/************************************************************************** If do_restore is FALSE it will invert the turn done button style. If called regularly from a timer this will give a blinking turn done button. If do_restore is TRUE this will reset the turn done button to the default style. **************************************************************************/ void update_turn_done_button(bool do_restore) { static bool flip = FALSE; if (!get_turn_done_button_state()) { return; } if ((do_restore && flip) || !do_restore) { GdkGC *fore = turn_done_button->style->bg_gc[GTK_STATE_NORMAL]; GdkGC *back = turn_done_button->style->light_gc[GTK_STATE_NORMAL]; turn_done_button->style->bg_gc[GTK_STATE_NORMAL] = back; turn_done_button->style->light_gc[GTK_STATE_NORMAL] = fore; gtk_expose_now(turn_done_button); flip = !flip; } }
/************************************************************************** If do_restore is FALSE it will invert the turn done button style. If called regularly from a timer this will give a blinking turn done button. If do_restore is TRUE this will reset the turn done button to the default style. **************************************************************************/ void update_turn_done_button(bool do_restore) { static bool flip = FALSE; if (!get_turn_done_button_state()) { return; } if ((do_restore && flip) || !do_restore) { GdkColor *fore = >k_widget_get_style(turn_done_button)->bg[GTK_STATE_NORMAL]; GdkColor *back = >k_widget_get_style(turn_done_button)->light[GTK_STATE_NORMAL]; gtk_widget_get_style(turn_done_button)->bg[GTK_STATE_NORMAL] = *back; gtk_widget_get_style(turn_done_button)->light[GTK_STATE_NORMAL] = *fore; gtk_expose_now(turn_done_button); flip = !flip; } }