コード例 #1
0
// handle the user input events (mainly the touch events) inside the ui handler
static void ui_handle_mouse_input(int* curPos)
{
	pthread_mutex_lock(&key_queue_mutex);
	//In this case MENU_SELECT icon has maximum possible height.
	int menu_max_height = gr_get_height(gMenuIcon[MENU_SELECT]);
	struct { int x; int y; int xL; int xR; } MENU_ICON[] = {
		{  gr_fb_width() - menu_max_height, 7*gr_fb_height()/8, 3*gr_fb_height()/4, 4*gr_fb_height()/4  },
		{  gr_fb_width() - menu_max_height,	5*gr_fb_height()/8, 2*gr_fb_height()/4, 3*gr_fb_height()/4  },
		{  gr_fb_width() - menu_max_height,	3*gr_fb_height()/8, 1*gr_fb_height()/4, 2*gr_fb_height()/4  },
		{  gr_fb_width() - menu_max_height,	1*gr_fb_height()/8, 0*gr_fb_height()/4, 1*gr_fb_height()/4  },
	};

  if (show_menu) {
    if (curPos[0] > 0) {
		int position = gr_fb_height() - curPos[1];
		//ui_print("Pressure:%d\tX:%d\tY:%d\n",mousePos[0],mousePos[1],mousePos[2]);
		pthread_mutex_lock(&gUpdateMutex);
		if(position > MENU_ICON[MENU_BACK].xL && position < MENU_ICON[MENU_BACK].xR && selMenuIcon != MENU_BACK) {
			draw_icon_locked(gMenuIcon[selMenuIcon], MENU_ICON[selMenuIcon].x, MENU_ICON[selMenuIcon].y );
			draw_icon_locked(gMenuIcon[MENU_BACK_M], MENU_ICON[MENU_BACK].x, MENU_ICON[MENU_BACK].y );
			selMenuIcon = MENU_BACK;
			gr_flip();
		}
		else if(position > MENU_ICON[MENU_DOWN].xL && position < MENU_ICON[MENU_DOWN].xR && selMenuIcon != MENU_DOWN) {			
			draw_icon_locked(gMenuIcon[selMenuIcon], MENU_ICON[selMenuIcon].x, MENU_ICON[selMenuIcon].y );
			draw_icon_locked(gMenuIcon[MENU_DOWN_M], MENU_ICON[MENU_DOWN].x, MENU_ICON[MENU_DOWN].y);
			selMenuIcon = MENU_DOWN;
			gr_flip();
		}
		else if(position > MENU_ICON[MENU_UP].xL && position < MENU_ICON[MENU_UP].xR && selMenuIcon != MENU_UP) {
			draw_icon_locked(gMenuIcon[selMenuIcon], MENU_ICON[selMenuIcon].x, MENU_ICON[selMenuIcon].y );			
			draw_icon_locked(gMenuIcon[MENU_UP_M], MENU_ICON[MENU_UP].x, MENU_ICON[MENU_UP].y );
			selMenuIcon = MENU_UP;
			gr_flip();
		}
		else if(position > MENU_ICON[MENU_SELECT].xL && position < MENU_ICON[MENU_SELECT].xR && selMenuIcon != MENU_SELECT) {
			draw_icon_locked(gMenuIcon[selMenuIcon], MENU_ICON[selMenuIcon].x, MENU_ICON[selMenuIcon].y );			
			draw_icon_locked(gMenuIcon[MENU_SELECT_M], MENU_ICON[MENU_SELECT].x, MENU_ICON[MENU_SELECT].y );
			selMenuIcon = MENU_SELECT;
			gr_flip();
		}
		key_queue_len_back = key_queue_len;
		pthread_mutex_unlock(&gUpdateMutex);
     }
  }
  pthread_mutex_unlock(&key_queue_mutex);
}
コード例 #2
0
// Clear the screen and draw the currently selected background icon (if any).
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_background_locked(Icon icon)
{
    pagesIdentical = false;
    gr_color(0, 0, 0, 255);
    gr_fill(0, 0, gr_fb_width(), gr_fb_height());

    if (icon) {
        gr_surface surface = backgroundIcon[icon];
        int iconWidth = gr_get_width(surface);
        int iconHeight = gr_get_height(surface);
        int iconX = (gr_fb_width() - iconWidth) / 2;
        int iconY = (gr_fb_height() - iconHeight) / 2;
        gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY);
        if (icon == INSTALLING) {
            draw_install_overlay_locked(installingFrame);
        }
    }
}
コード例 #3
0
// Clear the screen and draw the currently selected background icon (if any).
// Should only be called with gUpdateMutex locked.
static void draw_background_locked(int icon)
{
    gPagesIdentical = 0;
    gr_color(0, 0, 0, 255);
    gr_fill(0, 0, gr_fb_width(), gr_fb_height());

    if (icon) {
        gr_surface surface = gBackgroundIcon[icon];
        int iconWidth = gr_get_width(surface);
        int iconHeight = gr_get_height(surface);
        int iconX = (gr_fb_width() - iconWidth) / 2;
        int iconY = (gr_fb_height() - iconHeight) / 2;
        gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY);
        if (icon == BACKGROUND_ICON_INSTALLING) {
            draw_install_overlay_locked(gInstallingFrame);
        }
    }
}
コード例 #4
0
static void draw(const char *resname)
{
    GRSurface* surface;
    int w, h, x, y;

    if (res_create_display_surface(resname, &surface) < 0) {
        LOGE("failed to create surface for %s\n", resname);
        return;
    }

    w = gr_get_width(surface);
    h = gr_get_height(surface);
    x = (gr_fb_width() - w) / 2;
    y = (gr_fb_height() - h) / 2;

    gr_blit(surface, 0, 0, w, h, x, y);
    gr_flip();

    res_free_surface(surface);
}
コード例 #5
0
GUIFileSelector::GUIFileSelector(xml_node<>* node)
{
	xml_attribute<>* attr;
	xml_node<>* child;
	int header_separator_color_specified = 0, header_separator_height_specified = 0, header_text_color_specified = 0, header_background_color_specified = 0;

	mStart = mLineSpacing = startY = mFontHeight = mSeparatorH = scrollingY = scrollingSpeed = 0;
	mIconWidth = mIconHeight = mFolderIconHeight = mFileIconHeight = mFolderIconWidth = mFileIconWidth = mHeaderIconHeight = mHeaderIconWidth = 0;
	mHeaderSeparatorH = mLineHeight = mHeaderIsStatic = mHeaderH = actualLineHeight = 0;
	mFolderIcon = mFileIcon = mBackground = mFont = mHeaderIcon = NULL;
	mBackgroundX = mBackgroundY = mBackgroundW = mBackgroundH = 0;
	mShowFolders = mShowFiles = mShowNavFolders = 1;
	mUpdate = 0;
	touchDebounce = 6;
	mPathVar = "cwd";
	ConvertStrToColor("black", &mBackgroundColor);
	ConvertStrToColor("black", &mHeaderBackgroundColor);
	ConvertStrToColor("black", &mSeparatorColor);
	ConvertStrToColor("black", &mHeaderSeparatorColor);
	ConvertStrToColor("white", &mFontColor);
	ConvertStrToColor("white", &mHeaderFontColor);

	// Load header text
	child = node->first_node("header");
	if (child)
	{
		attr = child->first_attribute("icon");
		if (attr)
			mHeaderIcon = PageManager::FindResource(attr->value());

		attr = child->first_attribute("background");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mHeaderBackgroundColor);
			header_background_color_specified = -1;
		}
		attr = child->first_attribute("textcolor");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mHeaderFontColor);
			header_text_color_specified = -1;
		}
		attr = child->first_attribute("separatorcolor");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mHeaderSeparatorColor);
			header_separator_color_specified = -1;
		}
		attr = child->first_attribute("separatorheight");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mHeaderSeparatorH = atoi(parsevalue.c_str());
			header_separator_height_specified = -1;
		}
	}
	child = node->first_node("text");
	if (child)  mHeaderText = child->value();

	// Simple way to check for static state
	mLastValue = gui_parse_text(mHeaderText);
	if (mLastValue != mHeaderText)
		mHeaderIsStatic = 0;
	else
		mHeaderIsStatic = -1;

	child = node->first_node("icon");
	if (child)
	{
		attr = child->first_attribute("folder");
		if (attr)
			mFolderIcon = PageManager::FindResource(attr->value());
		attr = child->first_attribute("file");
		if (attr)
			mFileIcon = PageManager::FindResource(attr->value());
	}
	child = node->first_node("background");
	if (child)
	{
		attr = child->first_attribute("resource");
		if (attr)
			mBackground = PageManager::FindResource(attr->value());
		attr = child->first_attribute("color");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mBackgroundColor);
			if (!header_background_color_specified)
				ConvertStrToColor(color, &mHeaderBackgroundColor);
		}
	}

	// Load the placement
	LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH);
	SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);

	// Load the font, and possibly override the color
	child = node->first_node("font");
	if (child)
	{
		attr = child->first_attribute("resource");
		if (attr)
			mFont = PageManager::FindResource(attr->value());

		attr = child->first_attribute("color");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mFontColor);
			if (!header_text_color_specified)
				ConvertStrToColor(color, &mHeaderFontColor);
		}

		attr = child->first_attribute("spacing");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mLineSpacing = atoi(parsevalue.c_str());
		}
	}

	// Load the separator if it exists
	child = node->first_node("separator");
	if (child)
	{
		attr = child->first_attribute("color");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mSeparatorColor);
			if (!header_separator_color_specified)
				ConvertStrToColor(color, &mHeaderSeparatorColor);
		}

		attr = child->first_attribute("height");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mSeparatorH = atoi(parsevalue.c_str());
			if (!header_separator_height_specified)
				mHeaderSeparatorH = mSeparatorH;
		}
	}

	child = node->first_node("filter");
	if (child)
	{
		attr = child->first_attribute("extn");
		if (attr)
			mExtn = attr->value();
		attr = child->first_attribute("folders");
		if (attr)
			mShowFolders = atoi(attr->value());
		attr = child->first_attribute("files");
		if (attr)
			mShowFiles = atoi(attr->value());
		attr = child->first_attribute("nav");
		if (attr)
			mShowNavFolders = atoi(attr->value());
	}

	// Handle the path variable
	child = node->first_node("path");
	if (child)
	{
		attr = child->first_attribute("name");
		if (attr)
			mPathVar = attr->value();
		attr = child->first_attribute("default");
		if (attr)
			DataManager::SetValue(mPathVar, attr->value());
	}

	// Handle the result variable
	child = node->first_node("data");
	if (child)
	{
		attr = child->first_attribute("name");
		if (attr)
			mVariable = attr->value();
		attr = child->first_attribute("default");
		if (attr)
			DataManager::SetValue(mVariable, attr->value());
	}

	// Handle the sort variable
	child = node->first_node("sort");
	if (child)
	{
		attr = child->first_attribute("name");
		if (attr)
			mSortVariable = attr->value();
		attr = child->first_attribute("default");
		if (attr)
			DataManager::SetValue(mSortVariable, attr->value());

		DataManager::GetValue(mSortVariable, mSortOrder);
	}

	// Handle the selection variable
	child = node->first_node("selection");
	if (child)
	{
		attr = child->first_attribute("name");
		if (attr)
			mSelection = attr->value();
		else
			mSelection = "0";
	} else
		mSelection = "0";

	// Retrieve the line height
	gr_getFontDetails(mFont ? mFont->GetResource() : NULL, &mFontHeight, NULL);
	mLineHeight = mFontHeight;
	mHeaderH = mFontHeight;

	if (mFolderIcon && mFolderIcon->GetResource())
	{
		mFolderIconWidth = gr_get_width(mFolderIcon->GetResource());
		mFolderIconHeight = gr_get_height(mFolderIcon->GetResource());
		if (mFolderIconHeight > (int)mLineHeight)
			mLineHeight = mFolderIconHeight;
		mIconWidth = mFolderIconWidth;
	}

	if (mFileIcon && mFileIcon->GetResource())
	{
		mFileIconWidth = gr_get_width(mFileIcon->GetResource());
		mFileIconHeight = gr_get_height(mFileIcon->GetResource());
		if (mFileIconHeight > (int)mLineHeight)
			mLineHeight = mFileIconHeight;
		if (mFileIconWidth > mIconWidth)
			mIconWidth = mFileIconWidth;
	}

	if (mHeaderIcon && mHeaderIcon->GetResource())
	{
		mHeaderIconWidth = gr_get_width(mHeaderIcon->GetResource());
		mHeaderIconHeight = gr_get_height(mHeaderIcon->GetResource());
		if (mHeaderIconHeight > mHeaderH)
			mHeaderH = mHeaderIconHeight;
		if (mHeaderIconWidth > mIconWidth)
			mIconWidth = mHeaderIconWidth;
	}

	mHeaderH += mLineSpacing + mHeaderSeparatorH;
	actualLineHeight = mLineHeight + mLineSpacing + mSeparatorH;
	if (mHeaderH < actualLineHeight)
		mHeaderH = actualLineHeight;

	if (actualLineHeight / 3 > 6)
		touchDebounce = actualLineHeight / 3;

	if (mBackground && mBackground->GetResource())
	{
		mBackgroundW = gr_get_width(mBackground->GetResource());
		mBackgroundH = gr_get_height(mBackground->GetResource());
	}

	// Fetch the file/folder list
	std::string value;
	DataManager::GetValue(mPathVar, value);
	if (GetFileList(value) != 0 && (mShowNavFolders != 0 || mShowFiles != 0)) {
		GetFileList(DataManager::GetCurrentStoragePath());
		DataManager::SetValue(mPathVar, DataManager::GetCurrentStoragePath());
	}
}
コード例 #6
0
GUIKeyboard::GUIKeyboard(xml_node<>* node)
	: Conditional(node)
{
	int layoutindex, rowindex, keyindex, Xindex, Yindex, keyHeight = 0, keyWidth = 0;
	rowY = colX = -1;
	highlightRenderCount = hasHighlight = 0;
	char resource[10], layout[8], row[5], key[6], longpress[7];
	xml_attribute<>* attr;
	xml_node<>* child;
	xml_node<>* keylayout;
	xml_node<>* keyrow;

	for (layoutindex=0; layoutindex<MAX_KEYBOARD_LAYOUTS; layoutindex++)
		keyboardImg[layoutindex] = NULL;

	mRendered = false;
	currentLayout = 1;
	mAction = NULL;
	KeyboardHeight = KeyboardWidth = cursorLocation = 0;

	if (!node)  return;

	// Load the action
	child = node->first_node("action");
	if (child)
	{
		mAction = new GUIAction(node);
	}

	memset(&mHighlightColor, 0, sizeof(COLOR));
	child = node->first_node("highlight");
	if (child) {
		attr = child->first_attribute("color");
		if (attr) {
			hasHighlight = 1;
			std::string color = attr->value();
			ConvertStrToColor(color, &mHighlightColor);
		}
	}

	// Load the images for the different layouts
	child = node->first_node("layout");
	if (child)
	{
		layoutindex = 1;
		strcpy(resource, "resource1");
		attr = child->first_attribute(resource);
		while (attr && layoutindex < (MAX_KEYBOARD_LAYOUTS + 1)) {
			keyboardImg[layoutindex - 1] = PageManager::FindResource(attr->value());

			layoutindex++;
			resource[8] = (char)(layoutindex + 48);
			attr = child->first_attribute(resource);
		}
	}

	// Check the first image to get height and width
	if (keyboardImg[0] && keyboardImg[0]->GetResource())
	{
		KeyboardWidth = gr_get_width(keyboardImg[0]->GetResource());
		KeyboardHeight = gr_get_height(keyboardImg[0]->GetResource());
	}

	// Load all of the layout maps
	layoutindex = 1;
	strcpy(layout, "layout1");
	keylayout = node->first_node(layout);
	while (keylayout)
	{
		if (layoutindex > MAX_KEYBOARD_LAYOUTS) {
			LOGERR("Too many layouts defined in keyboard.\n");
			return;
		}

		child = keylayout->first_node("keysize");
		if (child) {
			attr = child->first_attribute("height");
			if (attr)
				keyHeight = atoi(attr->value());
			else
				keyHeight = 0;
			attr = child->first_attribute("width");
			if (attr)
				keyWidth = atoi(attr->value());
			else
				keyWidth = 0;
		}

		rowindex = 1;
		Yindex = 0;
		strcpy(row, "row1");
		keyrow = keylayout->first_node(row);
		while (keyrow)
		{
			if (rowindex > MAX_KEYBOARD_ROWS) {
				LOGERR("Too many rows defined in keyboard.\n");
				return;
			}

			Yindex += keyHeight;
			row_heights[layoutindex - 1][rowindex - 1] = Yindex;

			keyindex = 1;
			Xindex = 0;
			strcpy(key, "key01");
			attr = keyrow->first_attribute(key);

			while (attr) {
				string stratt;
				char keyinfo[255];

				if (keyindex > MAX_KEYBOARD_KEYS) {
					LOGERR("Too many keys defined in a keyboard row.\n");
					return;
				}

				stratt = attr->value();
				if (strlen(stratt.c_str()) >= 255) {
					LOGERR("Key info on layout%i, row%i, key%dd is too long.\n", layoutindex, rowindex, keyindex);
					return;
				}

				strcpy(keyinfo, stratt.c_str());

				if (strlen(keyinfo) == 0) {
					LOGERR("No key info on layout%i, row%i, key%dd.\n", layoutindex, rowindex, keyindex);
					return;
				}

				if (strlen(keyinfo) == 1) {
					// This is a single key, simple definition
					keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = keyinfo[0];
					Xindex += keyWidth;
					keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].end_x = Xindex - 1;
				} else {
					// This key has extra data
					char* ptr;
					char* offset;
					char* keyitem;
					char foratoi[10];

					ptr = keyinfo;
					offset = keyinfo;
					while (*ptr > 32 && *ptr != ':')
						ptr++;
					if (*ptr != 0)
						*ptr = 0;

					strcpy(foratoi, offset);
					Xindex += atoi(foratoi);
					keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].end_x = Xindex - 1;

					ptr++;
					if (*ptr == 0) {
						// This is an empty area
						keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = 0;
					} else if (strlen(ptr) == 1) {
						// This is the character that this key uses
						keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = *ptr;
					} else if (*ptr == 'c') {
						// This is an ASCII character code
						keyitem = ptr + 2;
						strcpy(foratoi, keyitem);
						keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = atoi(foratoi);
					} else if (*ptr == 'l') {
						// This is a different layout
						keyitem = ptr + 6;
						keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = KEYBOARD_LAYOUT;
						strcpy(foratoi, keyitem);
						keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].layout = atoi(foratoi);
					} else if (*ptr == 'a') {
						// This is an action
						keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].key = KEYBOARD_ACTION;
					} else
						LOGERR("Invalid key info on layout%i, row%i, key%02i.\n", layoutindex, rowindex, keyindex);
				}

				// PROCESS LONG PRESS INFO IF EXISTS
				sprintf(longpress, "long%02i", keyindex);
				attr = keyrow->first_attribute(longpress);
				if (attr) {
					stratt = attr->value();
					if (strlen(stratt.c_str()) >= 255) {
						LOGERR("Key info on layout%i, row%i, key%dd is too long.\n", layoutindex, rowindex, keyindex);
						return;
					}

					strcpy(keyinfo, stratt.c_str());

					if (strlen(keyinfo) == 0) {
						LOGERR("No long press info on layout%i, row%i, long%dd.\n", layoutindex, rowindex, keyindex);
						return;
					}

					if (strlen(keyinfo) == 1) {
						// This is a single key, simple definition
						keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = keyinfo[0];
					} else {
						// This key has extra data
						char* ptr;
						char* offset;
						char* keyitem;
						char foratoi[10];

						ptr = keyinfo;
						offset = keyinfo;
						while (*ptr > 32 && *ptr != ':')
							ptr++;
						if (*ptr != 0)
							*ptr = 0;

						strcpy(foratoi, offset);
						Xindex += atoi(foratoi);

						ptr++;
						if (*ptr == 0) {
							// This is an empty area
							keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = 0;
						} else if (strlen(ptr) == 1) {
							// This is the character that this key uses
							keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = *ptr;
						} else if (*ptr == 'c') {
							// This is an ASCII character code
							keyitem = ptr + 2;
							strcpy(foratoi, keyitem);
							keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = atoi(foratoi);
						} else if (*ptr == 'l') {
							// This is a different layout
							keyitem = ptr + 6;
							keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = KEYBOARD_LAYOUT;
							strcpy(foratoi, keyitem);
							keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].layout = atoi(foratoi);
						} else if (*ptr == 'a') {
							// This is an action
							keyboard_keys[layoutindex - 1][rowindex - 1][keyindex - 1].longpresskey = KEYBOARD_ACTION;
						} else
							LOGERR("Invalid long press key info on layout%i, row%i, long%02i.\n", layoutindex, rowindex, keyindex);
					}
				}
				keyindex++;
				sprintf(key, "key%02i", keyindex);
				attr = keyrow->first_attribute(key);
			}
			rowindex++;
			row[3] = (char)(rowindex + 48);
			keyrow = keylayout->first_node(row);
		}
		layoutindex++;
		layout[6] = (char)(layoutindex + 48);
		keylayout = node->first_node(layout);
	}

	int x, y, w, h;
	// Load the placement
	LoadPlacement(node->first_node("placement"), &x, &y, &w, &h);
	SetActionPos(x, y, KeyboardWidth, KeyboardHeight);
	SetRenderPos(x, y, w, h);
	return;
}
コード例 #7
0
// Redraw everything on the screen.  Does not flip pages.
// Should only be called with gUpdateMutex locked.
void draw_screen_locked(void)
{
	if (!ui_has_initialized) return;
#ifdef BUILD_IN_LANDSCAPE
		//In this case MENU_SELECT icon has maximum possible height.
		int menu_max_height = gr_get_height(gMenuIcon[MENU_SELECT]);
		struct { int x; int y; } MENU_ICON[] = {
			{  gr_fb_width() - menu_max_height, 7*gr_fb_height()/8 },
			{  gr_fb_width() - menu_max_height,	5*gr_fb_height()/8 },
			{  gr_fb_width() - menu_max_height,	3*gr_fb_height()/8 },
			{  gr_fb_width() - menu_max_height,	1*gr_fb_height()/8 }, 
#else
//ToDo: Following structure should be global
		struct { int x; int y; int xL; int xR; } MENU_ICON[] = {
			{  get_menu_icon_info(MENU_BACK,MENU_ICON_X),	get_menu_icon_info(MENU_BACK,MENU_ICON_Y), get_menu_icon_info(MENU_BACK,MENU_ICON_XL), get_menu_icon_info(MENU_BACK,MENU_ICON_XR) },
			{  get_menu_icon_info(MENU_DOWN,MENU_ICON_X),	get_menu_icon_info(MENU_DOWN,MENU_ICON_Y), get_menu_icon_info(MENU_DOWN,MENU_ICON_XL), get_menu_icon_info(MENU_DOWN,MENU_ICON_XR) },
			{  get_menu_icon_info(MENU_UP,MENU_ICON_X),	get_menu_icon_info(MENU_UP,MENU_ICON_Y), get_menu_icon_info(MENU_UP,MENU_ICON_XL), get_menu_icon_info(MENU_UP,MENU_ICON_XR) },
			{  get_menu_icon_info(MENU_SELECT,MENU_ICON_X),	get_menu_icon_info(MENU_SELECT,MENU_ICON_Y), get_menu_icon_info(MENU_SELECT,MENU_ICON_XL), get_menu_icon_info(MENU_SELECT,MENU_ICON_XR) },
#endif
		};

    		draw_background_locked(gCurrentIcon);
    		draw_progress_locked();

		if (show_text) {
	        	gr_color(0, 0, 0, 160);
        		gr_fill(0, 0, gr_fb_width(), gr_fb_height());
        		
        		int total_rows = gr_fb_height() / CHAR_HEIGHT+1;
        		int i = 0;
        		int j = 0;
        		int row = 0;            // current row that we are drawing on
        		if (show_menu) {
				draw_icon_locked(gMenuIcon[MENU_BACK], MENU_ICON[MENU_BACK].x, MENU_ICON[MENU_BACK].y );
				draw_icon_locked(gMenuIcon[MENU_DOWN], MENU_ICON[MENU_DOWN].x, MENU_ICON[MENU_DOWN].y);
				draw_icon_locked(gMenuIcon[MENU_UP], MENU_ICON[MENU_UP].x, MENU_ICON[MENU_UP].y );
				draw_icon_locked(gMenuIcon[MENU_SELECT], MENU_ICON[MENU_SELECT].x, MENU_ICON[MENU_SELECT].y ); 
				            // Setup our text colors
            			    gr_color(UICOLOR0, UICOLOR1, UICOLOR2, 255);
				gr_color(UICOLOR0, UICOLOR1, UICOLOR2, 255);

            		gr_fill(0, (menu_top + menu_sel - menu_show_start) * CHAR_HEIGHT,
#ifdef BUILD_IN_LANDSCAPE
					gr_fb_width()-menu_max_height*2, (menu_top + menu_sel - menu_show_start + 1)*CHAR_HEIGHT+1);
#else
					gr_fb_width(), (menu_top + menu_sel - menu_show_start + 1)*CHAR_HEIGHT+1);
#endif


            			gr_color(HEADER_TEXT_COLOR);
            			for (i = 0; i < menu_top; ++i) {
					draw_text_line(i, menu[i], LEFT_ALIGN);
                			row++;
            			}

	            		if (menu_items - menu_show_start + menu_top >= MAX_ROWS)
                			j = MAX_ROWS - menu_top;
            			else
                			j = menu_items - menu_show_start;

            			gr_color(UICOLOR0, UICOLOR1, UICOLOR2, 255);
            			for (i = menu_show_start + menu_top; i < (menu_show_start + menu_top + j); ++i) {
                			if (i == menu_top + menu_sel) {
                    				gr_color(255, 255, 255, 255);
                    				draw_text_line(i - menu_show_start , menu[i], LEFT_ALIGN);
                    				gr_color(UICOLOR0, UICOLOR1, UICOLOR2, 255);
                		} else {
                    			gr_color(UICOLOR0, UICOLOR1, UICOLOR2, 255);
                    			draw_text_line(i - menu_show_start, menu[i], LEFT_ALIGN);
                		}
                		row++;
                		if (row >= max_menu_rows)
		                    break;
            		}
            		gr_fill(0, row*CHAR_HEIGHT+CHAR_HEIGHT/2-1,
#ifdef BUILD_IN_LANDSCAPE
				gr_fb_width()-menu_max_height*2, row*CHAR_HEIGHT+CHAR_HEIGHT/2+1);
#else
				gr_fb_width(), row*CHAR_HEIGHT+CHAR_HEIGHT/2+1);
#endif
        	}

        	gr_color(NORMAL_TEXT_COLOR);
        	for (; row < text_rows; ++row) {
        		draw_text_line(row + 1, text[(row+text_top) % text_rows], LEFT_ALIGN);
        	}
    	}
}
コード例 #8
0
ファイル: resources.c プロジェクト: DARKPOP/recovery
// Scale image function
int res_scale_surface(gr_surface source, gr_surface* destination, float scale_w, float scale_h) {
    GGLContext *gl = NULL;
    GGLSurface* sc_mem_surface = NULL;
    *destination = NULL;
    GGLSurface *surface = (GGLSurface*)source;
    int w = gr_get_width(source), h = gr_get_height(source);
    int sx = 0, sy = 0, dx = 0, dy = 0;
    float dw = (float)w * scale_w;
    float dh = (float)h * scale_h;

    // Create a new surface that is the appropriate size
    sc_mem_surface = init_display_surface((int)dw, (int)dh);
    if (!sc_mem_surface) {
        printf("gr_scale_surface failed to init_display_surface\n");
        return -1;
    }
    sc_mem_surface->format = surface->format;

    // Initialize the context
    gglInit(&gl);
    gl->colorBuffer(gl, sc_mem_surface);
    gl->activeTexture(gl, 0);

    // Enable or disable blending based on source surface format
    if (surface->format == GGL_PIXEL_FORMAT_RGBX_8888) {
        gl->disable(gl, GGL_BLEND);
    } else {
        gl->enable(gl, GGL_BLEND);
        gl->blendFunc(gl, GGL_ONE, GGL_ZERO);
    }

    // Bind our source surface to the context
    gl->bindTexture(gl, surface);

    // Deal with the scaling
    gl->texParameteri(gl, GGL_TEXTURE_2D, GGL_TEXTURE_MIN_FILTER, GGL_LINEAR);
    gl->texParameteri(gl, GGL_TEXTURE_2D, GGL_TEXTURE_MAG_FILTER, GGL_LINEAR);
    gl->texParameteri(gl, GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_S, GGL_CLAMP);
    gl->texParameteri(gl, GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_T, GGL_CLAMP);
    gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
    gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_AUTOMATIC);
    gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_AUTOMATIC);
    gl->enable(gl, GGL_TEXTURE_2D);

    int32_t grad[8];
    memset(grad, 0, sizeof(grad));
    // s, dsdx, dsdy, scale, t, dtdx, dtdy, tscale   <- this is wrong!
    // This api uses block floating-point for S and T texture coordinates.
    // All values are given in 16.16, scaled by 'scale'. In other words,
    // set scale to 0, for 16.16 values.

    // s, dsdx, dsdy, t, dtdx, dtdy, sscale, tscale
    float dsdx = (float)w / dw;
    float dtdy = (float)h / dh;
    grad[0] = ((float)sx - (dsdx * dx)) * 65536;
    grad[1] = dsdx * 65536;
    grad[3] = ((float)sy - (dtdy * dy)) * 65536;
    grad[5] = dtdy * 65536;
//    printf("blit: w=%d h=%d dx=%d dy=%d dw=%f dh=%f dsdx=%f dtdy=%f s0=%x dsdx=%x t0=%x dtdy=%x\n",
//                    w,   h,    dx,   dy,   dw,   dh,   dsdx,   dtdy, grad[0], grad[1], grad[3], grad[5]);
    gl->texCoordGradScale8xv(gl, 0 /*tmu*/, grad);

    // draw / scale the source surface to our target context
    gl->recti(gl, dx, dy, dx + dw, dy + dh);
    gglUninit(gl);
    gl = NULL;
    // put the scaled surface in our destination
    *destination = (gr_surface*) sc_mem_surface;
    // free memory used in the source
    res_free_surface(source);
    source = NULL;
    return 0;
}
コード例 #9
0
GUIPartitionList::GUIPartitionList(xml_node<>* node) : GUIObject(node)
{
	xml_attribute<>* attr;
	xml_node<>* child;
	int header_separator_color_specified = 0, header_separator_height_specified = 0, header_text_color_specified = 0, header_background_color_specified = 0;

	mStart = mLineSpacing = startY = mFontHeight = mSeparatorH = scrollingY = scrollingSpeed = 0;
	mIconWidth = mIconHeight = mSelectedIconHeight = mSelectedIconWidth = mUnselectedIconHeight = mUnselectedIconWidth = mHeaderIconHeight = mHeaderIconWidth = 0;
	mHeaderSeparatorH = mLineHeight = mHeaderIsStatic = mHeaderH = actualLineHeight = 0;
	mIconSelected = mIconUnselected = mBackground = mFont = mHeaderIcon = NULL;
	mBackgroundX = mBackgroundY = mBackgroundW = mBackgroundH = 0;
	mFastScrollW = mFastScrollLineW = mFastScrollRectW = mFastScrollRectH = 0;
	mFastScrollRectX = mFastScrollRectY = -1;
	mUpdate = 0;
	touchDebounce = 6;
	ConvertStrToColor("black", &mBackgroundColor);
	ConvertStrToColor("black", &mHeaderBackgroundColor);
	ConvertStrToColor("black", &mSeparatorColor);
	ConvertStrToColor("black", &mHeaderSeparatorColor);
	ConvertStrToColor("white", &mFontColor);
	ConvertStrToColor("white", &mHeaderFontColor);
	ConvertStrToColor("white", &mFastScrollLineColor);
	ConvertStrToColor("white", &mFastScrollRectColor);
	hasHighlightColor = false;
	hasFontHighlightColor = false;
	isHighlighted = false;
	updateList = false;
	startSelection = -1;

	// Load header text
	child = node->first_node("header");
	if (child)
	{
		attr = child->first_attribute("icon");
		if (attr)
			mHeaderIcon = PageManager::FindResource(attr->value());

		attr = child->first_attribute("background");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mHeaderBackgroundColor);
			header_background_color_specified = -1;
		}
		attr = child->first_attribute("textcolor");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mHeaderFontColor);
			header_text_color_specified = -1;
		}
		attr = child->first_attribute("separatorcolor");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mHeaderSeparatorColor);
			header_separator_color_specified = -1;
		}
		attr = child->first_attribute("separatorheight");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mHeaderSeparatorH = atoi(parsevalue.c_str());
			header_separator_height_specified = -1;
		}
	}
	child = node->first_node("text");
	if (child)  mHeaderText = child->value();

	memset(&mHighlightColor, 0, sizeof(COLOR));
	child = node->first_node("highlight");
	if (child) {
		attr = child->first_attribute("color");
		if (attr) {
			hasHighlightColor = true;
			std::string color = attr->value();
			ConvertStrToColor(color, &mHighlightColor);
		}
	}

	// Simple way to check for static state
	mLastValue = gui_parse_text(mHeaderText);
	if (mLastValue != mHeaderText)
		mHeaderIsStatic = 0;
	else
		mHeaderIsStatic = -1;

	child = node->first_node("icon");
	if (child)
	{
		attr = child->first_attribute("selected");
		if (attr)
			mIconSelected = PageManager::FindResource(attr->value());
		attr = child->first_attribute("unselected");
		if (attr)
			mIconUnselected = PageManager::FindResource(attr->value());
	}
	child = node->first_node("background");
	if (child)
	{
		attr = child->first_attribute("resource");
		if (attr)
			mBackground = PageManager::FindResource(attr->value());
		attr = child->first_attribute("color");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mBackgroundColor);
			if (!header_background_color_specified)
				ConvertStrToColor(color, &mHeaderBackgroundColor);
		}
	}

	// Load the placement
	LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH);
	SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);

	// Load the font, and possibly override the color
	child = node->first_node("font");
	if (child)
	{
		attr = child->first_attribute("resource");
		if (attr)
			mFont = PageManager::FindResource(attr->value());

		attr = child->first_attribute("color");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mFontColor);
			if (!header_text_color_specified)
				ConvertStrToColor(color, &mHeaderFontColor);
		}

		attr = child->first_attribute("spacing");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mLineSpacing = atoi(parsevalue.c_str());
		}

		attr = child->first_attribute("highlightcolor");
		memset(&mFontHighlightColor, 0, sizeof(COLOR));
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mFontHighlightColor);
			hasFontHighlightColor = true;
		}
	}

	// Load the separator if it exists
	child = node->first_node("separator");
	if (child)
	{
		attr = child->first_attribute("color");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mSeparatorColor);
			if (!header_separator_color_specified)
				ConvertStrToColor(color, &mHeaderSeparatorColor);
		}

		attr = child->first_attribute("height");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mSeparatorH = atoi(parsevalue.c_str());
			if (!header_separator_height_specified)
				mHeaderSeparatorH = mSeparatorH;
		}
	}

	// Handle the result variable
	child = node->first_node("data");
	if (child)
	{
		attr = child->first_attribute("name");
		if (attr)
			mVariable = attr->value();
		attr = child->first_attribute("selectedlist");
		if (attr)
			selectedList = attr->value();
	}

	// Fast scroll colors
	child = node->first_node("fastscroll");
	if (child)
	{
		attr = child->first_attribute("linecolor");
		if(attr)
			ConvertStrToColor(attr->value(), &mFastScrollLineColor);

		attr = child->first_attribute("rectcolor");
		if(attr)
			ConvertStrToColor(attr->value(), &mFastScrollRectColor);

		attr = child->first_attribute("w");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mFastScrollW = atoi(parsevalue.c_str());
		}

		attr = child->first_attribute("linew");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mFastScrollLineW = atoi(parsevalue.c_str());
		}

		attr = child->first_attribute("rectw");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mFastScrollRectW = atoi(parsevalue.c_str());
		}

		attr = child->first_attribute("recth");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mFastScrollRectH = atoi(parsevalue.c_str());
		}
	}

	// Retrieve the line height
	gr_getFontDetails(mFont ? mFont->GetResource() : NULL, &mFontHeight, NULL);
	mLineHeight = mFontHeight;
	mHeaderH = mFontHeight;

	if (mIconSelected && mIconSelected->GetResource())
	{
		mSelectedIconWidth = gr_get_width(mIconSelected->GetResource());
		mSelectedIconHeight = gr_get_height(mIconSelected->GetResource());
		if (mSelectedIconHeight > (int)mLineHeight)
			mLineHeight = mSelectedIconHeight;
		mIconWidth = mSelectedIconWidth;
	}

	if (mIconUnselected && mIconUnselected->GetResource())
	{
		mUnselectedIconWidth = gr_get_width(mIconUnselected->GetResource());
		mUnselectedIconHeight = gr_get_height(mIconUnselected->GetResource());
		if (mUnselectedIconHeight > (int)mLineHeight)
			mLineHeight = mUnselectedIconHeight;
		if (mUnselectedIconWidth > mIconWidth)
			mIconWidth = mUnselectedIconWidth;
	}

	if (mHeaderIcon && mHeaderIcon->GetResource())
	{
		mHeaderIconWidth = gr_get_width(mHeaderIcon->GetResource());
		mHeaderIconHeight = gr_get_height(mHeaderIcon->GetResource());
		if (mHeaderIconHeight > mHeaderH)
			mHeaderH = mHeaderIconHeight;
		if (mHeaderIconWidth > mIconWidth)
			mIconWidth = mHeaderIconWidth;
	}

	mHeaderH += mLineSpacing + mHeaderSeparatorH;
	actualLineHeight = mLineHeight + mLineSpacing + mSeparatorH;
	if (mHeaderH < actualLineHeight)
		mHeaderH = actualLineHeight;

	if (actualLineHeight / 3 > 6)
		touchDebounce = actualLineHeight / 3;

	if (mBackground && mBackground->GetResource())
	{
		mBackgroundW = gr_get_width(mBackground->GetResource());
		mBackgroundH = gr_get_height(mBackground->GetResource());
	}

	child = node->first_node("listtype");
	if (child) {
		attr = child->first_attribute("name");
		if (attr) {
			ListType = attr->value();
			PartitionManager.Get_Partition_List(ListType, &mList);
		} else {
			mList.clear();
			LOGERR("No partition listtype name specified for partitionlist GUI element\n");
			return;
		}
	} else {
		mList.clear();
		LOGERR("No partition listtype specified for partitionlist GUI element\n");
		return;
	}
}
コード例 #10
0
	int GetHeight() { return gr_get_height(this ? GetResource() : NULL); }
コード例 #11
0
	int GetHeight() { return gr_get_height(this ? mSurface : NULL); }
コード例 #12
0
ファイル: yesno_dlg.c プロジェクト: bratner/android_git
static void draw_check(){
	gr_blit(keyboards,CHECK_X,CHECK_Y,gr_get_width(checkmark),gr_get_height(checkmark), CHECK_X, CHECK_Y);
	if(checked){
		gr_blit(checkmark,0,0,gr_get_width(checkmark),gr_get_height(checkmark), CHECK_X, CHECK_Y );
	}
}
コード例 #13
0
GUIListBox::GUIListBox(xml_node<>* node) : Conditional(node)
{
	xml_attribute<>* attr;
	xml_node<>* child;
	int header_separator_color_specified = 0, header_separator_height_specified = 0, header_text_color_specified = 0, header_background_color_specified = 0;

	mStart = mLineSpacing = startY = mFontHeight = mSeparatorH = scrollingY = scrollingSpeed = 0;
	mIconWidth = mIconHeight = mSelectedIconHeight = mSelectedIconWidth = mUnselectedIconHeight = mUnselectedIconWidth = mHeaderIconHeight = mHeaderIconWidth = 0;
	mHeaderSeparatorH = mLineHeight = mHeaderIsStatic = mHeaderH = actualLineHeight = 0;
	mIconSelected = mIconUnselected = mBackground = mFont = mHeaderIcon = NULL;
	mBackgroundX = mBackgroundY = mBackgroundW = mBackgroundH = 0;
	mFastScrollW = mFastScrollLineW = mFastScrollRectW = mFastScrollRectH = 0;
	mFastScrollRectX = mFastScrollRectY = -1;
	mUpdate = 0;
	touchDebounce = 6;
	ConvertStrToColor("black", &mBackgroundColor);
	ConvertStrToColor("black", &mHeaderBackgroundColor);
	ConvertStrToColor("black", &mSeparatorColor);
	ConvertStrToColor("black", &mHeaderSeparatorColor);
	ConvertStrToColor("white", &mFontColor);
	ConvertStrToColor("white", &mHeaderFontColor);
	ConvertStrToColor("white", &mFastScrollLineColor);
	ConvertStrToColor("white", &mFastScrollRectColor);
	hasHighlightColor = false;
	hasFontHighlightColor = false;
	isHighlighted = false;
	startSelection = -1;

	// Load header text
	child = node->first_node("header");
	if (child)
	{
		attr = child->first_attribute("icon");
		if (attr)
			mHeaderIcon = PageManager::FindResource(attr->value());

		attr = child->first_attribute("background");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mHeaderBackgroundColor);
			header_background_color_specified = -1;
		}
		attr = child->first_attribute("textcolor");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mHeaderFontColor);
			header_text_color_specified = -1;
		}
		attr = child->first_attribute("separatorcolor");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mHeaderSeparatorColor);
			header_separator_color_specified = -1;
		}
		attr = child->first_attribute("separatorheight");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mHeaderSeparatorH = atoi(parsevalue.c_str());
			header_separator_height_specified = -1;
		}
	}
	child = node->first_node("text");
	if (child)  mHeaderText = child->value();

	memset(&mHighlightColor, 0, sizeof(COLOR));
	child = node->first_node("highlight");
	if (child) {
		attr = child->first_attribute("color");
		if (attr) {
			hasHighlightColor = true;
			std::string color = attr->value();
			ConvertStrToColor(color, &mHighlightColor);
		}
	}

	// Simple way to check for static state
	mLastValue = gui_parse_text(mHeaderText);
	if (mLastValue != mHeaderText)
		mHeaderIsStatic = 0;
	else
		mHeaderIsStatic = -1;

	child = node->first_node("icon");
	if (child)
	{
		attr = child->first_attribute("selected");
		if (attr)
			mIconSelected = PageManager::FindResource(attr->value());
		attr = child->first_attribute("unselected");
		if (attr)
			mIconUnselected = PageManager::FindResource(attr->value());
	}
	child = node->first_node("background");
	if (child)
	{
		attr = child->first_attribute("resource");
		if (attr)
			mBackground = PageManager::FindResource(attr->value());
		attr = child->first_attribute("color");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mBackgroundColor);
			if (!header_background_color_specified)
				ConvertStrToColor(color, &mHeaderBackgroundColor);
		}
	}

	// Load the placement
	LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH);
	SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);

	// Load the font, and possibly override the color
	child = node->first_node("font");
	if (child)
	{
		attr = child->first_attribute("resource");
		if (attr)
			mFont = PageManager::FindResource(attr->value());

		attr = child->first_attribute("color");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mFontColor);
			if (!header_text_color_specified)
				ConvertStrToColor(color, &mHeaderFontColor);
		}

		attr = child->first_attribute("spacing");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mLineSpacing = atoi(parsevalue.c_str());
		}

		attr = child->first_attribute("highlightcolor");
		memset(&mFontHighlightColor, 0, sizeof(COLOR));
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mFontHighlightColor);
			hasFontHighlightColor = true;
		}
	}

	// Load the separator if it exists
	child = node->first_node("separator");
	if (child)
	{
		attr = child->first_attribute("color");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mSeparatorColor);
			if (!header_separator_color_specified)
				ConvertStrToColor(color, &mHeaderSeparatorColor);
		}

		attr = child->first_attribute("height");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mSeparatorH = atoi(parsevalue.c_str());
			if (!header_separator_height_specified)
				mHeaderSeparatorH = mSeparatorH;
		}
	}

	// Handle the result variable
	child = node->first_node("data");
	if (child)
	{
		attr = child->first_attribute("name");
		if (attr)
			mVariable = attr->value();
		attr = child->first_attribute("default");
		if (attr)
			DataManager::SetValue(mVariable, attr->value());
	}

	// Fast scroll colors
	child = node->first_node("fastscroll");
	if (child)
	{
		attr = child->first_attribute("linecolor");
		if(attr)
			ConvertStrToColor(attr->value(), &mFastScrollLineColor);

		attr = child->first_attribute("rectcolor");
		if(attr)
			ConvertStrToColor(attr->value(), &mFastScrollRectColor);

		attr = child->first_attribute("w");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mFastScrollW = atoi(parsevalue.c_str());
		}

		attr = child->first_attribute("linew");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mFastScrollLineW = atoi(parsevalue.c_str());
		}

		attr = child->first_attribute("rectw");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mFastScrollRectW = atoi(parsevalue.c_str());
		}

		attr = child->first_attribute("recth");
		if (attr) {
			string parsevalue = gui_parse_text(attr->value());
			mFastScrollRectH = atoi(parsevalue.c_str());
		}
	}

	// Retrieve the line height
	gr_getFontDetails(mFont ? mFont->GetResource() : NULL, &mFontHeight, NULL);
	mLineHeight = mFontHeight;
	mHeaderH = mFontHeight;

	if (mIconSelected && mIconSelected->GetResource())
	{
		mSelectedIconWidth = gr_get_width(mIconSelected->GetResource());
		mSelectedIconHeight = gr_get_height(mIconSelected->GetResource());
		if (mSelectedIconHeight > (int)mLineHeight)
			mLineHeight = mSelectedIconHeight;
		mIconWidth = mSelectedIconWidth;
	}

	if (mIconUnselected && mIconUnselected->GetResource())
	{
		mUnselectedIconWidth = gr_get_width(mIconUnselected->GetResource());
		mUnselectedIconHeight = gr_get_height(mIconUnselected->GetResource());
		if (mUnselectedIconHeight > (int)mLineHeight)
			mLineHeight = mUnselectedIconHeight;
		if (mUnselectedIconWidth > mIconWidth)
			mIconWidth = mUnselectedIconWidth;
	}

	if (mHeaderIcon && mHeaderIcon->GetResource())
	{
		mHeaderIconWidth = gr_get_width(mHeaderIcon->GetResource());
		mHeaderIconHeight = gr_get_height(mHeaderIcon->GetResource());
		if (mHeaderIconHeight > mHeaderH)
			mHeaderH = mHeaderIconHeight;
		if (mHeaderIconWidth > mIconWidth)
			mIconWidth = mHeaderIconWidth;
	}

	mHeaderH += mLineSpacing + mHeaderSeparatorH;
	actualLineHeight = mLineHeight + mLineSpacing + mSeparatorH;
	if (mHeaderH < actualLineHeight)
		mHeaderH = actualLineHeight;

	if (actualLineHeight / 3 > 6)
		touchDebounce = actualLineHeight / 3;

	if (mBackground && mBackground->GetResource())
	{
		mBackgroundW = gr_get_width(mBackground->GetResource());
		mBackgroundH = gr_get_height(mBackground->GetResource());
	}

	// Get the currently selected value for the list
	DataManager::GetValue(mVariable, currentValue);

	// Get the data for the list
	child = node->first_node("listitem");
	while (child)
	{
		ListData data;

		attr = child->first_attribute("name");
		if (!attr) return;
		data.displayName = attr->value();

		data.variableValue = child->value();
		if (child->value() == currentValue) {
			data.selected = 1;
		} else {
			data.selected = 0;
		}

		mList.push_back(data);

		child = child->next_sibling("listitem");
	}

	// Load dynamic data
	child = node->first_node("items");
	if (child)
		mItemsVar = child->value();

	// Call this to get the selected item to be shown in the list on first render
	NotifyVarChange(mVariable, currentValue);
	if(!mItemsVar.empty())
		NotifyVarChange(mItemsVar, DataManager::GetStrValue(mItemsVar));
}
コード例 #14
0
int ScreenRecoveryUI::GetProgressBaseline() {
    return gr_fb_height() - PixelsFromDp(is_large_ ? 340 : 194) - gr_get_height(progressBarFill);
}
コード例 #15
0
int ScreenRecoveryUI::GetTextBaseline() {
    return GetProgressBaseline() - PixelsFromDp(32) - gr_get_height(installing_text);
}
コード例 #16
0
int ScreenRecoveryUI::GetAnimationBaseline() {
    return GetTextBaseline() - PixelsFromDp(68) - gr_get_height(loopFrames[0]);
}
コード例 #17
0
void ui_init(void)
{
    ui_has_initialized = 1;
    gr_init();
    ev_init(input_callback, NULL);

    text_col = text_row = 0;
    text_rows = gr_fb_height() / CHAR_HEIGHT;
    max_menu_rows = text_rows - MIN_LOG_ROWS;
    if (max_menu_rows > MENU_MAX_ROWS)
        max_menu_rows = MENU_MAX_ROWS;
    if (text_rows > MAX_ROWS) text_rows = MAX_ROWS;
    text_top = 1;

    text_cols = gr_fb_width() / CHAR_WIDTH;
    if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1;

    int i;
    for (i = 0; BITMAPS[i].name != NULL; ++i) {
        int result = res_create_surface(BITMAPS[i].name, BITMAPS[i].surface);
        if (result < 0) {
            LOGE("Missing bitmap %s\n(Code %d)\n", BITMAPS[i].name, result);
        }
    }

    gProgressBarIndeterminate = malloc(ui_parameters.indeterminate_frames *
                                       sizeof(gr_surface));
    for (i = 0; i < ui_parameters.indeterminate_frames; ++i) {
        char filename[40];
        // "indeterminate01.png", "indeterminate02.png", ...
        sprintf(filename, "indeterminate%02d", i+1);
        int result = res_create_surface(filename, gProgressBarIndeterminate+i);
        if (result < 0) {
            LOGE("Missing bitmap %s\n(Code %d)\n", filename, result);
        }
    }

    if (ui_parameters.installing_frames > 0) {
        gInstallationOverlay = malloc(ui_parameters.installing_frames *
                                      sizeof(gr_surface));
        for (i = 0; i < ui_parameters.installing_frames; ++i) {
            char filename[40];
            // "icon_installing_overlay01.png",
            // "icon_installing_overlay02.png", ...
            sprintf(filename, "icon_installing_overlay%02d", i+1);
            int result = res_create_surface(filename, gInstallationOverlay+i);
            if (result < 0) {
                LOGE("Missing bitmap %s\n(Code %d)\n", filename, result);
            }
        }

        // Adjust the offset to account for the positioning of the
        // base image on the screen.
        if (gBackgroundIcon[BACKGROUND_ICON_INSTALLING] != NULL) {
            gr_surface bg = gBackgroundIcon[BACKGROUND_ICON_INSTALLING];
            ui_parameters.install_overlay_offset_x +=
                (gr_fb_width() - gr_get_width(bg)) / 2;
            ui_parameters.install_overlay_offset_y +=
                (gr_fb_height() - gr_get_height(bg)) / 2;
        }
    } else {
        gInstallationOverlay = NULL;
    }

    pthread_t t;
    pthread_create(&t, NULL, progress_thread, NULL);
    pthread_create(&t, NULL, input_thread, NULL);
}
コード例 #18
0
// Redraw everything on the screen.  Does not flip pages.
// Should only be called with gUpdateMutex locked.
static void draw_screen_locked(void)
{
    if (!ui_has_initialized) return;

	//In this case MENU_SELECT icon has maximum possible height.
	int menu_max_height = gr_get_height(gMenuIcon[MENU_SELECT]);
	struct { int x; int y; } MENU_ICON[] = {
		{  gr_fb_width() - menu_max_height, 7*gr_fb_height()/8 },
		{  gr_fb_width() - menu_max_height,	5*gr_fb_height()/8 },
		{  gr_fb_width() - menu_max_height,	3*gr_fb_height()/8 },
		{  gr_fb_width() - menu_max_height,	1*gr_fb_height()/8 }, 
	};

    draw_background_locked(gCurrentIcon);
    draw_progress_locked();

    if (show_text) {
        gr_color(0, 0, 0, 160);
        gr_fill(0, 0, gr_fb_width(), gr_fb_height());

        int i = 0;
        int j = 0;
        int row = 0;            // current row that we are drawing on
        if (show_menu) {

			draw_icon_locked(gMenuIcon[MENU_BACK], MENU_ICON[MENU_BACK].x, MENU_ICON[MENU_BACK].y );
			draw_icon_locked(gMenuIcon[MENU_DOWN], MENU_ICON[MENU_DOWN].x, MENU_ICON[MENU_DOWN].y);
			draw_icon_locked(gMenuIcon[MENU_UP], MENU_ICON[MENU_UP].x, MENU_ICON[MENU_UP].y );
			draw_icon_locked(gMenuIcon[MENU_SELECT], MENU_ICON[MENU_SELECT].x, MENU_ICON[MENU_SELECT].y );
            gr_color(MENU_TEXT_COLOR);
            gr_fill(0, (menu_top + menu_sel - menu_show_start) * CHAR_HEIGHT,
                    gr_fb_width()-menu_max_height*2, (menu_top + menu_sel - menu_show_start + 1)*CHAR_HEIGHT+1);

            gr_color(HEADER_TEXT_COLOR);
            for (i = 0; i < menu_top; ++i) {
                draw_text_line(i, menu[i]);
                row++;
            }

            if (menu_items - menu_show_start + menu_top >= MAX_ROWS)
                j = MAX_ROWS - menu_top;
            else
                j = menu_items - menu_show_start;

            gr_color(MENU_TEXT_COLOR);
            for (i = menu_show_start + menu_top; i < (menu_show_start + menu_top + j); ++i) {
                if (i == menu_top + menu_sel) {
                    gr_color(255, 255, 255, 255);
                    draw_text_line(i - menu_show_start , menu[i]);
                    gr_color(MENU_TEXT_COLOR);
                } else {
                    gr_color(MENU_TEXT_COLOR);
                    draw_text_line(i - menu_show_start, menu[i]);
                }
                row++;
            }
            gr_fill(0, row*CHAR_HEIGHT+CHAR_HEIGHT/2-1,
                    gr_fb_width()-menu_max_height*2, row*CHAR_HEIGHT+CHAR_HEIGHT/2+1);
        }

        gr_color(NORMAL_TEXT_COLOR);
        for (; row < text_rows; ++row) {
            draw_text_line(row, text[(row+text_top) % text_rows]);
        }
    }
}
コード例 #19
0
GUIInput::GUIInput(xml_node<>* node)
	: GUIObject(node)
{
	xml_attribute<>* attr;
	xml_node<>* child;

	mInputText = NULL;
	mAction = NULL;
	mBackground = NULL;
	mCursor = NULL;
	mFont = NULL;
	mRendered = false;
	HasMask = false;
	DrawCursor = false;
	isLocalChange = true;
	HasAllowed = false;
	HasDisabled = false;
	skipChars = scrollingX = mFontHeight = mFontY = lastX = 0;
	mBackgroundX = mBackgroundY = mBackgroundW = mBackgroundH = MinLen = MaxLen = 0;
	mCursorLocation = -1; // -1 is always the end of the string
	CursorWidth = 3;
	ConvertStrToColor("black", &mBackgroundColor);
	ConvertStrToColor("white", &mCursorColor);

	if (!node)
		return;

	// Load text directly from the node
	mInputText = new GUIText(node);
	// Load action directly from the node
	mAction = new GUIAction(node);

	if (mInputText->Render() < 0)
	{
		delete mInputText;
		mInputText = NULL;
	}

	// Load the background
	child = node->first_node("background");
	if (child)
	{
		attr = child->first_attribute("resource");
		if (attr)
			mBackground = PageManager::FindResource(attr->value());
		attr = child->first_attribute("color");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mBackgroundColor);
		}
	}
	if (mBackground && mBackground->GetResource())
	{
		mBackgroundW = gr_get_width(mBackground->GetResource());
		mBackgroundH = gr_get_height(mBackground->GetResource());
	}

	// Load the cursor color
	child = node->first_node("cursor");
	if (child)
	{
		attr = child->first_attribute("resource");
		if (attr)
			mCursor = PageManager::FindResource(attr->value());
		attr = child->first_attribute("color");
		if (attr)
		{
			std::string color = attr->value();
			ConvertStrToColor(color, &mCursorColor);
		}
		attr = child->first_attribute("hasfocus");
		if (attr)
		{
			std::string color = attr->value();
			SetInputFocus(atoi(color.c_str()));
		}
		attr = child->first_attribute("width");
		if (attr)
		{
			std::string cwidth = gui_parse_text(attr->value());
			CursorWidth = atoi(cwidth.c_str());
		}
	}
	DrawCursor = HasInputFocus;

	// Load the font, and possibly override the color
	child = node->first_node("font");
	if (child)
	{
		attr = child->first_attribute("resource");
		if (attr) {
			mFont = PageManager::FindResource(attr->value());
			mFontHeight = gr_getMaxFontHeight(mFont ? mFont->GetResource() : NULL);
		}
	}

	child = node->first_node("text");
	if (child)  mText = child->value();
	mLastValue = gui_parse_text(mText);

	child = node->first_node("data");
	if (child)
	{
		attr = child->first_attribute("name");
		if (attr)
			mVariable = attr->value();
		attr = child->first_attribute("default");
		if (attr)
			DataManager::SetValue(mVariable, attr->value());
		attr = child->first_attribute("mask");
		if (attr) {
			mMask = attr->value();
			HasMask = true;
		}
		attr = child->first_attribute("maskvariable");
		if (attr)
			mMaskVariable = attr->value();
		else
			mMaskVariable = mVariable;
	}

	// Load input restrictions
	child = node->first_node("restrict");
	if (child)
	{
		attr = child->first_attribute("minlen");
		if (attr) {
			std::string attrib = attr->value();
			MinLen = atoi(attrib.c_str());
		}
		attr = child->first_attribute("maxlen");
		if (attr) {
			std::string attrib = attr->value();
			MaxLen = atoi(attrib.c_str());
		}
		attr = child->first_attribute("allow");
		if (attr) {
			HasAllowed = true;
			AllowedList = attr->value();
		}
		attr = child->first_attribute("disable");
		if (attr) {
			HasDisabled = true;
			DisabledList = attr->value();
		}
	}

	// Load the placement
	LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH);
	SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);

	if (mInputText && mFontHeight && mFontHeight < (unsigned)mRenderH) {
		mFontY = ((mRenderH - mFontHeight) / 2) + mRenderY;
		mInputText->SetRenderPos(mRenderX, mFontY);
	} else
		mFontY = mRenderY;

	if (mInputText)
		mInputText->SetMaxWidth(mRenderW);

	isLocalChange = false;
	HandleTextLocation(-3);
}
コード例 #20
0
ファイル: ui.c プロジェクト: Dm47021/cwm6-dualboot-test
// Redraw everything on the screen.  Does not flip pages.
// Should only be called with gUpdateMutex locked.
static void draw_screen_locked(void)
{
    if (!ui_has_initialized) return;
    draw_background_locked(gCurrentIcon);
    draw_progress_locked();

    if (show_text) {
        // don't "disable" the background anymore with this...
        // gr_color(0, 0, 0, 160);
        // gr_fill(0, 0, gr_fb_width(), gr_fb_height());

	gr_surface surface = gVirtualKeys;
        int total_rows = (gr_fb_height() / CHAR_HEIGHT) - (gr_get_height(surface) / CHAR_HEIGHT) - 1;
        int i = 0;
        int j = 0;
        int offset = 0;         // offset of separating bar under menus
        int row = 0;            // current row that we are drawing on
	if (show_menu) {
            gr_color(MENU_TEXT_COLOR);
            int batt_level = 0;
            batt_level = get_batt_stats();
            if (batt_level < 21) {
                gr_color(255, 0, 0, 255);
            }
            char batt_text[40];
            sprintf(batt_text, "[%d%%]", batt_level);
            draw_text_line(0, batt_text, RIGHT_ALIGN);

            gr_color(MENU_TEXT_COLOR);
            gr_fill(0, (menu_top + menu_sel - menu_show_start) * CHAR_HEIGHT,
                    gr_fb_width(), (menu_top + menu_sel - menu_show_start + 1)*CHAR_HEIGHT+1);

            gr_color(HEADER_TEXT_COLOR);
            for (i = 0; i < menu_top; ++i) {
                draw_text_line(i, menu[i], LEFT_ALIGN);
                row++;
            }

            if (menu_items - menu_show_start + menu_top >= max_menu_rows)
                j = max_menu_rows - menu_top;
            else
                j = menu_items - menu_show_start;

            gr_color(MENU_TEXT_COLOR);
            for (i = menu_show_start + menu_top; i < (menu_show_start + menu_top + j); ++i) {
                if (i == menu_top + menu_sel) {
                    gr_color(255, 255, 255, 255);
                    draw_text_line(i - menu_show_start , menu[i], LEFT_ALIGN);
                    gr_color(MENU_TEXT_COLOR);
                } else {
                    gr_color(MENU_TEXT_COLOR);
                    draw_text_line(i - menu_show_start, menu[i], LEFT_ALIGN);
                }
                row++;
                if (row >= max_menu_rows)
                    break;
            }

            if (menu_items <= max_menu_rows)
                offset = 0;

            gr_fill(0, (row-offset)*CHAR_HEIGHT+CHAR_HEIGHT/2-1,
                    gr_fb_width(), (row-offset)*CHAR_HEIGHT+CHAR_HEIGHT/2+1);
        }

        gr_color(NORMAL_TEXT_COLOR);
        int cur_row = text_row;
        int available_rows = total_rows - row - 1;
        int start_row = row + 1;
        if (available_rows < MAX_ROWS)
            cur_row = (cur_row + (MAX_ROWS - available_rows)) % MAX_ROWS;
        else
            start_row = total_rows - MAX_ROWS;

        int r;
        for (r = 0; r < (available_rows < MAX_ROWS ? available_rows : MAX_ROWS); r++) {
            draw_text_line(start_row + r, text[(cur_row + r) % MAX_ROWS], LEFT_ALIGN);
        }
    }
    draw_virtualkeys_locked(); //added to draw the virtual keys
}
コード例 #21
0
void ui_init(void)
{
    ui_has_initialized = 1;
    gr_init();
    ev_init(input_callback, NULL);
#ifdef BOARD_TOUCH_RECOVERY
    touch_init();
#endif

    text_col = text_row = 0;
    text_rows = gr_fb_height() / CHAR_HEIGHT;
    max_menu_rows = text_rows - MIN_LOG_ROWS;
#ifdef BOARD_TOUCH_RECOVERY
    max_menu_rows = get_max_menu_rows(max_menu_rows);
#endif
    if (max_menu_rows > MENU_MAX_ROWS)
        max_menu_rows = MENU_MAX_ROWS;
    if (text_rows > MAX_ROWS) text_rows = MAX_ROWS;
    text_top = 1;

    text_cols = gr_fb_width() / CHAR_WIDTH;
    if (text_cols > MAX_COLS - 1) text_cols = MAX_COLS - 1;

    int i;
    for (i = 0; BITMAPS[i].name != NULL; ++i) {
        int result = res_create_surface(BITMAPS[i].name, BITMAPS[i].surface);
        if (result < 0) {
            LOGE("Missing bitmap %s\n(Code %d)\n", BITMAPS[i].name, result);
        }
    }

    gProgressBarIndeterminate = malloc(ui_parameters.indeterminate_frames *
                                       sizeof(gr_surface));
    for (i = 0; i < ui_parameters.indeterminate_frames; ++i) {
        char filename[40];
        // "indeterminate01.png", "indeterminate02.png", ...
        sprintf(filename, "indeterminate%02d", i+1);
        int result = res_create_surface(filename, gProgressBarIndeterminate+i);
        if (result < 0) {
            LOGE("Missing bitmap %s\n(Code %d)\n", filename, result);
        }
    }

    if (ui_parameters.installing_frames > 0) {
        gInstallationOverlay = malloc(ui_parameters.installing_frames *
                                      sizeof(gr_surface));
        for (i = 0; i < ui_parameters.installing_frames; ++i) {
            char filename[40];
            // "icon_installing_overlay01.png",
            // "icon_installing_overlay02.png", ...
            sprintf(filename, "icon_installing_overlay%02d", i+1);
            int result = res_create_surface(filename, gInstallationOverlay+i);
            if (result < 0) {
                LOGE("Missing bitmap %s\n(Code %d)\n", filename, result);
            }
        }

        // Adjust the offset to account for the positioning of the
        // base image on the screen.
        if (gBackgroundIcon[BACKGROUND_ICON_INSTALLING] != NULL) {
            gr_surface bg = gBackgroundIcon[BACKGROUND_ICON_INSTALLING];
            ui_parameters.install_overlay_offset_x +=
                (gr_fb_width() - gr_get_width(bg)) / 2;
            ui_parameters.install_overlay_offset_y +=
                (gr_fb_height() - gr_get_height(bg)) / 2;
        }
    } else {
        gInstallationOverlay = NULL;
    }

    char enable_key_repeat[PROPERTY_VALUE_MAX];
    property_get("ro.cwm.enable_key_repeat", enable_key_repeat, "");
    if (!strcmp(enable_key_repeat, "true") || !strcmp(enable_key_repeat, "1")) {
        boardEnableKeyRepeat = 1;

        char key_list[PROPERTY_VALUE_MAX];
        property_get("ro.cwm.repeatable_keys", key_list, "");
        if (strlen(key_list) == 0) {
            boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_UP;
            boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_DOWN;
            boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_VOLUMEUP;
            boardRepeatableKeys[boardNumRepeatableKeys++] = KEY_VOLUMEDOWN;
        } else {
            char *pch = strtok(key_list, ",");
            while (pch != NULL) {
                boardRepeatableKeys[boardNumRepeatableKeys++] = atoi(pch);
                pch = strtok(NULL, ",");
            }
        }
    }

    pthread_t t;
    pthread_create(&t, NULL, progress_thread, NULL);
    pthread_create(&t, NULL, input_thread, NULL);
}
コード例 #22
0
ファイル: ui.c プロジェクト: Dm47021/cwm6-dualboot-test
static int input_callback(int fd, short revents, void *data)
{
    struct input_event ev;
    int ret;
    int fake_key = 0;
    gr_surface surface = gVirtualKeys;

    ret = ev_get_input(fd, revents, &ev);
    if (ret)
        return -1;

#ifdef BOARD_TOUCH_RECOVERY
    if (touch_handle_input(fd, ev))
      return 0;
#endif

    if (ev.type == EV_SYN) {
        return 0;
    } else if (ev.type == EV_REL) {
        if (ev.code == REL_Y) {
            // accumulate the up or down motion reported by
            // the trackball.  When it exceeds a threshold
            // (positive or negative), fake an up/down
            // key event.
            rel_sum += ev.value;
            if (rel_sum > 3) {
                fake_key = 1;
                ev.type = EV_KEY;
                ev.code = KEY_DOWN;
                ev.value = 1;
                rel_sum = 0;
            } else if (rel_sum < -3) {
                fake_key = 1;
                ev.type = EV_KEY;
                ev.code = KEY_UP;
                ev.value = 1;
                rel_sum = 0;
            }
        }
    } else {
        rel_sum = 0;
    }

    if (ev.type == 3 && ev.code == 48 && ev.value != 0) {
        if (in_touch == 0) {
            in_touch = 1; //starting to track touch...
            reset_gestures();
        }
    } else if (ev.type == 3 && ev.code == 48 && ev.value == 0) {
            //finger lifted! lets run with this
            ev.type = EV_KEY; //touch panel support!!!
            int keywidth = gr_get_width(surface) / 4;
            int keyoffset = (gr_fb_width() - gr_get_width(surface)) / 2;
            if (touch_y > (gr_fb_height() - gr_get_height(surface)) && touch_x > 0) {
                //they lifted in the touch panel region
                if (touch_x < (keywidth + keyoffset)) {
                    //down button
                    ev.code = KEY_DOWN;
                    reset_gestures();
                } else if (touch_x < ((keywidth * 2) + keyoffset)) {
                    //up button
                    ev.code = KEY_UP;
                    reset_gestures();
                } else if (touch_x < ((keywidth * 3) + keyoffset)) {
                    //back button
                    ev.code = KEY_BACK;
                    reset_gestures();
                } else {
                    //enter key
                    ev.code = KEY_ENTER;
                    reset_gestures();
                }
                vibrate(VIBRATOR_TIME_MS);
            }
            if (slide_right == 1) {
                ev.code = KEY_ENTER;
                slide_right = 0;
            } else if (slide_left == 1) {
                ev.code = KEY_BACK;
                slide_left = 0;
            }

            ev.value = 1;
            in_touch = 0;
            reset_gestures();
    } else if (ev.type == 3 && ev.code == 53) {
        old_x = touch_x;
        touch_x = ev.value;
        if (old_x != 0)
            diff_x += touch_x - old_x;

	if (touch_y < (gr_fb_height() - gr_get_height(surface))) {
            if (diff_x > (gr_fb_width() / 4)) {
                slide_right = 1;
                reset_gestures();
    } else if(diff_x < ((gr_fb_width() / 4) * -1)) {
                slide_left = 1;
                reset_gestures();
            }
        } else {
            input_buttons();
            //reset_gestures();
        }
    } else if (ev.type == 3 && ev.code == 54) {
        old_y = touch_y;
        touch_y = ev.value;
        if (old_y != 0)
            diff_y += touch_y - old_y;

    if (touch_y < (gr_fb_height() - gr_get_height(surface))) {
            if (diff_y > 25) {
                ev.code = KEY_DOWN;
                ev.type = EV_KEY;
                reset_gestures();
	} else if (diff_y < -25) {
                ev.code = KEY_UP;
                ev.type = EV_KEY;
                reset_gestures();
            }
        } else {
            input_buttons();
            //reset_gestures();
        }
    }

    if (ev.type != EV_KEY || ev.code > KEY_MAX)
        return 0;

    pthread_mutex_lock(&key_queue_mutex);
    if (!fake_key) {
        // our "fake" keys only report a key-down event (no
        // key-up), so don't record them in the key_pressed
        // table.
        key_pressed[ev.code] = ev.value;
    }
    const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]);
    if (ev.value > 0 && key_queue_len < queue_max) {
        key_queue[key_queue_len++] = ev.code;

        if (boardEnableKeyRepeat) {
            struct timeval now;
            gettimeofday(&now, NULL);

            key_press_time[ev.code] = (now.tv_sec * 1000) + (now.tv_usec / 1000);
            key_last_repeat[ev.code] = 0;
        }

        pthread_cond_signal(&key_queue_cond);
    }
    pthread_mutex_unlock(&key_queue_mutex);

    if (ev.value > 0 && device_toggle_display(key_pressed, ev.code)) {
        pthread_mutex_lock(&gUpdateMutex);
        show_text = !show_text;
        if (show_text) show_text_ever = 1;
        update_screen_locked();
        pthread_mutex_unlock(&gUpdateMutex);
    }

    if (ev.value > 0 && device_reboot_now(key_pressed, ev.code)) {
        android_reboot(ANDROID_RB_RESTART, 0, 0);
    }

    return 0;
}
コード例 #23
0
ファイル: console.cpp プロジェクト: vivilyu/TWRP_C8813_EN
GUIConsole::GUIConsole(xml_node<>* node)
{
    xml_attribute<>* attr;
    xml_node<>* child;

    mFont = NULL;
    mCurrentLine = -1;
    memset(&mForegroundColor, 255, sizeof(COLOR));
    memset(&mBackgroundColor, 0, sizeof(COLOR));
    mBackgroundColor.alpha = 255;
    memset(&mScrollColor, 0x08, sizeof(COLOR));
    mScrollColor.alpha = 255;
    mLastCount = 0;
    mSlideout = 0;
    mSlideoutState = hidden;

    mRenderX = 0; mRenderY = 0; mRenderW = gr_fb_width(); mRenderH = gr_fb_height();

    if (!node)
    {
        mSlideoutX = 0; mSlideoutY = 0; mSlideoutW = 0; mSlideoutH = 0;
        mConsoleX = 0;  mConsoleY = 0;  mConsoleW = gr_fb_width();  mConsoleH = gr_fb_height();
    }
    else
    {
        child = node->first_node("font");
        if (child)
        {
            attr = child->first_attribute("resource");
            if (attr)
                mFont = PageManager::FindResource(attr->value());
        }

        child = node->first_node("color");
        if (child)
        {
            attr = child->first_attribute("foreground");
            if (attr)
            {
                std::string color = attr->value();
                ConvertStrToColor(color, &mForegroundColor);
            }
            attr = child->first_attribute("background");
            if (attr)
            {
                std::string color = attr->value();
                ConvertStrToColor(color, &mBackgroundColor);
            }
            attr = child->first_attribute("scroll");
            if (attr)
            {
                std::string color = attr->value();
                ConvertStrToColor(color, &mScrollColor);
            }
        }

        // Load the placement
        LoadPlacement(node->first_node("placement"), &mConsoleX, &mConsoleY, &mConsoleW, &mConsoleH);

        child = node->first_node("slideout");
        if (child)
        {
            mSlideout = 1;
            LoadPlacement(child, &mSlideoutX, &mSlideoutY);

            attr = child->first_attribute("resource");
            if (attr)   mSlideoutImage = PageManager::FindResource(attr->value());

            if (mSlideoutImage && mSlideoutImage->GetResource())
            {
                mSlideoutW = gr_get_width(mSlideoutImage->GetResource());
                mSlideoutH = gr_get_height(mSlideoutImage->GetResource());
            }
        }
    }
    gr_getFontDetails(mFont ? mFont->GetResource() : NULL, &mFontHeight, NULL);
    //gr_getFontDetails(mFont, &mFontHeight, NULL);
    SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
    SetRenderPos(mConsoleX, mConsoleY);
    return;
}
コード例 #24
0
ファイル: fileselector.cpp プロジェクト: Dees-Troy/RecoverWin
GUIFileSelector::GUIFileSelector(xml_node<>* node)
{
    xml_attribute<>* attr;
    xml_node<>* child;

    mStart = mLineSpacing = mIconWidth = mIconHeight = 0;
    mFolderIcon = mFileIcon = mBackground = mFont = NULL;
    mBackgroundX = mBackgroundY = mBackgroundW = mBackgroundH = 0;
    mShowFolders = mShowFiles = mShowNavFolders = 1;
    mUpdate = 0;
    mPathVar = "cwd";
    ConvertStrToColor("black", &mBackgroundColor);
    ConvertStrToColor("white", &mFontColor);
    
    child = node->first_node("icon");
    if (child)
    {
        attr = child->first_attribute("folder");
        if (attr)
            mFolderIcon = PageManager::FindResource(attr->value());
        attr = child->first_attribute("file");
        if (attr)
            mFileIcon = PageManager::FindResource(attr->value());
    }
    child = node->first_node("background");
    if (child)
    {
        attr = child->first_attribute("resource");
        if (attr)
            mBackground = PageManager::FindResource(attr->value());
        attr = child->first_attribute("color");
        if (attr)
        {
            std::string color = attr->value();
            ConvertStrToColor(color, &mBackgroundColor);
        }
    }

    // Load the placement
    LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH);
    SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);

    // Load the font, and possibly override the color
    child = node->first_node("font");
    if (child)
    {
        attr = child->first_attribute("resource");
        if (attr)
            mFont = PageManager::FindResource(attr->value());

        attr = child->first_attribute("color");
        if (attr)
        {
            std::string color = attr->value();
            ConvertStrToColor(color, &mFontColor);
        }

        attr = child->first_attribute("spacing");
        if (attr)
            mLineSpacing = atoi(attr->value());
    }

    child = node->first_node("filter");
    if (child)
    {
        attr = child->first_attribute("extn");
        if (attr)
            mExtn = attr->value();
        attr = child->first_attribute("folders");
        if (attr)
            mShowFolders = atoi(attr->value());
        attr = child->first_attribute("files");
        if (attr)
            mShowFiles = atoi(attr->value());
        attr = child->first_attribute("nav");
        if (attr)
            mShowNavFolders = atoi(attr->value());
    }

    // Handle the path variable
    child = node->first_node("path");
    if (child)
    {
        attr = child->first_attribute("name");
        if (attr)
            mPathVar = attr->value();
        attr = child->first_attribute("default");
        if (attr)
            DataManager::SetValue(mPathVar, attr->value());
    }

    // Handle the result variable
    child = node->first_node("data");
    if (child)
    {
        attr = child->first_attribute("name");
        if (attr)
            mVariable = attr->value();
        attr = child->first_attribute("default");
        if (attr)
            DataManager::SetValue(mVariable, attr->value());
    }

    // Retrieve the line height
    gr_getFontDetails(mFont ? mFont->GetResource() : NULL, &mFontHeight, NULL);
    mLineHeight = mFontHeight;
    if (mFolderIcon && mFolderIcon->GetResource())
    {
        if (gr_get_height(mFolderIcon->GetResource()) > mLineHeight)
            mLineHeight = gr_get_width(mFolderIcon->GetResource());
        mIconWidth = gr_get_width(mFolderIcon->GetResource());
        mIconHeight = gr_get_height(mFolderIcon->GetResource());
    }
    if (mFileIcon && mFileIcon->GetResource())
    {
        if (gr_get_height(mFileIcon->GetResource()) > mLineHeight)
            mLineHeight = gr_get_width(mFileIcon->GetResource());
        mIconWidth = gr_get_width(mFileIcon->GetResource());
        mIconHeight = gr_get_height(mFileIcon->GetResource());
    }
        
    if (mBackground && mBackground->GetResource())
    {
        mBackgroundW = gr_get_width(mBackground->GetResource());
        mBackgroundH = gr_get_height(mBackground->GetResource());
    }
	
	// Fetch the file/folder list
    std::string value;
    DataManager::GetValue(mPathVar, value);
    if (GetFileList(value) != 0 && (mShowNavFolders != 0 || mShowFiles != 0))
		GetFileList("/sdcard");
}