コード例 #1
0
ファイル: tcp_windows.c プロジェクト: aaronjheng/grpc
/* Initiates a write. */
static void win_write(grpc_exec_ctx *exec_ctx, grpc_endpoint *ep,
                      grpc_slice_buffer *slices, grpc_closure *cb) {
  grpc_tcp *tcp = (grpc_tcp *)ep;
  grpc_winsocket *socket = tcp->socket;
  grpc_winsocket_callback_info *info = &socket->write_info;
  unsigned i;
  DWORD bytes_sent;
  int status;
  WSABUF local_buffers[16];
  WSABUF *allocated = NULL;
  WSABUF *buffers = local_buffers;
  size_t len;

  if (tcp->shutting_down) {
    GRPC_CLOSURE_SCHED(
        exec_ctx, cb,
        GRPC_ERROR_CREATE_REFERENCING_FROM_STATIC_STRING(
            "TCP socket is shutting down", &tcp->shutdown_error, 1));
    return;
  }

  tcp->write_cb = cb;
  tcp->write_slices = slices;
  GPR_ASSERT(tcp->write_slices->count <= UINT_MAX);
  if (tcp->write_slices->count > GPR_ARRAY_SIZE(local_buffers)) {
    buffers = (WSABUF *)gpr_malloc(sizeof(WSABUF) * tcp->write_slices->count);
    allocated = buffers;
  }

  for (i = 0; i < tcp->write_slices->count; i++) {
    len = GRPC_SLICE_LENGTH(tcp->write_slices->slices[i]);
    GPR_ASSERT(len <= ULONG_MAX);
    buffers[i].len = (ULONG)len;
    buffers[i].buf = (char *)GRPC_SLICE_START_PTR(tcp->write_slices->slices[i]);
  }

  /* First, let's try a synchronous, non-blocking write. */
  status = WSASend(socket->socket, buffers, (DWORD)tcp->write_slices->count,
                   &bytes_sent, 0, NULL, NULL);
  info->wsa_error = status == 0 ? 0 : WSAGetLastError();

  /* We would kind of expect to get a WSAEWOULDBLOCK here, especially on a busy
     connection that has its send queue filled up. But if we don't, then we can
     avoid doing an async write operation at all. */
  if (info->wsa_error != WSAEWOULDBLOCK) {
    grpc_error *error = status == 0
                            ? GRPC_ERROR_NONE
                            : GRPC_WSA_ERROR(info->wsa_error, "WSASend");
    GRPC_CLOSURE_SCHED(exec_ctx, cb, error);
    if (allocated) gpr_free(allocated);
    return;
  }

  TCP_REF(tcp, "write");

  /* If we got a WSAEWOULDBLOCK earlier, then we need to re-do the same
     operation, this time asynchronously. */
  memset(&socket->write_info.overlapped, 0, sizeof(OVERLAPPED));
  status = WSASend(socket->socket, buffers, (DWORD)tcp->write_slices->count,
                   &bytes_sent, 0, &socket->write_info.overlapped, NULL);
  if (allocated) gpr_free(allocated);

  if (status != 0) {
    int wsa_error = WSAGetLastError();
    if (wsa_error != WSA_IO_PENDING) {
      TCP_UNREF(exec_ctx, tcp, "write");
      GRPC_CLOSURE_SCHED(exec_ctx, cb, GRPC_WSA_ERROR(wsa_error, "WSASend"));
      return;
    }
  }

  /* As all is now setup, we can now ask for the IOCP notification. It may
     trigger the callback immediately however, but no matter. */
  grpc_socket_notify_on_write(exec_ctx, socket, &tcp->on_write);
}
コード例 #2
0
ファイル: tcp_client_windows.c プロジェクト: izouxv/gRPC_FMWK
/* Tries to issue one async connection, then schedules both an IOCP
   notification request for the connection, and one timeout alert. */
void grpc_tcp_client_connect(grpc_exec_ctx *exec_ctx, grpc_closure *on_done,
                             grpc_endpoint **endpoint,
                             grpc_pollset_set *interested_parties,
                             const struct sockaddr *addr, size_t addr_len,
                             gpr_timespec deadline) {
  SOCKET sock = INVALID_SOCKET;
  BOOL success;
  int status;
  struct sockaddr_in6 addr6_v4mapped;
  struct sockaddr_in6 local_address;
  async_connect *ac;
  grpc_winsocket *socket = NULL;
  LPFN_CONNECTEX ConnectEx;
  GUID guid = WSAID_CONNECTEX;
  DWORD ioctl_num_bytes;
  const char *message = NULL;
  char *utf8_message;
  grpc_winsocket_callback_info *info;

  *endpoint = NULL;

  /* Use dualstack sockets where available. */
  if (grpc_sockaddr_to_v4mapped(addr, &addr6_v4mapped)) {
    addr = (const struct sockaddr *)&addr6_v4mapped;
    addr_len = sizeof(addr6_v4mapped);
  }

  sock = WSASocket(AF_INET6, SOCK_STREAM, IPPROTO_TCP, NULL, 0,
                   WSA_FLAG_OVERLAPPED);
  if (sock == INVALID_SOCKET) {
    message = "Unable to create socket: %s";
    goto failure;
  }

  if (!grpc_tcp_prepare_socket(sock)) {
    message = "Unable to set socket options: %s";
    goto failure;
  }

  /* Grab the function pointer for ConnectEx for that specific socket.
     It may change depending on the interface. */
  status =
      WSAIoctl(sock, SIO_GET_EXTENSION_FUNCTION_POINTER, &guid, sizeof(guid),
               &ConnectEx, sizeof(ConnectEx), &ioctl_num_bytes, NULL, NULL);

  if (status != 0) {
    message = "Unable to retrieve ConnectEx pointer: %s";
    goto failure;
  }

  grpc_sockaddr_make_wildcard6(0, &local_address);

  status = bind(sock, (struct sockaddr *)&local_address, sizeof(local_address));
  if (status != 0) {
    message = "Unable to bind socket: %s";
    goto failure;
  }

  socket = grpc_winsocket_create(sock, "client");
  info = &socket->write_info;
  success =
      ConnectEx(sock, addr, (int)addr_len, NULL, 0, NULL, &info->overlapped);

  /* It wouldn't be unusual to get a success immediately. But we'll still get
     an IOCP notification, so let's ignore it. */
  if (!success) {
    int error = WSAGetLastError();
    if (error != ERROR_IO_PENDING) {
      message = "ConnectEx failed: %s";
      goto failure;
    }
  }

  ac = gpr_malloc(sizeof(async_connect));
  ac->on_done = on_done;
  ac->socket = socket;
  gpr_mu_init(&ac->mu);
  ac->refs = 2;
  ac->addr_name = grpc_sockaddr_to_uri(addr);
  ac->endpoint = endpoint;
  grpc_closure_init(&ac->on_connect, on_connect, ac);

  grpc_timer_init(exec_ctx, &ac->alarm, deadline, on_alarm, ac,
                  gpr_now(GPR_CLOCK_MONOTONIC));
  grpc_socket_notify_on_write(exec_ctx, socket, &ac->on_connect);
  return;

failure:
  utf8_message = gpr_format_message(WSAGetLastError());
  gpr_log(GPR_ERROR, message, utf8_message);
  gpr_free(utf8_message);
  if (socket != NULL) {
    grpc_winsocket_destroy(socket);
  } else if (sock != INVALID_SOCKET) {
    closesocket(sock);
  }
  grpc_exec_ctx_enqueue(exec_ctx, on_done, 0);
}
コード例 #3
0
ファイル: tcp_windows.c プロジェクト: wheelcomplex/grpc
/* Initiates a write. */
static grpc_endpoint_write_status win_write(grpc_endpoint *ep,
                                            gpr_slice *slices, size_t nslices,
                                            grpc_endpoint_write_cb cb,
                                            void *arg) {
  grpc_tcp *tcp = (grpc_tcp *) ep;
  grpc_winsocket *socket = tcp->socket;
  grpc_winsocket_callback_info *info = &socket->write_info;
  unsigned i;
  DWORD bytes_sent;
  int status;
  WSABUF local_buffers[16];
  WSABUF *allocated = NULL;
  WSABUF *buffers = local_buffers;

  GPR_ASSERT(!tcp->outstanding_write);
  GPR_ASSERT(!tcp->shutting_down);
  tcp_ref(tcp);

  tcp->outstanding_write = 1;
  tcp->write_cb = cb;
  tcp->write_user_data = arg;

  gpr_slice_buffer_addn(&tcp->write_slices, slices, nslices);

  if (tcp->write_slices.count > GPR_ARRAY_SIZE(local_buffers)) {
    buffers = (WSABUF *) gpr_malloc(sizeof(WSABUF) * tcp->write_slices.count);
    allocated = buffers;
  }

  for (i = 0; i < tcp->write_slices.count; i++) {
    buffers[i].len = GPR_SLICE_LENGTH(tcp->write_slices.slices[i]);
    buffers[i].buf = (char *)GPR_SLICE_START_PTR(tcp->write_slices.slices[i]);
  }

  /* First, let's try a synchronous, non-blocking write. */
  status = WSASend(socket->socket, buffers, tcp->write_slices.count,
                   &bytes_sent, 0, NULL, NULL);
  info->wsa_error = status == 0 ? 0 : WSAGetLastError();

  /* We would kind of expect to get a WSAEWOULDBLOCK here, especially on a busy
     connection that has its send queue filled up. But if we don't, then we can
     avoid doing an async write operation at all. */
  if (info->wsa_error != WSAEWOULDBLOCK) {
    grpc_endpoint_write_status ret = GRPC_ENDPOINT_WRITE_ERROR;
    if (status == 0) {
      ret = GRPC_ENDPOINT_WRITE_DONE;
      GPR_ASSERT(bytes_sent == tcp->write_slices.length);
    } else {
      char *utf8_message = gpr_format_message(info->wsa_error);
      gpr_log(GPR_ERROR, "WSASend error: %s", utf8_message);
      gpr_free(utf8_message);
    }
    if (allocated) gpr_free(allocated);
    gpr_slice_buffer_reset_and_unref(&tcp->write_slices);
    tcp->outstanding_write = 0;
    tcp_unref(tcp);
    return ret;
  }

  /* If we got a WSAEWOULDBLOCK earlier, then we need to re-do the same
     operation, this time asynchronously. */
  memset(&socket->write_info.overlapped, 0, sizeof(OVERLAPPED));
  status = WSASend(socket->socket, buffers, tcp->write_slices.count,
                   &bytes_sent, 0, &socket->write_info.overlapped, NULL);
  if (allocated) gpr_free(allocated);

  /* It is possible the operation completed then. But we'd still get an IOCP
     notification. So let's ignore it and wait for the IOCP. */
  if (status != 0) {
    int error = WSAGetLastError();
    if (error != WSA_IO_PENDING) {
      char *utf8_message = gpr_format_message(WSAGetLastError());
      gpr_log(GPR_ERROR, "WSASend error: %s - this means we're going to leak.",
              utf8_message);
      gpr_free(utf8_message);
    /* I'm pretty sure this is a very bad situation there. Hence the log.
       What will happen now is that the socket will neither wait for read
       or write, unless the caller retry, which is unlikely, but I am not
       sure if that's guaranteed. And there might also be a read pending.
       This means that the future orphanage of that socket will be in limbo,
       and we're going to leak it. I have no idea what could cause this
       specific case however, aside from a parameter error from our call.
       Normal read errors would actually happen during the overlapped
       operation, which is the supported way to go for that. */
      tcp->outstanding_write = 0;
      tcp_unref(tcp);
      /* Per the comment above, I'm going to treat that case as a hard failure
         for now, and leave the option to catch that and debug. */
      __debugbreak();
      return GRPC_ENDPOINT_WRITE_ERROR;
    }
  }

  /* As all is now setup, we can now ask for the IOCP notification. It may
     trigger the callback immediately however, but no matter. */
  grpc_socket_notify_on_write(socket, on_write, tcp);
  return GRPC_ENDPOINT_WRITE_PENDING;
}
コード例 #4
0
ファイル: tcp_windows.c プロジェクト: lijingang/grpc
/* Initiates a write. */
static grpc_endpoint_write_status win_write(grpc_endpoint *ep,
                                            gpr_slice *slices, size_t nslices,
                                            grpc_endpoint_write_cb cb,
                                            void *arg) {
  grpc_tcp *tcp = (grpc_tcp *) ep;
  grpc_winsocket *socket = tcp->socket;
  grpc_winsocket_callback_info *info = &socket->write_info;
  unsigned i;
  DWORD bytes_sent;
  int status;
  WSABUF local_buffers[16];
  WSABUF *allocated = NULL;
  WSABUF *buffers = local_buffers;

  GPR_ASSERT(!tcp->socket->write_info.outstanding);
  if (tcp->shutting_down) {
    return GRPC_ENDPOINT_WRITE_ERROR;
  }
  tcp_ref(tcp);

  tcp->socket->write_info.outstanding = 1;
  tcp->write_cb = cb;
  tcp->write_user_data = arg;

  gpr_slice_buffer_addn(&tcp->write_slices, slices, nslices);

  if (tcp->write_slices.count > GPR_ARRAY_SIZE(local_buffers)) {
    buffers = (WSABUF *) gpr_malloc(sizeof(WSABUF) * tcp->write_slices.count);
    allocated = buffers;
  }

  for (i = 0; i < tcp->write_slices.count; i++) {
    buffers[i].len = GPR_SLICE_LENGTH(tcp->write_slices.slices[i]);
    buffers[i].buf = (char *)GPR_SLICE_START_PTR(tcp->write_slices.slices[i]);
  }

  /* First, let's try a synchronous, non-blocking write. */
  status = WSASend(socket->socket, buffers, tcp->write_slices.count,
                   &bytes_sent, 0, NULL, NULL);
  info->wsa_error = status == 0 ? 0 : WSAGetLastError();

  /* We would kind of expect to get a WSAEWOULDBLOCK here, especially on a busy
     connection that has its send queue filled up. But if we don't, then we can
     avoid doing an async write operation at all. */
  if (info->wsa_error != WSAEWOULDBLOCK) {
    grpc_endpoint_write_status ret = GRPC_ENDPOINT_WRITE_ERROR;
    if (status == 0) {
      ret = GRPC_ENDPOINT_WRITE_DONE;
      GPR_ASSERT(bytes_sent == tcp->write_slices.length);
    } else {
      char *utf8_message = gpr_format_message(info->wsa_error);
      gpr_log(GPR_ERROR, "WSASend error: %s", utf8_message);
      gpr_free(utf8_message);
    }
    if (allocated) gpr_free(allocated);
    gpr_slice_buffer_reset_and_unref(&tcp->write_slices);
    tcp->socket->write_info.outstanding = 0;
    tcp_unref(tcp);
    return ret;
  }

  /* If we got a WSAEWOULDBLOCK earlier, then we need to re-do the same
     operation, this time asynchronously. */
  memset(&socket->write_info.overlapped, 0, sizeof(OVERLAPPED));
  status = WSASend(socket->socket, buffers, tcp->write_slices.count,
                   &bytes_sent, 0, &socket->write_info.overlapped, NULL);
  if (allocated) gpr_free(allocated);

  if (status != 0) {
    int wsa_error = WSAGetLastError();
    if (wsa_error != WSA_IO_PENDING) {
      gpr_slice_buffer_reset_and_unref(&tcp->write_slices);
      tcp->socket->write_info.outstanding = 0;
      tcp_unref(tcp);
      return GRPC_ENDPOINT_WRITE_ERROR;
    }
  }

  /* As all is now setup, we can now ask for the IOCP notification. It may
     trigger the callback immediately however, but no matter. */
  grpc_socket_notify_on_write(socket, on_write, tcp);
  return GRPC_ENDPOINT_WRITE_PENDING;
}
コード例 #5
0
ファイル: tcp_client_windows.c プロジェクト: pquerna/grpc
/* Tries to issue one async connection, then schedules both an IOCP
   notification request for the connection, and one timeout alert. */
void grpc_tcp_client_connect(grpc_exec_ctx *exec_ctx, grpc_closure *on_done,
                             grpc_endpoint **endpoint,
                             grpc_pollset_set *interested_parties,
                             const grpc_channel_args *channel_args,
                             const grpc_resolved_address *addr,
                             gpr_timespec deadline) {
  SOCKET sock = INVALID_SOCKET;
  BOOL success;
  int status;
  grpc_resolved_address addr6_v4mapped;
  grpc_resolved_address local_address;
  async_connect *ac;
  grpc_winsocket *socket = NULL;
  LPFN_CONNECTEX ConnectEx;
  GUID guid = WSAID_CONNECTEX;
  DWORD ioctl_num_bytes;
  grpc_winsocket_callback_info *info;
  grpc_error *error = GRPC_ERROR_NONE;

  grpc_resource_quota *resource_quota = grpc_resource_quota_create(NULL);
  if (channel_args != NULL) {
    for (size_t i = 0; i < channel_args->num_args; i++) {
      if (0 == strcmp(channel_args->args[i].key, GRPC_ARG_RESOURCE_QUOTA)) {
        grpc_resource_quota_internal_unref(exec_ctx, resource_quota);
        resource_quota = grpc_resource_quota_internal_ref(
            channel_args->args[i].value.pointer.p);
      }
    }
  }

  *endpoint = NULL;

  /* Use dualstack sockets where available. */
  if (grpc_sockaddr_to_v4mapped(addr, &addr6_v4mapped)) {
    addr = &addr6_v4mapped;
  }

  sock = WSASocket(AF_INET6, SOCK_STREAM, IPPROTO_TCP, NULL, 0,
                   WSA_FLAG_OVERLAPPED);
  if (sock == INVALID_SOCKET) {
    error = GRPC_WSA_ERROR(WSAGetLastError(), "WSASocket");
    goto failure;
  }

  error = grpc_tcp_prepare_socket(sock);
  if (error != GRPC_ERROR_NONE) {
    goto failure;
  }

  /* Grab the function pointer for ConnectEx for that specific socket.
     It may change depending on the interface. */
  status =
      WSAIoctl(sock, SIO_GET_EXTENSION_FUNCTION_POINTER, &guid, sizeof(guid),
               &ConnectEx, sizeof(ConnectEx), &ioctl_num_bytes, NULL, NULL);

  if (status != 0) {
    error = GRPC_WSA_ERROR(WSAGetLastError(),
                           "WSAIoctl(SIO_GET_EXTENSION_FUNCTION_POINTER)");
    goto failure;
  }

  grpc_sockaddr_make_wildcard6(0, &local_address);

  status = bind(sock, (struct sockaddr *)&local_address.addr,
                (int)local_address.len);
  if (status != 0) {
    error = GRPC_WSA_ERROR(WSAGetLastError(), "bind");
    goto failure;
  }

  socket = grpc_winsocket_create(sock, "client");
  info = &socket->write_info;
  success = ConnectEx(sock, (struct sockaddr *)&addr->addr, (int)addr->len,
                      NULL, 0, NULL, &info->overlapped);

  /* It wouldn't be unusual to get a success immediately. But we'll still get
     an IOCP notification, so let's ignore it. */
  if (!success) {
    int last_error = WSAGetLastError();
    if (last_error != ERROR_IO_PENDING) {
      error = GRPC_WSA_ERROR(last_error, "ConnectEx");
      goto failure;
    }
  }

  ac = gpr_malloc(sizeof(async_connect));
  ac->on_done = on_done;
  ac->socket = socket;
  gpr_mu_init(&ac->mu);
  ac->refs = 2;
  ac->addr_name = grpc_sockaddr_to_uri(addr);
  ac->endpoint = endpoint;
  ac->resource_quota = resource_quota;
  grpc_closure_init(&ac->on_connect, on_connect, ac);

  grpc_timer_init(exec_ctx, &ac->alarm, deadline, on_alarm, ac,
                  gpr_now(GPR_CLOCK_MONOTONIC));
  grpc_socket_notify_on_write(exec_ctx, socket, &ac->on_connect);
  return;

failure:
  GPR_ASSERT(error != GRPC_ERROR_NONE);
  char *target_uri = grpc_sockaddr_to_uri(addr);
  grpc_error *final_error = grpc_error_set_str(
      GRPC_ERROR_CREATE_REFERENCING("Failed to connect", &error, 1),
      GRPC_ERROR_STR_TARGET_ADDRESS, target_uri);
  GRPC_ERROR_UNREF(error);
  if (socket != NULL) {
    grpc_winsocket_destroy(socket);
  } else if (sock != INVALID_SOCKET) {
    closesocket(sock);
  }
  grpc_resource_quota_internal_unref(exec_ctx, resource_quota);
  grpc_exec_ctx_sched(exec_ctx, on_done, final_error, NULL);
}
コード例 #6
0
void grpc_tcp_client_connect(void(*cb)(void *arg, grpc_endpoint *tcp),
                             void *arg, const struct sockaddr *addr,
                             int addr_len, gpr_timespec deadline) {
  SOCKET sock = INVALID_SOCKET;
  BOOL success;
  int status;
  struct sockaddr_in6 addr6_v4mapped;
  struct sockaddr_in6 local_address;
  async_connect *ac;
  grpc_winsocket *socket = NULL;
  LPFN_CONNECTEX ConnectEx;
  GUID guid = WSAID_CONNECTEX;
  DWORD ioctl_num_bytes;
  const char *message = NULL;
  char *utf8_message;
  grpc_winsocket_callback_info *info;

  /* Use dualstack sockets where available. */
  if (grpc_sockaddr_to_v4mapped(addr, &addr6_v4mapped)) {
    addr = (const struct sockaddr *)&addr6_v4mapped;
    addr_len = sizeof(addr6_v4mapped);
  }

  sock = WSASocket(AF_INET6, SOCK_STREAM, IPPROTO_TCP, NULL, 0,
                   WSA_FLAG_OVERLAPPED);
  if (sock == INVALID_SOCKET) {
    message = "Unable to create socket: %s";
    goto failure;
  }

  if (!grpc_tcp_prepare_socket(sock)) {
    message = "Unable to set socket options: %s";
    goto failure;
  }

  status = WSAIoctl(sock, SIO_GET_EXTENSION_FUNCTION_POINTER,
                    &guid, sizeof(guid), &ConnectEx, sizeof(ConnectEx),
                    &ioctl_num_bytes, NULL, NULL);

  if (status != 0) {
    message = "Unable to retreive ConnectEx pointer: %s";
    goto failure;
  }

  grpc_sockaddr_make_wildcard6(0, &local_address);

  status = bind(sock, (struct sockaddr *) &local_address,
                sizeof(local_address));
  if (status != 0) {
    message = "Unable to bind socket: %s";
    goto failure;
  }

  socket = grpc_winsocket_create(sock);
  info = &socket->write_info;
  success = ConnectEx(sock, addr, addr_len, NULL, 0, NULL, &info->overlapped);

  if (!success) {
    int error = WSAGetLastError();
    if (error != ERROR_IO_PENDING) {
      message = "ConnectEx failed: %s";
      goto failure;
    }
  }

  ac = gpr_malloc(sizeof(async_connect));
  ac->cb = cb;
  ac->cb_arg = arg;
  ac->socket = socket;
  gpr_mu_init(&ac->mu);
  ac->refs = 2;

  grpc_alarm_init(&ac->alarm, deadline, on_alarm, ac, gpr_now());
  grpc_socket_notify_on_write(socket, on_connect, ac);
  return;

failure:
  utf8_message = gpr_format_message(WSAGetLastError());
  gpr_log(GPR_ERROR, message, utf8_message);
  gpr_free(utf8_message);
  if (socket) {
    grpc_winsocket_orphan(socket);
  } else if (sock != INVALID_SOCKET) {
    closesocket(sock);
  }
  cb(arg, NULL);
}