static void widget_panel(struct gui_panel_layout *panel, struct show_window *demo) { const char *items[] = {"Fist", "Pistol", "Shotgun", "Railgun", "BFG"}; gui_panel_row(panel, 30, 1); gui_panel_label(panel, "text left", GUI_TEXT_LEFT); gui_panel_label(panel, "text center", GUI_TEXT_CENTERED); gui_panel_label(panel, "text right", GUI_TEXT_RIGHT); if (gui_panel_button_text(panel, "button", GUI_BUTTON_DEFAULT)) fprintf(stdout, "button pressed!\n"); if (gui_panel_button_text_triangle(panel, GUI_RIGHT, "next", GUI_TEXT_LEFT, GUI_BUTTON_DEFAULT)) fprintf(stdout, "right triangle button pressed!\n"); if (gui_panel_button_text_triangle(panel,GUI_LEFT,"previous",GUI_TEXT_RIGHT,GUI_BUTTON_DEFAULT)) fprintf(stdout, "left triangle button pressed!\n"); demo->toggle = gui_panel_button_toggle(panel, "toggle", demo->toggle); demo->checkbox = gui_panel_check(panel, "checkbox", demo->checkbox); gui_panel_row(panel, 30, 2); if (gui_panel_option(panel, "option 0", demo->option == 0)) demo->option = 0; if (gui_panel_option(panel, "option 1", demo->option == 1)) demo->option = 1; { char buffer[MAX_BUFFER]; const gui_float ratio[] = {0.8f, 0.2f}; gui_panel_row_templated(panel, 30, 2, ratio); demo->slider = gui_panel_slider(panel, 0, demo->slider, 10, 1.0f); sprintf(buffer, "%.2f", demo->slider); gui_panel_label(panel, buffer, GUI_TEXT_LEFT); demo->progressbar = gui_panel_progress(panel, demo->progressbar, 100, gui_true); sprintf(buffer, "%lu", demo->progressbar); gui_panel_label(panel, buffer, GUI_TEXT_LEFT); } gui_panel_row(panel, 30, 1); demo->item_current = gui_panel_selector(panel, items, LEN(items), demo->item_current); demo->spinner = gui_panel_spinner(panel, 0, demo->spinner, 250, 10, &demo->spinner_active); { const gui_float ratio[] = {0.7f, 0.3f}; gui_panel_row_templated(panel, 30, 2, ratio); demo->input_length = gui_panel_edit(panel, demo->input_buffer, demo->input_length, MAX_BUFFER, &demo->input_active, GUI_INPUT_DEFAULT); if (gui_panel_button_text(panel, "submit", GUI_BUTTON_DEFAULT)) { demo->input_length = 0; fprintf(stdout, "command executed!\n"); } } }
/* ----------------------------------------------------------------- * WIDGETS * ----------------------------------------------------------------- */ static void widget_panel(struct gui_panel_layout *panel, struct state *demo) { /* Labels */ gui_panel_row_dynamic(panel, 30, 1); demo->scaleable = gui_panel_check(panel, "Scaleable Layout", demo->scaleable); if (!demo->scaleable) gui_panel_row_static(panel, 30, 150, 1); gui_panel_label(panel, "text left", GUI_TEXT_LEFT); gui_panel_label(panel, "text center", GUI_TEXT_CENTERED); gui_panel_label(panel, "text right", GUI_TEXT_RIGHT); /* Buttons */ if (gui_panel_button_text(panel, "button", GUI_BUTTON_DEFAULT)) demo->popup = gui_true; if (gui_panel_button_text_triangle(panel, GUI_RIGHT, "next", GUI_TEXT_LEFT, GUI_BUTTON_DEFAULT)) fprintf(stdout, "right triangle button pressed!\n"); if (gui_panel_button_text_triangle(panel,GUI_LEFT,"previous",GUI_TEXT_RIGHT,GUI_BUTTON_DEFAULT)) fprintf(stdout, "left triangle button pressed!\n"); demo->toggle = gui_panel_button_toggle(panel, "toggle", demo->toggle); /* checkbox + radio buttons */ demo->checkbox = gui_panel_check(panel, "checkbox", demo->checkbox); if (!demo->scaleable) gui_panel_row_static(panel, 30, 75, 2); else gui_panel_row_dynamic(panel, 30, 2); if (gui_panel_option(panel, "option 0", demo->option == 0)) demo->option = 0; if (gui_panel_option(panel, "option 1", demo->option == 1)) demo->option = 1; { /* retain mode custom row layout */ const gui_float ratio[] = {0.8f, 0.2f}; const gui_float pixel[] = {150.0f, 30.0f}; enum gui_panel_row_layout_format fmt = (demo->scaleable) ? GUI_DYNAMIC : GUI_STATIC; gui_panel_row(panel, fmt, 30, 2, (fmt == GUI_DYNAMIC) ? ratio: pixel); demo->slider = gui_panel_slider(panel, 0, demo->slider, 10, 1.0f); gui_panel_labelf(panel, GUI_TEXT_LEFT, "%.2f", demo->slider); demo->progressbar = gui_panel_progress(panel, demo->progressbar, 100, gui_true); gui_panel_labelf(panel, GUI_TEXT_LEFT, "%lu", demo->progressbar); } /* item selection */ if (!demo->scaleable) gui_panel_row_static(panel, 30, 150, 1); else gui_panel_row_dynamic(panel, 30, 1); demo->item_current = gui_panel_selector(panel, weapons, LEN(weapons), demo->item_current); combo_box(panel, &demo->combo, weapons, LEN(weapons)); prog_combo_box(panel, demo->prog_values, LEN(demo->prog_values), &demo->progcom); color_combo_box(panel, &demo->colcom); check_combo_box(panel, demo->check_values, LEN(demo->check_values), &demo->checkcom); demo->spinner = gui_panel_spinner_int(panel, 0, demo->spinner, 250, 10, &demo->spinner_active); { /* immediate mode custom row layout */ enum gui_panel_row_layout_format fmt = (demo->scaleable) ? GUI_DYNAMIC : GUI_STATIC; gui_panel_row_begin(panel, fmt, 30, 2); { gui_panel_row_push(panel,(fmt == GUI_DYNAMIC) ? 0.7f : 100); gui_panel_editbox(panel, &demo->edit); gui_panel_row_push(panel, (fmt == GUI_DYNAMIC) ? 0.3f : 80); if (gui_panel_button_text(panel, "submit", GUI_BUTTON_DEFAULT)) { gui_edit_box_clear(&demo->edit); fprintf(stdout, "command executed!\n"); } } gui_panel_row_end(panel); } }