コード例 #1
0
ファイル: test13.c プロジェクト: OS2World/LIB-Glide-2
void main( int argc, char **argv) {
    char match;
    char **remArgs;
    int  rv;

    GrScreenResolution_t resolution = GR_RESOLUTION_640x480;
    float                scrWidth   = 640.0f;
    float                scrHeight  = 480.0f;
    int frames                      = -1;
    FxBool               scrgrab = FXFALSE;
    char                 filename[256];

    /* Process Command Line Arguments */
    while( rv = tlGetOpt( argc, argv, "nrd", &match, &remArgs ) ) {
        if ( rv == -1 ) {
            printf( "Unrecognized command line argument\n" );
            printf( "%s %s\n", name, usage );
            printf( "Available resolutions:\n%s\n",
                    tlGetResolutionList() );
            return;
        }
        switch( match ) {
        case 'n':
            frames = atoi( remArgs[0] );
            break;
        case 'r':
            resolution = tlGetResolutionConstant( remArgs[0],
                                                  &scrWidth,
                                                  &scrHeight );
            break;
        case 'd':
            scrgrab = FXTRUE;
            frames = 1;
            strcpy(filename, remArgs[0]);
            break;
        }
    }

    tlSetScreen( scrWidth, scrHeight );

    grGlideGetVersion( version );

    printf( "%s:\n%s\n", name, purpose );
    printf( "%s\n", version );
    printf( "Resolution: %s\n", tlGetResolutionString( resolution ) );
    if ( frames == -1 ) {
        printf( "Press A Key To Begin Test.\n" );
        tlGetCH();
    }

    /* Initialize Glide */
    grGlideInit();
    assert( grSstQueryHardware( &hwconfig ) );
    grSstSelect( 0 );
    assert( grSstWinOpen( 0,
                          resolution,
                          GR_REFRESH_60Hz,
                          GR_COLORFORMAT_ABGR,
                          GR_ORIGIN_UPPER_LEFT,
                          2, 1 ) );

    tlConSet( 0.0f, 0.0f, 1.0f, 0.5f,
              60, 15, 0xffffff );

    /* Set up Render State - iterated alpha + constant color */
    grColorCombine( GR_COMBINE_FUNCTION_LOCAL,
                    GR_COMBINE_FACTOR_NONE,
                    GR_COMBINE_LOCAL_CONSTANT,
                    GR_COMBINE_OTHER_NONE,
                    FXFALSE );
    grAlphaCombine( GR_COMBINE_FUNCTION_LOCAL,
                    GR_COMBINE_FACTOR_NONE,
                    GR_COMBINE_LOCAL_ITERATED,
                    GR_COMBINE_OTHER_NONE,
                    FXFALSE );
    grAlphaBlendFunction( GR_BLEND_SRC_ALPHA, GR_BLEND_ONE_MINUS_SRC_ALPHA,
                          GR_BLEND_ZERO, GR_BLEND_ZERO );

#define RED  0x000000ff
#define BLUE 0x00ff0000

    tlConOutput( "Press any key to quit\n" );
    while( frames-- && tlOkToRender()) {
        GrVertex vtxA, vtxB, vtxC;

        if (hwconfig.SSTs[0].type == GR_SSTTYPE_SST96) {
            tlGetDimsByConst(resolution,
                             &scrWidth,
                             &scrHeight );

            grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight);
        }

        grBufferClear( 0x00, 0, 0 );

        vtxA.x = tlScaleX( 0.5f ), vtxA.y = tlScaleY( 0.1f );
        vtxB.x = tlScaleX( 0.8f ), vtxB.y = tlScaleY( 0.9f );
        vtxC.x = tlScaleX( 0.2f ), vtxC.y = tlScaleY( 0.9f );
        vtxA.a = vtxB.a = vtxC.a = 255.0f;

        grConstantColorValue( RED );
        grDrawTriangle( &vtxA, &vtxB, &vtxC );

        grSstOrigin( GR_ORIGIN_LOWER_LEFT );

        vtxA.a = 0.0f;
        grConstantColorValue( BLUE );
        grDrawTriangle( &vtxA, &vtxB, &vtxC );

        grSstOrigin( GR_ORIGIN_UPPER_LEFT );

        tlConRender();
        grBufferSwap( 1 );

        /* grab the frame buffer */
        if (scrgrab) {
            if (!tlScreenDump(filename, (FxU16)scrWidth, (FxU16)scrHeight))
                printf( "Cannot open %s\n", filename);
            scrgrab = FXFALSE;
        }

        while( tlKbHit() ) {
            switch( tlGetCH() ) {
            default:
                frames = 0;
                break;
            }
        }
    }

    grGlideShutdown();
    return;
}
コード例 #2
0
ファイル: test22.c プロジェクト: OS2World/LIB-Glide-2
void main( int argc, char **argv) {
    char match;
    char **remArgs;
    int  rv;

    GrScreenResolution_t resolution = GR_RESOLUTION_640x480;
    float                scrWidth   = 640.0f;
    float                scrHeight  = 480.0f;
    int frames                      = -1;

    TlTexture  baseTexture;
    unsigned long baseTextureAddr;
    TlTexture  lightTexture;
    unsigned long lightTextureAddr;

    GrFog_t  fogtable[GR_FOG_TABLE_SIZE];

    TlVertex3D srcVerts[4];
    float      distance, dDelta;

    /* Process Command Line Arguments */
    while( rv = tlGetOpt( argc, argv, "nr", &match, &remArgs ) ) {
        if ( rv == -1 ) {
            printf( "Unrecognized command line argument\n" );
            printf( "%s %s\n", name, usage );
            printf( "Available resolutions:\n%s\n",
                    tlGetResolutionList() );
            return;
        }
        switch( match ) {
        case 'n':
            frames = atoi( remArgs[0] );
            break;
        case 'r':
            resolution = tlGetResolutionConstant( remArgs[0],
                                                  &scrWidth,
                                                  &scrHeight );
            break;
        }
    }

    tlSetScreen( scrWidth, scrHeight );

    grGlideGetVersion( version );

    printf( "%s:\n%s\n", name, purpose );
    printf( "%s\n", version );
    printf( "Resolution: %s\n", tlGetResolutionString( resolution ) );
    if ( frames == -1 ) {
        printf( "Press A Key To Begin Test.\n" );
        tlGetCH();
    }

    /* Initialize Glide */
    grGlideInit();
    assert( grSstQueryHardware( &hwconfig ) );
    grSstSelect( 0 );
    assert( grSstWinOpen( 0,
                          resolution,
                          GR_REFRESH_60Hz,
                          GR_COLORFORMAT_ABGR,
                          GR_ORIGIN_LOWER_LEFT,
                          2, 1 ) );

    tlConSet( 0.0f, 0.0f, 1.0f, 0.5f,
              60, 15, 0xffffff );

    /* Set up Render State - decal - bilinear - nearest mipmapping - fogging */
    grColorCombine( GR_COMBINE_FUNCTION_SCALE_OTHER,
                    GR_COMBINE_FACTOR_ONE,
                    GR_COMBINE_LOCAL_NONE,
                    GR_COMBINE_OTHER_TEXTURE,
                    FXFALSE );
    grTexMipMapMode( GR_TMU0,
                     GR_MIPMAP_NEAREST,
                     FXFALSE );
    grTexFilterMode( GR_TMU0,
                     GR_TEXTUREFILTER_BILINEAR,
                     GR_TEXTUREFILTER_BILINEAR );
    grFogColorValue( 0x404040 );
    guFogGenerateExp( fogtable, .2f );
    grFogTable( fogtable );

    /* Load texture data into system ram */
    assert( tlLoadTexture( "decal1.3df",
                           &baseTexture.info,
                           &baseTexture.tableType,
                           &baseTexture.tableData ) );
    assert( tlLoadTexture( "light.3df",
                           &lightTexture.info,
                           &lightTexture.tableType,
                           &lightTexture.tableData ) );

    /* Download texture data to TMU */
    baseTextureAddr = grTexMinAddress( GR_TMU0 );
    grTexDownloadMipMap( GR_TMU0,
                         baseTextureAddr,
                         GR_MIPMAPLEVELMASK_BOTH,
                         &baseTexture.info );
    if ( baseTexture.tableType != NO_TABLE ) {
        grTexDownloadTable( GR_TMU0,
                            baseTexture.tableType,
                            &baseTexture.tableData );
    }

    lightTextureAddr =
        baseTextureAddr +
        grTexTextureMemRequired( GR_MIPMAPLEVELMASK_BOTH,
                                 &baseTexture.info );
    grTexDownloadMipMap( GR_TMU0,
                         lightTextureAddr,
                         GR_MIPMAPLEVELMASK_BOTH,
                         &lightTexture.info );
    if ( lightTexture.tableType != NO_TABLE ) {
        grTexDownloadTable( GR_TMU0,
                            lightTexture.tableType,
                            &lightTexture.tableData );
    }

    /* Initialize Source 3D data - Rectangle on X/Z Plane
       Centered about Y Axis

       0--1  Z+
       |  |  |
       2--3   - X+

     */
    srcVerts[0].x = -0.5f, srcVerts[0].y = 0.0f, srcVerts[0].z =  0.5f, srcVerts[0].w = 1.0f;
    srcVerts[1].x =  0.5f, srcVerts[1].y = 0.0f, srcVerts[1].z =  0.5f, srcVerts[1].w = 1.0f;
    srcVerts[2].x = -0.5f, srcVerts[2].y = 0.0f, srcVerts[2].z = -0.5f, srcVerts[2].w = 1.0f;
    srcVerts[3].x =  0.5f, srcVerts[3].y = 0.0f, srcVerts[3].z = -0.5f, srcVerts[3].w = 1.0f;

    srcVerts[0].s = 0.0f, srcVerts[0].t = 0.0f;
    srcVerts[1].s = 1.0f, srcVerts[1].t = 0.0f;
    srcVerts[2].s = 0.0f, srcVerts[2].t = 1.0f;
    srcVerts[3].s = 1.0f, srcVerts[3].t = 1.0f;

#define RED  0x000000ff
#define BLUE 0x00ff0000

#define MAX_DIST 10.0f
#define MIN_DIST 1.0f

    distance = 1.0f;
    dDelta   = 0.05f;

    tlConOutput( "Press any key to quit\n\n" );
    while( frames-- && tlOkToRender()) {
        GrVertex vtxA, vtxB, vtxC, vtxD;
        TlVertex3D xfVerts[4];
        TlVertex3D prjVerts[4];

        if (hwconfig.SSTs[0].type == GR_SSTTYPE_SST96) {
            tlGetDimsByConst(resolution,
                             &scrWidth,
                             &scrHeight );

            grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight);
        }

        grBufferClear( 0x00404040, 0, GR_ZDEPTHVALUE_FARTHEST );


        /* 3D Transformations */
        /*----
          A-B
          |\|
          C-D
          -----*/
        vtxA.oow = 1.0f;
        vtxB = vtxC = vtxD = vtxA;

        distance += dDelta;
        if ( distance > MAX_DIST ||
                distance < MIN_DIST ) {
            dDelta *= -1.0f;
            distance += dDelta;
        }

        tlSetMatrix( tlIdentity() );
        tlMultMatrix( tlXRotation( -90.0f ) );
        tlMultMatrix( tlTranslation( 0.0f, 0.0f, distance ) );

        tlTransformVertices( xfVerts, srcVerts, 4 );
        tlProjectVertices( prjVerts, xfVerts, 4 );

        vtxA.x = tlScaleX( prjVerts[0].x );
        vtxA.y = tlScaleY( prjVerts[0].y );
        vtxA.oow = 1.0f / prjVerts[0].w;

        vtxB.x = tlScaleX( prjVerts[1].x );
        vtxB.y = tlScaleY( prjVerts[1].y );
        vtxB.oow = 1.0f / prjVerts[1].w;

        vtxC.x = tlScaleX( prjVerts[2].x );
        vtxC.y = tlScaleY( prjVerts[2].y );
        vtxC.oow = 1.0f / prjVerts[2].w;

        vtxD.x = tlScaleX( prjVerts[3].x );
        vtxD.y = tlScaleY( prjVerts[3].y );
        vtxD.oow = 1.0f / prjVerts[3].w;

        vtxA.tmuvtx[0].sow = prjVerts[0].s * 255.0f * vtxA.oow;
        vtxA.tmuvtx[0].tow = prjVerts[0].t * 255.0f * vtxA.oow;

        vtxB.tmuvtx[0].sow = prjVerts[1].s * 255.0f * vtxB.oow;
        vtxB.tmuvtx[0].tow = prjVerts[1].t * 255.0f * vtxB.oow;

        vtxC.tmuvtx[0].sow = prjVerts[2].s * 255.0f * vtxC.oow;
        vtxC.tmuvtx[0].tow = prjVerts[2].t * 255.0f * vtxC.oow;

        vtxD.tmuvtx[0].sow = prjVerts[3].s * 255.0f * vtxD.oow;
        vtxD.tmuvtx[0].tow = prjVerts[3].t * 255.0f * vtxD.oow;

        /* Render First Pass */
        grTexCombine( GR_TMU0,
                      GR_COMBINE_FUNCTION_LOCAL,
                      GR_COMBINE_FACTOR_NONE,
                      GR_COMBINE_FUNCTION_LOCAL,
                      GR_COMBINE_FACTOR_NONE,
                      FXFALSE,
                      FXFALSE );
        grAlphaBlendFunction( GR_BLEND_ONE, GR_BLEND_ZERO,
                              GR_BLEND_ONE, GR_BLEND_ZERO );
        grTexSource( GR_TMU0,
                     baseTextureAddr,
                     GR_MIPMAPLEVELMASK_BOTH,
                     &baseTexture.info );

        grFogMode( GR_FOG_ADD2 | GR_FOG_WITH_TABLE );

        grDrawTriangle( &vtxA, &vtxB, &vtxD );
        grDrawTriangle( &vtxA, &vtxD, &vtxC );

        /* Render Second Pass */
        grAlphaBlendFunction( GR_BLEND_ONE, GR_BLEND_PREFOG_COLOR,
                              GR_BLEND_ZERO, GR_BLEND_ZERO );
        grTexSource( GR_TMU0,
                     lightTextureAddr,
                     GR_MIPMAPLEVELMASK_BOTH,
                     &lightTexture.info );

        grFogMode( GR_FOG_MULT2 | GR_FOG_WITH_TABLE );

        grDrawTriangle( &vtxA, &vtxB, &vtxD );
        grDrawTriangle( &vtxA, &vtxD, &vtxC );

        tlConRender();
        grBufferSwap( 1 );
        grSstIdle();

        while( tlKbHit() ) {
            switch( tlGetCH() ) {
            default:
                frames = 0;
                break;
            }
        }
    }

    grGlideShutdown();
    return;
}
コード例 #3
0
ファイル: test28.c プロジェクト: OS2World/LIB-Glide-2
void main( int argc, char **argv) {
    char match; 
    char **remArgs;
    int  rv;

    GrScreenResolution_t resolution = GR_RESOLUTION_640x480;
    float                scrWidth   = 640.0f;
    float                scrHeight  = 480.0f;
#define NVERT 5
    GrVertex vtx[NVERT];
    int index[NVERT];
    int frames                      = -1;
    int i, idx;
#define NHUE 360
    RGB hues[NHUE];
    
    /* Process Command Line Arguments */
    while( rv = tlGetOpt( argc, argv, "nr", &match, &remArgs ) ) {
        if ( rv == -1 ) {
            printf( "Unrecognized command line argument\n" );
            printf( "%s %s\n", name, usage );
            printf( "Available resolutions:\n%s\n",
                    tlGetResolutionList() );
            return;
        }
        switch( match ) {
        case 'n':
            frames = atoi( remArgs[0] );
            break;
        case 'r':
            resolution = tlGetResolutionConstant( remArgs[0], 
                                                  &scrWidth, 
                                                  &scrHeight );
            break;
        }
    }

    tlSetScreen( scrWidth, scrHeight );

    grGlideGetVersion( version );

    printf( "%s:\n%s\n", name, purpose );
    printf( "%s\n", version );
    printf( "Resolution: %s\n", tlGetResolutionString( resolution ) );
    if ( frames == -1 ) {
        printf( "Press A Key To Begin Test.\n" );
        tlGetCH();
    }
    
    /* Initialize Glide */
    grGlideInit();
    assert( grSstQueryHardware( &hwconfig ) );
    grSstSelect( 0 );
    assert( grSstWinOpen( 0,
                      resolution,
                      GR_REFRESH_60Hz,
                      GR_COLORFORMAT_ABGR,
                      GR_ORIGIN_UPPER_LEFT,
                      2, 1 ) );
    
    tlConSet( 0.0f, 0.0f, 1.0f, 1.0f, 
              60, 30, 0xffffff );

    /* Set up Render State - gouraud shading */
    grColorCombine( GR_COMBINE_FUNCTION_LOCAL,
                    GR_COMBINE_FACTOR_NONE,
                    GR_COMBINE_LOCAL_ITERATED,
                    GR_COMBINE_OTHER_NONE,
                    FXFALSE );

//    grRenderBuffer(GR_BUFFER_FRONTBUFFER);    /* debug only */
    
    tlConOutput( "Press a key to quit\n" );

    /* init a table of hues */
    for (i=0; i<NHUE; i++) {
      const float theta = i * 360.0f / NHUE;
      hlsToRGB( theta, 0.4f, 0.5f, &hues[i]);
    }

    /* assign hues to vertices */
    for (i=0; i<NVERT; i++) {
        vtx[i].r = hues[PHASE(0, i*(NHUE / NVERT), NHUE)].r;
        vtx[i].g = hues[PHASE(0, i*(NHUE / NVERT), NHUE)].g;
        vtx[i].b = hues[PHASE(0, i*(NHUE / NVERT), NHUE)].b;
    }
#if 1
    /*
     * Force polygon RGB values to be planar... note overflow!
     * this is deliberate as a sanity check
     */
    vtx[3].r = 235.519f; vtx[3].g = 51.001f; vtx[3].b = 115.721f;
    vtx[4].r = 298.559f; vtx[4].g = -12.039f; vtx[4].b = 91.0f;
#endif

    while( frames-- && tlOkToRender()) {

        tlGetDimsByConst(resolution,
                         &scrWidth, 
                         &scrHeight );
        
        grClipWindow(0, 0, (FxU32) scrWidth, (FxU32) scrHeight);

        grBufferClear( 0x00, 0, GR_WDEPTHVALUE_FARTHEST );

	/* generate a equilateral polygon */
	for (i=0; i<NVERT; i++) {
	  double theta = 2.0 * PI * i / (double) NVERT;
	  
	  vtx[i].x = tlScaleX((float)((cos(theta) / 4.0) + 0.5));
	  vtx[i].y = tlScaleY((float)((sin(theta) / 4.0) + 0.5));
	  
	  index[i] = i;
	}

        idx = 30 /* (-frames) % NHUE */;

#if 1
        /* cyclical permutation: turn off to see just one set of triangles */
        for (i=0; i<NVERT; i++) {
            index[i] = (index[i] + 1) % NVERT;
        }
#endif

        grDrawPlanarPolygon(NVERT, index, vtx);

        tlConRender();
        grBufferSwap( 1 );
        if ( tlKbHit() ) frames = 0;
    }
    
    grGlideShutdown();
    return;
}
コード例 #4
0
ファイル: glide.c プロジェクト: forthyen/SDesk
static int OpenDisplay( vout_thread_t *p_vout )
{
    static char version[80];
    GrHwConfiguration hwconfig;
    GrScreenResolution_t resolution = GR_RESOLUTION_800x600;
    GrLfbInfo_t p_front_buffer_info;                    /* front buffer info */

    grGlideGetVersion( version );
    grGlideInit();

    if( !grSstQueryHardware(&hwconfig) )
    {
        msg_Err( p_vout, "cannot get 3dfx hardware config" );
        return( 1 );
    }

    grSstSelect( 0 );
    if( !grSstWinOpen( 0, resolution, GR_REFRESH_60Hz,
                       GR_COLORFORMAT_ABGR, GR_ORIGIN_UPPER_LEFT, 2, 1 ) )
    {
        msg_Err( p_vout, "cannot open 3dfx screen" );
        return( 1 );
    }

    /* disable dithering */
    /*grDitherMode( GR_DITHER_DISABLE );*/

    /* clear both buffers */
    grRenderBuffer( GR_BUFFER_BACKBUFFER );
    grBufferClear( 0, 0, 0 );
    grRenderBuffer( GR_BUFFER_FRONTBUFFER );
    grBufferClear( 0, 0, 0 );
    grRenderBuffer( GR_BUFFER_BACKBUFFER );

    p_vout->p_sys->p_buffer_info.size = sizeof( GrLfbInfo_t );
    p_front_buffer_info.size          = sizeof( GrLfbInfo_t );

    /* lock the buffers to find their adresses */
    if ( grLfbLock(GR_LFB_WRITE_ONLY, GR_BUFFER_FRONTBUFFER,
                   GR_LFBWRITEMODE_565, GR_ORIGIN_UPPER_LEFT, FXFALSE,
                   &p_front_buffer_info) == FXFALSE )
    {
        msg_Err( p_vout, "cannot take 3dfx front buffer lock" );
        grGlideShutdown();
        return( 1 );
    }
    grLfbUnlock( GR_LFB_WRITE_ONLY, GR_BUFFER_FRONTBUFFER );

    if ( grLfbLock(GR_LFB_WRITE_ONLY, GR_BUFFER_BACKBUFFER,
                   GR_LFBWRITEMODE_565, GR_ORIGIN_UPPER_LEFT, FXFALSE,
                   &p_vout->p_sys->p_buffer_info) == FXFALSE )
    {
        msg_Err( p_vout, "cannot take 3dfx back buffer lock" );
        grGlideShutdown();
        return( 1 );
    }
    grLfbUnlock( GR_LFB_WRITE_ONLY, GR_BUFFER_BACKBUFFER );

    grBufferClear( 0, 0, 0 );

    p_vout->p_sys->pp_buffer[0] = p_vout->p_sys->p_buffer_info.lfbPtr;
    p_vout->p_sys->pp_buffer[1] = p_front_buffer_info.lfbPtr;
    p_vout->p_sys->i_index = 0;

    return( 0 );
}