コード例 #1
0
ファイル: drv_api.c プロジェクト: dborca/sage
/**
 * Query hardware.
 *
 * \param pname parameter
 *
 * \return value, or -1 if error
 */
static FxI32
getInteger (FxU32 pname)
{
    FxI32 result;

    if (grGet(pname, 4, &result)) {
	return result;
    }

    return -1;
}
コード例 #2
0
ファイル: drv_api.c プロジェクト: dborca/sage
/**
 * Query screen width and height.
 *
 * \param[out] w width
 * \param[out] h height
 *
 * \return 0 if success, -1 if error
 */
static FxI32
getGeometry (int *w, int *h)
{
    FxI32 result[4];

    if (grGet(GR_VIEWPORT, 16, result)) {
	*w = result[2];
	*h = result[3];
	return 0;
    }

    return -1;
}
コード例 #3
0
ファイル: test37.c プロジェクト: basecq/q2dos
void
TestGet(char * getvalstr, int getval, int memcount , long * memval, int * failures)
{
  int ret;
  int i;
  int correct;
  
  correct = FXTRUE;                                                                                     /*Set to TRUE to start with*/
  
  for(i=0;i<4;i++)              /*Clear Memory to some unique Pattern*/
    memval[i] =0xdeadbeef;
  
  ret = grGet(getval, memcount*sizeof(long), memval );  /*Do the Get*/
  
  for(i=0;i<memcount;i++)
    /*if pattern still exists, then we have a problem*/
    if(memval[i]==0xdeadbeef)
      correct=FXFALSE;
  
  /* if Number of bytes returned is wrong, then we have a problem*/
  if(ret!=(int)(memcount*sizeof(long))) 
    correct=FXFALSE;
  
  if(correct)                   /*print the results*/
    printf("Success(%d) - ",ret);
  else {
    printf("Failed (%d) - ", ret);
    failures[0]++;
  }
  
  switch(memcount) {
  case 4:
    printf("%s Result = %d, %d, %d, %d\n",getvalstr, memval[0],memval[1],memval[2],memval[3]);
    break;    
    
  case 2:
    printf("%s Result = %d, %d\n",getvalstr, memval[0],memval[1]);
    break;    
    
  case 1:
  default:
    printf("%s Result = %d\n",getvalstr, memval[0]);
    break;    
  }
} /* TestGet */
コード例 #4
0
ファイル: ssDDM.c プロジェクト: q3k/ski
static int
get_unwind_table (unw_dyn_info_t *di, unw_addr_space_t as,
		  struct load_module *lm)
{
    ADDR table_addr, table_size, text_addr = 0, text_size = 0, gp;
    Elf64_Phdr *ph, *pdyn = NULL, *punw = NULL;
    ADDR dyn_addr, tag, addr, *p, min_text_addr, max_text_addr;
    extern DWORD *pmemLookup_p (ADDR);
    char *mem;

    for (ph = lm->phdr; ph < lm->phdr + lm->phnum; ++ph) {
	switch (ph->p_type) {
	      case PT_IA_64_UNWIND:	punw = ph; break;
	      case PT_DYNAMIC:		pdyn = ph; break;
	      default: break;
	}
    }
    if (!punw)
	return -1;

    table_addr = lm->load_base + punw->p_vaddr;
    table_size = punw->p_memsz;

    for (ph = lm->phdr; ph < lm->phdr + lm->phnum; ++ph) {
	if (ph->p_type == PT_LOAD) {
	    text_addr = ph->p_vaddr + lm->load_base;
	    text_size = ph->p_memsz;
	    if (table_addr >= text_addr && table_addr < text_addr + text_size)
		break;
	}
    }

    /*
     * The Linux kernel's unwind table covers multiple text segments:
     * the one for the main kernel and the one for the init text
     * section.
     */
    min_text_addr = ~(ADDR) 0;
    max_text_addr = 0;
    for (ph = lm->phdr; ph < lm->phdr + lm->phnum; ++ph) {
	if (ph->p_type == PT_LOAD && (ph->p_flags & PF_X)) {
	    if (ph->p_vaddr + lm->load_base < min_text_addr)
		min_text_addr = ph->p_vaddr + lm->load_base;
	    if (ph->p_vaddr + ph->p_memsz + lm->load_base > max_text_addr)
		max_text_addr = ph->p_vaddr + ph->p_memsz + lm->load_base;
	}
    }

    if (pdyn) {
	dyn_addr = pdyn->p_vaddr + lm->load_base;
	for (;
	     memMRd(dyn_addr, 8, &tag), tag != DT_NULL;
	     dyn_addr += 8)
	    if (tag == DT_PLTGOT) {
		/* On IA-64, _DYNAMIC is writable and GLIBC has
		   relocate it.  */
		memMRd(dyn_addr + 8, 8, &gp);
		break;
	    }
    } else
	/* there is a single global pointer for the entire program */
	gp = grGet(0, GP_ID);

    di->start_ip = min_text_addr;
    di->end_ip = max_text_addr;
    di->gp = gp;
    di->format = UNW_INFO_FORMAT_TABLE;
    di->u.ti.name_ptr = 0;
    di->u.ti.segbase = text_addr;
    di->u.ti.table_len = punw->p_memsz / sizeof (unw_word_t);

    table_addr = punw->p_vaddr + lm->load_base;

    mem = malloc(punw->p_memsz + sizeof (unw_word_t));
    if (!mem)
	return -UNW_ENOMEM;

    mem += sizeof(unw_word_t) - 1;
    mem = (char *) ((uintptr_t) mem & -sizeof (unw_word_t));

    addr = punw->p_vaddr + lm->load_base;
#ifdef UNWIND_DEBUG
    fprintf(stderr, "\tget_unwind_table: copying %llu bytes from %llx to %p\n",
	    punw->p_memsz, addr, mem);
#endif
    for (p = (ADDR *) mem; (char *) p < mem + punw->p_memsz; ++p) {
	memMRd(addr, 8, p);
	addr += 8;
    }
    di->u.ti.table_data = (unw_word_t *) mem;
    return 0;
}
コード例 #5
0
ファイル: test01.c プロジェクト: grakidov/Render3D
void
main( int argc, char **argv) {
  char match; 
  char **remArgs;
  int  rv;
  
  GrScreenResolution_t resolution = GR_RESOLUTION_640x480;
  float                scrWidth   = 640.0f;
  float                scrHeight  = 480.0f;
  int frames                      = -1;
  FxBool               scrgrab = FXFALSE;
  char                 filename[256];
  FxU32                wrange[2];

  
  /* Process Command Line Arguments */
  while( rv = tlGetOpt( argc, argv, "nrd", &match, &remArgs ) ) {
    if ( rv == -1 ) {
      printf( "Unrecognized command line argument\n" );
      printf( "%s %s\n", name, usage );
      printf( "Available resolutions:\n%s\n",
             tlGetResolutionList() );
      return;
    }
    switch( match ) {
    case 'n':
      frames = atoi( remArgs[0] );
      break;
    case 'r':
      resolution = tlGetResolutionConstant( remArgs[0], 
                                           &scrWidth, 
                                           &scrHeight );
      break;
    case 'd':
      scrgrab = FXTRUE;
      frames = 1;
      strcpy(filename, remArgs[0]);
      break;
    }
  }
  
  tlSetScreen( scrWidth, scrHeight );
  
  version = grGetString( GR_VERSION );
  
  printf( "%s:\n%s\n", name, purpose );
  printf( "%s\n", version );
  printf( "Resolution: %s\n", tlGetResolutionString( resolution ) );
  if ( frames == -1 ) {
    printf( "Press A Key To Begin Test.\n" );
    tlGetCH();
  }
  
  /* Initialize Glide */
  grGlideInit();

  assert( hwconfig = tlVoodooType() );

  grSstSelect( 0 );
  assert( grSstWinOpen( 0,
                       resolution,
                       GR_REFRESH_60Hz,
                       GR_COLORFORMAT_ABGR,
                       GR_ORIGIN_UPPER_LEFT,
                       2, 1 ) );
  
  grGet(GR_WDEPTH_MIN_MAX, 8, wrange);  
  grVertexLayout(GR_PARAM_XY, 0, GR_PARAM_ENABLE);

  tlConSet( 0.0f, 0.0f, 1.0f, 1.0f, 
           60, 30, 0xffffff );
  
  /* Set up Render State - flat shading */
  grColorCombine( GR_COMBINE_FUNCTION_LOCAL,
                 GR_COMBINE_FACTOR_NONE,
                 GR_COMBINE_LOCAL_CONSTANT,
                 GR_COMBINE_OTHER_NONE,
                 FXFALSE );
  grConstantColorValue( 0xFFFFFF );
  
  
  tlConOutput( "Press a key to quit\n" );
  while( frames-- && tlOkToRender()) {
    int i;
    GrVertex vtx;

    if (hwconfig == TL_VOODOORUSH) {
      tlGetDimsByConst(resolution,
                       &scrWidth, 
                       &scrHeight );
        
      grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight);
    } 
    grBufferClear(0x00000000, 0, wrange[1]);

    for( i = 0; i < 100; i++ ) {
      float pos = ((float)i)/100.0f;

      vtx.x = tlScaleX( pos ), vtx.y = tlScaleY( pos );
      grDrawPoint( &vtx );
    }


    tlConRender();
    grBufferSwap( 1 );

    /* grab the frame buffer */
    if (scrgrab) {
      if (!tlScreenDump(filename, (FxU16)scrWidth, (FxU16)scrHeight))
        printf( "Cannot open %s\n", filename);
      scrgrab = FXFALSE;
    }
    if ( tlKbHit() ) frames = 0;
  }
  
  grGlideShutdown();
  return;
}
コード例 #6
0
ファイル: test27.c プロジェクト: basecq/q2dos
void main( int argc, char **argv) {
    char match; 
    char **remArgs;
    int  rv;

    GrScreenResolution_t resolution = GR_RESOLUTION_640x480;
    float                scrWidth   = 640.0f;
    float                scrHeight  = 480.0f;
    int frames                      = -1;
    int doNothing = 0;

    int cycles;
    FxU32 wrange[2];

    /* Initialize Glide */
    grGlideInit();
    assert( hwconfig = tlVoodooType() );

    /* Process Command Line Arguments */
    while( rv = tlGetOpt( argc, argv, "Nnr", &match, &remArgs ) ) {
        if ( rv == -1 ) {
            printf( "Unrecognized command line argument\n" );
            printf( "%s %s\n", name, usage );
            printf( "Available resolutions:\n%s\n",
                    tlGetResolutionList() );
            return;
        }
        switch( match ) {
        case 'n':
            frames = atoi( remArgs[0] );
            break;
        case 'r':
            resolution = tlGetResolutionConstant( remArgs[0], 
                                                  &scrWidth, 
                                                  &scrHeight );
            break;
        case 'N':
            doNothing = 1;
            break;
        }
    }

    tlSetScreen( scrWidth, scrHeight );

    version = grGetString( GR_VERSION );

    printf( "%s:\n%s\n", name, purpose );
    printf( "%s\n", version );
    printf( "Resolution: %s\n", tlGetResolutionString( resolution ) );
    if ( frames == -1 ) {
        printf( "Press A Key To Begin Test.\n" );
        tlGetCH();
    }
    
    grSstSelect( 0 );


    cycles = 0;
    while( frames-- && tlOkToRender()) {
        GrVertex a, b, c;
        GrContext_t context;
        char inchar;

        context = grSstWinOpen(tlGethWnd(),
                               resolution,
                               GR_REFRESH_60Hz,
                               GR_COLORFORMAT_ABGR,
                               GR_ORIGIN_UPPER_LEFT,
                               2, 1 );
        assert(context);

        /* 
         * Don't like gotos?  In the immortal words of Schwarzenegger
         * (Total Recall): "...so sue me d**khead"
         */
        if (doNothing) goto doNothing;

        grVertexLayout(GR_PARAM_XY,  0, GR_PARAM_ENABLE);
        grVertexLayout(GR_PARAM_RGB, GR_VERTEX_R_OFFSET << 2, GR_PARAM_ENABLE);
        grGet(GR_WDEPTH_MIN_MAX, 8, wrange);  

        grColorCombine( GR_COMBINE_FUNCTION_LOCAL,
                        GR_COMBINE_FACTOR_NONE,
                        GR_COMBINE_LOCAL_ITERATED,
                        GR_COMBINE_OTHER_NONE,
                        FXFALSE );

        tlConSet( 0.0f, 0.0f, 1.0f, 1.0f, 
                  60, 30, 0xffffff );
        
        
        /* deal with dynamic resizing */
        if (hwconfig == TL_VOODOORUSH) {
          tlGetDimsByConst(resolution, &scrWidth, &scrHeight);
          grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight);
        }

        tlConOutput( "Press <space> to cycle hardware\n" );
        tlConOutput( "Any other key to quit\n" );
        
        grBufferClear( 0x000000, 0, wrange[1] );

        a.r = a.g = a.b = 0.0f;
        b = c = a;

        a.x = tlScaleX(((float)rRandom( 0, 100 ))/100.0f);
        a.y = tlScaleY(((float)rRandom( 0, 100 ))/100.0f);
        a.r = 255.0f;

        b.x = tlScaleX(((float)rRandom( 0, 100 ))/100.0f);
        b.y = tlScaleY(((float)rRandom( 0, 100 ))/100.0f);
        b.g = 255.0f;

        c.x = tlScaleX(((float)rRandom( 0, 100 ))/100.0f);
        c.y = tlScaleY(((float)rRandom( 0, 100 ))/100.0f);
        c.b = 255.0f;

        grDrawTriangle( &a, &b, &c );

        tlConOutput( "Cycle: %d\r", cycles );
        tlConRender();
        grBufferSwap( 1 );

doNothing:
        inchar = tlGetCH();
        if ( inchar != ' ' ) frames = 0;
        
        grSstWinClose(context);
        cycles++;
    }
    
    grGlideShutdown();
    return;
}
コード例 #7
0
ファイル: test39.c プロジェクト: basecq/q2dos
int
main(int argc, char **argv) 
{
  char match; 
  char **remArgs;
  int  rv = -1;

  GrScreenResolution_t resolution = GR_RESOLUTION_640x480;
  float                scrWidth   = 640.0f;
  float                scrHeight  = 480.0f;
  int frames                      = -1;
  FxBool               scrgrab = FXFALSE;
  char                 filename[256];
  FxU32                wrange[2];

  FxU32
    multiBaseMode = 0, 
    minTexSize = 1,
    maxTexSize = 256;

  const TlVertex3D 
    srcVerts[4] = 
  {
    { -0.5f, 0.0f,  0.5f, 1.0f, 0.0f, 0.0f },
    {  0.5f, 0.0f,  0.5f, 1.0f, 1.0f, 0.0f },
    { -0.5f, 0.0f, -0.5f, 1.0f, 0.0f, 1.0f },
    {  0.5f, 0.0f, -0.5f, 1.0f, 1.0f, 1.0f }
  };

  /* Initialize Glide */
  grGlideInit();
  if ((hwconfig = tlVoodooType()) == 0) {
    printf("Error getting 3Dfx hw type.\n");
    exit(-1);
  }
  /* Process Command Line Arguments */
  while(rv = tlGetOpt(argc, argv, "dmnrx", &match, &remArgs)) {
    if (rv == -1) {
      printf("Unrecognized command line argument\n");
      printf("%s %s\n", name, usage);
      printf("Available resolutions:\n%s\n",
              tlGetResolutionList());
      exit(-1);
    }

    switch(match) {
    case 'd':
      scrgrab = FXTRUE;
      if (scrgrab) {
        frames = 1;
        strcpy(filename, remArgs[0]);
      }
      break;
    case 'm':
      /* Do we want to test larger sizes if the hw supports it? */
      if (!grGet(GR_MAX_TEXTURE_SIZE, sizeof(maxTexSize), (FxI32 *)&maxTexSize)) {
        printf("grGet(GR_MAX_TEXTURE_SIZE) failed.\n");
        exit(-1);
      }
      break;
    case 'n':
      if (remArgs[0] != NULL) frames = atoi(remArgs[0]);
      break;
    case 'r':
      if (remArgs[0] != NULL) resolution = tlGetResolutionConstant(remArgs[0], 
                                                                   &scrWidth, 
                                                                   &scrHeight);
      break;
    }
  }

  tlSetScreen(scrWidth, scrHeight);

  version = grGetString(GR_VERSION);

  printf("%s:\n%s\n", name, purpose);
  printf("%s\n", version);
  printf("Resolution: %s\n", tlGetResolutionString(resolution));
  if (frames == -1) {
    printf("Press A Key To Begin Test.\n");
    tlGetCH();
  }
    
  grSstSelect(0);
  if (grSstWinOpen(tlGethWnd(),
                   resolution,
                   GR_REFRESH_60Hz,
                   GR_COLORFORMAT_ABGR,
                   GR_ORIGIN_UPPER_LEFT,
                   2, 1) == 0) {
    printf("grSstWinOpen failed.\n");
    goto __errExit;
  }
    
  tlConSet(0.0f, 0.0f, 1.0f, 1.0f, 
           60, 30, 0xffffff);

  /* Set up Render State */
  grGet(GR_WDEPTH_MIN_MAX, 8, (FxI32 *)wrange);  
  grVertexLayout(GR_PARAM_XY,  0, GR_PARAM_ENABLE);
  grVertexLayout(GR_PARAM_Q,   GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
  grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);

  grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                 GR_COMBINE_FACTOR_ONE,
                 GR_COMBINE_LOCAL_CONSTANT,
                 GR_COMBINE_OTHER_TEXTURE,
                 FXFALSE);
  grTexCombine(GR_TMU0,
               GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_ONE,
               GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_ONE,
               FXFALSE, FXFALSE);

  /* Generate texture */
  {
    GrLOD_t 
      largeLod, 
      smallLod;
    FxU16* 
      texData = NULL;
    FxU32 
      totalMapSize,
      curMapSize;

    /* There's some closed form of this series thing, but I forget
     * what it is and am way to lazy to actually go look it up. This
     * is only a glide test after all.  
     */
    totalMapSize = 0;
    curMapSize = maxTexSize;
    while(curMapSize > 0) {
      totalMapSize += (curMapSize * curMapSize) * sizeof(FxU16);
      curMapSize >>= 1;
    }
    texData = (FxU16*)malloc(totalMapSize * sizeof(*texData));
    if (texData == NULL) {
      printf("Unable to allocate texture data.\n");
      exit(-1);
    }

    /* Figure out the supported log2(lod size) */
    largeLod = GR_LOD_LOG2_1;
    while((0x01UL << largeLod) != maxTexSize) largeLod++;

    smallLod = GR_LOD_LOG2_1;
    while((0x01UL << smallLod) != minTexSize) smallLod++;
    
    /* Build simple texture w/ a different color for each map to help
     * distinguish the different maps when mipmapping. Additionally,
     * add a 'border' so that we can see if the start of the texture
     * gets mucked up due to an incorrect start address.
     */
    {
      FxU16 
        colorVal = 0xF800,
        *curTexPtr = texData;
      FxU32 
        i, j,
        colorShift = (16 / largeLod);

      curMapSize = maxTexSize;
      while(curMapSize > 0) {
        for(j = 0; j < curMapSize; j++) *curTexPtr++ = 0xFFFF;
        for(i = 1; i < curMapSize - 1; i++) {
          *curTexPtr++ = 0xFFFF;
          for(j = 1; j < curMapSize - 1; j++) {
            *curTexPtr++ = colorVal;
          }
          *curTexPtr++ = 0xFFFF;
        }
        for(j = 0; j < curMapSize; j++) *curTexPtr++ = 0xFFFF;
        
        curMapSize >>= 1;
        colorVal >>= colorShift;
      }
    }

    {
      GrTexInfo texInfo = {
        GR_LOD_LOG2_1,
        0,
        GR_ASPECT_LOG2_1x1,
        GR_TEXFMT_RGB_565,
        0
      };
      FxU32 
        curTexAddr = 0x00UL,
        texMultiBaseOffset;
      
      texInfo.largeLodLog2 = largeLod;
      texInfo.data = texData;
      
      /* Determine the hw texture alignment and generate some random
       * offset for the texture base addressing.  
       */
      {
        FxU32 
          texAlign,
          maxTexMem = grTexMaxAddress(GR_TMU0),
          maxTexSize = grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, 
                                               &texInfo);

        if (!grGet(GR_TEXTURE_ALIGN, sizeof(texAlign), (FxI32 *)&texAlign)) {
          printf("grGet(GR_TEXTURE_ALIGN): Failed!\n");
          exit(-1);
        }
        texAlign <<= 3UL;

        /* Get some offset that has to be smaller than the amount of
         * texxture space we have left divided by the # of times
         * that we're going to add it in.
         */
        do {
          texMultiBaseOffset = rand();
        } while ((texMultiBaseOffset < 0x1000UL) ||
                 (texMultiBaseOffset > ((maxTexMem - maxTexSize) / 4)));

        texMultiBaseOffset = (texMultiBaseOffset + texAlign) & ~(texAlign - 1UL);
      }

      /* Download the texture to the multibase address specified by
       * the current mode. We play a few games w/ offsetting the
       * texture start address by texMultiBaseOffset to try to make
       * sure that multi-base actually works inside of glide.  
       */

        /* Mmmm... multibase */
        grTexMultibase(GR_TMU0, FXTRUE);

        /* Download and set the base addresses in descending map size
         * order offsetting by some dorky amount as we go.
         */
        texInfo.smallLodLog2 = GR_LOD_LOG2_256;
        texInfo.largeLodLog2 = largeLod;
        
        grTexDownloadMipMap(GR_TMU0, 
                            curTexAddr, 
                            GR_MIPMAPLEVELMASK_BOTH, 
                            &texInfo);
        grTexMultibaseAddress(GR_TMU0, 
                              GR_TEXBASE_256, 
                              curTexAddr, 
                              GR_MIPMAPLEVELMASK_BOTH, 
                              &texInfo);

        curTexAddr += (texMultiBaseOffset +
                       grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, 
                                               &texInfo));
        texInfo.data = (void*)((FxU8*)texInfo.data + 
                               grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, 
                                                       &texInfo));

        texInfo.smallLodLog2 = GR_LOD_LOG2_128;
        texInfo.largeLodLog2 = GR_LOD_LOG2_128;

        grTexDownloadMipMap(GR_TMU0, 
                            curTexAddr, 
                            GR_MIPMAPLEVELMASK_BOTH, 
                            &texInfo);
        grTexMultibaseAddress(GR_TMU0, 
                              GR_TEXBASE_128, 
                              curTexAddr, 
                              GR_MIPMAPLEVELMASK_BOTH, 
                              &texInfo);

        curTexAddr += (texMultiBaseOffset +
                       grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, 
                                               &texInfo));
        texInfo.data = (void*)((FxU8*)texInfo.data + 
                               grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, 
                                                       &texInfo));

        texInfo.smallLodLog2 = GR_LOD_LOG2_64;
        texInfo.largeLodLog2 = GR_LOD_LOG2_64;
        
        grTexDownloadMipMap(GR_TMU0, 
                            curTexAddr, 
                            GR_MIPMAPLEVELMASK_BOTH, 
                            &texInfo);
        grTexMultibaseAddress(GR_TMU0, 
                              GR_TEXBASE_64, 
                              curTexAddr, 
                              GR_MIPMAPLEVELMASK_BOTH, 
                              &texInfo);

        curTexAddr += (texMultiBaseOffset +
                       grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, 
                                               &texInfo));
        texInfo.data = (void*)((FxU8*)texInfo.data + 
                               grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, 
                                                       &texInfo));

        texInfo.smallLodLog2 = GR_LOD_LOG2_1;
        texInfo.largeLodLog2 = GR_LOD_LOG2_32;
        
        grTexDownloadMipMap(GR_TMU0, 
                            curTexAddr, 
                            GR_MIPMAPLEVELMASK_BOTH, 
                            &texInfo);
        grTexMultibaseAddress(GR_TMU0, 
                              GR_TEXBASE_32_TO_1, 
                              curTexAddr, 
                              GR_MIPMAPLEVELMASK_BOTH, 
                              &texInfo);

      /* Source the whole texture. The large map start will reset
       * baseAddr0, but that should be fine since we did not adjust
       * its address because it came first.  
       */
      texInfo.smallLodLog2 = GR_LOD_LOG2_1;
      texInfo.largeLodLog2 = largeLod;
      
      grTexSource(GR_TMU0, 
                  0x00UL, 
                  GR_MIPMAPLEVELMASK_BOTH, 
                  &texInfo);
    }

    free((void*)texData);
  }

  grTexMipMapMode(GR_TMU0,
                  GR_MIPMAP_NEAREST,
                  FXFALSE);

  tlConOutput("Press a key to quit\n");
  while(frames-- && tlOkToRender()) {
    static float 
      curOOW = 1.0f;

    if (hwconfig == TL_VOODOORUSH) {
      tlGetDimsByConst(resolution,
                       &scrWidth, 
                       &scrHeight);
        
      grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight);
    }

    grBufferClear(0x808080, 0xFF, wrange[1]);

    {
      static float
        distance = 1.0f,
        dDelta   = 0.1f;
      TlVertex3D 
        xfVerts[4],
        prjVerts[4];
      GrVertex 
        vtxA, 
        vtxB, 
        vtxC,
        vtxD;

      /*---- 
        A-B
        |\|
        C-D
        -----*/
      vtxA.oow = 1.0f;
      vtxB = vtxC = vtxD = vtxA;

#define MAX_DIST 30.5f
#define MIN_DIST 1.0f

      distance += dDelta;
      if (distance > MAX_DIST || 
           distance < MIN_DIST) { 
        dDelta *= -1.0f;
        distance += dDelta;
      }

      tlSetMatrix(tlIdentity());
      tlMultMatrix(tlXRotation(-20.0f));
      tlMultMatrix(tlTranslation(0.0f, -0.3f, distance));

      tlTransformVertices(xfVerts, srcVerts, 4);
      tlProjectVertices(prjVerts, xfVerts, 4);

      vtxA.x = tlScaleX(prjVerts[0].x);
      vtxA.y = tlScaleY(prjVerts[0].y);
      vtxA.oow = 1.0f / prjVerts[0].w;
      vtxA.tmuvtx[0].sow = prjVerts[0].s * 255.0f * vtxA.oow;
      vtxA.tmuvtx[0].tow = prjVerts[0].t * 255.0f * vtxA.oow;

      vtxB.x = tlScaleX(prjVerts[1].x);
      vtxB.y = tlScaleY(prjVerts[1].y); 
      vtxB.oow = 1.0f / prjVerts[1].w;
      vtxB.tmuvtx[0].sow = prjVerts[1].s * 255.0f * vtxB.oow;
      vtxB.tmuvtx[0].tow = prjVerts[1].t * 255.0f * vtxB.oow;
        
      vtxC.x = tlScaleX(prjVerts[2].x);
      vtxC.y = tlScaleY(prjVerts[2].y);
      vtxC.oow = 1.0f / prjVerts[2].w;
      vtxC.tmuvtx[0].sow = prjVerts[2].s * 255.0f * vtxC.oow;
      vtxC.tmuvtx[0].tow = prjVerts[2].t * 255.0f * vtxC.oow;

      vtxD.x = tlScaleX(prjVerts[3].x); 
      vtxD.y = tlScaleY(prjVerts[3].y);
      vtxD.oow = 1.0f / prjVerts[3].w;
      vtxD.tmuvtx[0].sow = prjVerts[3].s * 255.0f * vtxD.oow;
      vtxD.tmuvtx[0].tow = prjVerts[3].t * 255.0f * vtxD.oow;

      grDrawTriangle(&vtxA, &vtxB, &vtxD);
      grDrawTriangle(&vtxA, &vtxD, &vtxC);
    }

    tlConRender();
    grBufferSwap(1);

    /* grab the frame buffer */
    if (scrgrab) {
      if (!tlScreenDump(filename, (FxU16)scrWidth, (FxU16)scrHeight))
        printf("Cannot open %s\n", filename);
      scrgrab = FXFALSE;
    }

    if (tlKbHit()) {
      char curKey = tlGetCH();

      switch(curKey) {
      default:
        frames = 0;
        break;
      }
    }
  }
  rv = 0;

 __errExit:    
  grGlideShutdown();

  return rv;
}
コード例 #8
0
ファイル: test22.c プロジェクト: grakidov/Render3D
void main( int argc, char **argv) {
    char match; 
    char **remArgs;
    int  rv;

    GrScreenResolution_t resolution = GR_RESOLUTION_640x480;
    float                scrWidth   = 640.0f;
    float                scrHeight  = 480.0f;
    int frames                      = -1;

    TlTexture  baseTexture;
    unsigned long baseTextureAddr;
    TlTexture  lightTexture;
    unsigned long lightTextureAddr;

    int                  ftsize = 0;
    GrFog_t              *fogtable = NULL;

    TlVertex3D srcVerts[4];
    float      distance, dDelta;
    FxU32      zrange[2];

    /* Process Command Line Arguments */
    while( rv = tlGetOpt( argc, argv, "nr", &match, &remArgs ) ) {
        if ( rv == -1 ) {
            printf( "Unrecognized command line argument\n" );
            printf( "%s %s\n", name, usage );
            printf( "Available resolutions:\n%s\n",
                    tlGetResolutionList() );
            return;
        }
        switch( match ) {
        case 'n':
            frames = atoi( remArgs[0] );
            break;
        case 'r':
            resolution = tlGetResolutionConstant( remArgs[0], 
                                                  &scrWidth, 
                                                  &scrHeight );
            break;
        }
    }

    tlSetScreen( scrWidth, scrHeight );

    version = grGetString( GR_VERSION );

    printf( "%s:\n%s\n", name, purpose );
    printf( "%s\n", version );
    printf( "Resolution: %s\n", tlGetResolutionString( resolution ) );
    if ( frames == -1 ) {
        printf( "Press A Key To Begin Test.\n" );
        tlGetCH();
    }
    
    /* Initialize Glide */
    grGlideInit();
    assert( hwconfig = tlVoodooType() );

    grSstSelect( 0 );
    assert( grSstWinOpen( 0,
                      resolution,
                      GR_REFRESH_60Hz,
                      GR_COLORFORMAT_ABGR,
                      GR_ORIGIN_LOWER_LEFT,
                      2, 1 ) );
    
    tlConSet( 0.0f, 0.0f, 1.0f, 0.5f, 
              60, 15, 0xffffff );
    
    /* Set up Render State - decal - bilinear - nearest mipmapping - fogging */
    grGet(GR_ZDEPTH_MIN_MAX, 8, zrange);  
    grGet(GR_FOG_TABLE_ENTRIES, 4, &ftsize);
    fogtable = malloc(sizeof(GrFog_t)*ftsize);
    assert(fogtable);

    grVertexLayout(GR_PARAM_XY,  0, GR_PARAM_ENABLE);
    grVertexLayout(GR_PARAM_Q,   GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
    grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);

    grColorCombine( GR_COMBINE_FUNCTION_SCALE_OTHER,
                    GR_COMBINE_FACTOR_ONE,
                    GR_COMBINE_LOCAL_NONE,
                    GR_COMBINE_OTHER_TEXTURE,
                    FXFALSE );
    grTexMipMapMode( GR_TMU0,
                     GR_MIPMAP_NEAREST,
                     FXFALSE );
    grTexFilterMode( GR_TMU0,
                     GR_TEXTUREFILTER_BILINEAR,
                     GR_TEXTUREFILTER_BILINEAR );
    grFogColorValue( 0x404040 );
    guFogGenerateExp( fogtable, .2f );
    grFogTable( fogtable );

    /* Load texture data into system ram */
    assert( tlLoadTexture( "decal1.3df", 
                           &baseTexture.info, 
                           &baseTexture.tableType, 
                           &baseTexture.tableData ) );
    assert( tlLoadTexture( "light.3df", 
                           &lightTexture.info, 
                           &lightTexture.tableType, 
                           &lightTexture.tableData ) );

    /* Download texture data to TMU */
    baseTextureAddr = grTexMinAddress( GR_TMU0 );
    grTexDownloadMipMap( GR_TMU0,
                         baseTextureAddr,
                         GR_MIPMAPLEVELMASK_BOTH,
                         &baseTexture.info );
    if ( baseTexture.tableType != NO_TABLE ) {
        grTexDownloadTable( baseTexture.tableType,
                            &baseTexture.tableData );
    }

    lightTextureAddr = 
        baseTextureAddr +
        grTexTextureMemRequired( GR_MIPMAPLEVELMASK_BOTH,
                                 &baseTexture.info );
    grTexDownloadMipMap( GR_TMU0,
                         lightTextureAddr,
                         GR_MIPMAPLEVELMASK_BOTH,
                         &lightTexture.info );
    if ( lightTexture.tableType != NO_TABLE ) {
        grTexDownloadTable( lightTexture.tableType,
                            &lightTexture.tableData );
    }

    /* Initialize Source 3D data - Rectangle on X/Z Plane 
       Centered about Y Axis

       0--1  Z+
       |  |  |
       2--3   - X+

     */
    srcVerts[0].x = -0.5f, srcVerts[0].y = 0.0f, srcVerts[0].z =  0.5f, srcVerts[0].w = 1.0f;
    srcVerts[1].x =  0.5f, srcVerts[1].y = 0.0f, srcVerts[1].z =  0.5f, srcVerts[1].w = 1.0f;
    srcVerts[2].x = -0.5f, srcVerts[2].y = 0.0f, srcVerts[2].z = -0.5f, srcVerts[2].w = 1.0f;
    srcVerts[3].x =  0.5f, srcVerts[3].y = 0.0f, srcVerts[3].z = -0.5f, srcVerts[3].w = 1.0f;

    srcVerts[0].s = 0.0f, srcVerts[0].t = 0.0f;
    srcVerts[1].s = 1.0f, srcVerts[1].t = 0.0f;
    srcVerts[2].s = 0.0f, srcVerts[2].t = 1.0f;
    srcVerts[3].s = 1.0f, srcVerts[3].t = 1.0f;

#define RED  0x000000ff
#define BLUE 0x00ff0000

#define MAX_DIST 10.0f
#define MIN_DIST 1.0f

    distance = 1.0f;
    dDelta   = 0.05f;

    tlConOutput( "Press any key to quit\n\n" );
    while( frames-- && tlOkToRender()) {
        GrVertex vtxA, vtxB, vtxC, vtxD;
        TlVertex3D xfVerts[4];
        TlVertex3D prjVerts[4];

        if (hwconfig == TL_VOODOORUSH) {
          tlGetDimsByConst(resolution,
                           &scrWidth, 
                           &scrHeight );
        
          grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight);
        }

        grBufferClear( 0x00404040, 0, zrange[1] );

        /* 3D Transformations */
        /*---- 
          A-B
          |\|
          C-D
          -----*/
        vtxA.oow = 1.0f;
        vtxB = vtxC = vtxD = vtxA;

        distance += dDelta;
        if ( distance > MAX_DIST || 
             distance < MIN_DIST ) { 
            dDelta *= -1.0f;
            distance += dDelta;
        }

        tlSetMatrix( tlIdentity() );
        tlMultMatrix( tlXRotation( -90.0f ) );
        tlMultMatrix( tlTranslation( 0.0f, 0.0f, distance ) );

        tlTransformVertices( xfVerts, srcVerts, 4 );
        tlProjectVertices( prjVerts, xfVerts, 4 );

        vtxA.x = tlScaleX( prjVerts[0].x );
        vtxA.y = tlScaleY( prjVerts[0].y );
        vtxA.oow = 1.0f / prjVerts[0].w;

        vtxB.x = tlScaleX( prjVerts[1].x );
        vtxB.y = tlScaleY( prjVerts[1].y ); 
        vtxB.oow = 1.0f / prjVerts[1].w;
        
        vtxC.x = tlScaleX( prjVerts[2].x );
        vtxC.y = tlScaleY( prjVerts[2].y );
        vtxC.oow = 1.0f / prjVerts[2].w;

        vtxD.x = tlScaleX( prjVerts[3].x ); 
        vtxD.y = tlScaleY( prjVerts[3].y );
        vtxD.oow = 1.0f / prjVerts[3].w;

        vtxA.tmuvtx[0].sow = prjVerts[0].s * 255.0f * vtxA.oow;
        vtxA.tmuvtx[0].tow = prjVerts[0].t * 255.0f * vtxA.oow;

        vtxB.tmuvtx[0].sow = prjVerts[1].s * 255.0f * vtxB.oow;
        vtxB.tmuvtx[0].tow = prjVerts[1].t * 255.0f * vtxB.oow;

        vtxC.tmuvtx[0].sow = prjVerts[2].s * 255.0f * vtxC.oow;
        vtxC.tmuvtx[0].tow = prjVerts[2].t * 255.0f * vtxC.oow;

        vtxD.tmuvtx[0].sow = prjVerts[3].s * 255.0f * vtxD.oow;
        vtxD.tmuvtx[0].tow = prjVerts[3].t * 255.0f * vtxD.oow;

        /* Render First Pass */
        grTexCombine( GR_TMU0,
                      GR_COMBINE_FUNCTION_LOCAL,
                      GR_COMBINE_FACTOR_NONE,
                      GR_COMBINE_FUNCTION_LOCAL,
                      GR_COMBINE_FACTOR_NONE,
                      FXFALSE,
                      FXFALSE );
        grAlphaBlendFunction( GR_BLEND_ONE, GR_BLEND_ZERO,
                              GR_BLEND_ONE, GR_BLEND_ZERO );
        grTexSource( GR_TMU0,
                     baseTextureAddr,
                     GR_MIPMAPLEVELMASK_BOTH,
                     &baseTexture.info );

        grFogMode( GR_FOG_ADD2 | GR_FOG_WITH_TABLE_ON_W );

        grDrawTriangle( &vtxA, &vtxB, &vtxD );
        grDrawTriangle( &vtxA, &vtxD, &vtxC );

        /* Render Second Pass */
        grAlphaBlendFunction( GR_BLEND_ONE, GR_BLEND_PREFOG_COLOR,
                              GR_BLEND_ZERO, GR_BLEND_ZERO );
        grTexSource( GR_TMU0,
                     lightTextureAddr,
                     GR_MIPMAPLEVELMASK_BOTH,
                     &lightTexture.info );

        grFogMode( GR_FOG_MULT2 | GR_FOG_WITH_TABLE_ON_W );

        grDrawTriangle( &vtxA, &vtxB, &vtxD );
        grDrawTriangle( &vtxA, &vtxD, &vtxC );

        tlConRender();
        grBufferSwap( 1 );
        grFinish();
        
        while( tlKbHit() ) {
            switch( tlGetCH() ) {
            default:
                frames = 0;
                break;
            }
        }
    }
    
    grGlideShutdown();
    free(fogtable);
    return;
}
コード例 #9
0
ファイル: test31.c プロジェクト: basecq/q2dos
void
main( int argc, char **argv)
{
  char
    match, 
    **remArgs,
    *args = "nrd",
    filename[256];
  int
    frames = -1,
    rv;
  float
    scrWidth   = 640.f,
    scrHeight  = 480.f;
  FxBool
    scrgrab = FXFALSE;

  GrScreenResolution_t
    resolution = GR_RESOLUTION_640x480;

  FxI32    listType = -1;
  FxBool   aaenable = FXFALSE;
  FxBool   packedrgb = FXFALSE;
  FxBool   varraycont = FXFALSE;
  GrVertex vtxList[4];
  void     *vtxListArray[6];
  GrVertex vtxListCont[6];
  FxU32    wrange[2];
  
  /* Initialize Glide */
  grGlideInit();
  assert( hwconfig = tlVoodooType() );

  /* Process Command Line Arguments */
  while( rv = tlGetOpt( argc, argv, args, &match, &remArgs ) ) {
    if ( rv == -1 ) {
      printf( "Unrecognized command line argument\n" );
      printf( "%s %s\n", name, usage );
      printf( "Available resolutions:\n%s\n",
             tlGetResolutionList() );
      return;
    }
    switch( match ) {
    case 'n':
      frames = atoi( remArgs[0] );
      break;
    case 'r':
      resolution = tlGetResolutionConstant( remArgs[0], 
                                           &scrWidth, 
                                           &scrHeight );
      break;
    case 'd':
      scrgrab = FXTRUE;
      frames = 1;
      strcpy(filename, remArgs[0]);
      break;

    }
  }
  
  tlSetScreen( scrWidth, scrHeight );
  
  version = grGetString( GR_VERSION );
  
  printf( "%s:\n%s\n", name, purpose );
  printf( "%s\n", version );
  printf( "Resolution: %s\n", tlGetResolutionString( resolution ) );
  if ( frames == -1 ) {
    printf( "Press A Key To Begin Test.\n" );
    tlGetCH();
  }
  
  grSstSelect( 0 );
  assert( grSstWinOpen(tlGethWnd(),
                       resolution,
                       GR_REFRESH_60Hz,
                       GR_COLORFORMAT_ABGR,
                       GR_ORIGIN_UPPER_LEFT,
                       2, 1 ) );  

  tlConSet( 0.f, 0.f, 1.f, 1.f, 
           60, 30, 0xffffff );
  
  /* Set up Render State - gouraud shading */
  grVertexLayout(GR_PARAM_XY,  GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE);
  grVertexLayout(GR_PARAM_RGB, GR_VERTEX_R_OFFSET << 2, GR_PARAM_ENABLE);
  grGet(GR_WDEPTH_MIN_MAX, 8, wrange);  

  grColorCombine( GR_COMBINE_FUNCTION_LOCAL,
                 GR_COMBINE_FACTOR_NONE,
                 GR_COMBINE_LOCAL_ITERATED,
                 GR_COMBINE_OTHER_NONE,
                 FXFALSE );

  grCullMode(GR_CULL_DISABLE);

  if(frames == -1) {
    doHelp();
  }


  /*
  ** data 
  */
  {
    vtxList[0].x = tlScaleX( 0.3f ), vtxList[0].y = tlScaleY( 0.3f );
    vtxList[0].r = 255.f, vtxList[0].g = 0.f, vtxList[0].b = 0.f, vtxList[0].a = 255.f;
    
    vtxList[1].x = tlScaleX( 0.8f ), vtxList[1].y = tlScaleY( 0.4f );
    vtxList[1].r = 0.f, vtxList[1].g = 255.f, vtxList[1].b = 0.f, vtxList[1].a = 255.f;
    
    vtxList[2].x = tlScaleX( 0.5f ), vtxList[2].y = tlScaleY( 0.8f );
    vtxList[2].r = 0.f, vtxList[2].g = 0.f, vtxList[2].b = 255.f, vtxList[2].a = 255.f;
    
    vtxList[3].x = tlScaleX( 0.9f ), vtxList[3].y = tlScaleY( 0.8f );
    vtxList[3].r = 0.f, vtxList[3].g = 0.f, vtxList[3].b = 255.f, vtxList[3].a = 255.f;
    
    vtxListCont[0] = vtxList[0];
    vtxListCont[1] = vtxList[1];
    vtxListCont[2] = vtxList[2];
    vtxListCont[3] = vtxList[3];
  }
  
  while( frames-- && tlOkToRender()) {
      
    tlConClear();
    tlConOutput( "Press a key to quit\n" );
    if (aaenable)
      tlConOutput("Antialiasing ON\n");
    else
      tlConOutput("Antialiasing OFF\n");
    if (packedrgb)
      tlConOutput("Packed Color ON\n");
    else
      tlConOutput("Packed Color OFF\n");
    if (listType >= 0) {
      if (varraycont)
        tlConOutput("grDrawVertexArrayContiguous\n");
      else
        tlConOutput("grDrawVertexArray\n");
      switch (listType) {
      case GR_POINTS:
        tlConOutput("POINTS\n");
        break;
      case GR_LINE_STRIP:
        tlConOutput("LINE STRIP\n");
        break;
      case GR_LINES:
        tlConOutput("LINES\n");
        break;
      case GR_POLYGON:
        tlConOutput("POLYGON\n");
        break;
      case GR_TRIANGLE_STRIP:
        tlConOutput("TRIANGLE STRIP\n");
        break;
      case GR_TRIANGLE_FAN:
        tlConOutput("TRIANGLE FAN\n");
        break;
      case GR_TRIANGLES:
        tlConOutput("TRIANGLES\n");
        break;
      }
    }
    else
      tlConOutput("grDrawTriangle\n");

    if (hwconfig == TL_VOODOORUSH) {
      tlGetDimsByConst(resolution,
                       &scrWidth, 
                       &scrHeight );
        
      grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight);
    }
    grRenderBuffer( GR_BUFFER_BACKBUFFER );
    
    grBufferClear( 0x00, 0, wrange[1] );

    switch (listType) {
    case GR_POINTS:
    case GR_LINE_STRIP:
    case GR_LINES:
    case GR_POLYGON:
    case GR_TRIANGLE_STRIP:
    case GR_TRIANGLE_FAN:
      if (varraycont)
        grDrawVertexArrayContiguous(listType, 4, vtxListCont, sizeof(GrVertex));
      else
        grDrawVertexArray(listType, 4, vtxListArray);
      break;
    case GR_TRIANGLES:
      if (varraycont)
        grDrawVertexArrayContiguous(listType, 6, vtxListCont, sizeof(GrVertex));
      else
        grDrawVertexArray(listType, 6, vtxListArray);
      break;
    default:
      if (aaenable)
        grAADrawTriangle(vtxList, vtxList+1, vtxList+2, FXTRUE, FXTRUE, FXTRUE);
      else
        grDrawTriangle(vtxList, vtxList+1, vtxList+2);
    }

    tlConRender();
    grBufferSwap( 1 );
    
    /* grab the frame buffer */
    if (scrgrab) {
      if (!tlScreenDump(filename, (FxU16)scrWidth, (FxU16)scrHeight))
        printf( "Cannot open %s\n", filename);
      scrgrab = FXFALSE;
    }

    while( tlKbHit() ) {
      FxU32 key;
      switch( key = tlGetCH() ) {
      case 'c':
      case 'C':
        varraycont = !varraycont;
        break;
      case 't':
      case 'T':
        listType = -1;
        break;
      case 'a':
      case 'A':
        aaenable = !aaenable;
        if (aaenable) {
          grAlphaCombine( GR_COMBINE_FUNCTION_LOCAL,
                          GR_COMBINE_FACTOR_NONE,
                          GR_COMBINE_LOCAL_ITERATED,
                          GR_COMBINE_OTHER_NONE,
                          FXFALSE );
          grAlphaBlendFunction( GR_BLEND_SRC_ALPHA, GR_BLEND_ONE_MINUS_SRC_ALPHA,
                                GR_BLEND_ZERO, GR_BLEND_ZERO );
          grEnable(GR_AA_ORDERED);
          if (!packedrgb)
            grVertexLayout(GR_PARAM_A,
                           GR_VERTEX_A_OFFSET << 2,
                           GR_PARAM_ENABLE);
        }
        else {
          grAlphaCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                         GR_COMBINE_FACTOR_ONE,
                         GR_COMBINE_LOCAL_NONE,
                         GR_COMBINE_OTHER_CONSTANT,
                         FXFALSE);
          grAlphaBlendFunction(GR_BLEND_ONE , GR_BLEND_ZERO, 
                               GR_BLEND_ONE, GR_BLEND_ZERO);
          grDisable(GR_AA_ORDERED);
          if (!packedrgb)
            grVertexLayout(GR_PARAM_A,
                           GR_VERTEX_A_OFFSET << 2,
                           GR_PARAM_DISABLE);
        }
        break;
      case 'p':
      case 'P':
        packedrgb = !packedrgb;
        if (packedrgb) {
          grVertexLayout(GR_PARAM_PARGB,   GR_VERTEX_R_OFFSET << 2, GR_PARAM_ENABLE);
          *(FxU32*)&vtxList[0].r = 0xff0000ff;
          *(FxU32*)&vtxList[1].r = 0xff00ff00;
          *(FxU32*)&vtxList[2].r = 0xffff0000;
          *(FxU32*)&vtxList[3].r = 0xffff0000;
          *(FxU32*)&vtxList[4].r = 0xff00ff00;
          *(FxU32*)&vtxList[5].r = 0xff0000ff;
        }
        else {
          grVertexLayout(GR_PARAM_RGB, GR_VERTEX_R_OFFSET << 2, GR_PARAM_ENABLE);
          if (aaenable)
            grVertexLayout(GR_PARAM_A,   GR_VERTEX_A_OFFSET << 2, GR_PARAM_ENABLE);
          vtxList[0].r = 255.f, vtxList[0].g = 0.f, vtxList[0].b = 0.f, vtxList[0].a = 255.f;
          vtxList[1].r = 0.f, vtxList[1].g = 255.f, vtxList[1].b = 0.f, vtxList[1].a = 255.f;
          vtxList[2].r = 0.f, vtxList[2].g = 0.f, vtxList[2].b = 255.f, vtxList[2].a = 255.f;
          vtxList[3].r = 0.f, vtxList[3].g = 0.f, vtxList[3].b = 255.f, vtxList[3].a = 255.f;
          vtxList[4].r = 0.f, vtxList[4].g = 255.f, vtxList[4].b = 0.f, vtxList[4].a = 255.f;
          vtxList[5].r = 0.f, vtxList[5].g = 0.f, vtxList[5].b = 255.f, vtxList[5].a = 255.f;
        }
        switch (listType) {
        case 0:
        case 1:
        case 2:
        case 4:
          vtxListCont[0] = vtxList[0]; vtxListCont[1] = vtxList[1];
          vtxListCont[2] = vtxList[2]; vtxListCont[3] = vtxList[3];
          break;
        case 3:
        case 5:
          vtxListCont[0] = vtxList[1]; vtxListCont[1] = vtxList[0];
          vtxListCont[2] = vtxList[2]; vtxListCont[3] = vtxList[3];
          break;
        case 6:
          vtxListCont[0] = vtxList[1]; vtxListCont[1] = vtxList[0]; vtxListCont[2] = vtxList[2]; 
          vtxListCont[3] = vtxList[1]; vtxListCont[4] = vtxList[2]; vtxListCont[5] = vtxList[3];
          break;
        }
        break;
      case '0':
      case '1':
      case '2':
      case '4':
        listType =  key - '0';
        vtxListArray[0] = (void *)&vtxList[0]; vtxListArray[1] = (void *)&vtxList[1];
        vtxListArray[2] = (void *)&vtxList[2]; vtxListArray[3] = (void *)&vtxList[3];
        vtxListCont[0] = vtxList[0]; vtxListCont[1] = vtxList[1];
        vtxListCont[2] = vtxList[2]; vtxListCont[3] = vtxList[3];
        break;
      case '3':
      case '5':
        listType =  key - '0';
        vtxListArray[0] = (void *)&vtxList[1]; vtxListArray[1] = (void *)&vtxList[0];
        vtxListArray[2] = (void *)&vtxList[2]; vtxListArray[3] = (void *)&vtxList[3];
        vtxListCont[0] = vtxList[1]; vtxListCont[1] = vtxList[0];
        vtxListCont[2] = vtxList[2]; vtxListCont[3] = vtxList[3];
        break;
      case '6':
        listType =  key - '0';
        vtxListArray[0] = (void *)&vtxList[1]; vtxListArray[1] = (void *)&vtxList[0];
        vtxListArray[2] = (void *)&vtxList[2];
        vtxListArray[3] = (void *)&vtxList[1]; vtxListArray[4] = (void *)&vtxList[2];
        vtxListArray[5] = (void *)&vtxList[3];
        vtxListCont[0] = vtxList[1]; vtxListCont[1] = vtxList[0]; vtxListCont[2] = vtxList[2]; 
        vtxListCont[3] = vtxList[1]; vtxListCont[4] = vtxList[2]; vtxListCont[5] = vtxList[3];
        break;
      default:
        frames = 0;
        break;
      }
    }
  }
  
  grGlideShutdown();
  return;
} /* main */
コード例 #10
0
ファイル: test28.c プロジェクト: basecq/q2dos
void main( int argc, char **argv) {
    char match; 
    char **remArgs;
    int  rv;

    GrScreenResolution_t resolution = GR_RESOLUTION_640x480;
    float                scrWidth   = 640.0f;
    float                scrHeight  = 480.0f;
#define NVERT 5
    GrVertex vtx[NVERT];
    int index[NVERT];
    int frames                      = -1;
    int i, idx;
#define NHUE 360
    RGB hues[NHUE];
    FxU32 wrange[2];
    GrContext_t          gc = 0;
    
    /* Initialize Glide */
    grGlideInit();
    assert( hwconfig = tlVoodooType() );

    /* Process Command Line Arguments */
    while( rv = tlGetOpt( argc, argv, "nr", &match, &remArgs ) ) {
        if ( rv == -1 ) {
            printf( "Unrecognized command line argument\n" );
            printf( "%s %s\n", name, usage );
            printf( "Available resolutions:\n%s\n",
                    tlGetResolutionList() );
            return;
        }
        switch( match ) {
        case 'n':
            frames = atoi( remArgs[0] );
            break;
        case 'r':
            resolution = tlGetResolutionConstant( remArgs[0], 
                                                  &scrWidth, 
                                                  &scrHeight );
            break;
        }
    }

    tlSetScreen( scrWidth, scrHeight );

    version = grGetString( GR_VERSION );

    printf( "%s:\n%s\n", name, purpose );
    printf( "%s\n", version );
    printf( "Resolution: %s\n", tlGetResolutionString( resolution ) );
    if ( frames == -1 ) {
        printf( "Press A Key To Begin Test.\n" );
        tlGetCH();
    }
    
    grSstSelect( 0 );
    gc = grSstWinOpen(tlGethWnd(),
                      resolution,
                      GR_REFRESH_60Hz,
                      GR_COLORFORMAT_ABGR,
                      GR_ORIGIN_UPPER_LEFT,
                      2, 1 );
    if (!gc) {
      printf("Could not allocate glide fullscreen context.\n");
      goto __errExit;
    }
    
    tlConSet( 0.0f, 0.0f, 1.0f, 1.0f, 
              60, 30, 0xffffff );

    /* Set up Render State - gouraud shading */
    grGet(GR_WDEPTH_MIN_MAX, 8, (FxI32 *)wrange);  
    grVertexLayout(GR_PARAM_XY,  0, GR_PARAM_ENABLE);
    grVertexLayout(GR_PARAM_RGB, GR_VERTEX_R_OFFSET << 2, GR_PARAM_ENABLE);

    grColorCombine( GR_COMBINE_FUNCTION_LOCAL,
                    GR_COMBINE_FACTOR_NONE,
                    GR_COMBINE_LOCAL_ITERATED,
                    GR_COMBINE_OTHER_NONE,
                    FXFALSE );

    tlConOutput( "Press a key to quit\n" );

    /* init a table of hues */
    for (i=0; i<NHUE; i++) {
      const float theta = i * 360.0f / NHUE;
      hlsToRGB( theta, 0.4f, 0.5f, &hues[i]);
    }

    /* assign hues to vertices */
    for (i=0; i<NVERT; i++) {
        vtx[i].r = hues[PHASE(0, i*(NHUE / NVERT), NHUE)].r;
        vtx[i].g = hues[PHASE(0, i*(NHUE / NVERT), NHUE)].g;
        vtx[i].b = hues[PHASE(0, i*(NHUE / NVERT), NHUE)].b;
    }
#if 1
    /*
     * Force polygon RGB values to be planar... note overflow!
     * this is deliberate as a sanity check
     */
    vtx[3].r = 235.519f; vtx[3].g = 51.001f; vtx[3].b = 115.721f;
    vtx[4].r = 298.559f; vtx[4].g = -12.039f; vtx[4].b = 91.0f;
#endif

    while( frames-- && tlOkToRender()) {

        tlGetDimsByConst(resolution,
                         &scrWidth, 
                         &scrHeight );
        
        grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight);

        grBufferClear( 0x00, 0, wrange[1] );

        /* generate a equilateral polygon */
        for (i=0; i<NVERT; i++) {
          double theta = 2.0 * PI * i / (double) NVERT;
          
          vtx[i].x = tlScaleX((float)((cos(theta) / 4.0) + 0.5));
          vtx[i].y = tlScaleY((float)((sin(theta) / 4.0) + 0.5));
          
          index[i] = i;
        }

        idx = 30 /* (-frames) % NHUE */;

#if 1
        /* cyclical permutation: turn off to see just one set of triangles */
        for (i=0; i<NVERT; i++) {
            index[i] = (index[i] + 1) % NVERT;
        }
#endif

        grDrawVertexArrayContiguous(GR_POLYGON, NVERT, vtx, sizeof(GrVertex));

        tlConRender();
        grBufferSwap( 1 );
        if ( tlKbHit() ) frames = 0;
    }

 __errExit:    
    grGlideShutdown();
    return;
}
コード例 #11
0
ファイル: test15.c プロジェクト: basecq/q2dos
void main( int argc, char **argv) {
    char match; 
    char **remArgs;
    int  rv;

    GrScreenResolution_t resolution = GR_RESOLUTION_640x480;
    float                scrWidth   = 640.0f;
    float                scrHeight  = 480.0f;
    int frames                      = -1;

    float clipX, clipY, clipSize, clipSizeDelta, clipPosDelta;
    FxU32 zrange[2];

    /* Initialize Glide */
    grGlideInit();
    assert( hwconfig = tlVoodooType() );

    /* Process Command Line Arguments */
    while( rv = tlGetOpt( argc, argv, "nr", &match, &remArgs ) ) {
        if ( rv == -1 ) {
            printf( "Unrecognized command line argument\n" );
            printf( "%s %s\n", name, usage );
            printf( "Available resolutions:\n%s\n",
                    tlGetResolutionList() );
            return;
        }
        switch( match ) {
        case 'n':
            frames = atoi( remArgs[0] );
            break;
        case 'r':
            resolution = tlGetResolutionConstant( remArgs[0], 
                                                  &scrWidth, 
                                                  &scrHeight );
            break;
        }
    }

    tlSetScreen( scrWidth, scrHeight );

    version = grGetString( GR_VERSION );

    printf( "%s:\n%s\n", name, purpose );
    printf( "%s\n", version );
    printf( "Resolution: %s\n", tlGetResolutionString( resolution ) );
    if ( frames == -1 ) {
        printf( "Press A Key To Begin Test.\n" );
        tlGetCH();
    }
    
    grSstSelect( 0 );
    assert( grSstWinOpen(tlGethWnd(),
                         resolution,
                         GR_REFRESH_60Hz,
                         GR_COLORFORMAT_ABGR,
                         GR_ORIGIN_UPPER_LEFT,
                         2, 1 ) );
    
    tlConSet( 0.0f, 0.0f, 1.0f, 0.5f, 
              60, 15, 0xffffff );

    /* Set up Render State - iterated alpha + z buffering */
    grGet(GR_ZDEPTH_MIN_MAX, 8, zrange);  
    grVertexLayout(GR_PARAM_XY, 0, GR_PARAM_ENABLE);

    grColorCombine( GR_COMBINE_FUNCTION_LOCAL,
                    GR_COMBINE_FACTOR_NONE,
                    GR_COMBINE_LOCAL_CONSTANT,
                    GR_COMBINE_OTHER_NONE,
                    FXFALSE );
    
    clipX    = 0.2f;
    clipY    = 0.5f;
    clipSize = 0.3f;
    
    clipSizeDelta = 0.005f;
    clipPosDelta = 0.01f;

#define CLIPSIZE_MIN 0.05f
#define CLIPSIZE_MAX 0.6f

#define GRAY  0x00808080
#define BLACK 0x00000000

    tlConOutput( "+/- - grow/shrink clip rectangle\n" );
    tlConOutput( "a/d - clip window left/right \n" );
    tlConOutput( "w/s - clip window up/down \n" );
    tlConOutput( "Press any other key to quit\n" );
    while( frames-- && tlOkToRender()) {
        int x, y;
        GrVertex vtxA, vtxB, vtxC;
        int minx, miny, maxx, maxy;

        if (hwconfig == TL_VOODOORUSH) {
          tlGetDimsByConst(resolution,
                           &scrWidth, 
                           &scrHeight );
        
          grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight);
        }

        grClipWindow( (int)tlScaleX(0.0f),(int)tlScaleY(0.0f),
                      (int)tlScaleX(1.0f),(int)tlScaleY(1.0f) );
        grBufferClear( BLACK, 0, zrange[1] );

        /* Set Clipping Rectangle */
        minx = (int)tlScaleX(clipX);
        miny = (int)tlScaleY(clipY);
        if ( (clipX+clipSize)>1.0f ) 
            maxx = (int)tlScaleX( 1.0f );
        else 
            maxx = (int)tlScaleX( clipX + clipSize );
        if ( (clipY+clipSize)>1.0f ) 
            maxy = (int)tlScaleY( 1.0f );
        else 
            maxy = (int)tlScaleY( clipY + clipSize );
        grClipWindow( minx, miny, maxx, maxy );

        /* Draw 10x10 grid of triangles */
        for( y = 0; y < 10; y++ ) {
            for( x = 0; x < 10; x++ ) {
                /* 
                   A
                   |\
                   B-C
                 */
                vtxA.x = vtxB.x = tlScaleX( ((float)x)/10.0f );
                vtxA.y = tlScaleY( ((float)y)/10.0f );
                vtxB.y = vtxC.y = tlScaleY( (((float)y)/10.0f) + 0.1f );
                vtxC.x = tlScaleX( (((float)x)/10.0f) + 0.1f );
                
                grConstantColorValue( GRAY );
                grDrawTriangle( &vtxA, &vtxB, &vtxC );
            }
        }

        tlConRender();
        grBufferSwap( 1 );
        grFinish();
        
        while( tlKbHit() ) {
            switch( tlGetCH() ) {
            case '+':
                if ( clipSize < CLIPSIZE_MAX )
                    clipSize += clipSizeDelta;
                break;
            case '-':
                if ( clipSize > CLIPSIZE_MIN )
                    clipSize -= clipSizeDelta;
                break;
            case 'a':
            case 'A':
                if ( clipX > 0.0f )
                    clipX -= clipPosDelta;
                if ( clipX < 0.0f ) clipX = 0.0f;
                break;
            case 'd':
            case 'D':
                if ( clipX < 1.0f )
                    clipX += clipPosDelta;
                break;
            case 'w':
            case 'W':
                if ( clipY > 0.0f ) 
                    clipY -= clipPosDelta;
                if ( clipY < 0.0f ) clipY = 0.0f;
                break;
            case 's':
            case 'S':
                if ( clipY < 1.0f ) 
                    clipY += clipPosDelta;
                break;
            default:
                frames = 0;
                break;
            }
        }
    }
    
    grGlideShutdown();
    return;
}
コード例 #12
0
ファイル: test25.c プロジェクト: basecq/q2dos
void main( int argc, char **argv) {
  char match; 
  char **remArgs;
  int  rv;

  GrScreenResolution_t resolution = GR_RESOLUTION_640x480;
  float                scrWidth   = 640.0f;
  float                scrHeight  = 480.0f;
  int frames                      = -1;

  float
    minColor = 10.f,            /* Vertex min color */
    maxColor = 245.f;           /* Vertex max color */
    
  GrVertex
    localVerts[VERT_COUNT],     /* Vertices in world coordinates */
    texVerts[4];                /* Texture vertices for background */
    
  float
    alpha = 192.0f,             /* Alpha for blending tringle over background */
    y_angle = 0.0f;             /* rotation amount */
    
  int
    firstTime;                  /* Used for performance calculations */

  FxBool
    plugging = FXFALSE,         /* Show shameless plug */
    printPerf = FXFALSE,        /* Print performance numbers */
    lines = FXFALSE,            /* Draw lines instead of triangles */
    blend = FXFALSE,            /* Blend the triangle over the background */
    texturing = FXFALSE,        /* Texture the tiangle */
    antialias = FXTRUE,         /* Antialias the triangle? */
    bilinear = FXTRUE,          /* Perform bilinear filtering on the texture? */
    render = FXTRUE,            /* Draw? */
    backbuffer = FXTRUE,        /* Draw to backbuffer? */
    background = FXTRUE;        /* Draw background? */

  GrOriginLocation_t
    origin = GR_ORIGIN_LOWER_LEFT; /* Origin */

  FxU32
    swapDelay = 1,              /* Arg to grBufferSwap */
    trisDrawn,                  /* # triangles drawn */
    trisProcessed,              /* # triangles through pipeline */
    lastFrame,                  /* Number of last frame we did perf stats */
    frameNum = 0L;              /* id of each frame drawn */
    
  GrCullMode_t
    cullMode = GR_CULL_DISABLE; /* backface culling */
    
  FxU32 startAddress = 0, bgDecalAddress = 0, triDecalAddress = 0;

  GrTexInfo
    triDecal,                   /* Triangle decal texture */
    bgDecal;                    /* Background decal texture */
    
  Gu3dfInfo
    bgInfo,                     /* Info on background texture */
    triInfo;                    /* Info on triangle texture */
    
  GrColorCombineFnc_t
    ccFnc = GR_COLORCOMBINE_ITRGB; /* Start of w/ Gouraud shading */
    
  char
    *bgFileName = NULL,         /* Name of background texture file */
    *triFileName = NULL;        /* Name of triangle texture file */
    
  int
    frameCount = 0;

  FxU32 wrange[2];
  FxI32 state_size;
  void *oldState;

  /* Initialize Glide */
  grGlideInit();
  assert( hwconfig = tlVoodooType() );

  /* Process Command Line Arguments */
  while( rv = tlGetOpt( argc, argv, "nrbtea", &match, &remArgs ) ) {
    if ( rv == -1 ) {
      printf( "Unrecognized command line argument\n" );
      printf( "%s %s\n", name, usage );
      printf( "Available resolutions:\n%s\n",
             tlGetResolutionList() );
      return;
    }
    switch( match ) {
    case 'n':
      frames = atoi( remArgs[0] );
      break;
    case 'r':
      resolution = tlGetResolutionConstant( remArgs[0], 
                                           &scrWidth, 
                                           &scrHeight );
      break;
    case 'b':
      bgFileName = strdup( remArgs[0] );
      break;
    case 't':
      triFileName = strdup( remArgs[0] );
      break;
    case 'a':
      alpha = (float)atof( remArgs[0] );
      break;
    }
  }

  tlSetScreen( scrWidth, scrHeight );

  version = grGetString( GR_VERSION );
    
  printf( "%s:\n%s\n", name, purpose );
  printf( "%s\n", version );
  printf( "Resolution: %s\n", tlGetResolutionString( resolution ) );
  if ( frames == -1 ) {
    printf( "Press A Key To Begin Test.\n" );
    tlGetCH();
  }
    
  grSstSelect( 0 );
  assert( grSstWinOpen(tlGethWnd(),
                       resolution,
                       GR_REFRESH_60Hz,
                       GR_COLORFORMAT_ABGR,
                       origin,
                       2, 1 ) );

  grVertexLayout(GR_PARAM_XY,  GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE);
  grVertexLayout(GR_PARAM_RGB, GR_VERTEX_R_OFFSET << 2, GR_PARAM_ENABLE);
  grVertexLayout(GR_PARAM_A,   GR_VERTEX_A_OFFSET << 2, GR_PARAM_ENABLE);

  grGet(GR_WDEPTH_MIN_MAX, 8, wrange);  
  grGet(GR_GLIDE_STATE_SIZE, 4, &state_size);
  oldState = malloc(state_size);        

  tlConSet( 0.0f, 0.0f, 1.0f, 1.0f,
           80, 40, 0xffffff );

  if(frames == -1) {
    doHelp();
  }

  localVerts[0].x = 0.f;
  localVerts[0].y = 0.75f;
  localVerts[0].z = 0.0f;
  localVerts[0].tmuvtx[0].sow = 255.f;
  localVerts[0].tmuvtx[0].tow = 255.f;
  localVerts[0].oow = 1.f;  
  localVerts[0].r = maxColor;
  localVerts[0].g = minColor;
  localVerts[0].b = minColor;
  localVerts[0].a = 255.f;

  localVerts[1].x = -0.75f;
  localVerts[1].y = -0.75f;
  localVerts[1].z = 0.0f;
  localVerts[1].tmuvtx[0].sow = 0.f;
  localVerts[1].tmuvtx[0].tow = 255.f;
  localVerts[1].oow = 1.f;  
  localVerts[1].r = minColor;
  localVerts[1].g = maxColor;
  localVerts[1].b = minColor;
  localVerts[1].a = 255.f;

  localVerts[2].x = 0.75f;
  localVerts[2].y = -0.75f;
  localVerts[2].z = 0.0f;
  localVerts[2].tmuvtx[0].sow = 255.f;
  localVerts[2].tmuvtx[0].tow = 0.f;
  localVerts[2].oow = 1.f;  
  localVerts[2].r = minColor;
  localVerts[2].g = minColor;
  localVerts[2].b = maxColor;
  localVerts[2].a = 255.f;

  texVerts[0].x = 0.f;
  texVerts[0].y = 0.f;
  texVerts[0].a = 255.f;
  texVerts[0].oow = 1.f;
  texVerts[0].tmuvtx[0].sow = 0.f * texVerts[0].oow;
  texVerts[0].tmuvtx[0].tow = 255.f * texVerts[0].oow;

  texVerts[1].x = scrWidth;
  texVerts[1].y = 0.f;
  texVerts[1].a = 255.f;
  texVerts[1].oow = 1.f;
  texVerts[1].tmuvtx[0].sow = 255.f * texVerts[1].oow;
  texVerts[1].tmuvtx[0].tow = 255.f * texVerts[1].oow;

  texVerts[2].x = scrWidth;
  texVerts[2].y = scrHeight;
  texVerts[2].a = 255.f;
  texVerts[2].oow = 1.f;
  texVerts[2].tmuvtx[0].sow = 255.f * texVerts[2].oow;
  texVerts[2].tmuvtx[0].tow = 0.f * texVerts[2].oow;
  
  texVerts[3].x = 0.f;
  texVerts[3].y = scrHeight;
  texVerts[3].a = 255.f;
  texVerts[3].oow = 1.f;
  texVerts[3].tmuvtx[0].sow = 0.f * texVerts[3].oow;
  texVerts[3].tmuvtx[0].tow = 0.f * texVerts[3].oow;
  
  if (bgFileName == NULL)
    bgFileName = "miro.3df";
  if (triFileName == NULL)
    triFileName = "matt1.3df";
  
  /* Read in background texture file  */
  if ( gu3dfGetInfo( bgFileName, &bgInfo ) )  {
    bgInfo.data = malloc( bgInfo.mem_required );

    if ( bgInfo.data == 0 ) {
      fprintf( stderr, "out of memory for texture file %s\n", bgFileName );
      grGlideShutdown();
      exit( -1 );
    }

    if ( !gu3dfLoad( bgFileName, &bgInfo ) ) {
      fprintf( stderr, "could not load texture file %s\n", bgFileName );
      grGlideShutdown();
      exit( -1 );
    }

    bgDecal.smallLodLog2    = bgInfo.header.small_lod;
    bgDecal.largeLodLog2    = bgInfo.header.large_lod;
    bgDecal.aspectRatioLog2 = bgInfo.header.aspect_ratio;
    bgDecal.data            = bgInfo.data;
    bgDecal.format          = bgInfo.header.format;
    grTexDownloadMipMap( GR_TMU0, startAddress, GR_MIPMAPLEVELMASK_BOTH, &bgDecal);
    grTexMipMapMode(GR_TMU0, GR_MIPMAP_NEAREST, FXTRUE);
    grTexClampMode( GR_TMU0, GR_TEXTURECLAMP_WRAP, GR_TEXTURECLAMP_WRAP);
    grTexFilterMode( GR_TMU0, GR_TEXTUREFILTER_BILINEAR, GR_TEXTUREFILTER_BILINEAR );
    bgDecalAddress = startAddress;
    startAddress += grTexCalcMemRequired ( bgDecal.smallLodLog2, bgDecal.largeLodLog2, 
                                           bgDecal.aspectRatioLog2, bgDecal.format );
    free( bgInfo.data );
  } else {
    fprintf( stderr, "could not get info on %s\n", bgFileName );
    grGlideShutdown();
    exit( -1 );
  }
  
  if ( gu3dfGetInfo( triFileName, &triInfo ) )  {
    triInfo.data = malloc( triInfo.mem_required );
    
    if ( triInfo.data == 0 ) {
      fprintf( stderr, "out of memory for texture file  %s\n", triFileName );
      grGlideShutdown();
      exit( -1 );
    }
    
    if ( !gu3dfLoad( triFileName, &triInfo ) ) {
      fprintf( stderr, "could not load texture file %s\n", triFileName );
      grGlideShutdown();
      exit( -1 );
    }

    triDecal.smallLodLog2    = triInfo.header.small_lod;
    triDecal.largeLodLog2    = triInfo.header.large_lod;
    triDecal.aspectRatioLog2 = triInfo.header.aspect_ratio;
    triDecal.data            = triInfo.data;
    triDecal.format          = triInfo.header.format;
    grTexDownloadMipMap( GR_TMU0, startAddress, GR_MIPMAPLEVELMASK_BOTH, &triDecal);
    grTexMipMapMode(GR_TMU0, GR_MIPMAP_NEAREST, FXTRUE);
    grTexClampMode( GR_TMU0, GR_TEXTURECLAMP_WRAP, GR_TEXTURECLAMP_WRAP);
    grTexFilterMode( GR_TMU0, GR_TEXTUREFILTER_BILINEAR, GR_TEXTUREFILTER_BILINEAR );
    triDecalAddress = startAddress;
    free( triInfo.data );
  } else {
    fprintf( stderr, "could not get info on %s\n", triFileName );
    grGlideShutdown();
    exit( -1 );
  }

  grTexCombine( GR_TMU0, GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE,
                GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, FXFALSE, FXFALSE );
  grRenderBuffer(backbuffer == FXTRUE ? GR_BUFFER_BACKBUFFER : GR_BUFFER_FRONTBUFFER);

  /* Set up alpha blending for AA and compositing... */
  grAlphaCombine( GR_COMBINE_FUNCTION_LOCAL, 
                  GR_COMBINE_FACTOR_NONE, 
                  GR_COMBINE_LOCAL_ITERATED, 
                  GR_COMBINE_OTHER_NONE, 
                  FXFALSE );
  grAlphaBlendFunction( GR_BLEND_SRC_ALPHA,
                       GR_BLEND_ONE_MINUS_SRC_ALPHA, GR_BLEND_ONE,
                       GR_BLEND_ZERO );
  grAlphaTestFunction( GR_CMP_ALWAYS );


  while ( 1 ) {
    Matrix rotm;
    GrVertex xformedVerts[VERT_COUNT];
    int i;

    
    MatMakeYRot( rotm, DEG2RAD( y_angle ) );
    
    if (resolution == GR_RESOLUTION_NONE) 
      tlGetResolutionConstant("0",
                              &scrWidth, 
                              &scrHeight );


    for( i = 0; i < VERT_COUNT; i++ ) {
      PointMatMult( &xformedVerts[i], &localVerts[i], rotm );
      xformedVerts[i].x = xformedVerts[i].x / ( xformedVerts[i].z + 2.0f );
      xformedVerts[i].y = xformedVerts[i].y / ( xformedVerts[i].z + 2.0f );
      xformedVerts[i].x *= scrWidth / 2.0f;
      xformedVerts[i].y *= scrHeight / 2.0f;
      xformedVerts[i].x += scrWidth / 2.0f;
      xformedVerts[i].y += scrHeight / 2.0f;
      xformedVerts[i].oow = 1.f / ((xformedVerts[i].z + 2) * scrHeight);
      xformedVerts[i].tmuvtx[0].sow *= xformedVerts[i].oow;
      xformedVerts[i].tmuvtx[0].tow *= xformedVerts[i].oow;
      SNAP_COORD( xformedVerts[i].x );
      SNAP_COORD( xformedVerts[i].y );
    }
    
    switch ( ccFnc )
      {
      case GR_COLORCOMBINE_ITRGB:
        grColorCombine( GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_NONE, GR_COMBINE_LOCAL_ITERATED, GR_COMBINE_OTHER_NONE, FXFALSE );
        break;
        
      case GR_COLORCOMBINE_DECAL_TEXTURE:
        grColorCombine( GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_ONE, GR_COMBINE_LOCAL_NONE, GR_COMBINE_OTHER_TEXTURE, FXFALSE );
        break;
        
      case GR_COLORCOMBINE_TEXTURE_TIMES_ITRGB:
        grColorCombine( GR_COMBINE_FUNCTION_SCALE_OTHER, GR_COMBINE_FACTOR_LOCAL, GR_COMBINE_LOCAL_ITERATED, GR_COMBINE_OTHER_TEXTURE, FXFALSE );
        break;
      }
    
    /*    grLfbBypassMode(GR_LFBBYPASS_ENABLE); */

    if (render == FXTRUE) {
      ++frameNum;
      if ((frameNum % NFRAMES) == 0) {
        if (printPerf) {
          if (!firstTime)  {
            GrSstPerfStats_t
              pStats;
            FxU32
              lfbWritePixels,
              nFrames = frameNum - lastFrame,
              fillPixels = nFrames * screenFulls[resolution],
              totFail;
            
            lastFrame = frameNum;

            grGet(GR_STATS_PIXELS_IN,             4, &pStats.pixelsIn);
            grGet(GR_STATS_PIXELS_CHROMA_FAIL,    4, &pStats.chromaFail);
            grGet(GR_STATS_PIXELS_DEPTHFUNC_FAIL, 4, &pStats.zFuncFail);
            grGet(GR_STATS_PIXELS_AFUNC_FAIL,     4, &pStats.aFuncFail);
            grGet(GR_STATS_PIXELS_OUT,            4, &pStats.pixelsOut);
            grGet(GR_STATS_TRIANGLES_IN,          4, &trisProcessed);
            grGet(GR_STATS_TRIANGLES_OUT,         4, &trisDrawn);
            
            totFail = pStats.chromaFail + pStats.zFuncFail +
              pStats.aFuncFail;  
            
            lfbWritePixels = pStats.pixelsOut - pStats.pixelsIn - fillPixels;

            tlConOutput("In the last %d frames:\n", nFrames);
            tlConOutput("      Pixels Processed:               %d\n",
                        pStats.pixelsIn);
            tlConOutput("      Chroma Failures:                %d\n",
                        pStats.chromaFail);
            tlConOutput("      Z Compare Failures:             %d\n",
                        pStats.zFuncFail);
            tlConOutput("      Alpha Compare Failures:         %d\n",
                        pStats.aFuncFail);
            tlConOutput("      Fast Fill Pixels:               %d\n",
                        fillPixels);
            tlConOutput("      LFB Write Pixels:               %d\n",
                        lfbWritePixels);                   
            tlConOutput("      Total Pixels Drawn:             %d\n",
                        pStats.pixelsOut);
            tlConOutput("      Triangles Processed             %d\n",
                        trisProcessed);
            tlConOutput("      Triangles Drawn                 %d\n",
                        trisDrawn);

            if (
                (pStats.pixelsOut - lfbWritePixels - fillPixels - pStats.pixelsIn) != totFail)
              tlConOutput("Error:  %d != %d\n",
                          pStats.pixelsOut - lfbWritePixels - fillPixels,
                          totFail);

            grReset(GR_STATS_PIXELS);
          } else {
            lastFrame = frameNum;
            grReset(GR_STATS_PIXELS);
            firstTime = 0;
          }
        }
      }

      grBufferClear( 0xffffffff, 0, (FxU16)wrange[1] );
    
      if (background == FXTRUE) {

        texVerts[0].x = 0.f;
        texVerts[0].y = 0.f;

        texVerts[1].x = scrWidth;
        texVerts[1].y = 0.f;

        texVerts[1].x = scrWidth;
        texVerts[1].y = 0.f;

        texVerts[2].x = scrWidth;
        texVerts[2].y = scrHeight;

        texVerts[3].x = 0.f;
        texVerts[3].y = scrHeight;

        grGlideGetState(oldState);

        grVertexLayout(GR_PARAM_Q,   GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
        grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);

        grAlphaBlendFunction(
                             GR_BLEND_ONE, GR_BLEND_ZERO,
                             GR_BLEND_ONE, GR_BLEND_ZERO);

        grColorCombine(
                       GR_COMBINE_FUNCTION_SCALE_OTHER,
                       GR_COMBINE_FACTOR_ONE,
                       GR_COMBINE_LOCAL_NONE,
                       GR_COMBINE_OTHER_TEXTURE, FXFALSE
                       );

        grTexSource( GR_TMU0, bgDecalAddress, GR_MIPMAPLEVELMASK_BOTH, &bgDecal );
        
        for (i = 0; i < NTRIS; i++) {
          grDrawTriangle(&texVerts[0], &texVerts[1], &texVerts[2]);
          grDrawTriangle(&texVerts[2], &texVerts[3], &texVerts[0]);
        }
        grGlideSetState(oldState);
        grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight);

      }

      if (texturing == FXTRUE)
        grTexSource( GR_TMU0, bgDecalAddress, GR_MIPMAPLEVELMASK_BOTH, &bgDecal );

      if (texturing)
        grTexSource( GR_TMU0, triDecalAddress, GR_MIPMAPLEVELMASK_BOTH, &triDecal );

      if (antialias == FXTRUE) {
        grEnable(GR_AA_ORDERED);
        if (lines == FXTRUE) {
          grDrawLine(&xformedVerts[0], &xformedVerts[1]);
          grDrawLine(&xformedVerts[1], &xformedVerts[2]);
          grDrawLine(&xformedVerts[2], &xformedVerts[0]);
        } else {
          grAADrawTriangle(
                           &xformedVerts[0],  &xformedVerts[1],
                           &xformedVerts[2], FXTRUE, FXTRUE, FXTRUE
                           );
        }
      } else {
        grDisable(GR_AA_ORDERED);
        if (lines == FXTRUE) {
          grDrawLine(&xformedVerts[0], &xformedVerts[1]);
          grDrawLine(&xformedVerts[1], &xformedVerts[2]);
          grDrawLine(&xformedVerts[2], &xformedVerts[0]);
        } else {          
          grDrawTriangle(
                         &xformedVerts[0], &xformedVerts[1],
                         &xformedVerts[2]
                         );
        }
      }

      if (plugging) 
        grSplash(0.f, 0.f, scrWidth / 5.f, scrHeight / 5.f, frameNum);
      
      if (backbuffer) {
        tlConRender();
        grBufferSwap( swapDelay );
      }
    }
    
    if (tlKbHit()) {
      char c = (char) tlGetCH();
      
      switch (c) {
      case 'a':
      case 'A':
        if (antialias == FXFALSE) {
          tlConOutput("Turning ON Antialiasing\n");
          antialias = FXTRUE;
        } else {
          tlConOutput("Turning OFF Antialiasing\n");
          antialias = FXFALSE;
        }
        break;
      case 'B':
      case 'b':
        if (bilinear == FXFALSE) {
          bilinear = FXTRUE;
          tlConOutput("Turning ON BiLinear blending\n");
          grTexFilterMode ( GR_TMU0, GR_TEXTUREFILTER_BILINEAR, GR_TEXTUREFILTER_BILINEAR );
        } else {
          bilinear = FXFALSE;
          tlConOutput("Turning OFF BiLinear blending\n");
          grTexFilterMode ( GR_TMU0, GR_TEXTUREFILTER_POINT_SAMPLED, 
                          GR_TEXTUREFILTER_POINT_SAMPLED );
        }
        break;

      case 'c':
      case 'C':
        if (blend == FXTRUE) {
                  int i;
          blend = FXFALSE;
                  for(i=0;i<VERT_COUNT;i++) localVerts[i].a = 255.0f;
        } else {
                  int i;
          blend = FXTRUE;
          for(i=0;i<VERT_COUNT;i++) localVerts[i].a = alpha;
        }
        break;

      case 'd':
      case 'D':
        tlConOutput("vtxa = (%.2f, %.2f), vtxb = (%.2f, %.2f), vtxc = (%.2f, %.2f)\n",
                    xformedVerts[0].x, xformedVerts[0].y,
                    xformedVerts[1].x, xformedVerts[1].y,
                    xformedVerts[2].x, xformedVerts[2].y
                    );
        break;

      case 'f':
      case 'F':
        if (backbuffer == FXTRUE) {
          backbuffer = FXFALSE;
          grRenderBuffer(GR_BUFFER_FRONTBUFFER);
        } else {
          backbuffer = FXTRUE;
          grRenderBuffer(GR_BUFFER_BACKBUFFER);
        }
        break;

      case 'g':
      case 'G':
#if 0
        grLfbBegin();

        grLfbWriteMode(GR_LFBWRITEMODE_565);
        grLfbOrigin(GR_ORIGIN_UPPER_LEFT);
        grLfbGetReadPtr(GR_BUFFER_FRONTBUFFER);
        tlConOutput("Press a key to get front buffer\n");
        while (!tlKbHit());
        c = (char) tlGetCH();
        guFbReadRegion(0,0,(int)wWidth,(int)scrHeight,scrnImage,(int)wWidth * sizeof(FxU16));
        tlConOutput("Press a key to put image in back buffer and swap\n");
        while (!tlKbHit());
        tlGetCH();

        grLfbGetWritePtr(GR_BUFFER_BACKBUFFER);
        guFbWriteRegion(0,0,(int)wWidth,(int)scrHeight,scrnImage,(int)wWidth * sizeof(FxU16));
        grBufferSwap(swapDelay);

        tlConOutput("Press a key to continue...\n");
        while (!tlKbHit());
        tlGetCH();

        grLfbEnd();
#endif
        break;

      case 'h':
      case 'H':
      case '?':
        doHelp();
        break;

      case 'i':
      case 'I':
        if (background == FXTRUE) {
          background = FXFALSE;
          tlConOutput("Turning off background\n");
        } else {
          tlConOutput("Turning on background\n");
          background = FXTRUE;
        }
        break;

      case 'l':
      case 'L':
        if (lines == FXTRUE) {
          lines = FXFALSE;
          tlConOutput("Turning OFF lines\n");
        } else {
          lines = FXTRUE;
          tlConOutput("Turning ON lines\n");
        }
        break;
      case 'm':
      case 'M':
        ccFnc = GR_COLORCOMBINE_TEXTURE_TIMES_ITRGB;
        break;

      case 'n':
      case 'N':
        if (printPerf == FXFALSE) {
          printPerf = FXTRUE;
          firstTime = 1;
          grReset(GR_STATS_PIXELS);
          grReset(GR_STATS_TRIANGLES);
        } else {
          printPerf= FXFALSE;
        }
        break;

      case 'o':
      case 'O':
        if (origin == GR_ORIGIN_LOWER_LEFT)
          origin = GR_ORIGIN_UPPER_LEFT;
        else
          origin = GR_ORIGIN_LOWER_LEFT; 

        grSstOrigin(origin);
        break;

      case 'p':
      case 'P':
        if (render == FXTRUE)
          render = FXFALSE;
        else
          render = FXTRUE;
        break;
        
      case 'q':
      case 'Q':
      case 27:
        grGlideShutdown();
        exit(0);
        break;

      case 'r':
      case 'R':
        tlConOutput("Screen Resolution is %s\n", tlGetResolutionString( resolution ) );
        break;

      case 'S':
      case 's':
        if (cullMode == GR_CULL_DISABLE) {
          cullMode = GR_CULL_NEGATIVE;
          tlConOutput("Turning ON backface culling (hidden Surface removal)\n");
        } else  {
          cullMode = GR_CULL_DISABLE;
          tlConOutput("Turning OFF backface culling (hidden Surface removal)\n");
        }
        grCullMode(cullMode);
        break;
      case 'T':
      case 't':
        if (texturing == FXFALSE) {
          tlConOutput("Turning ON texturing\n");
          ccFnc = GR_COLORCOMBINE_DECAL_TEXTURE;
          texturing = FXTRUE;
          grVertexLayout(GR_PARAM_Q,   GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
          grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);
        } else {
          tlConOutput("Turning OFF texturing\n");
          ccFnc = GR_COLORCOMBINE_ITRGB;
          texturing = FXFALSE;
          grVertexLayout(GR_PARAM_Q,   GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_DISABLE);
          grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_DISABLE);
        }
        break;
      case 'u':
      case 'U':
        if (plugging == FXTRUE) {
          plugging = FXFALSE;
          grDisable(GR_SHAMELESS_PLUG);
        }
        else {
          plugging = FXTRUE;
          grEnable(GR_SHAMELESS_PLUG);
        }
        break;
        
      case '1':
      case '2':
      case '3':
      case '4':
      case '5':
      case '6':
      case '7':
      case '8':
      case '9':
      case '0':
        {
          char str[256];
          swapDelay = (int) c - 0x30;
          sprintf(str, "Swapdelay = %d\n", swapDelay);
          tlConOutput(str);
        }
        break;
      }
    }
    
    if (render) {
      y_angle += 2.f;
      if( y_angle > 360.0f )
        y_angle -= 360.0f;
    }
    frameCount++;
    if(frameCount < 0)
      frameCount = 0;
    if(frames == frameCount)
      break;
  }
  grGlideShutdown();
}
コード例 #13
0
ファイル: test29.c プロジェクト: basecq/q2dos
void main(int argc, char **argv) {
  char match; 
  char **remArgs;
  int  rv;

  GrScreenResolution_t resolution = GR_RESOLUTION_640x480;
  float                scrWidth   = 640.0f;
  float                scrHeight  = 480.0f;
  int frames                      = -1;
  FxBool               scrgrab = FXFALSE;
  char                 filename[256];
  FxU32                wrange[2];

  GrLOD_t              largeLod   = GR_LOD_LOG2_256;
  GrLOD_t              smallLod   = GR_LOD_LOG2_1;
  GrTexTable_t         curPalType = GR_TEXTABLE_PALETTE;
  FxU32                compBits   = 0x08UL;
  FxBool               singleTexP = FXFALSE;
  FxBool               extMirrorP = FXFALSE;
  FxBool               extPalP    = FXFALSE;
  float                minTexCoor = 0.0f;
  float                maxTexCoor = 256.0f;

  /* Initialize Glide */
  grGlideInit();
  assert(hwconfig = tlVoodooType());

  /* Process Command Line Arguments */
  while(rv = tlGetOpt(argc, argv, "dlmnprs", &match, &remArgs)) {
    if (rv == -1) {
      printf("Unrecognized command line argument\n");
      printf("%s %s\n", name, usage);
      printf("Available resolutions:\n%s\n",
              tlGetResolutionList());
      return;
    }
    switch(match) {
    case 'd':
      scrgrab = FXTRUE;
      frames = 1;
      strcpy(filename, remArgs[0]);
      break;
    case 'l':
      if (sscanf(remArgs[0], "%d,%d", &smallLod, &largeLod) != 2) {
        largeLod = GR_LOD_LOG2_256;
        smallLod = GR_LOD_LOG2_1;
      } else {
        GrLOD_t
          maxLod,
          lodShift;

        if (grGet(GR_MAX_TEXTURE_SIZE, sizeof(maxLod), &maxLod) == 0) {
          largeLod = GR_LOD_LOG2_256;
          smallLod = GR_LOD_LOG2_1;
        } else {
          lodShift = 0;
          while((0x01 << lodShift) != maxLod) lodShift++;
          if (largeLod > lodShift) largeLod = lodShift;
        }
      }
      break;
    case 'm':
      extMirrorP = FXTRUE;
      break;
    case 'n':
      frames = atoi(remArgs[0]);
      break;
    case 'p':
      extPalP = FXTRUE;
      break;
    case 'r':
      resolution = tlGetResolutionConstant(remArgs[0], 
                                           &scrWidth, 
                                           &scrHeight);
      break;
    case 's':
      singleTexP = FXTRUE;
      break;
    }
  }

  tlSetScreen(scrWidth, scrHeight);

  version = grGetString(GR_VERSION);

  printf("%s:\n%s\n", name, purpose);
  printf("%s\n", version);
  printf("Resolution: %s\n", tlGetResolutionString(resolution));
  if (frames == -1) {
    printf("Press A Key To Begin Test.\n");
    tlGetCH();
  }
    
  grSstSelect(0);
  assert(grSstWinOpen(tlGethWnd(),
                      resolution,
                      GR_REFRESH_60Hz,
                      GR_COLORFORMAT_ABGR,
                      GR_ORIGIN_UPPER_LEFT,
                      2, 1));
    
  tlConSet(0.0f, 0.0f, 1.0f, 1.0f, 
            60, 30, 0xffffff);

  /* Set up Render State */
  grGet(GR_WDEPTH_MIN_MAX, 8, wrange);  
  grVertexLayout(GR_PARAM_XY,  0, GR_PARAM_ENABLE);
  grVertexLayout(GR_PARAM_Q,   GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
  grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);

  grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                 GR_COMBINE_FACTOR_ONE,
                 GR_COMBINE_LOCAL_CONSTANT,
                 GR_COMBINE_OTHER_TEXTURE,
                 FXFALSE);
  grTexCombine(GR_TMU0,
               GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_ONE,
               GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_ONE,
               FXFALSE, FXFALSE);

  /* Load texture data into system ram */
  if (!singleTexP) {
    FxI32 numTmu = 0;

    if (grGet(GR_NUM_TMU, sizeof(numTmu), &numTmu) && (numTmu > 1)) {
      TlTexture  texture;
      
      assert(tlLoadTexture("decal1.3df", 
                           &texture.info, 
                           &texture.tableType, 
                           &texture.tableData));
      /* Download texture data to TMU */
      grTexDownloadMipMap(GR_TMU1,
                          grTexMinAddress(GR_TMU1),
                          GR_MIPMAPLEVELMASK_BOTH,
                          &texture.info);
      if (texture.tableType != NO_TABLE) {
        grTexDownloadTable(texture.tableType,
                           &texture.tableData);
      }
      grTexSource(GR_TMU1,
                  grTexMinAddress(GR_TMU1),
                  GR_MIPMAPLEVELMASK_BOTH,
                  &texture.info);

      grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, GR_PARAM_ENABLE);

      grTexCombine(GR_TMU1,
                   GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_ONE,
                   GR_COMBINE_FUNCTION_LOCAL, GR_COMBINE_FACTOR_ONE,
                   FXFALSE, FXFALSE);
      grTexCombine(GR_TMU0,
                   GR_COMBINE_FUNCTION_BLEND_OTHER, GR_COMBINE_FACTOR_LOCAL,
                   GR_COMBINE_FUNCTION_BLEND_OTHER, GR_COMBINE_FACTOR_LOCAL,
                   FXFALSE, FXFALSE);
    }    
  }

  if (extMirrorP || extPalP) {
    const char* extString = grGetString(GR_EXTENSION);
    const char* tempStr = extString;
    
    while(tempStr != NULL) {
      const char* keyList[] = {
        "TEXMIRROR",
        "PALETTE6666"
      };
      
      if (extMirrorP && 
          !singleTexP && 
          (strncmp(tempStr, keyList[0], strlen(keyList[0])) == 0)) {
        grTexClampMode(GR_TMU0, 
                       GR_TEXTURECLAMP_MIRROR_EXT, 
                       GR_TEXTURECLAMP_MIRROR_EXT);
        minTexCoor = -256.0f;
        maxTexCoor =  512.0f;
      }
      
      if (extPalP && 
          (strncmp(tempStr, keyList[1], strlen(keyList[1])) == 0)) {
        curPalType = GR_TEXTABLE_PALETTE_6666_EXT;
        compBits = 0x06UL;
      }
      
      tempStr = strchr(tempStr, ' ');
      if (tempStr != NULL) tempStr++;
    }
  }
  
  {
    GuTexPalette texPal;
    GrTexInfo texInfo;
    unsigned char* texData = NULL, *tmp;
    int i, j, k;

    i = 0;
    while(i < 256) {
      const FxU32 compVal = (FxU32)(i * (0x01UL << compBits) / 256.0f);

      texPal.data[i] = ((compVal << (compBits * 2)) |
                        (compVal << (compBits * 1)) |
                        (compVal << (compBits * 0)));
      i++;
    }

    /* Download this in a sequential way to test the palette download */
    i = 0;
    while(i < 256) {
      const int max = i + (rand() % 10);
      const int end = MIN(max, 255);

      grTexDownloadTablePartial(curPalType, &texPal, i, end);
      i = end + 1;
    }

    i = 0;
    for(k = largeLod; k >= smallLod; k--) {
      i += ((0x01 << k) * (0x01 << k));
    }
    texData = (unsigned char*)malloc(i * 2);
    if (texData == NULL) {
      printf("Unable to allocate texture data.\n");
      goto __errExit;
    }

    /* Download dumb palettized texture */
    texInfo.smallLodLog2 = smallLod;
    texInfo.largeLodLog2 = largeLod;
    texInfo.aspectRatioLog2 = GR_ASPECT_LOG2_1x1;
    texInfo.format = GR_TEXFMT_P_8;
    texInfo.data = (void*)texData;
    
    for(k = texInfo.largeLodLog2; k >= texInfo.smallLodLog2; k--) {
      const int texDim = (0x01 << k);
      const float levelStep = (256.0f / texDim);
      tmp=texData;

      for(i = 0; i < texDim; i++) {
        for(j = 0; j < texDim; j++) {
          *tmp++ = (FxU8)(levelStep * i); 
        }
      }
    }

    grTexDownloadMipMap(GR_TMU0, 0, GR_MIPMAPLEVELMASK_BOTH, &texInfo);
    grTexSource(GR_TMU0, 0, GR_MIPMAPLEVELMASK_BOTH, &texInfo);

    free((void*)texData);
  }
  
  tlConOutput("Press a key to quit\n");
  while(frames-- && tlOkToRender()) {
    GrVertex vtxA, vtxB, vtxC;

    if (hwconfig == TL_VOODOORUSH) {
      tlGetDimsByConst(resolution,
                       &scrWidth, 
                       &scrHeight);
        
      grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight);
    }

    grBufferClear(0xFF00FF00, 0xFF, wrange[1]);

    /* Triangle w/ texture ramp going across and down. */
    vtxA.oow = 
    vtxB.oow =
    vtxC.oow = 1.0f;

    {
      vtxA.x = tlScaleX(0.2f), vtxA.y = tlScaleY(0.2f);
      vtxA.tmuvtx[0].sow = minTexCoor;
      vtxA.tmuvtx[0].tow = minTexCoor;
      vtxA.tmuvtx[1].sow = 0.0f;
      vtxA.tmuvtx[1].tow = 0.0f;
      
      vtxB.x = tlScaleX(0.8f), vtxB.y = tlScaleY(0.2f);
      vtxB.tmuvtx[0].sow = maxTexCoor;
      vtxB.tmuvtx[0].tow = minTexCoor;
      vtxB.tmuvtx[1].sow = 255.0f;
      vtxB.tmuvtx[1].tow = 0.0f;
      
      vtxC.x = tlScaleX(0.8f), vtxC.y = tlScaleY(0.8f);
      vtxC.tmuvtx[0].sow = maxTexCoor;
      vtxC.tmuvtx[0].tow = maxTexCoor;
      vtxC.tmuvtx[1].sow = 255.0f;
      vtxC.tmuvtx[1].tow = 255.0f;

      grDrawTriangle(&vtxA, &vtxB, &vtxC);
    }

    {
      vtxA.x = tlScaleX(0.2f), vtxA.y = tlScaleY(0.2f);
      vtxA.tmuvtx[0].sow = minTexCoor;
      vtxA.tmuvtx[0].tow = minTexCoor;
      vtxA.tmuvtx[1].sow = 0.0f;
      vtxA.tmuvtx[1].tow = 0.0f;
      
      vtxB.x = tlScaleX(0.8f), vtxB.y = tlScaleY(0.8f);
      vtxB.tmuvtx[0].sow = maxTexCoor;
      vtxB.tmuvtx[0].tow = maxTexCoor;
      vtxB.tmuvtx[1].sow = 255.0f;
      vtxB.tmuvtx[1].tow = 255.0f;
      
      vtxC.x = tlScaleX(0.2f), vtxC.y = tlScaleY(0.8f);
      vtxC.tmuvtx[0].sow = minTexCoor;
      vtxC.tmuvtx[0].tow = maxTexCoor;
      vtxC.tmuvtx[1].sow = 0.0f;
      vtxC.tmuvtx[1].tow = 255.0f;
      
      grDrawTriangle(&vtxA, &vtxB, &vtxC);
    }

    tlConRender();
    grBufferSwap(1);

    /* grab the frame buffer */
    if (scrgrab) {
      if (!tlScreenDump(filename, (FxU16)scrWidth, (FxU16)scrHeight))
        printf("Cannot open %s\n", filename);
      scrgrab = FXFALSE;
    }

    if (tlKbHit()) frames = 0;
  }

__errExit:    
  grGlideShutdown();
}
コード例 #14
0
/*
 * Create a new FX/Mesa context and return a handle to it.
 */
fxMesaContext GLAPIENTRY
fxMesaCreateContext(GLuint win,
		    GrScreenResolution_t res,
		    GrScreenRefresh_t ref, const GLint attribList[])
{
 fxMesaContext fxMesa = NULL;
 GLcontext *ctx = NULL, *shareCtx = NULL;
 struct dd_function_table functions;

 int i;
 const char *str;
 int sliaa, numSLI, samplesPerChip;
 struct SstCard_St *voodoo;
 struct tdfx_glide *Glide;

 GLboolean aux;
 GLboolean doubleBuffer;
 GLuint colDepth;
 GLuint depthSize, alphaSize, stencilSize, accumSize;
 GLuint redBits, greenBits, blueBits, alphaBits;
 GrPixelFormat_t pixFmt;
   
 if (TDFX_DEBUG & VERBOSE_DRIVER) {
    fprintf(stderr, "fxMesaCreateContext(...)\n");
 }

 /* Okay, first process the user flags */
 aux = GL_FALSE;
 doubleBuffer = GL_FALSE;
 colDepth = 16;
 depthSize = alphaSize = stencilSize = accumSize = 0;

 i = 0;
 while (attribList[i] != FXMESA_NONE) {
       switch (attribList[i]) {
              case FXMESA_COLORDEPTH:
	           colDepth = attribList[++i];
	           break;
              case FXMESA_DOUBLEBUFFER:
	           doubleBuffer = GL_TRUE;
	           break;
              case FXMESA_ALPHA_SIZE:
	           if ((alphaSize = attribList[++i])) {
	              aux = GL_TRUE;
                   }
	           break;
              case FXMESA_DEPTH_SIZE:
	           if ((depthSize = attribList[++i])) {
	              aux = GL_TRUE;
                   }
	           break;
              case FXMESA_STENCIL_SIZE:
	           stencilSize = attribList[++i];
	           break;
              case FXMESA_ACCUM_SIZE:
	           accumSize = attribList[++i];
	           break;
              /* XXX ugly hack here for sharing display lists */
              case FXMESA_SHARE_CONTEXT:
                   shareCtx = (GLcontext *)attribList[++i];
	           break;
              default:
                   fprintf(stderr, "fxMesaCreateContext: ERROR: wrong parameter (%d) passed\n", attribList[i]);
	           return NULL;
       }
       i++;
 }

 if (!fxQueryHardware()) {
    str = "no Voodoo hardware!";
    goto errorhandler;
 }

 grSstSelect(glbCurrentBoard);
 /*grEnable(GR_OPENGL_MODE_EXT);*/ /* [koolsmoky] */
 voodoo = &glbHWConfig.SSTs[glbCurrentBoard];

 fxMesa = (fxMesaContext)CALLOC_STRUCT(tfxMesaContext);
 if (!fxMesa) {
    str = "private context";
    goto errorhandler;
 }

 if (getenv("MESA_FX_INFO")) {
    fxMesa->verbose = GL_TRUE;
 }

 fxMesa->type = voodoo->type;
 fxMesa->HavePalExt = voodoo->HavePalExt && !getenv("MESA_FX_IGNORE_PALEXT");
 fxMesa->HavePixExt = voodoo->HavePixExt && !getenv("MESA_FX_IGNORE_PIXEXT");
 fxMesa->HaveTexFmt = voodoo->HaveTexFmt && !getenv("MESA_FX_IGNORE_TEXFMT");
 fxMesa->HaveCmbExt = voodoo->HaveCmbExt && !getenv("MESA_FX_IGNORE_CMBEXT");
 fxMesa->HaveMirExt = voodoo->HaveMirExt && !getenv("MESA_FX_IGNORE_MIREXT");
 fxMesa->HaveTexUma = voodoo->HaveTexUma && !getenv("MESA_FX_IGNORE_TEXUMA");
 fxMesa->Glide = glbHWConfig.Glide;
 Glide = &fxMesa->Glide;
 fxMesa->HaveTexus2 = Glide->txImgQuantize &&
                      Glide->txMipQuantize &&
                      Glide->txPalToNcc && !getenv("MESA_FX_IGNORE_TEXUS2");

 /* Determine if we need vertex swapping, RGB order and SLI/AA */
 sliaa = 0;
 switch (fxMesa->type) {
        case GR_SSTTYPE_VOODOO:
        case GR_SSTTYPE_SST96:
        case GR_SSTTYPE_Banshee:
             fxMesa->bgrOrder = GL_TRUE;
             fxMesa->snapVertices = (getenv("MESA_FX_NOSNAP") == NULL);
             break;
        case GR_SSTTYPE_Voodoo2:
             fxMesa->bgrOrder = GL_TRUE;
             fxMesa->snapVertices = GL_FALSE;
             break;
        case GR_SSTTYPE_Voodoo4:
        case GR_SSTTYPE_Voodoo5:
             /* number of SLI units and AA Samples per chip */
             if ((str = Glide->grGetRegistryOrEnvironmentStringExt("SSTH3_SLI_AA_CONFIGURATION")) != NULL) {
                sliaa = atoi(str);
             }
        case GR_SSTTYPE_Voodoo3:
        default:
             fxMesa->bgrOrder = GL_FALSE;
             fxMesa->snapVertices = GL_FALSE;
             break;
 }
 /* XXX todo - Add the old SLI/AA settings for Napalm. */
 switch(voodoo->numChips) {
 case 4: /* 4 chips */
   switch(sliaa) {
   case 8: /* 8 Sample AA */
     numSLI         = 1;
     samplesPerChip = 2;
     break;
   case 7: /* 4 Sample AA */
     numSLI         = 1;
     samplesPerChip = 1;
     break;
   case 6: /* 2 Sample AA */
     numSLI         = 2;
     samplesPerChip = 1;
     break;
   default:
     numSLI         = 4;
     samplesPerChip = 1;
   }
   break;
 case 2: /* 2 chips */
   switch(sliaa) {
   case 4: /* 4 Sample AA */
     numSLI         = 1;
     samplesPerChip = 2;
     break;
   case 3: /* 2 Sample AA */
     numSLI         = 1;
     samplesPerChip = 1;
     break;
   default:
     numSLI         = 2;
     samplesPerChip = 1;
   }
   break;
 default: /* 1 chip */
   switch(sliaa) {
   case 1: /* 2 Sample AA */
     numSLI         = 1;
     samplesPerChip = 2;
     break;
   default:
     numSLI         = 1;
     samplesPerChip = 1;
   }
 }

 fxMesa->fsaa = samplesPerChip * voodoo->numChips / numSLI; /* 1:noFSAA, 2:2xFSAA, 4:4xFSAA, 8:8xFSAA */

 switch (fxMesa->colDepth = colDepth) {
   case 15:
     redBits   = 5;
     greenBits = 5;
     blueBits  = 5;
     alphaBits = depthSize ? 1 : 8;
     switch(fxMesa->fsaa) {
       case 8:
         pixFmt = GR_PIXFMT_AA_8_ARGB_1555;
         break;
       case 4:
         pixFmt = GR_PIXFMT_AA_4_ARGB_1555;
         break;
       case 2:
         pixFmt = GR_PIXFMT_AA_2_ARGB_1555;
         break;
       default:
         pixFmt = GR_PIXFMT_ARGB_1555;
     }
     break;
   case 16:
     redBits   = 5;
     greenBits = 6;
     blueBits  = 5;
     alphaBits = depthSize ? 0 : 8;
     switch(fxMesa->fsaa) {
       case 8:
         pixFmt = GR_PIXFMT_AA_8_RGB_565;
         break;
       case 4:
         pixFmt = GR_PIXFMT_AA_4_RGB_565;
         break;
       case 2:
         pixFmt = GR_PIXFMT_AA_2_RGB_565;
         break;
       default:
         pixFmt = GR_PIXFMT_RGB_565;
     }
     break;
   case 24:
     fxMesa->colDepth = 32;
   case 32:
     redBits   = 8;
     greenBits = 8;
     blueBits  = 8;
     alphaBits = 8;
     switch(fxMesa->fsaa) {
       case 8:
         pixFmt = GR_PIXFMT_AA_8_ARGB_8888;
         break;
       case 4:
         pixFmt = GR_PIXFMT_AA_4_ARGB_8888;
         break;
       case 2:
         pixFmt = GR_PIXFMT_AA_2_ARGB_8888;
         break;
       default:
         pixFmt = GR_PIXFMT_ARGB_8888;
     }
     break;
   default:
     str = "pixelFormat";
     goto errorhandler;
 }

 /* Tips:
  * 1. we don't bother setting/checking AUX for stencil, because we'll decide
  *    later whether we have HW stencil, based on depth buffer (thus AUX is
  *    properly set)
  * 2. when both DEPTH and ALPHA are enabled, depth should win. However, it is
  *    not clear whether 15bpp and 32bpp require AUX alpha buffer. Furthermore,
  *    alpha buffering is required only if destination alpha is used in alpha
  *    blending; alpha blending modes that do not use destination alpha can be
  *    used w/o alpha buffer.
  * 3. `alphaBits' is what we can provide
  *    `alphaSize' is what app requests
  *    if we cannot provide enough bits for alpha buffer, we should fallback to
  *    SW alpha. However, setting `alphaBits' to `alphaSize' might confuse some
  *    of the span functions...
  */

 fxMesa->haveHwAlpha = GL_FALSE;
 if (alphaSize && (alphaSize <= alphaBits)) {
    alphaSize = alphaBits;
    fxMesa->haveHwAlpha = GL_TRUE;
 }

 fxMesa->haveHwStencil = (fxMesa->HavePixExt && stencilSize && depthSize == 24);

 fxMesa->haveZBuffer = depthSize > 0;
 fxMesa->haveDoubleBuffer = doubleBuffer;
 fxMesa->haveGlobalPaletteTexture = GL_FALSE;
 fxMesa->board = glbCurrentBoard;

 fxMesa->haveTwoTMUs = (voodoo->nTexelfx > 1);

 if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_NUM_TMU"))) {
    if (atoi(str) <= 1) {
       fxMesa->haveTwoTMUs = GL_FALSE;
    }
 }

 if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_SWAPPENDINGCOUNT"))) {
    fxMesa->maxPendingSwapBuffers = atoi(str);
    if (fxMesa->maxPendingSwapBuffers > 6) {
       fxMesa->maxPendingSwapBuffers = 6;
    } else if (fxMesa->maxPendingSwapBuffers < 0) {
       fxMesa->maxPendingSwapBuffers = 0;
    }
 } else {
    fxMesa->maxPendingSwapBuffers = 2;
 }

 if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_SWAPINTERVAL"))) {
    fxMesa->swapInterval = atoi(str);
 } else {
    fxMesa->swapInterval = 0;
 }

 BEGIN_BOARD_LOCK();
 if (fxMesa->HavePixExt) {
    fxMesa->glideContext = Glide->grSstWinOpenExt((FxU32)win, res, ref,
                                                  GR_COLORFORMAT_ABGR, GR_ORIGIN_LOWER_LEFT,
                                                  pixFmt,
                                                  2, aux);
 } else if (pixFmt == GR_PIXFMT_RGB_565) {
    fxMesa->glideContext = grSstWinOpen((FxU32)win, res, ref,
                                        GR_COLORFORMAT_ABGR, GR_ORIGIN_LOWER_LEFT,
                                        2, aux);
 } else {
    fxMesa->glideContext = 0;
 }
 END_BOARD_LOCK();
 if (!fxMesa->glideContext) {
    str = "grSstWinOpen";
    goto errorhandler;
 }

   /* screen */
   fxMesa->screen_width = FX_grSstScreenWidth();
   fxMesa->screen_height = FX_grSstScreenHeight();

   /* window inside screen */
   fxMesa->width = fxMesa->screen_width;
   fxMesa->height = fxMesa->screen_height;

   /* scissor inside window */
   fxMesa->clipMinX = 0;
   fxMesa->clipMaxX = fxMesa->width;
   fxMesa->clipMinY = 0;
   fxMesa->clipMaxY = fxMesa->height;

   if (fxMesa->verbose) {
      FxI32 tmuRam, fbRam;

      /* Not that it matters, but tmuRam and fbRam change after grSstWinOpen. */
      tmuRam = voodoo->tmuConfig[GR_TMU0].tmuRam;
      fbRam  = voodoo->fbRam;
      BEGIN_BOARD_LOCK();
      grGet(GR_MEMORY_TMU, 4, &tmuRam);
      grGet(GR_MEMORY_FB, 4, &fbRam);
      END_BOARD_LOCK();

      fprintf(stderr, "Voodoo Using Glide %s\n", grGetString(GR_VERSION));
      fprintf(stderr, "Voodoo Board: %d/%d, %s, %d GPU\n",
                      fxMesa->board + 1,
                      glbHWConfig.num_sst,
                      grGetString(GR_HARDWARE),
                      voodoo->numChips);
      fprintf(stderr, "Voodoo Memory: FB = %ld, TM = %d x %ld\n",
                      fbRam,
                      voodoo->nTexelfx,
                      tmuRam);
      fprintf(stderr, "Voodoo Screen: %dx%d:%d %s, %svertex snapping\n",
	              fxMesa->screen_width,
                      fxMesa->screen_height,
                      colDepth,
                      fxMesa->bgrOrder ? "BGR" : "RGB",
                      fxMesa->snapVertices ? "" : "no ");
   }

  sprintf(fxMesa->rendererString, "Mesa %s v0.63 %s%s",
          grGetString(GR_RENDERER),
          grGetString(GR_HARDWARE),
          ((fxMesa->type < GR_SSTTYPE_Voodoo4) && (voodoo->numChips > 1)) ? " SLI" : "");

   fxMesa->glVis = _mesa_create_visual(GL_TRUE,		/* RGB mode */
				       doubleBuffer,
				       GL_FALSE,	/* stereo */
				       redBits,		/* RGBA.R bits */
				       greenBits,	/* RGBA.G bits */
				       blueBits,	/* RGBA.B bits */
				       alphaSize,	/* RGBA.A bits */
				       0,		/* index bits */
				       depthSize,	/* depth_size */
				       stencilSize,	/* stencil_size */
				       accumSize,
				       accumSize,
				       accumSize,
				       alphaSize ? accumSize : 0,
                                       1);
   if (!fxMesa->glVis) {
      str = "_mesa_create_visual";
      goto errorhandler;
   }

   _mesa_init_driver_functions(&functions);
   ctx = fxMesa->glCtx = _mesa_create_context(fxMesa->glVis, shareCtx,
					      &functions, (void *) fxMesa);
   if (!ctx) {
      str = "_mesa_create_context";
      goto errorhandler;
   }


   if (!fxDDInitFxMesaContext(fxMesa)) {
      str = "fxDDInitFxMesaContext";
      goto errorhandler;
   }


   fxMesa->glBuffer = _mesa_create_framebuffer(fxMesa->glVis);
#if 0
/* XXX this is a complete mess :(
 *	_mesa_add_soft_renderbuffers
 *	driNewRenderbuffer
 */
					       GL_FALSE,	/* no software depth */
					       stencilSize && !fxMesa->haveHwStencil,
					       fxMesa->glVis->accumRedBits > 0,
					       alphaSize && !fxMesa->haveHwAlpha);
#endif
   if (!fxMesa->glBuffer) {
      str = "_mesa_create_framebuffer";
      goto errorhandler;
   }

   glbTotNumCtx++;

   /* install signal handlers */
#if defined(__linux__)
   /* Only install if environment var. is not set. */
   if (!getenv("MESA_FX_NO_SIGNALS")) {
      signal(SIGINT, cleangraphics_handler);
      signal(SIGHUP, cleangraphics_handler);
      signal(SIGPIPE, cleangraphics_handler);
      signal(SIGFPE, cleangraphics_handler);
      signal(SIGBUS, cleangraphics_handler);
      signal(SIGILL, cleangraphics_handler);
      signal(SIGSEGV, cleangraphics_handler);
      signal(SIGTERM, cleangraphics_handler);
   }
#endif

   return fxMesa;

errorhandler:
 if (fxMesa) {
    if (fxMesa->glideContext) {
       grSstWinClose(fxMesa->glideContext);
       fxMesa->glideContext = 0;
    }

    if (fxMesa->state) {
       FREE(fxMesa->state);
    }
    if (fxMesa->fogTable) {
       FREE(fxMesa->fogTable);
    }
    if (fxMesa->glBuffer) {
       _mesa_unreference_framebuffer(&fxMesa->glBuffer);
    }
    if (fxMesa->glVis) {
       _mesa_destroy_visual(fxMesa->glVis);
    }
    if (fxMesa->glCtx) {
       _mesa_destroy_context(fxMesa->glCtx);
    }
    FREE(fxMesa);
 }

 fprintf(stderr, "fxMesaCreateContext: ERROR: %s\n", str);
 return NULL;
}
コード例 #15
0
ファイル: test37.c プロジェクト: basecq/q2dos
void 
main( int argc, char **argv) 
{
  GrScreenResolution_t resolution = GR_RESOLUTION_640x480;
  float                scrWidth   = 640.0f;
  float                scrHeight  = 480.0f;
  long val4[4];
  long * histbuffer;
  long histsize;
  const char * str;
  int ret;
  int i;
  int failures = 0;
  int warnings = 0;
  GrProc func;
  GrContext_t          gc = 0;
  
  /* Initialize Glide */
  grGlideInit();
  assert( hwconfig = tlVoodooType() );
  
  /* Process Command Line Arguments */
  tlSetScreen( scrWidth, scrHeight );
  
  version = grGetString( GR_VERSION );
  
  printf("Test 37 - grGet() Stress Test. All output goes to the Console.\n\n");
  tlGetCH ();
  
  /* Test the Num Boards Call before we do the win open*/
  TestGet("GR_NUM_BOARDS", GR_NUM_BOARDS, 1 , &val4[0], &failures);
  
  grSstSelect( 0 );
  gc = grSstWinOpen( tlGethWnd(),
                     resolution,
                     GR_REFRESH_60Hz,
                     GR_COLORFORMAT_ABGR,
                     GR_ORIGIN_UPPER_LEFT,
                     2, 1 );
  if (!gc) {
    printf("Could not allocate glide fullscreen context.\n");
    goto __errExit;
  }
  
  tlConSet( 0.0f, 0.0f, 1.0f, 1.0f, 
           60, 30, 0xffffff );
  
  /*do the 4 byte grGet()'s*/
  TestGet("GR_BITS_DEPTH", GR_BITS_DEPTH, 1 , &val4[0], &failures);
  if(val4[0]!=CORRECT_GR_BITS_DEPTH) {
    printf("WARNING : Value returned was not not equal to %d\n",CORRECT_GR_BITS_DEPTH);
    warnings++;
  }
  
  TestGet("GR_BITS_GAMMA", GR_BITS_GAMMA, 1 , &val4[0], &failures);
  if(val4[0]<CORRECT_GR_BITS_GAMMA) {
    printf("WARNING : Value returned was less than expected\n");
    warnings++;
  }
  
  TestGet("GR_FOG_TABLE_ENTRIES", GR_FOG_TABLE_ENTRIES, 1 , &val4[0], &failures);
  if(val4[0]<CORRECT_GR_FOG_TABLE_ENTRIES) {
    printf("WARNING : Value returned was less than expected\n");
    warnings++;
  }
  
  TestGet("GR_GAMMA_TABLE_ENTRIES", GR_GAMMA_TABLE_ENTRIES, 1 , &val4[0], &failures);
  if(val4[0]<CORRECT_GR_GAMMA_TABLE_ENTRIES) {
    printf("WARNING : Value returned was less than expected\n");
    warnings++;
  }
  
  TestGet("GR_IS_BUSY", GR_IS_BUSY, 1 , &val4[0], &failures);
  if(val4[0]!=FXTRUE && val4[0]!=FXFALSE) {
    printf("WARNING : Value returned was not FXTRUE or FXFALSE\n");
    warnings++;
  }
  
  TestGet("GR_LFB_PIXEL_PIPE", GR_LFB_PIXEL_PIPE, 1 , &val4[0], &failures);
  if(val4[0]!=FXTRUE && val4[0]!=FXFALSE) {
    printf("WARNING : Value returned was not FXTRUE or FXFALSE\n");
    warnings++;
  }
  
  TestGet("GR_MAX_TEXTURE_SIZE", GR_MAX_TEXTURE_SIZE, 1 , &val4[0], &failures);
  if(val4[0]<CORRECT_GR_MAX_TEXTURE_SIZE) {
    printf("WARNING : Value returned was less than expected\n");
    warnings++;
  }
  
  TestGet("GR_MAX_TEXTURE_ASPECT_RATIO", GR_MAX_TEXTURE_ASPECT_RATIO, 1 , &val4[0], &failures);
  if(val4[0]<CORRECT_GR_MAX_TEXTURE_ASPECT_RATIO) {
    printf("WARNING : Value returned was less than expected\n");
    warnings++;
  }
  
  TestGet("GR_NON_POWER_OF_TWO_TEXTURES", GR_NON_POWER_OF_TWO_TEXTURES, 1 , &val4[0], &failures);
  if(val4[0]!=FXTRUE && val4[0]!=FXFALSE) {
    printf("WARNING : Value returned was not FXTRUE or FXFALSE\n");
    warnings++;
  }
  
  TestGet("GR_NUM_FB", GR_NUM_FB, 1 , &val4[0], &failures);
  if(val4[0]>CORRECT_GR_NUM_FB) {
    printf("WARNING : Value returned was greater than %d\n",CORRECT_GR_NUM_FB);
    warnings++;
  }
  
  TestGet("GR_NUM_TMU", GR_NUM_TMU, 1 , &val4[0], &failures);
  if(val4[0]<CORRECT_GR_NUM_TMU) {
    printf("WARNING : Value returned was less than %d\n",CORRECT_GR_NUM_TMU);
    warnings++;
  }
  
  TestGet("GR_SUPPORTS_PASSTHRU", GR_SUPPORTS_PASSTHRU, 1 , &val4[0], &failures);
  if(val4[0]!=FXTRUE && val4[0]!=FXFALSE) {
    printf("WARNING : Value returned was not FXTRUE or FXFALSE\n");
    warnings++;
  }
  
  TestGet("GR_TEXTURE_ALIGN", GR_TEXTURE_ALIGN, 1 , &val4[0], &failures);
  if(val4[0]<CORRECT_GR_TEXTURE_ALIGN) {
    printf("WARNING : Value returned was less than expected\n");
    warnings++;
  }
  
  /*Now do the ones we cant verify*/
  TestGet("GR_GLIDE_STATE_SIZE", GR_GLIDE_STATE_SIZE, 1 , &val4[0], &failures);
  TestGet("GR_GLIDE_VERTEXLAYOUT_SIZE", GR_GLIDE_VERTEXLAYOUT_SIZE, 1 , &val4[0], &failures);
  TestGet("GR_MEMORY_FB", GR_MEMORY_FB, 1 , &val4[0], &failures);
  TestGet("GR_MEMORY_TMU", GR_MEMORY_TMU, 1 , &val4[0], &failures);
  TestGet("GR_MEMORY_UMA", GR_MEMORY_UMA, 1 , &val4[0], &failures);
  TestGet("GR_NUM_SWAP_HISTORY_BUFFER", GR_NUM_SWAP_HISTORY_BUFFER, 1 , &val4[0], &failures);
  TestGet("GR_PENDING_BUFFERSWAPS", GR_PENDING_BUFFERSWAPS, 1 , &val4[0], &failures);
  TestGet("GR_REVISION_FB", GR_REVISION_FB, 1 , &val4[0], &failures);
  TestGet("GR_REVISION_TMU", GR_REVISION_TMU, 1 , &val4[0], &failures);
  TestGet("GR_STATS_LINES", GR_STATS_LINES, 1 , &val4[0], &failures);
  TestGet("GR_STATS_PIXELS_AFUNC_FAIL", GR_STATS_PIXELS_AFUNC_FAIL, 1 , &val4[0], &failures);
  TestGet("GR_STATS_PIXELS_CHROMA_FAIL", GR_STATS_PIXELS_CHROMA_FAIL, 1 , &val4[0], &failures);
  TestGet("GR_STATS_PIXELS_DEPTHFUNC_FAIL", GR_STATS_PIXELS_DEPTHFUNC_FAIL, 1 , &val4[0], &failures);
  TestGet("GR_STATS_PIXELS_IN", GR_STATS_PIXELS_IN, 1 , &val4[0], &failures);
  TestGet("GR_STATS_PIXELS_OUT", GR_STATS_PIXELS_OUT, 1 , &val4[0], &failures);
  TestGet("GR_STATS_POINTS", GR_STATS_POINTS, 1 , &val4[0], &failures);
  TestGet("GR_STATS_TRIANGLES_IN", GR_STATS_TRIANGLES_IN, 1 , &val4[0], &failures);
  TestGet("GR_STATS_TRIANGLES_OUT", GR_STATS_TRIANGLES_OUT, 1 , &val4[0], &failures);
  
  /*Now do 8 byte grGet()'s*/
  TestGet("GR_WDEPTH_MIN_MAX", GR_WDEPTH_MIN_MAX, 2 , &val4[0], &failures);
  if(val4[0]>val4[1]) {
    printf("WARNING : Value[0] returned was greater than Value[1]\n");
    warnings++;
  }
  
  TestGet("GR_ZDEPTH_MIN_MAX", GR_ZDEPTH_MIN_MAX, 2 , &val4[0], &failures);
  if(val4[0]<val4[1]) {
    printf("WARNING : Value[0] returned was less than Value[1]\n");
    warnings++;
  }
  /*Now do the ones we cant verify*/
  TestGet("GR_FIFO_FULLNESS", GR_FIFO_FULLNESS, 2 , &val4[0], &failures);
  TestGet("GR_VIDEO_POSITION", GR_VIDEO_POSITION, 2 , &val4[0], &failures);
  
  
  
  /* Now do 16 byte grGet()*/
  TestGet("GR_BITS_RGBA", GR_BITS_RGBA, 4 , &val4[0], &failures);
  if((val4[0]!=CORRECT_GR_BITS_RGBA_R) | (val4[1]!=CORRECT_GR_BITS_RGBA_G) | 
     (val4[2]!=CORRECT_GR_BITS_RGBA_B) | (val4[3]!=CORRECT_GR_BITS_RGBA_A) ) {
    printf("WARNING : Values returned were not in range expected\n");
    warnings++;
  }
  
  TestGet("GR_VIEWPORT", GR_VIEWPORT, 4 , &val4[0], &failures);
  if((val4[0]!=CORRECT_GR_VIEWPORT_X) | (val4[1]!=CORRECT_GR_VIEWPORT_Y) |
     (val4[2]!=CORRECT_GR_VIEWPORT_WIDTH) |
     (val4[3]!=CORRECT_GR_VIEWPORT_HEIGHT)){
    printf("WARNING : Values returned were not in range expected\n");
    warnings++;
  }
  
  
  
  /* Now do the Swap History Test*/
  ret = grGet(GR_NUM_SWAP_HISTORY_BUFFER, sizeof(histsize), &histsize );
  
  if(ret==sizeof(histsize)) {
    histbuffer = malloc(histsize*sizeof(long));
    
    ret = grGet(GR_SWAP_HISTORY, histsize*sizeof(long), histbuffer );
    if(ret==(int)(histsize*sizeof(long)))
      printf("Success(%d) - ",ret);
    else {
      printf("Failed (%d) - ", ret);
      failures++;
    }
    
    printf("GR_SWAP_HISTORY Result = ");
    
    for(i=0;i<histsize;i++) {
      printf("%d ", histbuffer[i]);
    }
    printf("\n", histbuffer[i]);
    free(histbuffer);
  } else {
    printf("GR_NUM_SWAP_HISTORY_BUFFER failed, so unable to call GR_SWAP_HISTORY\n");   
  }
  
  /* Now Test The GetString Calls*/
  TestGetString("GR_HARDWARE", GR_HARDWARE, &failures);
  TestGetString("GR_RENDERER", GR_RENDERER, &failures);
  TestGetString("GR_VENDOR", GR_VENDOR, &failures);
  TestGetString("GR_VERSION", GR_VERSION, &failures);
  TestGetString("GR_EXTENSION", GR_EXTENSION, &failures);
  
  str = grGetString(GR_EXTENSION);
  
  if(strstr(str,"CHROMARANGE")) {
    /*try and do the getprocaddress calls for Chromarange*/
    func = grGetProcAddress ( "grChromaRangeModeExt");
    if(!func) {
      printf("GetProcAddress for grChromaRangeModeExt Failed\n");
      failures++;
    }     
    func = grGetProcAddress ( "grChromaRangeExt");
    if(!func) {
      printf("GetProcAddress for grChromaRangeExt Failed\n");
      failures++;
    }     
  }
  
  if(strstr(str,"TEXCHROMA")) {
    /* try and do the getprocaddress calls for TexChroma*/
    func = grGetProcAddress ( "grTexChromaModeExt");
    if(!func) {
      printf("GetProcAddress for grTexChromaModeExt Failed\n");
      failures++;
    }     
    func = grGetProcAddress ( "grTexChromaRangeExt");
    if(!func) {
      printf("GetProcAddress for grTexChromaRangeExt Failed\n");
      failures++;
    }     
  }
  
  if(failures)
    printf("\n%d failures encountered during this test\n",failures);
  else
    printf("\ntesting complete - no failures reported\n");
  
  if(warnings)
    printf("%d warnings encountered during this test\n",warnings);
  else
    printf("testing complete - no warnings reported\n");
  
 __errExit:    
  grGlideShutdown();
  
  return;
} /* main */
コード例 #16
0
ファイル: test42.c プロジェクト: basecq/q2dos
void 
main(int argc, char **argv) 
{
  char match; 
  char **remArgs;
  int  rv;

  GrScreenResolution_t resolution = GR_RESOLUTION_640x480;
  float                scrWidth   = 640.0f;
  float                scrHeight  = 480.0f;
  int frames                      = -1;
  FxBool               scrgrab = FXFALSE;
  char                 filename[256];
  FxU8                 subframe = 0;

  TlTexture            texture;
  FxU32                zrange[2];
  GrContext_t          gc = 0;
  FxU32                pixelformat = 0x0003; /* 16 bit 565 */
  static FxBool        useCCExt = 1;
  char                 textureFile[256];
  int                  bigTex = 0;
  FxBool               needToLoadNewTexture = FXFALSE;
  FxBool               umaIsEnabled = FXFALSE;

  float 
    xLeft,
    xRight,
    yTop,
    yBottom;

  /* Process Command Line Arguments */
  while(rv = tlGetOpt(argc, argv, "nrdxp", &match, &remArgs)) {
    if (rv == -1) {
      printf("Unrecognized command line argument\n");
      printf("%s %s\n", name, usage);
      printf("Available resolutions:\n%s\n",
             tlGetResolutionList());
      return;
    }
    switch(match) {
    case 'n':
      frames = atoi(remArgs[0]);
      break;
    case 'r':
      resolution = tlGetResolutionConstant(remArgs[0], 
                                           &scrWidth, 
                                           &scrHeight);
      break;
    case 'd':
      scrgrab = FXTRUE;
      frames = 5;      
      strcpy(filename, remArgs[0]);
      break;

    case 'p':
      pixelformat = tlGetPixelFormat( remArgs[0] );
      break;
    }
  }

  tlSetScreen(scrWidth, scrHeight);

  version = grGetString(GR_VERSION);

  printf("%s:\n%s\n", name, purpose);
  printf("%s\n", version);
  printf("Resolution: %s\n", tlGetResolutionString(resolution));
  if (frames == -1) {
    printf("Press A Key To Begin Test.\n");
    tlGetCH();
  }
    
  /* Initialize Glide */
  grGlideInit();
  assert(hwconfig = tlVoodooType());

  grGet(GR_ZDEPTH_MIN_MAX, 8, (FxI32 *)zrange);

  grSstSelect(0);

  tlInitGlideExt(&glideext);
  
  if (!glideext.combineext) {
    printf("Could not use COMBINE extension.\n");
    useCCExt = 0;
  }

  if (glideext.canDo32BitTexture) {
    printf("Using TEXFMT 32-bit extension.\n");
    strcpy(textureFile, "t256x32.3df"); /* 32 bits deep */
  } else {
    printf("Could not use TEXFMT 32-bit extension.\n");
    strcpy(textureFile, "miro.3df");    /* 16 bits deep */
  }

  if (glideext.umaExt) {
    printf("Using TEXUMA extension.\n");
    grEnable(GR_TEXTURE_UMA_EXT);
    umaIsEnabled = FXTRUE;
  } else {
    printf("Could not use TEXUMA extension.\n");
    grDisable(GR_TEXTURE_UMA_EXT);
    umaIsEnabled = FXFALSE;
  }

  if (glideext.grSstWinOpen) {
    gc = glideext.grSstWinOpen(tlGethWnd(),
                               resolution,
                               GR_REFRESH_60Hz,
                               GR_COLORFORMAT_ABGR,
                               GR_ORIGIN_UPPER_LEFT,
                               pixelformat,
                               2, 1);
  } else {
    gc = grSstWinOpen(tlGethWnd(),
                      resolution,
                      GR_REFRESH_60Hz,
                      GR_COLORFORMAT_ABGR,
                      GR_ORIGIN_UPPER_LEFT,
                      2, 1);
  }
  if (!gc) {
    printf("Could not allocate glide fullscreen context.\n");
    goto __errExit;
  }
  
  tlVertexLayout();
  tlConSet(0.0f, 0.0f, 1.0f, 0.5f, 
           60, 15, 0xffffff);
    
  /* Load texture data into system ram */
  assert(tlLoadTexture(textureFile,
                       &texture.info, 
                       &texture.tableType, 
                       &texture.tableData));
  /* Download texture data to TMU */
  grTexDownloadMipMap(GR_TMU0,
                      grTexMinAddress(GR_TMU0),
                      GR_MIPMAPLEVELMASK_BOTH,
                      &texture.info);
  if (texture.tableType != NO_TABLE) {
    grTexDownloadTable(texture.tableType,
                       &texture.tableData);
  }

  /* Select Texture As Source of all texturing operations */
  grTexSource(GR_TMU0,
              grTexMinAddress(GR_TMU0),
              GR_MIPMAPLEVELMASK_BOTH,
              &texture.info);


  /* Enable Bilinear Filtering + Mipmapping */
  grTexFilterMode(GR_TMU0,
                  GR_TEXTUREFILTER_BILINEAR,
                  GR_TEXTUREFILTER_BILINEAR);
  grTexMipMapMode(GR_TMU0,
                  GR_MIPMAP_NEAREST,
                  FXFALSE);

  xLeft   = tlScaleX( 0.2f );
  xRight  = tlScaleX( 0.8f );
  yTop    = tlScaleY( 0.2f );
  yBottom = tlScaleY( 0.8f );

  while(frames-- && tlOkToRender()) {
    GrVertex vtxA, vtxB, vtxC, vtxD;
    static TextureMode textureMode;

    if (hwconfig == TL_VOODOORUSH) {
      tlGetDimsByConst(resolution,
                       &scrWidth, 
                       &scrHeight);
        
      grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight);
    }

    grBufferClear(0x00, 0, zrange[1]);

    tlConOutput(  "m   : change lighting mode\n");
    tlConOutput(  "e   : toggle combine extension\n");
    tlConOutput(  "b   : big textures (if TEXFMT extension is available)\n");
    tlConOutput(  "u   : toggle UMA (if TEXUMA extension is available)\n");
    tlConOutput("Press any other key to quit\n");
    tlConOutput("Current Texture Mode: %s\n", textureModeNames[textureMode]);
    tlConOutput("COMBINE extension %s\n", cmodeName[useCCExt]);

    if (needToLoadNewTexture) {
      /*
       * This is only true if TEXFMT extension is available, which
       * implies 2k texture capability.  Also, this is only true if
       * the user has just hit 'b' for big texture testing.
       */
      assert(bigTex <= TEX_MAX);
      strcpy(textureFile, texFileNames[bigTex]);

      /* Redo all the texture loading stuff. */
      /* Load texture data into system ram */
      assert(tlLoadTexture(textureFile, &texture.info, &texture.tableType, 
                           &texture.tableData));
      /* Download texture data to TMU */
      grTexDownloadMipMap(GR_TMU0, grTexMinAddress(GR_TMU0),
                          GR_MIPMAPLEVELMASK_BOTH, &texture.info);
      if (texture.tableType != NO_TABLE) {
        grTexDownloadTable(texture.tableType, &texture.tableData);
      }
      
      /* Select Texture As Source of all texturing operations */
      grTexSource(GR_TMU0, grTexMinAddress(GR_TMU0), 
                  GR_MIPMAPLEVELMASK_BOTH, &texture.info);

      needToLoadNewTexture = FXFALSE;
    }

    if (useCCExt) {
#ifdef FX_GLIDE_NAPALM
      glideext.grTexColorCombineExt(GR_TMU0,
                                    GR_CMBX_ZERO, GR_FUNC_MODE_X, 
                                    GR_CMBX_LOCAL_TEXTURE_RGB, GR_FUNC_MODE_X, 
                                    GR_CMBX_ZERO, FXFALSE,
                                    GR_CMBX_B, FXFALSE,
                                    0, FXFALSE);
      switch(textureMode) {
      case DECAL:
        glideext.grColorCombineExt(GR_CMBX_TEXTURE_RGB, GR_FUNC_MODE_X, 
                                   GR_CMBX_ZERO, GR_FUNC_MODE_X, 
                                   GR_CMBX_ZERO, FXTRUE, 
                                   GR_CMBX_ZERO, FXFALSE,
                                   0, FXFALSE);
        break;
      case FLATLIT:
        glideext.grColorCombineExt(GR_CMBX_TEXTURE_RGB, GR_FUNC_MODE_X, 
                                   GR_CMBX_ZERO, GR_FUNC_MODE_X, 
                                   GR_CMBX_CONSTANT_COLOR, FXFALSE,
                                   GR_CMBX_ZERO, FXFALSE,
                                   0, FXFALSE);
        break;
      case RGBLIT:
        glideext.grColorCombineExt(GR_CMBX_TEXTURE_RGB, GR_FUNC_MODE_X, 
                                   GR_CMBX_ZERO, GR_FUNC_MODE_X, 
                                   GR_CMBX_ITRGB, FXFALSE,
                                   GR_CMBX_ZERO, FXFALSE,
                                   0, FXFALSE);
        break;
      case WHITELIT:
        glideext.grColorCombineExt(GR_CMBX_TEXTURE_RGB, GR_FUNC_MODE_X, 
                                   GR_CMBX_ITALPHA, GR_FUNC_MODE_ZERO, 
                                   GR_CMBX_B, FXFALSE,
                                   GR_CMBX_ZERO, FXFALSE,
                                   0, FXFALSE);
        glideext.grAlphaCombineExt(GR_CMBX_ITALPHA, GR_FUNC_MODE_X, 
                                   GR_CMBX_ZERO, GR_FUNC_MODE_X, 
                                   GR_CMBX_ZERO, FXTRUE,
                                   GR_CMBX_ALOCAL, FXFALSE,
                                   0, FXFALSE);
        break;
      case SPECALPHA:
        glideext.grColorCombineExt(GR_CMBX_TEXTURE_RGB, GR_FUNC_MODE_X, 
                                   GR_CMBX_ITALPHA, GR_FUNC_MODE_ZERO,
                                   GR_CMBX_ITRGB, FXFALSE,
                                   GR_CMBX_B, FXFALSE,
                                   0, FXFALSE);
        glideext.grAlphaCombineExt(GR_CMBX_ITALPHA, GR_FUNC_MODE_X, 
                                   GR_CMBX_ZERO, GR_FUNC_MODE_X, 
                                   GR_CMBX_ZERO, FXTRUE,
                                   GR_CMBX_ALOCAL, FXFALSE,
                                   0, FXFALSE);
        break;
      }
#endif
    }
    else {
      /* Set up Render State - Decal Texture - color combine set in render loop */
      grTexCombine(GR_TMU0,
                   GR_COMBINE_FUNCTION_LOCAL,
                   GR_COMBINE_FACTOR_NONE,
                   GR_COMBINE_FUNCTION_NONE,
                   GR_COMBINE_FACTOR_NONE,
                   FXFALSE, FXFALSE);

      switch(textureMode) {
      case DECAL:
        grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                       GR_COMBINE_FACTOR_ONE,
                       GR_COMBINE_LOCAL_NONE,
                       GR_COMBINE_OTHER_TEXTURE,
                       FXFALSE);
        break;
      case FLATLIT:
        grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                       GR_COMBINE_FACTOR_LOCAL,
                       GR_COMBINE_LOCAL_CONSTANT,
                       GR_COMBINE_OTHER_TEXTURE,
                       FXFALSE);
        break;
      case RGBLIT:
        grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                       GR_COMBINE_FACTOR_LOCAL,
                       GR_COMBINE_LOCAL_ITERATED,
                       GR_COMBINE_OTHER_TEXTURE,
                       FXFALSE);
        break;
      case WHITELIT:
        grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER,
                       GR_COMBINE_FACTOR_LOCAL_ALPHA,
                       GR_COMBINE_LOCAL_NONE,
                       GR_COMBINE_OTHER_TEXTURE,
                       FXFALSE);
        grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
                       GR_COMBINE_FACTOR_NONE,
                       GR_COMBINE_LOCAL_ITERATED,
                       GR_COMBINE_OTHER_TEXTURE,
                       FXFALSE);
        break;
      case SPECALPHA:
        grColorCombine(GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL_ALPHA,
                       GR_COMBINE_FACTOR_LOCAL,
                       GR_COMBINE_LOCAL_ITERATED,
                       GR_COMBINE_OTHER_TEXTURE,
                       FXFALSE);
        grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL,
                       GR_COMBINE_FACTOR_NONE,
                       GR_COMBINE_LOCAL_ITERATED,
                       GR_COMBINE_OTHER_TEXTURE,
                       FXFALSE);
        break;
      }
    }
        
    /*---- 
      A-B
      |\|
      C-D
      -----*/
    vtxA.oow = 1.0f;
    vtxB = vtxC = vtxD = vtxA;

    vtxA.x = vtxC.x = xLeft;
    vtxB.x = vtxD.x = xRight;
    vtxA.y = vtxB.y = yTop;
    vtxC.y = vtxD.y = yBottom;

    vtxA.tmuvtx[0].sow = vtxC.tmuvtx[0].sow = 0.0f;
    vtxB.tmuvtx[0].sow = vtxD.tmuvtx[0].sow = 255.0f;
    vtxA.tmuvtx[0].tow = vtxB.tmuvtx[0].tow = 0.0f;
    vtxC.tmuvtx[0].tow = vtxD.tmuvtx[0].tow = 255.0f;

    vtxA.r = 255.0f, vtxA.g =   0.0f, vtxA.b =   0.0f, vtxA.a = 255.0f;
    vtxB.r =   0.0f, vtxB.g = 255.0f, vtxB.b =   0.0f, vtxB.a = 128.0f;
    vtxC.r =   0.0f, vtxC.g =   0.0f, vtxC.b = 255.0f, vtxC.a = 128.0f;
    vtxD.r =   0.0f, vtxD.g =   0.0f, vtxD.b =   0.0f, vtxD.a =   0.0f;

    grConstantColorValue(0xFF0000FFUL);
    grTexSource(GR_TMU0,
                grTexMinAddress(GR_TMU0),
                GR_MIPMAPLEVELMASK_BOTH,
                &texture.info);

    grDrawTriangle(&vtxA, &vtxD, &vtxC);
    grDrawTriangle(&vtxA, &vtxB, &vtxD);

    tlConRender();
    tlConClear();
    grBufferSwap(1);
    grFinish();

    /* grab the frame buffer */
    if (scrgrab) {
      char fname[256], tmp[32];
      FxU16 cnt;

      cnt = strcspn(filename, ".");
      strncpy(fname, filename, cnt);
      fname[cnt] = 0;
      sprintf(tmp,"_%d\0", subframe);
      strcat(fname, tmp);
      strcat(fname, filename+cnt);
      if (!tlScreenDump(fname, (FxU16)scrWidth, (FxU16)scrHeight))
        printf("Cannot open %s\n", filename);

      /* cycle through all mode */
      textureMode++;
      if (textureMode > SPECALPHA) textureMode = DECAL;

      subframe++;
    }
        
    while(tlKbHit()) {
      const char curKey = tlGetCH();

      switch(curKey) {
      case 'e':
      case 'E':
        useCCExt = (!useCCExt);
        if (!glideext.combineext)
          useCCExt = 0;
        break;
      case 'm':
      case 'M':
        textureMode++;
        if (textureMode > SPECALPHA) textureMode = DECAL;
        break;
      case 'b':
      case 'B':
        /* Cycle through some texture sizes */
        if (glideext.canDo2kTexture) {
          needToLoadNewTexture = FXTRUE;
          bigTex = (bigTex + 1) % (TEX_MAX + 1); /* [0,...,TEX_MAX] */
          printf ("%s", texWidthString[bigTex]);
        }
        break;
      case 'u':
      case 'U':
        if (glideext.umaExt) {
          /* Toggle UMA on/off */
          if (umaIsEnabled) {
            grDisable(GR_TEXTURE_UMA_EXT);
            printf ("UMA extension is disabled.\n");
            umaIsEnabled = FXFALSE;
          } else {
            grEnable(GR_TEXTURE_UMA_EXT);
            printf ("UMA extension is enabled.\n");
            umaIsEnabled = FXTRUE;
          }
        }
        break;
      default:
        frames = 0;
        break;
      }
    }
  }
    
 __errExit:    
  grGlideShutdown();
}