コード例 #1
0
ファイル: gui-chat.c プロジェクト: Evalle/weechat
int
gui_chat_string_real_pos (const char *string, int pos, int use_screen_size)
{
    const char *real_pos, *real_pos_prev, *ptr_string;
    int size_on_screen;

    if (pos <= 0)
        return 0;

    real_pos = string;
    real_pos_prev = string;
    ptr_string = string;
    while (ptr_string && ptr_string[0] && (pos >= 0))
    {
        ptr_string = gui_chat_string_next_char (NULL, NULL,
                                                (unsigned char *)ptr_string,
                                                0, 0, 0);
        if (ptr_string)
        {
            size_on_screen = gui_chat_char_size_screen (ptr_string);
            if (size_on_screen > 0)
                pos -= (use_screen_size) ? size_on_screen : 1;
            ptr_string = utf8_next_char (ptr_string);
            real_pos_prev = real_pos;
            real_pos = ptr_string;
        }
    }
    if (pos < 0)
        real_pos = real_pos_prev;
    return 0 + (real_pos - string);
}
コード例 #2
0
ファイル: gui-chat.c プロジェクト: FauxFaux/weechat_old
void
gui_chat_get_word_info (struct t_gui_window *window,
                        const char *data,
                        int *word_start_offset, int *word_end_offset,
                        int *word_length_with_spaces, int *word_length)
{
    const char *start_data;
    char *next_char, *next_char2;
    int leading_spaces, char_size_screen;

    *word_start_offset = 0;
    *word_end_offset = 0;
    *word_length_with_spaces = 0;
    *word_length = 0;

    start_data = data;

    leading_spaces = 1;
    while (data && data[0])
    {
        next_char = gui_chat_string_next_char (window, NULL,
                                               (unsigned char *)data, 0, 0, 0);
        if (next_char)
        {
            next_char2 = utf8_next_char (next_char);
            if (next_char2)
            {
                if (next_char[0] != ' ')
                {
                    if (leading_spaces)
                        *word_start_offset = next_char - start_data;
                    leading_spaces = 0;
                    *word_end_offset = next_char2 - start_data - 1;
                    char_size_screen = gui_chat_char_size_screen (next_char);
                    (*word_length_with_spaces) += char_size_screen;
                    (*word_length) += char_size_screen;
                }
                else
                {
                    if (leading_spaces)
                    {
                        (*word_length_with_spaces)++;
                        *word_end_offset = next_char2 - start_data - 1;
                    }
                    else
                    {
                        *word_end_offset = next_char - start_data - 1;
                        return;
                    }
                }
                data = next_char2;
            }
        }
        else
        {
            *word_end_offset = data + strlen (data) - start_data - 1;
            return;
        }
    }
}
コード例 #3
0
ファイル: gui-chat.c プロジェクト: matsuu/weechat
int
gui_chat_string_real_pos (const char *string, int pos)
{
    const char *real_pos, *ptr_string;
    int size_on_screen;
    
    if (pos <= 0)
        return 0;
    
    real_pos = string;
    ptr_string = string;
    while (ptr_string && ptr_string[0] && (pos > 0))
    {
        ptr_string = gui_chat_string_next_char (NULL,
                                                (unsigned char *)ptr_string,
                                                0);
        if (ptr_string)
        {
            size_on_screen = (((unsigned char)ptr_string[0]) < 32) ? 1 : utf8_char_size_screen (ptr_string);
            if (size_on_screen > 0)
                pos -= size_on_screen;
            ptr_string = utf8_next_char (ptr_string);
            real_pos = ptr_string;
        }
    }
    return 0 + (real_pos - string);
}
コード例 #4
0
ファイル: gui-chat.c プロジェクト: Evalle/weechat
const char *
gui_chat_string_add_offset (const char *string, int offset)
{
    while (string && string[0] && (offset > 0))
    {
        string = gui_chat_string_next_char (NULL, NULL,
                                            (unsigned char *)string,
                                            0, 0, 0);
        if (string)
        {
            string = utf8_next_char (string);
            offset--;
        }
    }
    return string;
}
コード例 #5
0
ファイル: gui-chat.c プロジェクト: Evalle/weechat
const char *
gui_chat_string_add_offset_screen (const char *string, int offset_screen)
{
    int size_on_screen;

    while (string && string[0] && (offset_screen > 0))
    {
        string = gui_chat_string_next_char (NULL, NULL,
                                            (unsigned char *)string,
                                            0, 0, 0);
        if (string)
        {
            size_on_screen = gui_chat_char_size_screen (string);
            offset_screen -= size_on_screen;
            string = utf8_next_char (string);
        }
    }
    return string;
}
コード例 #6
0
ファイル: gui-chat.c プロジェクト: matsuu/weechat
int
gui_chat_strlen_screen (const char *string)
{
    int length, size_on_screen;
    
    length = 0;
    while (string && string[0])
    {
        string = gui_chat_string_next_char (NULL, (unsigned char *)string, 0);
        if (string)
        {
            size_on_screen = (((unsigned char)string[0]) < 32) ? 1 : utf8_char_size_screen (string);
            if (size_on_screen > 0)
                length += size_on_screen;
            string = utf8_next_char (string);
        }
    }
    return length;
}
コード例 #7
0
ファイル: gui-chat.c プロジェクト: Evalle/weechat
int
gui_chat_string_pos (const char *string, int real_pos)
{
    const char *ptr_string, *limit;
    int count;

    count = 0;
    ptr_string = string;
    limit = ptr_string + real_pos;
    while (ptr_string && ptr_string[0] && (ptr_string < limit))
    {
        ptr_string = gui_chat_string_next_char (NULL, NULL,
                                                (unsigned char *)ptr_string,
                                                0, 0, 0);
        if (ptr_string)
        {
            ptr_string = utf8_next_char (ptr_string);
            count++;
        }
    }
    return count;
}