コード例 #1
0
ファイル: zupath.c プロジェクト: BorodaZizitopa/ghostscript
/* <userpath> <matrix> ustrokepath - */
static int
zustrokepath(i_ctx_t *i_ctx_p)
{
    gx_path save;
    gs_matrix saved_matrix;
    int npop, code = gs_currentmatrix(igs, &saved_matrix);

    if (code < 0)
        return code;
    /* Save and reset the path. */
    gx_path_init_local(&save, imemory);
    gx_path_assign_preserve(&save, igs->path);
    if ((code = npop = upath_stroke(i_ctx_p, NULL, false)) < 0 ||
        (code = gs_strokepath(igs)) < 0
        ) {
        gx_path_assign_free(igs->path, &save);
        return code;
    }
    /*
     * If a matrix was specified then restore the previous matrix.
     */
    if (npop > 1) {
        if ((code = gs_setmatrix(igs, &saved_matrix)) < 0) {
            gx_path_assign_free(igs->path, &save);
            return code;
        }
    }
    gx_path_free(&save, "ustrokepath");
    pop(npop);
    return 0;
}
コード例 #2
0
ファイル: gspaint.c プロジェクト: computersforpeace/ghostpdl
/* Stroke the current path */
int
gs_stroke(gs_state * pgs)
{
    int code;

    /*
     * If we're inside a charpath, just merge the current path
     * into the parent's path.
     */
    if (pgs->in_charpath) {
        if (pgs->in_charpath == cpm_true_charpath) {
            /*
             * A stroke inside a true charpath should do the
             * equivalent of strokepath.
             */
            code = gs_strokepath(pgs);
            if (code < 0)
                return code;
        }
        code = gx_path_add_char_path(pgs->show_gstate->path, pgs->path,
                                     pgs->in_charpath);
    }
    if (gs_is_null_device(pgs->device)) {
        /* Handle separately to prevent gs_state_color_load. */
        gs_newpath(pgs);
        code = 0;
    } else {
        code = do_stroke(pgs);
        if (code >= 0)
            gs_newpath(pgs);
    }
    return code;
}
コード例 #3
0
ファイル: zpath1.c プロジェクト: MasterPlexus/vendor_goldenve
/* - strokepath - */
static int
zstrokepath(i_ctx_t *i_ctx_p)
{
    return gs_strokepath(igs);
}
コード例 #4
0
/* Stroke the current path */
int
gs_stroke(gs_state * pgs)
{
    int code;

    /*
     * If we're inside a charpath, just merge the current path
     * into the parent's path.
     */
    if (pgs->in_charpath) {
	if (pgs->in_charpath == cpm_true_charpath) {
	    /*
	     * A stroke inside a true charpath should do the
	     * equivalent of strokepath.
	     */
	    code = gs_strokepath(pgs);
	    if (code < 0)
		return code;
	}
	code = gx_path_add_char_path(pgs->show_gstate->path, pgs->path,
				     pgs->in_charpath);
    }
    if (gs_is_null_device(pgs->device)) {
	/* Handle separately to prevent gs_state_color_load. */
	gs_newpath(pgs);
	code = 0;
    } else {
	int abits, acode, rcode = 0;

        /* to distinguish text from vectors we hackly look at the
           target device 1 bit per component is a cache and this is
           text else it is a path */
        if (gx_device_has_color(gs_currentdevice(pgs)))
            gs_set_object_tag(pgs, GS_PATH_TAG);
        else
            gs_set_object_tag(pgs, GS_TEXT_TAG);

	/* Here we need to distinguish text from vectors to compute the object tag.
	   Actually we need to know whether this function is called to rasterize a character,
	   or to rasterize a vector graphics to the output device.
	   Currently we assume it works for the bitrgbtags device only,
	   which is a low level device with a 4-component color model.
	   We use the fact that with printers a character is usually being rendered 
	   to a 1bpp cache device rather than to the output device.
	   Therefore we hackly look whether the target device
	   "has a color" : either it's a multicomponent color model,
	   or it is not gray (such as a yellow separation).

	   This check has several limitations :
	   1. It doesn't work with -dNOCACHE.
	   2. It doesn't work with large characters,
	      which cannot fit into a cache cell and thus they
	      render directly to the output device.
	   3. It doesn't work for TextAlphaBits=2 or 4.
	      We don't care of this case because
	      text antialiasing usually usn't applied to printers.
	   4. It doesn't work for things like with "(xyz) true charpath stroke".
	      That's unfortunate, we'd like to improve someday.
	   5. It doesn't work for high level devices when a Type 3 character is being constructed.
	      This case is not important for low level devices
	      (which a printer is), because low level device doesn't accept
	      Type 3 charproc streams immediately.
	 */
        if (gx_device_has_color(gs_currentdevice(pgs))) {
            gs_set_object_tag(pgs, GS_PATH_TAG);
	}
	else {
            gs_set_object_tag(pgs, GS_TEXT_TAG);
	}
	gx_set_dev_color(pgs);
	code = gs_state_color_load(pgs);
	if (code < 0)
	    return code;
	abits = alpha_buffer_bits(pgs);
	if (abits > 1) {
	    /*
	     * Expand the bounding box by the line width.
	     * This is expensive to compute, so we only do it
	     * if we know we're going to buffer.
	     */
	    float xxyy = fabs(pgs->ctm.xx) + fabs(pgs->ctm.yy);
	    float xyyx = fabs(pgs->ctm.xy) + fabs(pgs->ctm.yx);
	    float scale = (float)(1 << (abits / 2));
	    float orig_width = gs_currentlinewidth(pgs);
	    float new_width = orig_width * scale;
	    fixed extra_adjust =
		float2fixed(max(xxyy, xyyx) * new_width / 2);
	    float orig_flatness = gs_currentflat(pgs);
	    gx_path spath;

	    /* Scale up the line width, dash pattern, and flatness. */
	    if (extra_adjust < fixed_1)
		extra_adjust = fixed_1;
	    acode = alpha_buffer_init(pgs,
				      pgs->fill_adjust.x + extra_adjust,
				      pgs->fill_adjust.y + extra_adjust,
				      abits);
	    if (acode < 0)
		return acode;
	    gs_setlinewidth(pgs, new_width);
	    scale_dash_pattern(pgs, scale);
	    gs_setflat(pgs, orig_flatness * scale);
	    /*
	     * The alpha-buffer device requires that we fill the
	     * entire path as a single unit.
	     */
	    gx_path_init_local(&spath, pgs->memory);
	    code = gx_stroke_add(pgs->path, &spath, pgs);
	    gs_setlinewidth(pgs, orig_width);
	    scale_dash_pattern(pgs, 1.0 / scale);
	    if (code >= 0)
		code = gx_fill_path(&spath, pgs->dev_color, pgs,
				    gx_rule_winding_number,
				    pgs->fill_adjust.x,
				    pgs->fill_adjust.y);
	    gs_setflat(pgs, orig_flatness);
	    gx_path_free(&spath, "gs_stroke");
	    if (acode > 0)
		rcode = alpha_buffer_release(pgs, code >= 0);
	} else
	    code = gx_stroke_fill(pgs->path, pgs);
	if (code >= 0)
	    gs_newpath(pgs);
	if (code >= 0 && rcode < 0)
	    code = rcode;
    }
    return code;
}
コード例 #5
0
ファイル: zpath2.c プロジェクト: LambdaCalculus379/SLS-1.02
/* strokepath */
int
zstrokepath(register os_ptr op)
{	return gs_strokepath(igs);
}