コード例 #1
0
ファイル: cmddroid.c プロジェクト: blezek/warzone2100
// add a droid to a command group
void cmdDroidAddDroid(DROID *psCommander, DROID *psDroid)
{
	DROID_GROUP	*psGroup;

	if (psCommander->psGroup == NULL)
	{
		if (!grpCreate(&psGroup))
		{
			return;
		}
		grpJoin(psGroup, psCommander);
		psDroid->group = UBYTE_MAX;
	}

	if (grpNumMembers(psCommander->psGroup) < cmdDroidMaxGroup(psCommander))
	{
		grpJoin(psCommander->psGroup, psDroid);
		psDroid->group = UBYTE_MAX;

		// set the secondary states for the unit
		secondarySetState(psDroid, DSO_ATTACK_RANGE, (SECONDARY_STATE)(psCommander->secondaryOrder & DSS_ARANGE_MASK));
		secondarySetState(psDroid, DSO_REPAIR_LEVEL, (SECONDARY_STATE)(psCommander->secondaryOrder & DSS_REPLEV_MASK));
		secondarySetState(psDroid, DSO_ATTACK_LEVEL, (SECONDARY_STATE)(psCommander->secondaryOrder & DSS_ALEV_MASK));
		secondarySetState(psDroid, DSO_HALTTYPE, (SECONDARY_STATE)(psCommander->secondaryOrder & DSS_HALT_MASK));

		orderDroidObj(psDroid, DORDER_GUARD, (BASE_OBJECT *)psCommander, ModeQueue);
	}
}
コード例 #2
0
ファイル: scriptai.c プロジェクト: pheonixstorm/wzredemption
// Give a group an order to a location
BOOL scrOrderGroupLoc(void)
{
	DROID_GROUP		*psGroup;
	SDWORD			order, x,y;

	if (!stackPopParams(4, ST_GROUP, &psGroup, VAL_INT, &order, VAL_INT, &x, VAL_INT, &y))
	{
		return FALSE;
	}

	ASSERT((PTRVALID(psGroup, sizeof(DROID_GROUP)),
		"scrOrderGroupLoc: Invalid group pointer"));

	if (order != DORDER_MOVE &&
		order != DORDER_SCOUT)
	{
		ASSERT((FALSE,
			"scrOrderGroupLoc: Invalid order"));
		return FALSE;
	}
	if (x < 0 || x > (SDWORD)(mapWidth << TILE_SHIFT) ||
		y < 0 || y > (SDWORD)(mapHeight << TILE_SHIFT))
	{
		ASSERT((FALSE,
			"scrOrderGroupLoc: Invalid location"));
		return FALSE;
	}

	DBP1(("scrOrderGroupLoc: group %p (%d) order %d (%d,%d)\n",
		psGroup, grpNumMembers(psGroup), order, x,y));
	orderGroupLoc(psGroup, order, (UDWORD)x,(UDWORD)y);

	return TRUE;
}
コード例 #3
0
ファイル: scriptai.c プロジェクト: pheonixstorm/wzredemption
// Give a group an order to an object
BOOL scrOrderGroupObj(void)
{
	DROID_GROUP		*psGroup;
	SDWORD			order;
	BASE_OBJECT		*psObj;

	if (!stackPopParams(3, ST_GROUP, &psGroup, VAL_INT, &order, ST_BASEOBJECT, &psObj))
	{
		return FALSE;
	}

	ASSERT((PTRVALID(psGroup, sizeof(DROID_GROUP)),
		"scrOrderGroupObj: Invalid group pointer"));
	ASSERT((PTRVALID(psObj, sizeof(BASE_OBJECT)),
		"scrOrderGroupObj: Invalid object pointer"));

	if (order != DORDER_ATTACK &&
		order != DORDER_HELPBUILD &&
		order != DORDER_DEMOLISH &&
		order != DORDER_REPAIR &&
		order != DORDER_OBSERVE &&
		order != DORDER_EMBARK &&
		order != DORDER_FIRESUPPORT)
	{
		ASSERT((FALSE,
			"scrOrderGroupObj: Invalid order"));
		return FALSE;
	}

	DBP1(("scrOrderGroupObj: group %p (%d) order %d,  obj type %d player %d id %d\n",
		psGroup, grpNumMembers(psGroup), order, psObj->type, psObj->player, psObj->id));
	orderGroupObj(psGroup, order, psObj);

	return TRUE;
}
コード例 #4
0
ファイル: scriptai.c プロジェクト: pheonixstorm/wzredemption
// Give a group an order
BOOL scrOrderGroup(void)
{
	DROID_GROUP		*psGroup;
	SDWORD			order;

	if (!stackPopParams(2, ST_GROUP, &psGroup, VAL_INT, &order))
	{
		return FALSE;
	}

	ASSERT((PTRVALID(psGroup, sizeof(DROID_GROUP)),
		"scrOrderGroup: Invalid group pointer"));

	if (order != DORDER_STOP &&
		order != DORDER_RETREAT &&
		order != DORDER_DESTRUCT &&
		order != DORDER_RTR &&
		order != DORDER_RTB &&
		order != DORDER_RUN)
	{
		ASSERT((FALSE,
			"scrOrderGroup: Invalid order"));
		return FALSE;
	}

	DBP1(("scrOrderGroup: group %p (%d) order %d\n", psGroup, grpNumMembers(psGroup), order));
	orderGroup(psGroup, order);

	return TRUE;
}