFER); } break; case 'g': case 'G': #if 0 grLfbBegin(); grLfbWriteMode(GR_LFBWRITEMODE_565); grLfbOrigin(GR_ORIGIN_UPPER_LEFT); grLfbGetReadPtr(GR_BUFFER_FRONTBUFFER); tlConOutput("Press a key to get front buffer\n"); while (!tlKbHit()); c = (char) tlGetCH(); guFbReadRegion(0,0,(int)wWidth,(int)scrHeight,scrnImage,(int)wWidth * sizeof(FxU16)); tlConOutput("Press a key to put image in back buffer and swap\n"); while (!tlKbHit()); tlGetCH(); grLfbGetWritePtr(GR_BUFFER_BACKBUFFER); guFbWriteRegion(0,0,(int)wWidth,(int)scrHeight,scrnImage,(int)wWidth * sizeof(FxU16)); grBufferSwap(swapDelay); tlConOutput("Press a key to continue...\n"); while (!tlKbHit()); tlGetCH(); grLfbEnd(); #endif break; case 'h': case 'H': case '?': doHelp(); break; case 'i': case 'I': if (background == FXTRUE) { background = FXFALSE; tlConOutput("Turning off background\n"); } else { tlConOutput("Turning on background\n"); background = FXTRUE; } break; case 'l': case 'L': if (lines == FXTRUE) { lines = FXFALSE; tlConOutput("Turning OFF lines\n"); } else { lines = FXTRUE; tlConOutput("Turning ON lines\n"); } break; case 'm': case 'M': ccFnc = GR_COLORCOMBINE_TEXTURE_TIMES_ITRGB; break; case 'n': case 'N': if (printPerf == FXFALSE) { printPerf = FXTRUE; firstTime = 1; grReset(GR_STATS_PIXELS); grReset(GR_STATS_TRIANGLES); } else { printPerf= FXFALSE; } break; case 'o': case 'O': if (origin == GR_ORIGIN_LOWER_LEFT) origin = GR_ORIGIN_UPPER_LEFT; else origin = GR_ORIGIN_LOWER_LEFT; grSstOrigin(origin); break; case 'p': case 'P': if (render == FXTRUE) render = FXFALSE; else render = FXTRUE; break; case 'q': case 'Q': case 27: grGlideShutdown(); exit(0); break; case 'r': case 'R': tlConOutput("Screen Resolution is %s\n", tlGetResolutionString( resolution ) ); break; case 'S': case 's': if (cullMode == GR_CULL_DISABLE) { cullMode = GR_CULL_NEGATIVE; tlConOutput("Turning ON backface culling (hidden Surface removal)\n"); } else { cullMode = GR_CULL_DISABLE; tlConOutput("Turning OFF backface culling (hidden Surface removal)\n"); } grCullMode(cullMode); break; case 'T': case 't': if (texturing == FXFALSE) { tlConOutput("Turning ON texturing\n"); ccFnc = GR_COLORCOMBINE_DECAL_TEXTURE; texturing = FXTRUE; grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE); grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE); } else { tlConOutput("Turning OFF texturing\n"); ccFnc = GR_COLORCOMBINE_ITRGB; texturing = FXFALSE; grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_DISABLE); grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_DISABLE); } break; case 'u': case 'U': if (plugging == FXTRUE) { plugging = FXFALSE; grDisable(GR_SHAMELESS_PLUG); } else { plugging = FXTRUE; grEnable(GR_SHAMELESS_PLUG); } break; case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9': case '0': { char str[256]; swapDelay = (int) c - 0x30; sprintf(str, "Swapdelay = %d\n", swapDelay); tlConOutput(str); } break; } } if (render) { y_angle += 2.f; if( y_angle > 360.0f ) y_angle -= 360.0f; } frameCount++; if(frameCount < 0) frameCount = 0; if(frames == frameCount) break; } grGlideShutdown(); }
void main( int argc, char **argv ) { float minColor = 55.f, maxColor = 200.f; GrVertex localVerts[3], texVerts[4]; float alpha = 192.0f, y_angle = 0.0f; int n, nTris = 0; FxBool depthBias = FXTRUE, blend = FXFALSE, texturing = FXFALSE, antialias = FXTRUE, bilinear = FXTRUE, render = FXTRUE, backbuffer = FXTRUE, background = FXTRUE; GrState nonBlendState, blendState; float wWidth, wHeight; GrScreenResolution_t screenRes; GrMipMapId_t triDecal, bgDecal; Gu3dfInfo bgInfo, triInfo; FxU16 *scrnImage; GrColorCombineFnc_t ccFnc = GR_COLORCOMBINE_ITRGB; int numFrames = -1, frameCount = 0; char *bgFileName = NULL, *triFileName = NULL; wWidth = 640.0f; wHeight = 480.0f; screenRes = GR_RESOLUTION_640x480; --argc; ++argv; while (argc) { if (strstr(*argv, "320x200")) { wWidth = 320.0f; wHeight = 200.0f; screenRes = GR_RESOLUTION_320x200; --argc; ++argv; } else if (strstr(*argv, "320x240")) { wWidth = 320.0f; wHeight = 240.0f; screenRes = GR_RESOLUTION_320x240; --argc; ++argv; } else if (strstr(*argv, "400x256")) { wWidth = 400.0f; wHeight = 256.0f; screenRes = GR_RESOLUTION_400x256; --argc; ++argv; } else if (strstr(*argv, "512x384")) { wWidth = 512.0f; wHeight = 384.0f; screenRes = GR_RESOLUTION_512x384; --argc; ++argv; } else if (strstr(*argv, "640x480")) { wWidth = 640.0f; wHeight = 480.0f; screenRes = GR_RESOLUTION_640x480; --argc; ++argv; } else if (strstr(*argv, "800x600")) { wWidth = 800.0f; wHeight = 600.0f; screenRes = GR_RESOLUTION_800x600; --argc; ++argv; } else if (strstr(*argv, "856x480")) { wWidth = 856.0f; wHeight = 480.0f; screenRes = GR_RESOLUTION_856x480; --argc; ++argv; } else if (strstr(*argv, "960x720")) { wWidth = 960.0f; wHeight = 720.0f; screenRes = GR_RESOLUTION_960x720; --argc; ++argv; } else if (strstr(*argv, "640x200")) { wWidth = 640.f; wHeight = 200.f; screenRes = GR_RESOLUTION_640x200; --argc; ++argv; } else if (strstr(*argv, "640x350")) { wWidth = 640.f; wHeight = 350.f; screenRes = GR_RESOLUTION_640x350; --argc; ++argv; } else if (strstr(*argv, "640x400")) { wWidth = 640.f; wHeight = 400.f; screenRes = GR_RESOLUTION_640x400; --argc; ++argv; } else if (strstr(*argv, "bgFile")) { bgFileName = argv[1]; argc-= 2; argv += 2; } else if (strstr(*argv, "triFile")) { triFileName = argv[1]; argc-= 2; argv += 2; } else if (strstr(*argv, "alpha")) { alpha = (float)atof(argv[1]); argc -= 2; argv += 2; } else if (strstr(*argv, "-n")) { numFrames = atoi(argv[1]); argc -= 2; argv += 2; } else { fprintf( stderr, "Useage: test24 [-bgFile bgfile.3ds] [-triFile triFile.3ds] [ScreenRes (i.e. 640x480 .. 960x720] [-alpha alphavalue] [-n numFrames]\n"); exit(-1); } } scrnImage = malloc((int)wWidth * (int)wHeight * sizeof(FxU16)); puts( "\ntest30:" ); puts( "Depth Bias Level Test\n" ); puts("press H for help\n"); if(numFrames == -1) { puts("Press a key to continue"); getch(); } grGlideInit(); if ( !grSstQueryHardware( &hwconfig ) ) { fprintf( stderr, "main: grSstQueryHardware failed!\n" ); grGlideShutdown(); exit( -1 ); } /* Select SST 0 */ grSstSelect( 0 ); /* Open up the hardware */ if ( !grSstOpen( screenRes, GR_REFRESH_60Hz, GR_COLORFORMAT_ABGR, GR_ORIGIN_LOWER_LEFT, GR_SMOOTHING_ENABLE, 2 ) ) { fprintf( stderr, "main: grSstOpen failed!\n" ); grGlideShutdown(); exit( -1 ); } localVerts[0].x = 0.f; localVerts[0].y = 0.75f; localVerts[0].z = 0.0f; localVerts[0].tmuvtx[0].sow = 255.f; localVerts[0].tmuvtx[0].tow = 255.f; localVerts[0].oow = 1.f; localVerts[0].r = maxColor; localVerts[0].g = minColor; localVerts[0].b = minColor; localVerts[0].a = 255.f; localVerts[1].x = -0.75f; localVerts[1].y = -0.75f; localVerts[1].z = 0.0f; localVerts[1].tmuvtx[0].sow = 0.f; localVerts[1].tmuvtx[0].tow = 255.f; localVerts[1].oow = 1.f; localVerts[1].r = minColor; localVerts[1].g = maxColor; localVerts[1].b = minColor; localVerts[1].a = 255.f; localVerts[2].x = 0.75f; localVerts[2].y = -0.75f; localVerts[2].z = 0.0f; localVerts[2].tmuvtx[0].sow = 255.f; localVerts[2].tmuvtx[0].tow = 0.f; localVerts[2].oow = 1.f; localVerts[2].r = minColor; localVerts[2].g = minColor; localVerts[2].b = maxColor; localVerts[2].a = 255.f; texVerts[0].x = 0.f; texVerts[0].y = 0.f; texVerts[0].a = 255.f; texVerts[0].oow = 1.f; texVerts[0].tmuvtx[0].sow = 0.f * texVerts[0].oow; texVerts[0].tmuvtx[0].tow = 255.f * texVerts[0].oow; texVerts[1].x = wWidth; texVerts[1].y = 0.f; texVerts[1].a = 255.f; texVerts[1].oow = 1.f; texVerts[1].tmuvtx[0].sow = 255.f * texVerts[1].oow; texVerts[1].tmuvtx[0].tow = 255.f * texVerts[1].oow; texVerts[2].x = wWidth; texVerts[2].y = wHeight; texVerts[2].a = 255.f; texVerts[2].oow = 1.f; texVerts[2].tmuvtx[0].sow = 255.f * texVerts[2].oow; texVerts[2].tmuvtx[0].tow = 0.f * texVerts[2].oow; texVerts[3].x = 0.f; texVerts[3].y = wHeight; texVerts[3].a = 255.f; texVerts[3].oow = 1.f; texVerts[3].tmuvtx[0].sow = 0.f * texVerts[3].oow; texVerts[3].tmuvtx[0].tow = 0.f * texVerts[3].oow; if (bgFileName == NULL) bgFileName = "miro.3df"; if (triFileName == NULL) triFileName = "matt1.3df"; if ( gu3dfGetInfo( bgFileName, &bgInfo ) ) { bgInfo.data = malloc( bgInfo.mem_required ); if ( bgInfo.data == 0 ) { fprintf( stderr, "out of memory for texture file %s\n", bgFileName ); grGlideShutdown(); exit( -1 ); } if ( !gu3dfLoad( bgFileName, &bgInfo ) ) { fprintf( stderr, "could not load texture file %s\n", bgFileName ); grGlideShutdown(); exit( -1 ); } bgDecal = guTexAllocateMemory( 0, GR_MIPMAPLEVELMASK_BOTH, bgInfo.header.width, bgInfo.header.height, bgInfo.header.format, GR_MIPMAP_NEAREST, bgInfo.header.small_lod, bgInfo.header.large_lod, bgInfo.header.aspect_ratio, GR_TEXTURECLAMP_WRAP, GR_TEXTURECLAMP_WRAP, GR_TEXTUREFILTER_BILINEAR, GR_TEXTUREFILTER_BILINEAR, 0.0F, FXFALSE ); if ( bgDecal == GR_NULL_MIPMAP_HANDLE ) { fprintf( stderr, "could not allocate memory for texture file %s\n", bgFileName ); grGlideShutdown(); exit( -1 ); } guTexDownloadMipMap( bgDecal, bgInfo.data, &bgInfo.table.nccTable ); free( bgInfo.data ); } else { fprintf( stderr, "could not get info on %s\n", bgFileName ); grGlideShutdown(); exit( -1 ); } if ( gu3dfGetInfo( triFileName, &triInfo ) ) { triInfo.data = malloc( triInfo.mem_required ); if ( triInfo.data == 0 ) { fprintf( stderr, "out of memory for texture file %s\n", triFileName ); grGlideShutdown(); exit( -1 ); } if ( !gu3dfLoad( triFileName, &triInfo ) ) { fprintf( stderr, "could not load texture file %s\n", triFileName ); grGlideShutdown(); exit( -1 ); } triDecal = guTexAllocateMemory( 0, GR_MIPMAPLEVELMASK_BOTH, triInfo.header.width, triInfo.header.height, triInfo.header.format, GR_MIPMAP_NEAREST, triInfo.header.small_lod, triInfo.header.large_lod, triInfo.header.aspect_ratio, GR_TEXTURECLAMP_WRAP, GR_TEXTURECLAMP_WRAP, GR_TEXTUREFILTER_BILINEAR, GR_TEXTUREFILTER_BILINEAR, 0.0F, FXFALSE ); if ( triDecal == GR_NULL_MIPMAP_HANDLE ) { fprintf( stderr, "could not allocate memory for %s\n", triFileName ); grGlideShutdown(); exit( -1 ); } guTexDownloadMipMap( triDecal, triInfo.data, &triInfo.table.nccTable ); free( triInfo.data ); } else { fprintf( stderr, "could not get info on %s\n", triFileName ); grGlideShutdown(); exit( -1 ); } grTexCombineFunction(GR_TMU0, GR_TEXTURECOMBINE_DECAL); grRenderBuffer(backbuffer == FXTRUE ? GR_BUFFER_BACKBUFFER : GR_BUFFER_FRONTBUFFER); /* Set up alpha blend state for compositing and antialiasing */ guAlphaSource( GR_ALPHASOURCE_ITERATED_ALPHA ); grAlphaBlendFunction( GR_BLEND_SRC_ALPHA, GR_BLEND_ONE_MINUS_SRC_ALPHA, GR_BLEND_ONE, GR_BLEND_ZERO ); grAlphaTestFunction( GR_CMP_ALWAYS ); while ( 1 ) { Matrix rotm; GrVertex xformedVerts[4]; int i; grSstIdle(); ++nTris; MatMakeYRot( rotm, DEG2RAD( y_angle ) ); for( i = 0; i < 4; i++ ) { PointMatMult( &xformedVerts[i], &localVerts[i], rotm ); xformedVerts[i].x = xformedVerts[i].x / ( xformedVerts[i].z + 2.0f ); xformedVerts[i].y = xformedVerts[i].y / ( xformedVerts[i].z + 2.0f ); xformedVerts[i].x *= wHeight / 2.0f; xformedVerts[i].y *= wHeight / 2.0f; xformedVerts[i].x += wHeight / 2.0f; xformedVerts[i].y += wHeight / 2.0f; xformedVerts[i].oow = 1.f / ((xformedVerts[i].z + 2) * wHeight); xformedVerts[i].tmuvtx[0].sow *= xformedVerts[i].oow; xformedVerts[i].tmuvtx[0].tow *= xformedVerts[i].oow; SNAP_COORD( xformedVerts[i].x ); SNAP_COORD( xformedVerts[i].y ); } if (render == FXTRUE) { grBufferClear( 0xffffffff, 0, GR_WDEPTHVALUE_FARTHEST ); if (background == FXTRUE) { GrState oldState; grGlideGetState(&oldState); grAlphaBlendFunction( GR_BLEND_ONE, GR_BLEND_ZERO, GR_BLEND_ONE, GR_BLEND_ZERO); grColorCombine( GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_LOCAL_NONE, GR_COMBINE_OTHER_TEXTURE, FXFALSE ); guTexSource(bgDecal); for (i = 0; i < NTRIS; i++) { grDrawTriangle(&texVerts[0], &texVerts[1], &texVerts[2]); grDrawTriangle(&texVerts[2], &texVerts[3], &texVerts[0]); } grGlideSetState(&oldState); } guTexSource(triDecal); if (antialias == FXTRUE) { if (depthBias) grDepthBiasLevel((short)0x8000); guColorCombineFunction(GR_COLORCOMBINE_DECAL_TEXTURE); grAADrawTriangle( &xformedVerts[0], &xformedVerts[1], &xformedVerts[2], FXTRUE, FXTRUE, FXTRUE ); #define SHIFT 20.f; for (n = 0; n < 3; n++) { xformedVerts[n].x += SHIFT; xformedVerts[n].y -= SHIFT; } if (depthBias) grDepthBiasLevel(0x7fff); guColorCombineFunction(GR_COLORCOMBINE_ITRGB); grAADrawTriangle( &xformedVerts[0], &xformedVerts[1], &xformedVerts[2], FXTRUE, FXTRUE, FXTRUE ); } else { if (depthBias) grDepthBiasLevel((short)0x8000); guColorCombineFunction(GR_COLORCOMBINE_DECAL_TEXTURE); grDrawTriangle( &xformedVerts[0], &xformedVerts[1], &xformedVerts[2] ); for (n = 0; n < 3; n++) { xformedVerts[n].x += SHIFT; xformedVerts[n].y -= SHIFT; } if (depthBias) grDepthBiasLevel(0x7fff); guColorCombineFunction(GR_COLORCOMBINE_ITRGB); grDrawTriangle( &xformedVerts[0], &xformedVerts[1], &xformedVerts[2] ); } if (backbuffer) { grBufferSwap( 1 ); } } if (kbhit()) { char c = getch(); switch (c) { case 'a': case 'A': if (antialias == FXFALSE) { printf("Turning ON Antialiasing\n"); antialias = FXTRUE; } else { printf("Turning OFF Antialiasing\n"); antialias = FXFALSE; } break; case 'B': case 'b': if (bilinear == FXFALSE) { bilinear = FXTRUE; printf("Turning ON BiLinear blending\n"); guTexChangeAttributes( triDecal, bgInfo.header.width, bgInfo.header.height, bgInfo.header.format, GR_MIPMAP_NEAREST, bgInfo.header.small_lod, bgInfo.header.large_lod, bgInfo.header.aspect_ratio, GR_TEXTURECLAMP_WRAP, GR_TEXTURECLAMP_WRAP, GR_TEXTUREFILTER_BILINEAR, GR_TEXTUREFILTER_BILINEAR); } else { bilinear = FXFALSE; printf("Turning OFF BiLinear blending\n"); guTexChangeAttributes( triDecal, bgInfo.header.width, bgInfo.header.height, bgInfo.header.format, GR_MIPMAP_NEAREST, bgInfo.header.small_lod, bgInfo.header.large_lod, bgInfo.header.aspect_ratio, GR_TEXTURECLAMP_WRAP, GR_TEXTURECLAMP_WRAP, GR_TEXTUREFILTER_POINT_SAMPLED, GR_TEXTUREFILTER_POINT_SAMPLED); } break; case 'c': case 'C': if (blend == FXTRUE) { blend = FXFALSE; localVerts[0].a = 255.0f; localVerts[1].a = 255.0f; localVerts[2].a = 255.0f; localVerts[3].a = 255.0f; } else { blend = FXTRUE; localVerts[0].a = alpha; localVerts[1].a = alpha; localVerts[2].a = alpha; } break; case 'd': case 'D': if (depthBias == FXTRUE) { printf("Turning OFF depth bias level\n"); depthBias = FXFALSE; grDepthBiasLevel(0); } else { printf("Turning ON depth bias level\n"); depthBias = FXTRUE; } break; case 'f': case 'F': if (backbuffer == FXTRUE) { backbuffer = FXFALSE; grRenderBuffer(GR_BUFFER_FRONTBUFFER); } else { backbuffer = FXTRUE; grRenderBuffer(GR_BUFFER_BACKBUFFER); } break; case 'g': case 'G': grLfbBegin(); grLfbWriteMode(GR_LFBWRITEMODE_565); grLfbOrigin(GR_ORIGIN_UPPER_LEFT); grLfbGetReadPtr(GR_BUFFER_FRONTBUFFER); printf("Press a key to get front buffer\n"); while (!kbhit()); c = getch(); guFbReadRegion(0,0,(int)wWidth,(int)wHeight,scrnImage,(int)wWidth * sizeof(FxU16)); printf("Press a key to put image in back buffer and swap\n"); while (!kbhit()); getch(); grLfbGetWritePtr(GR_BUFFER_BACKBUFFER); guFbWriteRegion(0,0,(int)wWidth,(int)wHeight,scrnImage,(int)wWidth * sizeof(FxU16)); grBufferSwap(1); printf("Press a key to continue...\n"); while (!kbhit()); getch(); grLfbEnd(); break; case 'h': case 'H': case '?': grSstPassthruMode(GR_PASSTHRU_SHOW_VGA); printf("Keymap:\n"); printf(" A or a: toggle Antialiasing\n"); printf(" B or b: toggle Bilinear\n"); printf(" D or d: toggle Depth bias level\n"); printf(" F or f: toggle Front buffer \n"); printf(" H, h, or ?: Help\n"); printf(" I or i: toggle background Image\n"); printf(" P or p: Pause rendering\n"); printf(" Q or q: Quit\n"); printf("Press a key to continue...\n"); getch(); grSstPassthruMode(GR_PASSTHRU_SHOW_SST1); break; case 'i': case 'I': if (background == FXTRUE) { background = FXFALSE; printf("Turning off background\n"); } else { printf("Turning on background\n"); background = FXTRUE; } break; case 'p': case 'P': if (render == FXTRUE) render = FXFALSE; else render = FXTRUE; break; case 'q': case 'Q': grGlideShutdown(); exit(0); break; case 'T': case 't': if (texturing == FXFALSE) { printf("Turning ON texturing\n"); ccFnc = GR_COLORCOMBINE_DECAL_TEXTURE; texturing = FXTRUE; } else { printf("Turning OFF texturing\n"); ccFnc = GR_COLORCOMBINE_ITRGB; texturing = FXFALSE; } break; } } if (render) { y_angle += 2.f; if( y_angle > 360.0f ) y_angle -= 360.0f; } frameCount++; if(frameCount < 0) frameCount = 0; if(numFrames == frameCount) break; } grGlideShutdown(); }
static int SetupFBtoScreenCombiner(uint32_t texture_size, uint32_t opaque) { int tmu, filter; if (voodoo.tmem_ptr[GR_TMU0]+texture_size < voodoo.tex_max_addr) { tmu = GR_TMU0; grTexCombine( GR_TMU1, GR_COMBINE_FUNCTION_NONE, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_NONE, GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE ); grTexCombine( GR_TMU0, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE ); } else { if (voodoo.tmem_ptr[GR_TMU1]+texture_size >= voodoo.tex_max_addr) ClearCache (); tmu = GR_TMU1; grTexCombine( GR_TMU1, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE ); grTexCombine( GR_TMU0, GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, FXFALSE, FXFALSE ); } filter = (rdp.filter_mode != 2) ? GR_TEXTUREFILTER_POINT_SAMPLED : GR_TEXTUREFILTER_BILINEAR; grTexFilterClampMode (tmu, GR_TEXTURECLAMP_CLAMP, GR_TEXTURECLAMP_CLAMP, filter, filter); grColorCombine (GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_LOCAL_NONE, GR_COMBINE_OTHER_TEXTURE, // GR_COMBINE_OTHER_CONSTANT, FXFALSE); grAlphaCombine (GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_LOCAL_NONE, GR_COMBINE_OTHER_TEXTURE, FXFALSE); if (opaque) { grAlphaTestFunction (GR_CMP_ALWAYS, 0x00, 0); grAlphaBlendFunction( GR_BLEND_ONE, GR_BLEND_ZERO, GR_BLEND_ONE, GR_BLEND_ZERO); } else { grAlphaBlendFunction( GR_BLEND_SRC_ALPHA, GR_BLEND_ONE_MINUS_SRC_ALPHA, GR_BLEND_ONE, GR_BLEND_ZERO); } grDepthBufferFunction (GR_CMP_ALWAYS); grCullMode(GR_CULL_DISABLE); grDepthMask (FXFALSE); rdp.update |= UPDATE_COMBINE | UPDATE_ZBUF_ENABLED | UPDATE_CULL_MODE; return tmu; }