static void gst_mulawdec_init (GstMuLawDec * mulawdec) { gst_audio_decoder_set_needs_format (GST_AUDIO_DECODER (mulawdec), TRUE); gst_audio_decoder_set_use_default_pad_acceptcaps (GST_AUDIO_DECODER_CAST (mulawdec), TRUE); GST_PAD_SET_ACCEPT_TEMPLATE (GST_AUDIO_DECODER_SINK_PAD (mulawdec)); }
static void gst_sbc_dec_init (GstSbcDec * dec) { gst_audio_decoder_set_needs_format (GST_AUDIO_DECODER (dec), TRUE); gst_audio_decoder_set_use_default_pad_acceptcaps (GST_AUDIO_DECODER_CAST (dec), TRUE); GST_PAD_SET_ACCEPT_TEMPLATE (GST_AUDIO_DECODER_SINK_PAD (dec)); dec->samples_per_frame = 0; dec->frame_len = 0; }
static void gst_speex_dec_init (GstSpeexDec * dec) { gst_audio_decoder_set_needs_format (GST_AUDIO_DECODER (dec), TRUE); gst_audio_decoder_set_use_default_pad_acceptcaps (GST_AUDIO_DECODER_CAST (dec), TRUE); GST_PAD_SET_ACCEPT_TEMPLATE (GST_AUDIO_DECODER_SINK_PAD (dec)); dec->enh = DEFAULT_ENH; gst_speex_dec_reset (dec); }
static void gst_wavpack_dec_init (GstWavpackDec * dec) { dec->context = NULL; dec->stream_reader = gst_wavpack_stream_reader_new (); gst_audio_decoder_set_needs_format (GST_AUDIO_DECODER (dec), TRUE); gst_audio_decoder_set_use_default_pad_acceptcaps (GST_AUDIO_DECODER_CAST (dec), TRUE); GST_PAD_SET_ACCEPT_TEMPLATE (GST_AUDIO_DECODER_SINK_PAD (dec)); gst_wavpack_dec_reset (dec); }
static void gst_opus_dec_init (GstOpusDec * dec) { dec->use_inband_fec = FALSE; dec->apply_gain = DEFAULT_APPLY_GAIN; gst_audio_decoder_set_needs_format (GST_AUDIO_DECODER (dec), TRUE); gst_audio_decoder_set_use_default_pad_acceptcaps (GST_AUDIO_DECODER_CAST (dec), TRUE); GST_PAD_SET_ACCEPT_TEMPLATE (GST_AUDIO_DECODER_SINK_PAD (dec)); gst_opus_dec_reset (dec); }
static void gst_dtsdec_init (GstDtsDec * dtsdec) { dtsdec->request_channels = DCA_CHANNEL; dtsdec->dynamic_range_compression = FALSE; gst_audio_decoder_set_use_default_pad_acceptcaps (GST_AUDIO_DECODER_CAST (dtsdec), TRUE); GST_PAD_SET_ACCEPT_TEMPLATE (GST_AUDIO_DECODER_SINK_PAD (dtsdec)); /* retrieve and intercept base class chain. * Quite HACKish, but that's dvd specs for you, * since one buffer needs to be split into 2 frames */ dtsdec->base_chain = GST_PAD_CHAINFUNC (GST_AUDIO_DECODER_SINK_PAD (dtsdec)); gst_pad_set_chain_function (GST_AUDIO_DECODER_SINK_PAD (dtsdec), GST_DEBUG_FUNCPTR (gst_dtsdec_chain)); }
static void gst_ffmpegauddec_init (GstFFMpegAudDec * ffmpegdec) { GstFFMpegAudDecClass *klass = (GstFFMpegAudDecClass *) G_OBJECT_GET_CLASS (ffmpegdec); /* some ffmpeg data */ ffmpegdec->context = avcodec_alloc_context3 (klass->in_plugin); ffmpegdec->context->opaque = ffmpegdec; ffmpegdec->opened = FALSE; ffmpegdec->frame = av_frame_alloc (); GST_PAD_SET_ACCEPT_TEMPLATE (GST_VIDEO_DECODER_SINK_PAD (ffmpegdec)); gst_audio_decoder_set_use_default_pad_acceptcaps (GST_AUDIO_DECODER_CAST (ffmpegdec), TRUE); gst_audio_decoder_set_drainable (GST_AUDIO_DECODER (ffmpegdec), TRUE); gst_audio_decoder_set_needs_format (GST_AUDIO_DECODER (ffmpegdec), TRUE); }