コード例 #1
0
ファイル: interface.c プロジェクト: fairy-tale/GoMaterial
static int
gtp_set_free_handicap(char *s)
{
  int i, j;
  int n;
  int handicap = 0;
  
  if (!board_empty())
    return gtp_failure("board not empty");

  while ((n = gtp_decode_coord(s, &i, &j)) > 0) {
    s += n;
    
    if (get_board(i, j) != EMPTY) {
      clear_board();
      return gtp_failure("repeated vertex");
    }

    play_move(i, j, BLACK);
    handicap++;
  }

  if (sscanf(s, "%*s") != EOF) {
      clear_board();
      return gtp_failure("invalid coordinate");
  }

  if (handicap < 2 || handicap >= board_size * board_size) {
      clear_board();
      return gtp_failure("invalid handicap");
  }

  return gtp_success("");
}
コード例 #2
0
ファイル: play_gtp.c プロジェクト: MarcosPividori/Go-player
/* Function:  Play a stone of the given color at the given vertex.
 * Arguments: color, vertex
 * Fails:     invalid vertex, illegal move
 * Returns:   nothing
 *
 * Status:    GTP version 2 standard command.
 */
static int gtp_play(char *s) {
  DataGo move;

  if (!gtp_decode_move(s, &move))
    return gtp_failure("invalid color or coordinate");

  if (!game->play_move(move))
    return gtp_failure("illegal move");

  return gtp_success("");
}
コード例 #3
0
ファイル: interface.c プロジェクト: fairy-tale/GoMaterial
static int
gtp_play(char *s)
{
  int i, j;
  int color = EMPTY;

  if (!gtp_decode_move(s, &color, &i, &j))
    return gtp_failure("invalid color or coordinate");

  if (!legal_move(i, j, color))
    return gtp_failure("illegal move");

  play_move(i, j, color);
  return gtp_success("");
}
コード例 #4
0
ファイル: interface.c プロジェクト: fairy-tale/GoMaterial
static int
gtp_final_status_list(char *s)
{
  int n;
  int i, j;
  int status = UNKNOWN;
  char status_string[GTP_BUFSIZE];
  int first_string;

  if (sscanf(s, "%s %n", status_string, &n) != 1)
    return gtp_failure("missing status");

  if (!strcmp(status_string, "alive"))
    status = ALIVE;
  else if (!strcmp(status_string, "dead"))
    status = DEAD;
  else if (!strcmp(status_string, "seki"))
    status = SEKI;
  else
    return gtp_failure("invalid status");

  compute_final_status();

  gtp_start_response(GTP_SUCCESS);

  first_string = 1;
  for (i = 0; i < board_size; i++)
    for (j = 0; j < board_size; j++)
      if (get_final_status(i, j) == status) {
	int k;
	int stonei[MAX_BOARD * MAX_BOARD];
	int stonej[MAX_BOARD * MAX_BOARD];
	int num_stones = get_string(i, j, stonei, stonej);
	/* Clear the status so we don't find the string again. */
	for (k = 0; k < num_stones; k++)
	  set_final_status(stonei[k], stonej[k], UNKNOWN);
	
	if (first_string)
	  first_string = 0;
	else
	  gtp_printf("\n");
	
	gtp_print_vertices(num_stones, stonei, stonej);
      }

  return gtp_finish_response();
}
コード例 #5
0
ファイル: interface.c プロジェクト: fairy-tale/GoMaterial
static int
gtp_komi(char *s)
{
  if (sscanf(s, "%f", &komi) < 1)
    return gtp_failure("komi not a float");
  
  return gtp_success("");
}
コード例 #6
0
ファイル: interface.c プロジェクト: fairy-tale/GoMaterial
static int
gtp_boardsize(char *s)
{
  int boardsize;

  if (sscanf(s, "%d", &boardsize) < 1)
    return gtp_failure("boardsize not an integer");
  
  if (boardsize < MIN_BOARD || boardsize > MAX_BOARD)
    return gtp_failure("unacceptable size");

  board_size = boardsize;
  gtp_internal_set_boardsize(boardsize);
  init_brown();
  
  return gtp_success("");
}
コード例 #7
0
ファイル: play_gtp.c プロジェクト: MarcosPividori/Go-player
static int gtp_set_komi(char *s) {
  float komi;
  if (sscanf(s, "%f", &komi) < 1)
    return gtp_failure("komi not a float");

  game->set_komi(komi);

  return gtp_success("");
}
コード例 #8
0
ファイル: play_gtp.c プロジェクト: MarcosPividori/Go-player
/* Function:  Set the board size to NxN and clear the board.
 * Arguments: integer
 * Fails:     board size outside engine's limits
 * Returns:   nothing
 *
 * Status:    GTP version 2 standard command.
 */
static int gtp_set_boardsize(char *s) {
  int boardsize;

  if (sscanf(s, "%d", &boardsize) < 1)
    return gtp_failure("boardsize not an integer");

  if (boardsize <= 0 || boardsize > MAX_BOARD) {
    if (GTP_VERSION == 1)
      return gtp_failure("unacceptable boardsize");
    else
      return gtp_failure("unacceptable size");
  }

  game->set_boardsize(boardsize);
  game->clear_board();
  gtp_internal_set_boardsize(boardsize);
  return gtp_success("");
}
コード例 #9
0
ファイル: gtp.c プロジェクト: hideto1000v/gtp
/* Read stdin linewise and interpret as GTP commands. */
void
gtp_main_loop(struct gtp_command commands[])
{
  char line[GTP_BUFSIZE];
  char command[GTP_BUFSIZE];
  char *p;
  int i;
  int id;
  int n;
  int status = GTP_OK;
  
  while (status == GTP_OK) {
    /* Read a line from stdin. */
    if (!fgets(line, GTP_BUFSIZE, stdin))
      break; /* EOF or some error */

    /* Remove comments. */
    if ((p = strchr(line, '#')) != NULL)
      *p = 0;
    
    p = line;

    /* Look for an identification number. */
    if (sscanf(p, "%d%n", &id, &n) == 1)
      p += n;
    else
      id = -1; /* No identification number. */

    /* Look for command name. */
    if (sscanf(p, " %s %n", command, &n) < 1)
      continue; /* Whitespace only on this line, ignore. */
    p += n;

    /* Search the list of commands and call the corresponding function
     * if it's found.
     */
    for (i = 0; commands[i].name != NULL; i++) {
      if (strcmp(command, commands[i].name) == 0) {
	status = (*commands[i].function)(p, id);
	break;
      }
    }
    if (commands[i].name == NULL)
      gtp_failure(id, "unknown command: '%s'", command);

    if (status == GTP_FATAL)
      gtp_panic();
  }
}
コード例 #10
0
ファイル: interface.c プロジェクト: fairy-tale/GoMaterial
/* Common code for fixed_handicap and place_free_handicap. */
static int
place_handicap(char *s, int fixed)
{
  int handicap;
  int m, n;
  int first_stone = 1;

  if (!board_empty())
    return gtp_failure("board not empty");

  if (sscanf(s, "%d", &handicap) < 1)
    return gtp_failure("handicap not an integer");
  
  if (handicap < 2)
    return gtp_failure("invalid handicap");

  if (fixed && !valid_fixed_handicap(handicap))
    return gtp_failure("invalid handicap");

  if (fixed)
    place_fixed_handicap(handicap);
  else
    place_free_handicap(handicap);

  gtp_start_response(GTP_SUCCESS);
  for (m = 0; m < board_size; m++)
    for (n = 0; n < board_size; n++)
      if (get_board(m, n) != EMPTY) {
	if (first_stone)
	  first_stone = 0;
	else
	  gtp_printf(" ");
	gtp_mprintf("%m", m, n);
      }
  return gtp_finish_response();
}
コード例 #11
0
ファイル: interface.c プロジェクト: fairy-tale/GoMaterial
static int
gtp_genmove(char *s)
{
  int i, j;
  int color = EMPTY;

  if (!gtp_decode_color(s, &color))
    return gtp_failure("invalid color");

  generate_move(&i, &j, color);
  play_move(i, j, color);

  gtp_start_response(GTP_SUCCESS);
  gtp_mprintf("%m", i, j);
  return gtp_finish_response();
}
コード例 #12
0
ファイル: play_gtp.c プロジェクト: MarcosPividori/Go-player
/* Function:  Generate and play the supposedly best move for either color.
 * Arguments: color to move
 * Fails:     invalid color
 * Returns:   a move coordinate or "PASS" (or "resign" if resignation_allowed)
 *
 * Status:    GTP version 2 standard command.
 */
static int gtp_genmove(char *s) {
  DataGo move;
  Player color;

  if (!gtp_decode_color(s, &color))
    return gtp_failure("invalid color");

  move = game->gen_move(color);

  if (IS_RESIGN(move))
    return gtp_success("resign");

  assert(game->play_move(move));
  gtp_start_response(GTP_SUCCESS);
  if (IS_PASS(move))
    gtp_print_vertex(-1, -1);
  else
    gtp_print_vertex(move.i, move.j);
  return gtp_finish_response();
}
コード例 #13
0
/* Read filehandle gtp_input linewise and interpret as GTP commands. */
void
gtp_main_loop(struct gtp_command commands[], FILE *gtp_input)
{
  char line[GTP_BUFSIZE];
  char command[GTP_BUFSIZE];
  char *p;
  int i;
  int n;
  int status = GTP_OK;
  
  while (status == GTP_OK) {
    /* Read a line from gtp_input. */
    if (!fgets(line, GTP_BUFSIZE, gtp_input))
      break; /* EOF or some error */

    /* Preprocess the line. */
    for (i = 0, p = line; line[i]; i++) {
      char c = line[i];
      /* Convert HT (9) to SPACE (32). */
      if (c == 9)
	*p++ = 32;
      /* Remove CR (13) and all other control characters except LF (10). */
      else if ((c > 0 && c <= 9)
	       || (c >= 11 && c <= 31)
	       || c == 127)
	continue;
      /* Remove comments. */
      else if (c == '#')
	break;
      /* Keep ordinary text. */
      else
	*p++ = c;
    }
    /* Terminate string. */
    *p = 0;
	
    p = line;

    /* Look for an identification number. */
    if (sscanf(p, "%d%n", &current_id, &n) == 1)
      p += n;
    else
      current_id = -1; /* No identification number. */

    /* Look for command name. */
    if (sscanf(p, " %s %n", command, &n) < 1)
      continue; /* Whitespace only on this line, ignore. */
    p += n;

    /* Search the list of commands and call the corresponding function
     * if it's found.
     */
    for (i = 0; commands[i].name != NULL; i++) {
      if (strcmp(command, commands[i].name) == 0) {
	status = (*commands[i].function)(p);
	break;
      }
    }
    if (commands[i].name == NULL)
      gtp_failure("unknown command");

    if (status == GTP_FATAL)
      gtp_panic();
  }
}